ActionScript 2.0 :: Add A Shuffle Method To The Array Class
Apr 29, 2005
I got a class extending the array. np there when I instantiate a new object from the class I call it myArray (var myArray:NewArray = new NewArray(); ) now what's the fastest way to fill the new object? All I could find is
[Code]...
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Feb 15, 2011
I have used a method to shuffle a part of a Array, but i noticed that it does not work very well.When i run this method I sometimes get empty array values.So if you would try the example below and test it out some times you would get a right result but sometimes a wrong result.For example when i run this i get in my trace output:
a,b,c,d,g,,e,f (here after the g it goes wrong)
a,b,c,f,g,d,e (here it goes right)
a,b,c,d,,g,f,e (here it goes wrong)[code]...
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Jul 28, 2010
I'm trying to build a shuffle function that somebody gave me into my card game. I two external .as classes; one is Shuffle.as, which is my document class, and the other is card.as. I'm building the shuffling function into Shuffle.as. I think I'm getting close to making it work, but there are some problems. I keep getting this error message: "5000: The class 'Shuffle' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type." Here is my code. Shuffle.as code
[Code]....
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Jan 20, 2011
Say I have an array:
myList:Array = new Array();
myList = [1,2,3,4,5,6,7,8,9];
myRandomList:Array = new Array();[code].............
However, is there a way to rewrite this as a function?
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Jun 10, 2010
i used the Fader class to build a fade in-out slideshow and wanted to make it shuffle. While the slideshow works fine by its own, i just can�t figure the way to make it switch the images randomly. Here�s the code:
ActionScript Code:
import com.utils.Fader.*;
import com.utils.Fader.FaderItems;
import com.utils.Fader.Events.*;
[code]...
Im not sure the list of added elements (all mc) on _faderItems works as an array.
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Jan 21, 2012
i've a problem about checking array with if statement.. my code is above and i can't see "it works" text on trace. I want to take the first value of an array after shuffle function, and i want to check it with if statement.
[Code]...
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Nov 6, 2004
I have an array in a keyframe - but i want to have it in a textfile instead ( so that others can edit it for themselves. But i am having difficulty doing it. At the moment I have this on a button
[Code]...
What I'd like to know is how to change the above array so that it would work in a text file (which would be easier for others to edit you see). I think i could divide the letters by : and then use some code to break the array apart at ':'. But I am not really sure. Can anyone give me some pointers? Also - if u have time to shuffle the array so letters appear in different boxes each time?
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Nov 6, 2004
I have an array in a keyframe - but i want to have it in a textfile instead ( so that others can edit it for themselves. But i am having difficulty doing it.At the moment I have this on a button
on(press){
letters = new Array ();
letters.push ("Y");
letters.push ("d");
[code]....
What I'd like to know is how to change the above array so that it would work in a text file (which would be easier for others to edit you see).I think i could divide the letters by : and then use some code to break the array apart at ':'.
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Jun 23, 2009
when the line of code "koan.shuffle();" is commented out swfs called "koan_1.swf" or "koan_2.swf" etc are loaded properly into a "koan_loader_mc" on the stage, albeit not randomized. (Each "koan_#.swf" has code in its last frame to both advance the "shuffle" array in the action script in the first frame of the stage and to load the next koan swf.) Why does "koan.shuffle();" not only fail to randomize the array, but, break the entire loading process? Frame on main stage:
// creates function called at the end of koan_#.swfs
function shuffle(a:Array) {
for (var ivar = a.length-1; ivar>=0; ivar--) {
var p = Math.floor(Math.random())(ivar+1);
[Code]...
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Jul 13, 2010
I am curious if this is an okay implementation of the Array.filter() method.
[Code]...
I was not able to figure out an implementation of the callback function for the filter() method, where the callback was outside of the getGallery() function. I wonder if there is a way to get the isGallery function outside of the getGallery scope?
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Mar 16, 2006
I've been trying to move array elements from one array to another using the push method. The problem is that the element pushed should any longer be on the first array where it was taken from. That's where i'm stuck..
[Code]...
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Aug 16, 2010
I have two classes. The Main class calls a function, which is defined in a Second class.I'm getting the following error:Error 1120: Access of undefined property myFunctionBasically, I am creating buttons in the Main class that will add a corresponding Child to an Object in the Second class (if you click one button, child x1 will be added, if you click another button, child x2 will be added, and so forth).Here's the relevant code for the Main.as file:
package
{
import flash.display.MovieClip;
[code].....
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Jul 15, 2011
I have the following parent class that I'm working with:
Code:
package {
import com.poptent.SubClassOne;
import com.poptent.SubClassTwo;
[Code].....
I am trying to set it up so that a parent method called by subClassOneInstance can affect subClassTwoInstance.
