ActionScript 3.0 :: Unloading Last .swf File In An Array?
Feb 22, 2012
Kglad from adobe forum said this but it doesn't work,the pop() method removes the last item in an array and returns that item. so, if you need that reference in your next-to-last line of code, use:
import flash.events.MouseEvent;
import fl.display.ProLoader;
var proLoaders:Array = new Array();
[code].....
View 5 Replies
Similar Posts:
Mar 31, 2010
have this main swf that calls 2 swf. then the 1st swf that he calls was consists of xml images and button.now my problem is upon loading 1st swf then i clicked the button and loads another swf file it should unload the 1st swf file, in my 1st swf i have this switch case ode for button, i put the unload code inside it but it does'nt work.
View 1 Replies
Apr 28, 2010
The problem is when you click the green box, it loads the "book" fine, when you click the "x" button it doesn't unload i am unsure how to fix this.[URL]
View 1 Replies
Jun 14, 2010
I am using the following code to load a SWF file into a Flash animation. The SWF file is nothing more than a short flv video (10 seconds). Users have the option of clicking a "HOME" mc if they want to return to the main menu before the flv video is completely finished playing.
[Code]....
When I click the HOME mc the lipStop.swf disappears as I intend and the animation returns to frame 1, but somehow I can still hear the SWF file playing in the background. I tried the samething using a FLV playback component and the same thing happens: timeline returns to frame 1, the image diappears, but I can still hear the audio track in the background.
View 1 Replies
Dec 2, 2010
I'm currently working on a educational project for e-learning. This project has multiple buttons for opening several specific SWF files. What I want to accomplish is to be able to use my container file with 3 primary buttons for the named SWF files and have them load in a specific location in the container SWF. Then I have a separate button that just needs to close the loaded SWF file. FYI, the 3 primary buttons will be covered by the loaded swf file. I'm including my AS3 code for review. I can load a SWF and close it once. After that, it doesn't work.
[Code]...
View 2 Replies
Jan 3, 2006
i'm using external SWFs that load into my "container" layer when a button is pressed. these external SWFs will have a "close" button in them, and i want them to "unload" when the button is pressed. this is the code i'm using to load the movie, which works fine:_root.container.loadMovie(_root.currMovie+".swf")but how does one go about "unloading" a movie? how can i change this line of code to achieve this?
View 10 Replies
Mar 21, 2012
i am making a game of 3 different levelsi have 4 swf file1 for the user interfaceand 3 swf for the level of the gamesim gonna link the userinterface file to the 3 levels using the load function etc.the problem is how to unload the swf file when game over or when the user wants to quit and go back to the user interfaceim not sure if you got my point clearbut to be more specific each swf has its owns fla and as files independently and from the user interface as im gonna load the filesi know how and when to load thembut the problem i have no idea how to unload them when its game over in the game
View 8 Replies
Dec 7, 2009
The idea is very simple: I have a submain.swf with 5 buttons. Each button loads an external .swf loader.load(URLRequest);After playing first external swf, before I go to next one, I try to unload it1. remove all its associated listeners:com_loader.contentLoaderInfo.removeEventListener(Event.INIT-PROGRESS-C OMPLETE, idFunction);2. unload it:
View 3 Replies
Mar 12, 2010
I have added two consecutive streaming audio tracks (mp3) to a child SWF. The child SWF loads onto a parent SWF using a loader. After loading the child SWF the movieclip and audio plays without a problem. In the last frame of the child SWF a dispatchEvent is used to signal the end at which time the loader is unloaded and the playhead reset in the parent SWF.
I have a problem with stopping the audio. After the loader is unloaded and the playhead reset in the parent SWF the first audio track plays again (but not the one after it). I have been trying to use the SoundMixer.stopAll(); command to stop the audio. I have not been sucessful in preventing the audio from playing. The command only works AFTER the audio begins playing and I manually move the playhead to a frame containing the SoundMixer.stopAll(); command.
I have been reading some older threads with similar problems and haven't found a solution that works for me. I have placed the SoundMixer.stopAll(); command in every possible loaction in the main timelines of the parent and child SWF without success. Why is the sound file playing after I unload the child SWF? Is there a way to prevent it from playing again?
View 3 Replies
Mar 28, 2012
convert pdf file into byte array.and also i tried in Google also but no results yet.can u prefer how to convert pdf file into byte array and retrieve byte array into pdf file in flex application.
View 1 Replies
Oct 9, 2010
I have an array collection of strings and integers (which I have displayed in a data grid) and I am wondering if it is possible to export the array collection into an html table? or even a text file for the user to download
I found some pages that had an export to .xls files but I want to stray away from that for now.
View 1 Replies
Feb 8, 2011
I have a file I am saving out in php that is just a txt file that has an array in it like this:
array (
0 =>
array (
'key' => 0,
[Code].....
