ActionScript 3.0 :: Store Variables Which Can Access From Anywhere In A Flash Movie?
Oct 1, 2009
I need a way to store variables which I can access from anywhere in a Flash movie (and from any script that is compiled with it). I go about this now that the _global object is gone?
just like facebook game, I see that even I am playing facebook social game, it still have some downloading when I click on an item for the first time, or just by doing something new. Is that people can divide flash into many parts and connect them when they need?
So that when it loads I can pass variables to the movie. But this isn't working for me!
It seems that I can access variables going in one direction, but not in the other.
For instance if I was in the MainMovie, and had a code such as: MyHeight = this.MovieWithin.ThisHeight
Then this would work absolutely fine! But if I try to access variables in the other direction, from the inner movie to the outer movie, it just won't have it!
I've tried the _parent technique with no joy!
Basically I want to be able to load several movies (not at the same time!) into my MovieWithin, but be able to control their state on loading by accessing the variables in the MainMovie.
Is it possible to store multiple variables of different types inside 1 object. It would be ideal to have a separate property for each variable, but not required. Is there a way to do this?
instead of using PHP, could i store variables in a .AS file? like [URL] so that if your score was greater than the variable there, it could change it, and it could get it too at the beginning, and print it out...
How to store the data text in Access databases using flash form and to search into the database. It is possible to work without server because I don't want to put this flash file on the net. how to make databases and to connect with flash and to have possibility to search the database, but to work database in the local computer.
For the calculator i am creating i have so far got all d buttons inputting into the display area such as the numbers and the operators. However for the operators when i try to store the value into two number variables 'num1' and 'num2', i traced them to test if they were working fine however they output as 'NaN'. here is the code i have so far and the highlighted area is what i am working on currently
ActionScript Code: import flash.events.MouseEvent; var btn:Array = new Array(); for(var i = 0; i < 10; i++) {[code].......
I need to see if the number is stored when i click on d operator. In the trace It is meant to display the number entered after i click on a operator but it displays as 'NaN' I am guessing all of that function has mistakes. it is function pressOperator i am working with
create, save, or store variables in event handlers (or functions invoked in them), to be used outside in the main body of a program. I am working on a project that is requiring me to load an XML file and then manipulate certain children in the file. Basically I'm trying to make a question and answer post with the XML storing the actual question and answers, also I'm trying to read in the max number of questions the XML file holds, and any other information. My problem is is that data stored in variables during the event or the function invoked due to the event isn't saved afterward.Here's a simple code from a site on google dealing with loading XML below for reference:
var loadmyXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("test.xml")); myLoader.addEventListener(Event.COMPLETE, processXML);
[code]....
After the event is processed loadmyXML is emptied, so using it in the main body is pointless since the object doesn't contain any data. In C/C++ you'd have to pass objects by reference in order to modify them for outside use, but I haven't seen ANY syntax to show how you'd do that in events here. Like I'd prefer to save loadmyXML, store loadmyXML.questions.length() in a variable also, etc.
It's been a long time since I've used global variables in C so I've forgotten how they really work, but couldn't you just address them / change them inside of a function without ever calling them and it would reflect outside in the main program?
I'm trying to use associative arrays to store my variables but am looking for a solution to change the value of array1[i] to array2[i]. Since it's an associative array, the only way I know how to loop through these kinds of arrays is by the following: Code: for(var i in array1) { trace(array1[i]; }
What I would do when using indexed arrays to change the value of array1[i] to array2[i] would be something like this: Code: for(i=0; i<array1.length; i++) { array1[i] = array2[i]; }
However, I can't see any way you can do this with associative arrays because they do not have a numbered index such that in a loop you could say array1[i] = array2[i] . So I'm looking for a way to do this with associative arrays.
So, I'm just starting a bigger AS3 project. I'm still learning AS3, transitioning from AS2 and I keep getting caught up on dumb stuff. I'm creating two variables to store a maximum and minimum value for a random number generator. Here's my code.
I am looking for a class that functions similar to JPEGEncoder from as3corlib, but instead of encoding a JPEG, I want to take a dynamic drawing the user has made (with animation) and output an SWF file that the user can download and playback on his/her computer.I understand how to create an SWF and store user variables that control the playback, but I want to make it all contained in a single SWF file.
How many small size movie clips can I store in the library. On the stage I randomly use 6 of them but this random clips will come from an array full of 3500 m.clips. Is it reasonable , or should I use another way like using xml files.
I am trying to create an interactive flash that users will be able to manipulate certain events in the game. I was was wondering if it was possible to1. Make objects appear or disappear in a frame if a variable is set to a particular number.n example being a window, if you click on it, it opens and closes if clicked on again. If you open the window and go to a different frame, is there a way to make it be open when you go back? 2. Determine the next frame. An example being a door, if the variable is 1 then the door would open when clicked, to the next frame. If it is 0 then it would tell you you need a key or such.I wrapped my head around creating variables and manipulating variables using basic functions.The only thing I am having problems with is if there is an "if"chieve these two tasks.Edit: Figured out number 2:'blueButton' is the variable, when pressed it changes its stored number by two. I linked it to another button which this code is attached to...
