ActionScript 3.0 :: Undefined Method Of A Class
Apr 3, 2010That's my "Rules.as" class file (which is inside a folder called Classes)[code]Why selectedHand is undifined? How code should be?
View 4 RepliesThat's my "Rules.as" class file (which is inside a folder called Classes)[code]Why selectedHand is undifined? How code should be?
View 4 RepliesError: Access of undefined method getStatus through reference with a static type Class.
Here's what's happening in the code. I'm trying to create a User class that is instantiated at the start of my app. I want the User class to have properties like mainStatus, with helper methods like setStatus etc. Pretty simple.
so on my HardDisk I have my flash_working folder with all my flash projects. I created my class file/package under the directory com.mypackage
[Code]....
That's all the code I have.
If I try to access the public var mainStatus through user.mainStatus that gives a similar error saying:
Error: Access of undefined property mainStatus through reference with a static type Class.
I wrote a singleton class to keep track of some variables across my application.
I am getting a syntax error that I can't figure out, I am sure that I am missing something simple but it's been one of those days. Anyone see something wrong with my code?
The error is 1061: Call to a possibly undefined method setResult through a reference with static type Class.
My function in my singleton class
public function setResult(resultNumber:int, value:int): void
{
switch(resultNumber)
{
[Code].....
Im getting this error: 1180C: as3_scrollbarAS3 ScrollbarsrcclassesMain.as, Line 1 1180: Call to a possibly undefined method addFrameScript. the actionscript in my .fla timeline is: _scrollBar = new FullScreenScrollBar(_content, 0x222222, 0xff4400, 0x05b59a, 0xffffff, 15, 15, 4, true); addChild(_scrollBar)
[Code]....
Error 1061 Call to a possible undefined method addEventListener through reference with static type Class
source:buttonsMenu.addEventListener(Event.ENTER_FRAME, moveMenu);
I get the above error. I did actually change a little code because I put it in it's own class.I call the below ShuffleArray class in my main doc class as follows:
ShuffleArray.shuffleKnuth(definitionsArray); [code].....
I've been using Adobe Flash CS4 for a couple of days. I've drawn a worm, with eyes and a mouth and these pieces are all MovieClip symbols. I have exported them to actionscript with the class name being the same as what they are (ie. the mouth MovieClip is exported as mouth). The mouth has 2 frames, one smiling and one frowning. I need to mouth to stay smiling at first, so in Frame 1 actions I wrote:
View 2 RepliesI see where i was going wrong however when i change the instance name like you said i 1120: Access of undefined property snakePart. all of this code btw is at document class level and the movieclips are in the library not on stage
View 3 RepliesI'm new to oop and I'm trying to convert a auto scrolling TextField into a class. I guess it has something to do with there not being a stage when the class is instantiated but I'm not sure how to get around it. my code:
[Code]...
I got this Error : 1061: Call to a possibly undefined method addChild through a reference with static type Class.
what I'm trying to do :I have create a new class called Graph and make it extends Sprite and add a scroolpane to my stage and make an empty movie clip called content_mc and make the source of the scrollpane equals to content_mc
in the first frame i wrote this code
import Graph;
var graph:Graph = new Graph();content_mc.addChild(graph);
I want to create a utility class (my first one ). Trying the package thing first I'm stuck with a "1061: Call to a possibly undefined method abc through a reference with static type Class"
I have:
1. packagetest.fla: empty except the assignment of the class in its properties: packagetest
2. packagetest.as (same directory as packagetest.fla):
Code:
package
{
import flash.display.MovieClip;
import example.*;
[Code].....
I'm trying to have a class file which can add objects to the stage via addChild; however, when I call addChild from within the class file, I get the error "1180: Call to a possibly undefined method addChild." I've tried importing flash.display.* and that doesn't fix the problem. Does the class file have to extend Sprite or MovieClip to be able to add objects to the stage?
View 8 RepliesI am getting this error: 1180: Call to a possibly undefined method startWorld.but the method startWorld is defined as you can see in attachment.
View 4 RepliesI have downloaded Box2d ([URL]) and created a project that looks like this: [URL]. catalyst is the green cube and it has the base class "shapes.box", it is inside "world" which has the base class "wck.World". What i want to do is to add another "catalyst" from the library inside "world" when i click on add_btn. I tried to accomplish this by this code:
[Code]...
Symbol 'buttons', Layer 'Actions', Frame 1, Line 41061: Call to a possibly undefined method addChild through a reference with static type Class.