Then I am trying to bring it back into flash as an array. I have tried things like "as array" but that doesn't work. converting this "string" from a txt file into an array in flash?
View 1 Replies
Jan 8, 2010
i need to split a large text file into an array at line breaks so one array element = one line.i have tried the using "" in both match() and in RegExp but it doesnt work.i had the g and m flags on. tried the $ sign too.
View 8 Replies
May 2, 2011
I load my external image into emptymc which is inside mc_container:loadMovie("myimage.jpg", mc_container.emptymc); //placed on main timeline.This works fine. However when I go to a different frame within mc_container(specifically a frame without an instance of "emptymc") emptymc gets unloaded. As soon as I go back to a frame containing "emptymc" it no longer has the jpg.Is there a way I can keep the jpg loaded in emptymc without having to load it again?
View 2 Replies
Mar 12, 2009
I've loaded an SWF file into an AS3 project, thing is, I can't unload it. Everytime I use loader.unload, The Flash IDE crashes! I've tried to google the problem, but it seems no one seems to have an answer for it.
View 1 Replies
Mar 12, 2009
I'm having a problem unloading an external SWF from my container clip. I've searched all morning for a fix to this problem, with no clear resolution. I thought this was originally a xml update issue, but it's not. A lot of talk about removing child nodes, but I'm not sure what do do there.Here's my code:
PHP Code:
function loadXML(loaded) { if (loaded) { xmlNode = this.firstChild; swiff = []; total = xmlNode.childNodes.length; for (i=0;
[code].....
View 1 Replies
Jun 2, 2009
unloading a SWF from a movie clip. This code is inside a movie clip acting as a button that loads the SWF into another movie clip in the main timeline called "rootbox_mc". Basically when i spam the button, it keeps loading the external SWF over and over the one already loaded, i want it to remove the one already loaded before loading another in its place.
More specifically, i wanted to ask why my if statements were not working, and how do you actually unload a loaded external SWF. I read that you just delete the child, and that's what i tried to do here.
Code:
this.addEventListener(MouseEvent.CLICK, load1Release);
function load1Release(evt:MouseEvent):void {
var checker:Number=0;
[Code]....
ps; This code is someone else's code that i found on the internet. I tried to modify it to fit what i'm trying to do, but it is currently not working.
View 9 Replies
Nov 5, 2009
I am having some problem removing a null object and I realise that I have not been unloading my swf's properly. Could someone take a look at what I have been doing and tell me what I can do to make it better. I am putting my website in an exhibiton of my design work and if it lagged up due to all the clicking it would suck!
Code:
aboutBtn.addEventListener(MouseEvent.CLICK, aboutLoad);
function aboutLoad(e:MouseEvent):void {
ldr.unload();
[Code].....
View 19 Replies
Dec 3, 2008
I have a UI that loads swf in the content area when several buttons are clicked (these buttons are menu1, menu2 et.c) the code is as follows and it is working fine...
import fl.controls.Button;
import flash.display.Loader;
import flash.net.URLRequest;[code].....
So clicking the first button brings up a main menu in the main content area...with four menu options (buttons labelled mainMenu1, mainMenu2 etc.) When you click one of these main menu options, the corresponding swf should be loaded in place of the main menu (in the main contant area).
However this is not happening and the main menu is staying around and not being unloaded. Is this because the main menu swf is in a loader created in the parent swf, but the main menu loader is in the main menu swf. So I think in effect i have two loaders appearing at the same time.
import fl.controls.Button;
import flash.display.Loader;
import flash.net.URLRequest;
import flash.events.MouseEvent;[code]......
View 2 Replies
Oct 22, 2009
I have a movie that serves as a greeting card - it plays an animation which (at the end of the timeline) plays a looping music track, and activates a "random" script to generate a "snowing" effect.At the end of the movie I've faded in a button that allows the viewer to "replay" the movie - which works okay... except it's still snowing when it starts (should begin without that effect)... Is there a way to unload that script? I found a way to unload the sound easy enough - but I can't seem to figure this one out.
for (k=0; k<150; k++) { duplicateMovieClip(_root.snow, "snow"+k, k);}
There is another script within the movieclip itself, but I don't think you'll need that. To preview the movie click below (sorry, the "replay" button is all the way at the end - you'll need to watch the whole movie) http:[url].....It probably begs for an explaination - if you're wondering, it's for a religious-based college (Fransiscan) - their mascot is a Saint Bernard..
View 1 Replies
Mar 8, 2010
I have a really simple problem regarding the unloading of swf's. I've searched for solutions but somehow I am having some difficulties understanding all the parent-child associations.So, I have main swf that has four buttons, each loading an external swf. The buttons are on the main timeline. The swf's that are loaded have a return button on their main timelines that would need to unload the current swf and thus return to my main swf.
