ActionScript 3.0 :: Using A "shuffle" Function To Randomize An Array?

Jun 23, 2009

when the line of code "koan.shuffle();" is commented out swfs called "koan_1.swf" or "koan_2.swf" etc are loaded properly into a "koan_loader_mc" on the stage, albeit not randomized. (Each "koan_#.swf" has code in its last frame to both advance the "shuffle" array in the action script in the first frame of the stage and to load the next koan swf.) Why does "koan.shuffle();" not only fail to randomize the array, but, break the entire loading process? Frame on main stage:
 
// creates function called at the end of koan_#.swfs
function shuffle(a:Array) {
for (var ivar = a.length-1; ivar>=0; ivar--) {
var p = Math.floor(Math.random())(ivar+1);

[Code]...

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