ActionScript 3.0 :: Wrap Head Around Dispatching A Custom Event But Listening For It In Another Class

Mar 3, 2012

So I am able to dispatch the event from one class and trace out that the custom event was dispatched, but where I am having trouble is listening for that event in another class.

[Code]...

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Dec 14, 2010

I am dispatching an event from one document class and listening for it via another document class.My code in class A.

Code:
this.dispatchEvent(new MYEvent(MyEvent.APERTURE_DONE));
trace("Dispatching APERTURE_DONE");

my code in class B.

Code:
addEventListener(MyEvent.APERTURE_DONE, onDoorsOpen,true);
trace("Lisetning for APERTURE_DONE");

[code]....

My listener is registering before the event is dispatched, based on my output window, however I never get the "Open Doors" trace statement to fire.

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Actionscript 3 :: Flex 4.5 Not Listening To Custom Event Dispatched In Custom Class?

Nov 4, 2011

I have the following situation:I have an event handler, that displays small messages in my application's statusbar.These messages get passes through by dispatching events from custom components.A simple message could be like "HTTP Error" or so.Now, the main event listener, in the main application file, listens to the event dispatched by any custom component,but seems to refuse listening to events dispatched by custom AS classes.Here is my code for the custom event:

package main.events
{
import flash.events.Event;[code]..

So to sum it all up:

- The event listener listens to the custom event dispatched by any custom component.

- The event listener does not listen to the custom event duspatched by an AS class.

Those who wonder, the event really gets dispatched, that's why I added a trace call.

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ActionScript 3.0 :: Listening For An Event Within A Custom Class?

Sep 11, 2010

I have a file TestClass.as:

[Code]...

The dispatchEvent is definitely sending - returns true when I do trace( this.dispatchEvent(new Event( "initComplete", true))); When I run test.fla, fails silently. Function startUp fails to run.

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ActionScript 3.0 :: Dispatching Custom Event From One Class Over To Another Class?

Feb 18, 2009

In a nutshell I have a custom event that I am dispatching from one class that is not getting picked up by the other class even though i have added the appropriate addEventListener calls on its constructor.Here's how the classes are laid out:

application(class/parent)
- network(class/child)
- loginscreen(class/child)

The constructor of the Application class creates and stores references to the network and loginscreen classes:

ActionScript Code:
import com.fg.managers.NetworkManager;
import com.fg.screens.LoginScreen;[code].....

The NetworkManager class extends the MovieClip class as does the LoginScreen and Application classes as well.Now within the oLoginScreen class I dispatch the ValidateCredentialsEvent by calling it this way:

ActionScript Code:
dispatchEvent (new ValidateCredentialsEvent(ValidateCredentialsEvent.VALIDATE_CREDENTIALS, oLoginData, true, false));

Then when I debug the code, I can step through and see that the ValidateCredentialsEvent is being generated but it is never picked up by the oNetworkManager class whatsoever.Is this occuring because the NetworkManager and LoginScreen classes are children of the Application class and because of this can't capture events raised by one another without using the Application class as the intermediary to redispatch these events? My whole idea here was to create a generic network managing object that could be called from anywhere within the application, by any object, using custom events.

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I have a parent swf and eight child swfs. The child swfs are loaded into an array at runtime on the parent swf using a Loader. I have buttons and functions on and in the parent swf to change out the child swfs. This all works just fine but here is my issue. On each of the child swfs I have buttons that need to call the functions in the main swf to change out the child swfs. The program is an interactive virtual tour and I want to be able to click on a door and have the next room's swf displayed in the parent swf. I'm trying to do this by dispatching an event from the child swf

ActionScript Code:
mainPanorama.bedDoor.addEventListener(MouseEvent.CLICK, dispatchBedroom);
function dispatchBedroom(e:Event):void {
dispatchEvent(new Event("loadBedrooms"))
}

that needs to be heard by the parent swf and the appropriate function called.

ActionScript Code:
objectsArray.addEventListener("loadBedrooms", loadBedroom);
function loadBedroom(e:Event):void {
tourNum = 5;
unloadData(tourNum);
}

So far this specific code keeps telling me that addEventListener is not a function. I've tried quite a few variants of stage, this, and parent combinations in place of objectsArray but unfortunately something in the parent swf is not hearing the event dispatch.

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I have a custom Flex 4.5 component (to be used in a List) -

Game.mxml (represents a clickable playing table in a card game):
<?xml version="1.0" encoding="utf-8"?>
<s:ItemRenderer [code].......

But I never see the "game clicked: " trace. Does anybody please know why? I'm probably missing something minor, because I can see the "Clicked: 8946" trace.

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I am making a game and I am having problems getting a class to handle a custom event... I know the events are firing because I put some trace statements into my custom event class. Here is how it's set up: I wrote a Singleton class to handle all game controls:

[Code]....

