ActionScript 3.0 :: Simple But Head Twisting 2d Array ?

Dec 8, 2008

Im having a small problem with a 2d array Ive been coding for sometime now previous to actionscript Ive programmed in Java and Ive always accessed 2d array elements in the following way

Myarray[column][row]
Column before Row
X before Y
Width before Height

Im working on a project where I want to pre declare array elements something I haven't had the need to do before and Im using the following syntax to achieve this

var myarray:Array = [[0,1,0],
[1,1,1],
[0,0,0]];

Im writing it this way so that its clear how the information will be seen on screen as the 1's in the array will be converted to images the 0' denote a absence of an image.The problem Ive got is in order to access these elements I have to write Myarray[row][column] And I would much prefer to access it column first Myarray[column][row] as its what im used to and its too head banging to change over.Is there anyway to declare the array how i am doing now ie

c c c
var myarray:Array = [ r [0,1,0],
r [1,1,1],
r [0,0,0]];

And then twist the array something like this (note! not code syntax just a visual representation)
c c c
[0 [1 [0 r
1 1 1 r
0] 0] 0] r

Is there a method in as3 to achieve this or does anybody know of any short simple code to do it with

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