ActionScript 3.0 :: Trace The Movie Clips Inside The Tile List?
Sep 8, 2010
I want to trace the name of the movie clips(with instance name as mc1,mc2,...,mc5) when I click the images in the Tile List. What I want is that when I click image 4 in the Tile List, output should be "mc4". I'm trying the following code but I'm not getting the correct output.
import flash.events.MouseEvent;import flash.events.Event;import fl.data.DataProvider;import flash.display.*;import fl.controls.TileList;
var aThumbs:Array = new Array(mc1,mc2,mc3,mc4,mc5);
okay, i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect... my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:
i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect...
my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:
onClipEvent (enterFrame) { play(); }
also if you want to see what the problem is, here's the website in it's infancy (700k)
I have a problem stopping multiple clips. I have created a presentation using flash and I have many movie clips which have sub movie clips inside of them. Ok lets look at one movie clip in detail. Inside one _root movie there are multiple sub movies; each with a different movieclip labels (each movie clip is named with unique labels ie. north, south, east, west, and What I need to do is be able to STOP all these sub movie clips with one stop, and in turn PLAY these same movie clip with a second action.
The only way I know how to stop all these sub movie clips is to target each and every one individually.
im trying to get a button to move a list of movie clips up and down how would u go about this
e.g
i have a button at the top of the stage and a button at the bottom and when the top one is clicked it moves up one movie clip till last one is hit. and if the bottom one is hit it moves down one until it hits the last one
[URL] -heres a intresting portfolio site at the bottum they have 3 columns i want to do they same thing where they select from the first list they select from the secong list then the description shows up and loads a swfs which of these two methods would be easier to use
I'm trying to use the scroll pane component for the first time, and I've spent most of the day getting nowhere. Based on my experience with other components and with loading content into movie clips, I expected that I would point my scroll pane to its content and be off and running, but that hasn't happened.
I have a label I am referencing form a movie clip inside the movie clip which contains the "label_2." Here is the code I used: MovieClip(parent.parent).gotoAndPlay("return_2"); Now I need to reference a instance name of a movie clip in side the same scene.
I was wondering about the flexability of loading movies into a movie clip. Currently, I am well able to load one movie into a movie "loader" clip, but thought maybe there is a way to load additional movie clips into that same "loader" clip, as i am starting to accumulate several different graphics that i need to have be inside movie clips so that i can make them change colors on the same frame when needed.
i shot from the hip and tried this code, but didnt have any luck:
I have my flash document set up in the following way: On the main timeline I have my buttons that I want to play movie clips embedded inside a movie clip on the main timeline.However, when I click each different button, the current movie clip stops playing and then the movie clip corresponding to the button plays.
I want them all to be able to play at once. So for example you push button 1 and the alien plays, but half way through you could click button 2 and the alien clip would keep playing, but also the helicopter clip would begin to play as well.Here is the code I have so far:
building_btn1.addEventListener(MouseEvent.CLICK, alien); building_btn2.addEventListener(MouseEvent.CLICK, helicopter); function helicopter(e:MouseEvent):void {[code]......
I have a menu bar that has 2 Drop down menus. Each drop down is a separate movie clip, with 3 buttons inside that are separate movie clips. I have a class set to the buttons that are movie clips for a roll over effect. But when I mouse over it does not work. Also on the main time line I tried to add a like to a web page but it did not work. But I only have this problem with the movie clips that are inside the drop down movie clips.
Why is this? How do I add roll over actions and external links to movie clips that are inside of another movie clip? I really need some help this is a problem I have been having for about a month or more. I am still a AS3 newb and this is my first time using classes. The other classes I have work with everything else, Im just having trouble with the movie clips that are inside movie clips.
On my main timeline, I have a "Background" graphic object with some control buttons, on the main timeline there may (or may not) be a few other movie clips playing at any given point.
I want the pause button (in the Background object) to figure out what all movie clips are playing from the _root down, and stop them all. I am currently doing this by putting in the code: mc1.stop(); mc2.stop(); mc3.stop(); etc...
4- Inside another Movie Clip named "Limits" place "Pads" and "Wall". Pads' instance name should be "Pads" and Wall's instance named "Border". We put the Wall and Pads inside the same Movie Clip, to use it to know when the ball collided. And we couldn't put everything together because the ball behaves different if hits the Wall instead of the Pads.
