ActionScript 2.0 :: Moving Array From Keyframe To Txt File And Shuffle
Nov 6, 2004
I have an array in a keyframe - but i want to have it in a textfile instead ( so that others can edit it for themselves. But i am having difficulty doing it. At the moment I have this on a button
[Code]...
What I'd like to know is how to change the above array so that it would work in a text file (which would be easier for others to edit you see). I think i could divide the letters by : and then use some code to break the array apart at ':'. But I am not really sure. Can anyone give me some pointers? Also - if u have time to shuffle the array so letters appear in different boxes each time?
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Nov 6, 2004
I have an array in a keyframe - but i want to have it in a textfile instead ( so that others can edit it for themselves. But i am having difficulty doing it.At the moment I have this on a button
on(press){
letters = new Array ();
letters.push ("Y");
letters.push ("d");
[code]....
What I'd like to know is how to change the above array so that it would work in a text file (which would be easier for others to edit you see).I think i could divide the letters by : and then use some code to break the array apart at ':'.
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Feb 15, 2011
I have used a method to shuffle a part of a Array, but i noticed that it does not work very well.When i run this method I sometimes get empty array values.So if you would try the example below and test it out some times you would get a right result but sometimes a wrong result.For example when i run this i get in my trace output:
a,b,c,d,g,,e,f (here after the g it goes wrong)
a,b,c,f,g,d,e (here it goes right)
a,b,c,d,,g,f,e (here it goes wrong)[code]...
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Jan 20, 2011
Say I have an array:
myList:Array = new Array();
myList = [1,2,3,4,5,6,7,8,9];
myRandomList:Array = new Array();[code].............
However, is there a way to rewrite this as a function?
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Jun 10, 2010
i used the Fader class to build a fade in-out slideshow and wanted to make it shuffle. While the slideshow works fine by its own, i just can�t figure the way to make it switch the images randomly. Here�s the code:
ActionScript Code:
import com.utils.Fader.*;
import com.utils.Fader.FaderItems;
import com.utils.Fader.Events.*;
[code]...
Im not sure the list of added elements (all mc) on _faderItems works as an array.
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Apr 29, 2005
I got a class extending the array. np there when I instantiate a new object from the class I call it myArray (var myArray:NewArray = new NewArray(); ) now what's the fastest way to fill the new object? All I could find is
[Code]...
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Jan 21, 2012
i've a problem about checking array with if statement.. my code is above and i can't see "it works" text on trace. I want to take the first value of an array after shuffle function, and i want to check it with if statement.
[Code]...
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Feb 7, 2010
I have created a motion tween to fade in a symbol on the stage. I have set a there is a diamond keyframe marker at the point where the alpha of the symbol goes to 100%. I want to be able to drag that marker to a later point on the motion tween span (not sure if I have my terminology right here) but I find that I cannot -- I have to delete the keyframe and recreate it at the point where I want it.
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Aug 13, 2009
I have a play button (instance name - play1)
When I click it I want it to play a short movie clip (called - introExpandMC) then for it to move on to frame 2 of my my main time line.[code]...
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Mar 12, 2012
I have a MovieClip, named "thing", that's in one position and in another position on the next frame. I added an eventlistener to "thing" to advance frames. Very simple, everything works fine.I then add "thing.alpha = 0.5" in the button's event listener. Now when I publish the file, thing fades but doesn't move.
p.s. For reference, here's the entirety of my AS3 on the first frame:
import flash.events.MouseEvent;
stop();
thing.addEventListener(MouseEvent.CLICK, doClick);
[code]....
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Sep 23, 2010
I'm currently doing a board game, in which you get asked questions and answer them for points. the questions get loaded from a .txt file. what I'm trying to do is that the questions appear in a random order everytime the game starts. I already have the shuffle function working, it shuffles 51 numbers (the number of questions in the game) between 51 variables, so each variable is assigned a different number and they don't repeat. My problem is that I can't figure out how to apply those numbers to the variable that get loaded from the text file. I could make many IF statements but that would be a lot of code, so I tried doing a function, but it didn't work. this is the function:
[Code]....