PHP Code: on (release) { if (_root.blueButton == 2) {
I am trying to create a flash movie that takes variables from the address bar of the page in which it is contained, and then displays the results.If possible I would like to use PHP in conjunction with flash to achieve this.
I have a flash8 object embedded in a VB.net form. I use GetVariable and SetVariable from VB to get and set variables in the flash movie. This works great until you try to do a GetVariable on a variable in the movie that hasn't been defined. I would expect it to return 'undefined' or 'null', but instead my VB app becomes stuck, seemingly waiting for the GetVariable response... I tried to do a TypeOf check to see if a null is returned, but no luck with that either.
1. I made a variable in main.swf, var num:Number = 5, and then i load home.swf, how do i access the var num from home.swf ? In AS2 i can use trace(_root.num), how do i do this in AS3?
2. How do i access a movie clip from different loaded SWF file?
I'm having trouble with this previous posted tutorial. I followed the instructions step by step but it just didn't work for me.In the PHP Script I replaced this line:
$Email = $_POST['email']; With this line: $Email = "my@email.com";
So I know the problem isn't there. I have recorded 1min.11sec screen shot video of exactly what I did.Click her for the screenshot Part 2: Sending variables from a Flash Movie to a PHP script, and then using that PHP script to send an e-mail.
When you click on a link, it takes you (_self) to an "in-between" page that contains another Flash movie (that tells customer to be sure to come back to our page in the future). This Flash movie is coded so that it automatically opens a new window (_blank) to a different site. Then, HERE IS WHERE I HAVE MY PROBLEM, the original page (which is now hidden behind the new window) redirects you (_self) back to the homepage. SOOOO, when your on the new window, you can hear the lady's voice in the background.
NOW, what I want to do is to pass a variable so that, when you get redirected back to the homepage, it skips the lady speaking and goes directly to the looping slideshow.For example, "if F=1, gotoAndPlay(346);"I know that's not proper actionscript, I'm just saying what I have in mind.I've never passed variables before, so the more detailed the better.Note: I am using Flash CS3 and Dreamweaver CS3 (.asp)
I'm making a game and I need to load variables into my flash movie from a database.My problem is that when I try to load the data into flash, it won't let me use the variables. If I put a dynamic textfield on the stage with fname (one of my variables), the text field diplays the correct data, but when I say trace(fname) with having the text field, "undefined" pops up.
The error is as follows:1119: Access of possibly undefined property shiftX through a reference with static type flash.displayisplayObject.shiftX is declared in the first line of the movie clipFirst i check to see if the child doesnt exist and if it does I access it like so:getChildByName("ball"+ccc2).shiftX)
Here is a simple example: Code: <? session_start(); if(!isset($_SESSION["intro"]) { $_SESSION["intro"] = 0; } // has the intro been played? // code for including the swf ?>
ActionScript Code: if(intro == 0){ myclip.gotoAndPlay(2); // play intro intro = 1; }else{ myclip.gotoAndPlay(24); } // skip the intro and go straight to the end
I use flashIDE(CS5) to create and organize my assets for flash game. Some movieclips need to have specific params.I am typing them at a MC's first frame:
var shape :String= "circle"; var material :String = "wood";
And then make them Export as MovieClip.For AS3 coding I use Flash Builder 4. When I create new Instance of this MC and trace values I get "null". But if before trace gotoAndStop(1); typed then my values are ok ("wood", "circle").
I am setting up a Flash based MP3 player control (The standalone version of WordPress Standalone Player). I have a situation of multiple windows with players open. One window opens the other, so I have the window.opener property available. When the child window is opened, I want to programmatically mute the audio player in the parent window.
This works in Firefox, but not in IE 7 and 8. I know little about Flash/Javascript interaction and I'm stuck. I am not getting any error messages. To do this, the player SWF object has a setVolume() and close() function. These functions are not defined anywhere in Javascript so I guess that those are provided by the Flash object. This is supported by the following lines I found in the Flash source code of the player:
I have 2 buttons in a flash movie with the following codes. They open a new URL that also contains a flash movie and it sends the variable "nFrame" and a value.
Button1: Code: on (release) { getURL("goats.html?nFrame=1"); }
Button2: Code: on (release) { getURL("goats.html?nFrame=2"); }
When the new URL opens I want the flash movie to begin at a particular frame depending on what variable "nFrame" is equal to. I tried placing this code in the first frame to do it but it didn't work, the movie just loops and loops and doesn't stop at any frame.
I'm basically trying to extract a series of variables that are passed in URL from another flash movie. I have researched flash vars and the like and didnt really get far.[code]I was able to get the URL into Flash!So flash now has a variable called "section" that holds a string like this.url...My question is; how do i get the values held in each of these days, weeks, years, etc into a format that can be used with in the flash movie. Ideally into seperate variables where the values can be returned in a textbox.