ActionScript 3.0 :: Unloading Last .swf File In An Array?

Feb 22, 2012

Kglad from adobe forum said this but it doesn't work,the pop() method removes the last item in an array and returns that item. so, if you need that reference in your next-to-last line of code, use:

import flash.events.MouseEvent;
import fl.display.ProLoader;
var proLoaders:Array = new Array();

[code].....

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[Code]....

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[Code]...

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[Code].....

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[code].....

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[Code]....

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[Code].....

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I have a UI that loads swf in the content area when several buttons are clicked (these buttons are menu1, menu2 et.c) the code is as follows and it is working fine...

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import flash.events.MouseEvent;[code]......

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So I loaded a swf into another swf like so

correctURL being my external swf variable

function startLoad(){
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[Code]....

mLoader.contentLoaderInfo.addEventListener(Event.UNLOAD, closeAllStreams);

I'm just not having any luck as I can still hear the old sound over the top.

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ActionScript 3.0 :: Unloading The External SWF?

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I have a simple file with 2 buttons (load + unload).By pressing the load button, an external movie_player SWF loads (this SWF loads a FLV video into it).The problem is that when I press unload, the movie_player dissapears from the main SWF, but I still can hear it. How can this problem be fixed?

ActionScript Code:
var urlRequest01:URLRequest = new URLRequest("movie_player.swf");
var external_swf01:Loader = new Loader();

[code]....

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ActionScript 3.0 :: Unloading Swf's In UI Loader

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I am having some problem removing a null object and I realise that I have not been unloading my swf's properly. Could someone take a look at what I have been doing and tell me what I can do to make it better. I am putting my website in an exhibiton of my design work and if it lagged up due to all the clicking it would suck! so its important I get this right I just need a little help if someone wouldn't mind.[code]

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I have a SWF that is being loaded into another SWF. I have a close button inside of the loaded SWF that unloads the SWF using this function:

function clickedButton(evt:MouseEvent):void{
MoveClip(this.parent.parent).myLoader.unloadAndSto p();
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Works great ... as long as I know the name of the Loader (in this case myLoader). How do accomplish the same thing without knowing the name of the Loader that's loading the new SWF? How do I make it more generic so that whatever Loader calls in the SWF I can unload the content (from inside of the loaded SWF)?

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I was wondering if someone could take a look at my files and tell me what I'm doing wrong. I'm trying to rebuild an ad in AS3 from AS2 and I'm running into some issues. This is the problem: When a page loads there is a 728x360 container that loads a 728x90 ad. What I need to happen is I need to communicate to the container that when the 728x90 expand button is clicked it needs to unload or stay on the screen while a 728x360 expanded state is loaded in.

I have these files 90% figured out. My problem is I cant get the collapsed state that is loaded into the container to load the new state. I've included my files and they re really simple to follow.

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I'm building a site that has 7 sections. 1 section is a Photo Gallery for which I'm loading an external SWF file that is controlled by an XML file. Im doing this for allowing content editing any time.

All of the other content on the site is one-time, no backend required.

I've successfully loaded the external swf file into a loader in one of the frames. However, when I navigate away to the other 6 sections, I'm unable to unload the external SWF loader. How do I go about this?

Here's my code that loads the external SWF in one frame:

ActionScript Code:
import flash.events.MouseEvent;
//This creates a new instance of the loader object.
var my_Loader:Loader = new Loader();

[Code]....

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new to action-script 3. I have created a flash site with 5 buttons (home,tvcs,film,contact and about). All buttons navigate to labels on the timeline. The tvcs and film buttons load external swfs which show flv videos. They both load up fine but unloading them seems to be my problem. They still remain onstage and play on while navigating through other pages. I've tried a few scripting ways to unload but to no avail. I'm wondering how and where to add the unloadAndStop()method into my current script in order for it to work properly.

as below:

stop();
import flash.events.MouseEvent;
home_btn.addEventListener(MouseEvent.CLICK,hClick) ;
function hClick(event:MouseEvent):void{

[code]....

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ActionScript 3.0 :: Loading And Unloading SWF's?

Feb 1, 2012

I've got a games menu and have the code to load games when a button is clicked. So far say you want to play GameA... The player clicks the button to Play GameA and that game is loaded. Once the player finishes the game they are shown a button to continue which unloads the game and loads the menu.

The problem is that I want a movieclip to be visible on the menu but only when GameA is completed. There is no way to back out of GameA and getting back to the menu without completing GameA. I don't know how in GameA to put that if the continue button is pressed make 'GameATick' visible. I've tried inside the code of GameA putting code like root.GameATick.visible and code like this but it doesn't recognise the MC.

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