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Jun 23, 2009
when the line of code "koan.shuffle();" is commented out swfs called "koan_1.swf" or "koan_2.swf" etc are loaded properly into a "koan_loader_mc" on the stage, albeit not randomized. (Each "koan_#.swf" has code in its last frame to both advance the "shuffle" array in the action script in the first frame of the stage and to load the next koan swf.) Why does "koan.shuffle();" not only fail to randomize the array, but, break the entire loading process? Frame on main stage:
// creates function called at the end of koan_#.swfs
function shuffle(a:Array) {
for (var ivar = a.length-1; ivar>=0; ivar--) {
var p = Math.floor(Math.random())(ivar+1);
[Code]...
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Mar 15, 2012
I have a simple flash that has 2 layers 2 images. one image is on the first frame and the other image is on the second keyframe. Actionscript starts on 1st keyframe. What I have it doing is loading frame one stop() reads the actionscript checks the date if the date is met it goes and stops on frame 2 and plays other image:
Everytime the flash refreshes it plays frame one then jumps to frame 2 if the date is met. How do I avoid playing frame one if the date is met what it's doing is playing the first image before the date change and a split second after it plays frame 2. (you see a hiccup)
i need the flash to "preload, check the actionscript before it loads if the date is met automataclly go to frame 2 avoiding frame one all together.
actionscript used on frame one:
stop();
var year:Number = 2012;
var month:Number = 3;
var day:Number = 22;
[Code].....
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Mar 29, 2006
i am creating a game now this is complex but i have been told by my fellow actioncript co worker that its doable, What it is i have a game "Reaction Tester" and It is inside a car going along the road so its psudeo 3d and i have the "walls" and road sorted now i want a movie clip in the road to throw out random objects From a Movie clip, now i will call them from frame names, say..
frame 1-10 is a tween with a box coming down and then frame 11-20 is a cat and frame 21-30 is a hole in the road Etc i want it to call a random frame to frame, to play
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Mar 20, 2007
i'm making a game and to score some extra performance im rendering every frame of every entity into an array of bitmapdata's the first time the frame is seen, and it works well, but its wasting alot of memory because we have alot of animations, and most of them are double framed at least, so more than half of the bitmaps could be ignored if there was a way to determine if a frame is a keyframe or not
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Mar 16, 2005
When I place some codes in a keyframe, these codes are showing on all the following frames up till the next keyframe with codes. My question is, does Flash execute codes only in the keyframe or it execute whatever is in the frame regardless whether its a keyframe or not?
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Oct 8, 2009
I am having some problems showing my videos in flash after moving it anywhere besides my computer.
I published my flash file once as a exe. file and sent it to another computer, where it all worked but my videos, which didn't show up at all.
I also published them as SWF files, then put them up on my free website (where i don't have access to the ftp) and the videos still aren't there.
The videos will play fine in an SWF file on my computer, but i am assuming when they are away from the videos, they don't have a source to access them.
I also tried sending the videos along with the SWF files when sending to other computers and it still doesn't work.
I now have a free hosted website (with wix.com if that makes any difference) with my flash work on, but no videos. I even tried to embed a youtube video into the scenes the videos are meant to appear, and put the videos on youtube, then i discovered you can't put that sort of HTML into flash.
how to show the videos on these sort of website, or even better, how to keep them in original file when sending them, so they show on other computers.
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Apr 14, 2011
I have an array wich is filled with platforms that are supposed to move.
var MovingPlatformArray:Array = new Array();
for (var c:int = numChildren - 1; c >= 0; c--){
var child3:DisplayObject = getChildAt(c);
if (child3.name == "movingplatform"){
MovingPlatformArray.push(child3);
[Code]...
Right now I have 2 moving platforms in this array. But only one moves up and down. But they both register a touch with the birdie.