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I got a question about event dispatching in flex.my goal is to get a custom event loaded up with some data and than bubble up to the eventlistener. my main application has and AMF service request inside which calls an service class. that class is supposed to dispatch an event when the AMF service request returns a result or fault and the main application is listening for that event.so inside my mainapp i add and listener like this:[code]
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import customClass.Product;
import flash.events.Event;
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[Code] .....
The event from the function is dispatched correctly... I can't intercept it..

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I'm building an all flash site, where one .swf acts as the parent, and other external child .swf's are loaded in using .xml. The "Child.swf's" are a mixture of timeline animations, and coded swf's, and the problem I'm having is that they immediately start playing as soon as they are loaded. I've not been able to find any straightforward "child.start() or child.stop()" solutions, so I assume it's more involved than that.

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i have a class where I'm setting a simple custom event name as a static const such as:

Code:
public static const ON_OVER:String = "HotSpot_ON_OVER";

When an instance is created in parent container object, I'm simply using:

Code:
theInstance.addEventListener(HotSpot.ON_OVER, hsOverHandler);

Within the HotSpot class, when I dispatch that event - both of the following work, but is one preferred or more proper than the other?

Code:
dispatchEvent(new Event(HotSpot.ON_OVER));
//or
dispatchEvent(new Event(ON_OVER));

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<fx:Script>
<![CDATA[
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Edit: Added whole stuff here.

<!-- AttributeMapping.mxml -->
<?xml version="1.0" encoding="utf-8"?>
<mx:Canvas xmlns:fx="http://ns.adobe.com/mxml/2009"

[Code].....

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Does it strain overall performance having all the other events still dispatching, when I know they aren't being listened to? Would be be better to comment out the dispatchEvent() for the specifics I know aren't used, or does it even matter? There's obviously events dispatched throughout the SDK that aren't always listened for: Right click, drag, resize, etc. This makes me think it doesn't matter that these events fire but aren't handled, but since code is running and things are happening, that means there is performance going on.

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Would it be possible for me to also dispatch non-custom events (like Event.CHANGE) from inside a class? I already did this with custom events which worked fine, but when I try to dispatch a the Event.CHANGE it will tell me that I am trying to convert a String into an Event (??). What I do is:[code]

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Sep 24, 2008

I have two document classes. The main document class creates a empty movieClip and adds it to the stage in which the second document classes published swf is loaded into. The second document class has a button component on the stage in which once clicked just traces 'hello' to the output window.

What I want to do is upon clicking this button a Event is dispatched from the second document class, to the main document class. Now, I've Googled everything in this known world and have tried to implement examples to no avail. I'm really at a loss right now yet I stubbornly intend to keep banging my head against the problem. Below I have pasted both document classes minus the examples I've tried to implement thus far.

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I want to have a main logic class that listens for dispatched events from an assortment of other classes.

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now this Logic class will see this new event and process the name of the state and perform some other logic stuff. no matter what i try i can only get it to work where the State class listens for its own Dispatched event. Which to me seems a waste, i could have just manually called the function.

I have read so many tutorials online about custom events/ dispatching and they are being used in a basic one class example.

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I have a class name ImageLoader that is used to load image and the dispatch a complete event when the image is loaded. This class is implementing singleton design pattern which means that only one instance is created always for this class.

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BUt the problem is the event is never dispatched or may be it is but I am not catching it properly here is code for my ImageLoader class.

Code:
package
{
import flash.display.*;
import flash.net.*;

[Code]....

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[Code].....

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I've got a problem listening to the event. I've got 3 classes:
Code:
package com.zeeto.swfaddress {
import flash.display.MovieClip;
import com.asual.swfaddress.*;
public class SwfAddress extends MovieClip {
private var dispatcher:Dispatch = new Dispatch;
[Code] .....
And... it doesn't work... is there any chance to listen to the EventDispatcher triggered by some other class?

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`i'have a problem with listening events dispatching from their child classes. for example i have contentManager object which is controlling content at the top level of stage. it has a imageGallery object and in the imageGallery objectthere ise a collectionLoader object which is loading images.

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May 25, 2010

I want to listen for a custom event dispatched from the document class in a custom subclass. For example, let's say in the document class I have:

ActionScript Code:[code]....

So that the subclass will trace 'Event from document class received' when the 'customEvent' event from the document class is listened by the eventlistener. However, the output is only 'customEvent dispatched', meaning it wasn't heard in the subclass.

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Apr 17, 2009

Originally this file I have was built using AS 2.0. The boss wants it converted over to AS 3.0.For some reason i am having a difficult time getting my head around the fact there there is no longer a _root/_parent AND what to use in it's place.

I don't mind reading up on it, I just can't find a decent article that I know is correct! I did a search and it seems like every person has a different ways of calling back one or two scenes/MovieClips.

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ActionScript 3.0 :: Add An Event Listener To An Event From A Custom Class?

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how to add an event listener to an event from a custom class. Here are the relevent lines of code (I think) from the class:

[Code]....

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