View 1 Replies
Sep 23, 2010
So I loaded a swf into another swf like so
correctURL being my external swf variable
function startLoad(){
var mRequest:URLRequest = new URLRequest(correctURL.toString());
mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler);
mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,
[Code]....
mLoader.contentLoaderInfo.addEventListener(Event.UNLOAD, closeAllStreams);
I'm just not having any luck as I can still hear the old sound over the top.
I don't want to access the loaded swf's variables either or i'd just cheat haha.
View 2 Replies
Jul 20, 2009
I have a simple file with 2 buttons (load + unload).By pressing the load button, an external movie_player SWF loads (this SWF loads a FLV video into it).The problem is that when I press unload, the movie_player dissapears from the main SWF, but I still can hear it. How can this problem be fixed?
ActionScript Code:
var urlRequest01:URLRequest = new URLRequest("movie_player.swf");
var external_swf01:Loader = new Loader();
[code]....
View 9 Replies
Nov 6, 2009
I am having some problem removing a null object and I realise that I have not been unloading my swf's properly. Could someone take a look at what I have been doing and tell me what I can do to make it better. I am putting my website in an exhibiton of my design work and if it lagged up due to all the clicking it would suck! so its important I get this right I just need a little help if someone wouldn't mind.[code]
View 2 Replies
Jan 28, 2010
I have a SWF that is being loaded into another SWF. I have a close button inside of the loaded SWF that unloads the SWF using this function:
function clickedButton(evt:MouseEvent):void{
MoveClip(this.parent.parent).myLoader.unloadAndSto p();
}
Works great ... as long as I know the name of the Loader (in this case myLoader). How do accomplish the same thing without knowing the name of the Loader that's loading the new SWF? How do I make it more generic so that whatever Loader calls in the SWF I can unload the content (from inside of the loaded SWF)?
View 1 Replies
Feb 5, 2011
I was wondering if someone could take a look at my files and tell me what I'm doing wrong. I'm trying to rebuild an ad in AS3 from AS2 and I'm running into some issues. This is the problem: When a page loads there is a 728x360 container that loads a 728x90 ad. What I need to happen is I need to communicate to the container that when the 728x90 expand button is clicked it needs to unload or stay on the screen while a 728x360 expanded state is loaded in.
I have these files 90% figured out. My problem is I cant get the collapsed state that is loaded into the container to load the new state. I've included my files and they re really simple to follow.
View 0 Replies
Apr 6, 2011
I'm building a site that has 7 sections. 1 section is a Photo Gallery for which I'm loading an external SWF file that is controlled by an XML file. Im doing this for allowing content editing any time.
All of the other content on the site is one-time, no backend required.
I've successfully loaded the external swf file into a loader in one of the frames. However, when I navigate away to the other 6 sections, I'm unable to unload the external SWF loader. How do I go about this?
Here's my code that loads the external SWF in one frame:
ActionScript Code:
import flash.events.MouseEvent;
//This creates a new instance of the loader object.
var my_Loader:Loader = new Loader();
[Code]....
View 3 Replies
May 12, 2011
new to action-script 3. I have created a flash site with 5 buttons (home,tvcs,film,contact and about). All buttons navigate to labels on the timeline. The tvcs and film buttons load external swfs which show flv videos. They both load up fine but unloading them seems to be my problem. They still remain onstage and play on while navigating through other pages. I've tried a few scripting ways to unload but to no avail. I'm wondering how and where to add the unloadAndStop()method into my current script in order for it to work properly.
as below:
stop();
import flash.events.MouseEvent;
home_btn.addEventListener(MouseEvent.CLICK,hClick) ;
function hClick(event:MouseEvent):void{
[code]....
View 3 Replies
Jun 1, 2011
after fighting for 3 days to get my code to work properly i found out that there is a bug in flash player nine & ten.It cant remove a loaded swf 100% if you use unload();Then again you can use unloadAndStop(); but this also is not working 100% meaning removing everything from the loaded or loading swf.unloadAndStop() is a much better solution than using unLoad(); in my case, but still if i click on a button while my swf is loading and that button has for function to unloadAndStop the swf it will not remove it completely and throw me an error Error #2036.my website still works but it could be working much better and opens the door to errors while people visit my website.im fixing these error and what not by methods that i think should not be there in the first place.
View 0 Replies
Feb 1, 2012
I've got a games menu and have the code to load games when a button is clicked. So far say you want to play GameA... The player clicks the button to Play GameA and that game is loaded. Once the player finishes the game they are shown a button to continue which unloads the game and loads the menu.
The problem is that I want a movieclip to be visible on the menu but only when GameA is completed. There is no way to back out of GameA and getting back to the menu without completing GameA. I don't know how in GameA to put that if the continue button is pressed make 'GameATick' visible. I've tried inside the code of GameA putting code like root.GameATick.visible and code like this but it doesn't recognise the MC.
View 4 Replies