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Jan 15, 2012
I need to "arrange" an array item by using the up/down arrow keys. Each item in the array is represented by a movieclip on the screen, and the idea is to select one, and then move it up and down through the array. For example say you have 7 items in your inventory and want to move item nr 6 ( array[6] ) to the top of the visual representation list ( array[0] ). So it would move through the array and when you hit the top it jumps back down to 7 again. one jump for each keystroke.
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Jun 30, 2010
I have MovieClips in the library that are instantiated and loaded to an array. From that array I want to add them to the stage and move them across one by one at specific intervals. I've chosen not to use a tween because it acted finicky and the MCs get stuck for whatever reason. So I've taken a different approach by changing the x coordinate of the individual MC with a timer to make it move (sort of like a particle system.) The problem is that each one needs to be assigned it's own timer function. As of right now every time the timer fires it just resets to the next item in the array and nothing moves. The only solution I can think of is to write an individual timer function for all 18. This seem impractical and there has to be a better way. I guess idealy I would need a function that can write a new function for each array item but I have no idea how to do that. Here's some of my code:
var myTimer:Timer = new Timer(4000);
var moveTimer:Timer;
myTimer.start();
[Code]....
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Jan 4, 2012
I'm having three movie clips, which I would like to move randomly within a set box. The following script works with one movie, but not with all movies placed in an array.
var clipSpeed:Number= 1;
var speedX:Number = 0var speedY:Number = 0
var upperLeftLimit:Point = new Point(0, 0)var bottomRightLimit:Point = new
[Code]......
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Mar 19, 2005
After creating a container with 5 dynamically attached clips. I want to place the move the clips to coordinate from xArray and yArray the clips are not moving. What did I goof?
Code:
//Variable to Store Number of Clips Desired
clipCount = 5;
xArray(25, 50, 75, 100, 125);
yArray(200, 250, 300, 350, 400);
newX = xArray[i-1];
// set coordinate X (destination)
[Code] .....
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Jul 12, 2011
I have 2 keyframes on my timeline.The first keyframe has an input text field (instance name: inputTxt) and a button (instance name: btnTester).When the user clicks the button it takes them to the second keyframe where their text should be displayed in a dynamic text box (instance name: txtBox).I get a null value in keyframe 2.
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Feb 12, 2010
Timer works too but it only count down from 100 till 0 in a fast way. But what I want to do is make a code: if / else function on the timer that is linked to movieclips. Just need a hint in the right direction. I was just working on that The timer is on a keyframe "Actions" on the timeline in the fla file.
[Code]....
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Oct 18, 2010
hows things, this is my first post on kirupa. Which i have found to be a great source of information regarding AS3 flash and so much more.
I've set up an array which contains images fro a folder. when you click the thumbnail a larger version of the image with the name appears. I want to be able to click the previous or next button and move through the array eg;
var imgArray:Array = new Array (img1, img2, img3, img4)
if img3 is displayed and you press the previous button it loads img2 same with the next button
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Mar 28, 2012
convert pdf file into byte array.and also i tried in Google also but no results yet.can u prefer how to convert pdf file into byte array and retrieve byte array into pdf file in flex application.
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Sep 3, 2010
I'm trying to create object and insert them in an array, for moving them across the screen. I'm trying to use the attachMovie for this task:
attachMovie("MyObject",arrayVal[counter],1);
the problem is that the second parameter must come in "" like
attachMovie("MyObject","arrayVal[counter]",1);
So, as you can see, i'm not able to tell which number comes on the "counter" variable
arrayVal[0]
arrayVal[1]
...
and i'm not able to use it latter:
arrayVal[0]._x++;
...
How is this usually done? (i'm a as3 developer, so i'm stuck here)
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May 9, 2009
I have a text field for example "house", I want to shuffle the alphabet in this word, for e.g hseou, seouh, euohs ......everytime it enters the frame.
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Jul 28, 2011
I created one cardHolder in that total 13 cards.Can you please tell me how to do re-shuffle animation?[code]
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Oct 7, 2009
I shuffle the movie clips and set startDrag for each movie clip, but it is not able to drag, The movie clip only move slightly and return to it location, what is/are the reasons ?
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