1.Is there any way to access the private data members of a class in action script using asmock framework? I tried using syntax likeContentPlayermockContentPlayer;Where in getContentPlayer is a private member and mockContentPlayer is alias am creating, but its not working well, I doubt whether I can do like this?
I'm literally new in AS3 and slowly trying to migrate in thats why im here seeking for help. Can someone help me how to access/control a certain public variable in a loaded swf from the main swf? this problem has been paralyzing me for days. (sigh...) [code]...
For example, If I have a SWF that loads XML and images, and displays them, is there some kind of 3rd-party tool that will take this SWF and re-render it as if all the text and images were embedded and not external? So I could just use the same SWF without it relying on image and xml data files?
I have installed the entire Helvetica Neue LT font family on my PC running Windows XP. There are 51 different variants in this family. While I have had issues before with Flash not recognizing that the fonts I have are the same as those in a .fla file created elsewhere, I used to be able to just map the fonts to the same font (which might have a slightlydifferent name) in the font substitution window. However, I now find that, of the 51 variants, only 21 are available to me in Flash CS3. I have tried many different solutions, including uninstalling the fonts and rebooting and re-installing. I also found a forum that suggested I delete a particular Adobe file which caches the font list
I've worked with AMFPHP for a while, but with Adobe supporting ZendAMF, I was wondering if I should migrate.
One of the major disadvantages for AMFPHP is that class mappings need to be public, so not only does that mean public members on the PHP side, but also on the Flex side. I was wondering if it is the same case for ZendAMF.
1. Static var(an Array) stored in a class. 2. You create a variable reference to the static class in a separate class. 3. Splice some items from the reference variable in the separate class. 4. Trace the static class and the items have been removed from that too. 5. Verify several times. 6. Get confused. 7. Post on Kirupa.
Ok, so I have a bit of a mess here (Which I'm probably not doing right anyway, which could be my problem...). I have a document class, I'll call it as Body.as, that creates an object from another class known as Headgear.as. There are also other objects created from other classes, or will be in the future. Now, amoung all this, Headgear.as and all of the other classes Body.as will use to make objects require the use of dragging functions (starting and stopping dragging). On stopping drags, position checks are then made to compare a particular hidden movieclip with the dragged MC.
To try and save myself some hassle (from making the same functions over and over to ensuring that when the objects are created I don't need to send a complete crapload of variables just to ensure the position checking function would work), I had the functions for the event listeners (Which are set-up on the draggable MCs in Headgear.as) just direct to functions in Body.as
I have two objects, both brown squares. I want them to be members of the same class but one square to have a number "1" in the center and the other to have a number "2" in the center. Any ideas on how I might accomplish this? Any clues on how to instantiate a vector drawing (drawn in illustrator) from ActionScript 3 as opposed to dragging it on stage from the library in flash?
I have a class, ClassA which is a MovieClip. Inside of that I have about 20 other MovieClips that are associated with ClassB.In my main timeline I have something like this,instantiating ClassA and then calling a setup function in it.
Code: var obA:ClassA = ClassA(attachMovie("ClassA", "classA", getNextHighestDepth())); obA.setup();
If I created a static method. say I decide to call on other methods within that static method. Do those methods I call on need to be static as well? what If I used some of the properties. Not to store data permanently, but just within that process. Do those properties need to be static ??
Yesterday I found myself wondering, what is the difference between either having a class with methods that are all static, or simply giving your class the static attribute?
Alright, so I have a class that is linked (via the linkage panel) to a scrollbox class. I'll paste the class here:[code]Ignoring the formatting, the commented out functions are the ones causing the issue. Adobe says that it's a static class and I can't use non-static functions. The way I wanted to use it was:
1. Call the page button generating function above.
2. In the main code in my program is this line:scrollbox.setClickFunction(historyContent.generate Page);So when the buttons that are supposed to be generated are clicked, the scrollbox class can call the History pages generatePage function and pass it which page to show. (I did this because there was a lot of text and a limit on how much would display, so small chunks sounded logical).
3. In the onClick function (which I haven't finished yet because the rest wont work), when you click one of the buttons it calls the set function. Its that simple.
i am trying to create a game for my family website, it will look the picture below but instead of paper targets i want to use photos of family members. I have no real flash experience, could somebody give me a good starting point.
I'm developing a framework for my coworkers and I'm having trouble documenting it.ASDocs as omitting the private members (even without @private directive).
I have a class which deals with a lot of visuals, which essentially are movieclips. So I have around 50 privately declared movieclips in the class. Would it be a good idea to put them in a dictionary and retrieve them by their name (as key) , put them in an array or just leave them as they are?
My issue is the visual look of my class right now with that many private members, looks like a mess visually.
So i have a movieclip with a textfield in it. Also there is a class for this Movieclip. This all is exported to a swc that is linked into other projects for reuse purposes. However I cant access the textfield from classes in other projects. I get the 1009 error. Even when accessing ti from the Added to stage event.
1157: Interface members cannot be declared public, private, protected, or internal.
I'm just curious as to WHY? I don't understand the thinking behind this "law".
Does this perhaps mean that interface properties always need to be public when implemented in the target classes, and produces this error in order to help enforce that law?
I haven't tested if custom namespaces produce the same error. I'll delve deeper into this when I get the time.
I have a Card Class which corresponds to a MovieClip from my Library. Inside that MovieClip, I have placed some TextFields and a MovieClip, manually, not via code. But when I try to instance a Card, it crashes and say "ReferenceError: Error #1056: Cannot create property back_mc on core.Card."
First of all, I'm not trying to create anything, I'm trying to declare stuffs for further use. This would work in AS2. When extending MovieClip with ActionScript, am I supposed to build every member via code? Can I not benefit from the wysiwyg editor???
note: ClientObject extends MovieClip for those who wonder :-)
I am looking for some way of putting a link on my website that only members of group can view.The flash site is open to the public as an interest site but there are certain things for members of the group should see, example AGM Reports, committee members etc.URL... Any type of link would do, it does not have to go into the menu bar (password etc)