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Jul 5, 2010
I have a rather silly question but as3's document class always gets me confused.I have a public method on my document class. I want to call this method from another class that is instantiated from within an object in the library of the flash file (the same one on whose document class I want to call a method).
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Mar 23, 2009
I have two classes:
1. DocumentClass
2. GameClass
I would like to be able to call a public method of DocumentClass from GameClass. I don't know how to do that, I tried instantiating an object of DocumentClass within GameClass which simply throws me into an endless loop and after a short while application crashes.
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Nov 4, 2010
I have a class, my document class, called SilkRoadTweeter. as I also have a class called User.as In my User class I need to call a method called nonce() I have tried this, trace(SilkRoadTweeter(root).nonce()); But I get the error, TypeError: Error #1009: Cannot access a property or method of a null object reference.
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Jul 6, 2010
I have a public method on my document class. I want to call this method from another class that is instantiated from within an object in the library of the flash file (the same one on whose document class I want to call a method).
I have tried everything and nothing seems to work. How do I do this?
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Dec 28, 2005
I have a class called Unit. When I use this class in a .fla file, I create it by saying:
var unit00:Unit = new Unit(...);
So then it creates a gfx representation of the screen for me. I would like to have a method like this:
PHP Code:
[code]....
So how do I get this to work? I know that delete this will not work when defined inside the class. How do I target the .fla's instance name when I don't know what it will be called?
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Jun 9, 2011
They are located in the same package and are both importing each other. I am trying to call a function from Class2 within Class1, but I don't know the syntax. I tried: Class2.godoThisThingNow(); But it gave me an error 1061, call to an undefined method. What's the proper syntax for this, and is it even possible in AS3?
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Oct 12, 2009
From my LoadXML class I am trying to call a method, named onBackgrLoad, which sits inside the Main class. I made the method onBackgrLoad public. Inside the LoadXML class in the method ParseData I added an event listener. This is supposed to call onBackgrLoad but it doesnt work
[Code]...
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Mar 28, 2011
I am working on some kind of framework, and trying not to "hard code" anything. My idea is to have few screens with background movieclips and messages. Every screen will have messages, but some screens will not have movieclips. So far my code look something like this and it works fine:
ActionScript Code:
var mySuperMsg:Array = new Array();
mySuperMsg[0] = new SuperMessage("Lorem ipsum ", new Point(100, 100), 1, 10, 1);
mySuperMsg[1] = new SuperMessage("Lorem ipsum dolor sit amet", new Point(100, 200), 2, 10, 1);
mySuperMsg[2] = new SuperMessage("Lorem ipsum dolor ", new Point(100, 300), 3, 10, 1);
myMsgScreen2 = new MsgScreen(680, 500, new Point(0,0), myBackgroundMc, mySuperMsg);
As you can see, MsgScreen have 5 parameters like width, height, location, background movieclip, and array for messages. SuperMessage class have it's text, location, and some textformat parameters. This works as I expected. Problem is that msgScreen3 will have some movieclips in it, and iIwant them to be in array also. with their locations and so on...I cant set default value to array, so I cant get with putting 6th (default) parameter and only putting 5 when I don't need it. How to overpass it.
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Apr 2, 2011
There is a Point (flash.geom.Point) class in as3.I want to add method to class Point (e.g. convertToStagePointMyMethod()) and I'd like to call this method by using [code]What should I do in order to add this method to class Point? Is it possible without inheritance. I'd like to use it like "partial" classes in .NET
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Apr 10, 2009
I understand the Array Method:
arrayname = new Array();
arrayname [0] = "Text"
arrayame [1] = " Text2"
And have it randomly pick one via a clicked button or what have you, but how do I have these effect variables? We have randomly selected from one in the array, how do I make it so once it selects one of those, it effects one variable, and if it goes to another one effecting another variable + - or what have you, without using if statements?
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Oct 5, 2009
Does the forEach method modify the array
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Jan 21, 2010
Anyone have a method for swapping items in an array?
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May 9, 2009
I have a text field for example "house", I want to shuffle the alphabet in this word, for e.g hseou, seouh, euohs ......everytime it enters the frame.
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Jul 28, 2011
I created one cardHolder in that total 13 cards.Can you please tell me how to do re-shuffle animation?[code]
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Aug 22, 2010
this is a massively simplified version of what I need to do but using the following classes, what do I need to put in the second class to call the function from the first? This class contains what I want to call:
package code
{
public class myClass1
{
[Code].....
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Jan 10, 2011
I have two classes, in one (the Start class) I want to run a function I created in another (the Brown class). I commented in Start where I want to call the "addBrownListen" method. I tried doing it with the line:
Brown.addBrownListen();
But that didnt work.
Here are the two classes:
package {
import flash.display.MovieClip;
import flash.events.Event;
public class Brown extends Rebounders {
[Code] ......
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Jan 31, 2010
Is it possible to check a class to see whether it has a method or not ? Or even a particular property
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