How do I create this movie clip and put the other movie clips "inside it"? Also, if anyone can find out, where do I put this movie clip? Do i put it at the same spot as the wall?
i made a game with all the levels put into a movieclip named "game". Every level is put into a different frame and i want to make a pause and play button.I found this code but dont know how to use it:
on (release) { for (var i in mc) { typeof (mc[i]) == "movieclip" ? mc[i].stop() : trace("mm");
Is there a way to do stop/pause all the movie clips inside a Big movie clip? I wanna control the movie clips as well with a slider. Yes i can control the Big movie clip yet i couldn't control those movie clips lie inside that Big movie clip.
i got a school flash project where i need to access the _y properties of many movie clips buttons that set with name like sel 1 sel2 sel 3 and so on the problem is i have 2 sets of those, one on the main timeline which i can access with "for" looped _root["sel"+i]._y and one which is inside another movieclip problem is i don't know how to access the later using for loop? this is the script that i used to access the _y on the _root.selx
I dont want to make hboxes with labels and all for static headers in tile list... IS there a shortway to put column headers in a tile list in flex easily?
I am using Flex Builder 3.0 and i want to add image in tile list dynamically then how its possible.Images are stored in Images folder of src. and my array is similar like that.
private var arrImage:Array = [ {source:"Images/1.png",tooltip:"1"}, {source:"Images/2.png",tooltip:"2"},
Not sure if you guys remember flash paper or not, but basically I am trying to clone it in AS3. The layout anyway, not the actual conversion. I have my PDF pages and SWF format and I have them loading into a tile list. I want to get the Y value of each item in the tile list so I can make a page browser.
I am using a tile list component and an areatext component. When I click on the graphic in the list a description of the graphic comes up in the text area. No problems so far. However I want to view a large image of the graphic at the same time as the text. I will attach one graphic so you can see how they show up. I will attach the .swf file also. You can see in the middle of the two areas (where the green square is) this is where I want the larger graphic to appear.
Here is the script majorworksthumb_tl.addEventListener(Event.CHANGE, majorworksthumbClicked) function majorworksthumbClicked(event:Event):void { majorwork_ta.text = event.target.selectedItem.data; majorworks_mc.MovieClip = event.target.selectedItem.MovieClip;} [Code] .....
I have a difficult question to explain. I have a class file that loads an external XML file, parses the main nodes into an array, then creates a movie clip instance for each of the main nodes and creates text fields inside of the movie clip instance based on the child nodes in the XML.
Each movie clip instance that is added dynamically has a movie clip embedded in it that acts as a tab. I update the dynamic text of this embedded movie clip based on the name of each main XML node.
Now where I am getting stuck is that I have attached an event listener to each tab movie clip that is inside of each dynamically created movie clip. What I want to do is when the user clicks this tab have that movie clip move to the top of the display list on top of all the other dynamically created movie clips. My problem is that I don't know how to get the references correct.
When I create the movie clips dynamically I store the objects in an array. The problem appears to be that the event is fired for a movie clip inside of the dynamic movie clip so I don't know how to reference the parent movie clip. Maybe it is something else but I don't know how to make reference to the main movie clips that I want to swap.
I hope that makes sense. My main question is how do I use the swapChildren or setChild functions when the movie clip clicked is located within the movie clip I want to change in the display list as well as the fact that this movie clip was created dynamically.
I have a Tile List Component full of pictures,when a picture is clicked i want it to gotoandstop at the frame where I made the picture fill the page. How do I do that if I can't insert an addeventlistener for any of my thumbnails in the component? how do I make the thumbnails link to Urls and load UIs? Heres my basic code:
I always wanted Flash to emulate After Effects' animation environment after Adobe acquired it from Macromedia,After a bit of struggling and plenty of cussing, I'm finally starting to get used to the new interface and the behavior of the motion editor/new motion tween protocols. That said, I'm still having trouble with a few concepts, namely viewing animated masks inside "3D" movieclips. why you can't preview animation happening inside a movie clip on the stage. Is there any technical reason I'm too blind and/or stupid to notice? Otherwise it seem like something they'd allow to do in all this time!
I'm trying to load a bunch of external swfs into a tile list. Once the swfs have been loaded I'm adding them to a dataprovider which I then sort and add to the tilelist. Like so:
It works fine except that the way I'm doing it I have to add a bunch of functions to each swf to know which one is loaded and pass the correct info to the dataprovider.Is there another way to tell which swf has been loaded? Something like this.URLRequest. If I could tell something about it I could compare that to my original xml and find out all the other information I need for my dataprovider.
I am using a horizontal tilelist in flex to display an image gallery with only one item in horiz. tilelist being shown at a time. I have next and previous buttons on both sides. The problem is I want to display a particular item/image in that list when user clicks on a thumb image from another thumbimages tilelist at bottom. I used someTilelist.selectedIndex property but it just selects that particular index in list, it does not show that particular item/image. I want the list to show that particular image, not just select it. Please take note that the horiz. tilelist shows only one image at time.