I am using AS 3 Flash CS4, WIndows XP SP3. I am unable to use the Mouse.hide(); method in many of my scripts. If I add Mouse.hide() to a preexisting script, I get the following error; line1 1061: Call to a possibly undefined method hide through a reference with static type Class. If I add Mouse.hide():void; to a preexisting script, I get the following error: line1 Label must be a simple identifier Once this has happened, if I then remove ALL lines of script from the file...but leave the Mouse.hide(); [or Mouse.hide():void;], and also remove all objects from the stage, when I run the file, I still get those same errors.
[CODE]...
I have written a code that shows no errors when checked however I get an error when the movie is tested: message:
[Code]...
siteLoader.as, Line 23 1061: Call to a possibly undefined method load through a reference with static type Loader.
[Code]....
I'm trying to use the AS3 version of Adobe's new Flash Media Server 3.5 bandwidth detection, using their documentation, (flashmediaserver_dev_guide).The BW detection works fine (runs a bandwidth check and displays the bandwidth in a trace statement), but that only seems to work if the flash file that accompanies the .as file is left completely blank/empty. As soon as I try to put in even the simplest actionscript, (stop() for example), I get an error message that says "1180: Call to a possibly undefined method addFrameScript." and a similar one for the stop() method.
Do I need to, in the .as class file, extend a class other than the Sprite class that's listed in the documentation?
I have four classes -
class Init - intialises some variables, and is the doc Class.
class Street - loads XML data for, say, a number of streets in a particular area
class House - loads in the houses data for one particular street
class DisplayHouse - displays graphics on screen for the houses
This all seems to be working apart from the actual graphical display of objects.In the ouput window I am seeing the results I need to see pertaining the the XML data loaded.The problem is that in House - I have the code :
var new _house = new DisplayHouse();
addChild (_house);
and DisplayHouse is a simple graphics-shape:
var drawHouse:Sprite=new Sprite();
code... to draw house!
addChild(drawHouse);
Now, when I comile, I keep getting this error:
Location: House.as
Description: 1180:call to undefined method addChild
Source: addChild (_house);
House extends sprite and has import Sprite and all that! - infact all the classes have the same imports and extend Sprite!semi-colons are all in right places, there are no typos!I simply cannot understand why addChild is an undefined method in this case!
Call to a possibly undefined method LibraryItem? The following code throws this error[code]...
View 2 RepliesI created a MovieClip and linked it to a class, in the movieclip's frame actions I am making calls to methods defined in the linked class. At first I had the class in the root folder along with the fla file. I then moved it into a sub-folder, I updated the linkage property to represent the change but I am now getting an "1108: Call to possaibly undefined method".
View 7 RepliesI'm trying to add the pop function to a button in flex 4. But I keep getting an error call to undefined method when I try to use it, but it's a built in function isn't it?
<s:Button x="405" y="410" label="Undo last" width="85" click="data.pop()" id="undo"/>
I'm trying to split off my game's control code into a new class. code that previously worked as part of the main timeline, is now not working and I'm not sure why.My full Control.as can be found attached to this post. The part I'm specifically having a problem with is adding event listeners:
Code:
private function beginClass(e:Event):void
{
[code].....
I am new to CS4 and coding. When I test my movie it keeps going through my pics as a slide show. I just want the large pic to stay still and change when i click on my thumbnail size pics. What I noticed is that addEventListner should be blue and is not. and here is my code:
[Code]...
I see that is possible with NetServices call a function that has not been defined, like this.
[AS]
con = NetServices.createGatewayConnection(url);
service = con.getService(serviceName, responder);
[code]......
On my main timeline I have the code:
[Code]....
Both of the files are in the same folder, but it fails to run and constantly comes up with the error: Call to possibly undefined method startfyp. Like I said, I am extremely new to programming, and I'm sure the answer is probably really obvious.
I have a custom class called ToolBar which is attached to a library item. The library item has other clips within it and each is an instance of ToolBarButtonA, B, C etc and these all extend the generic class ToolBarButton. If I set an event handler for CLICK within each ToolBarButton to trace 'parent' it comes back [Object ToolBar] which is what I expected but if I try to then call a method through 'parent.methodName()' it fails saying 'call to possibly undefined method'
View 9 Replieswhen i use addChild method in my class I got this message . Why it shows error "Call to possibly undefined method addChild"
View 3 RepliesIn Flash CS5 I am trying to load an image from a class and I am getting Call to a possibly undefined method addChild. In the class fileNot sure how to fix this as I have a sprite class and believe I have done everthing correct.The image is in the same folder as the .fla and .as file
[Code]...
i get the above error when I try to use splice on this code:[code]I'm not that great at actionscript, do I have to import something for it to work?
View 3 Replies