ActionScript 3.0 :: Use The TransitionManager For Fade In/out Effects?
Jun 18, 2010
I'm learning to use the TransitionManager for fade in/out effects.
I managed to get Fade In to work on a button from my main page, which opens a window on top of it. It fades in just nicely with:
Quote:
import fl.transitions.*;
import fl.transitions.easing.*;
TransitionManager.start(windowtext,{type:Fade,dire
[Code]....
Now that window has a "Close" text (Buttonback1 which closes the window), but how do i get the window to Fade out when pressing it?
Adding Transition.OUT after that only fades it in & out in a second, i need it to actually wait for me to click Close before doing the fadeout part.
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Similar Posts:
Sep 13, 2010
What I'm trying to do is make a movie clip button that will fade from a certain alpha to a different alpha when I mouse over. Is this possible to do withing the transitionmanager fade effect? Or do I need to make separate movie clips for the fade in and fade out sequence for the button over and button out parts?
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Aug 23, 2006
I have placed each of these mc's on their own layer and placed them in the first frame of their layers. I used the _visible = true/false property to show them when needed.
I want a Fade transition to occur when the next mc is visible. So from mc1 to mc13 they will play in a linear fashion and Fade in-between visibility.
I cannot find how to have multiple mc's use the Fade transition and I can only get the transition to work with Fading IN or OUT not both. I would like to have the mc Fade IN then when the sound is complete, it would Fade OUT and the next mc would Fade IN and so on through out all 13 mc's.
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Mar 3, 2012
Am trying [URL] to add the fade effects in flex by dynamically.But i cannot add the effects,here my code
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" creationComplete="init();">
<mx:Script>
[Code].....
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Apr 13, 2009
What I want to do is:
Click on button one: Content1 fades to view
Click on a different button: Content1 fades to white, content2 fades to view.
I can make it so the content fades to view, but I don't know how to made it fade away and then have new content fade in when you click another button.
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Jul 16, 2011
I have the following actionscript which is working fine, but I would like to wait for some seconds each image once has reached the alpha in 100, if you see the example in the headerwhat it does is that the image fades in and when it gets to 100 starts fading out, and I want that when it gets the alpha in 100, keep it for let's say 5 seconds and then fade it out.
square._alpha = 0; whichPic = 0;
_root.onEnterFrame = function() { if (whichPic<4 && !fadeIn && !fadeOut) { fadeOut = true; whichPic++; } else if (whichPic>=4) { whichPic = 1; } if (square._alpha>10 && fadeOut) {
[code].....
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Jan 12, 2010
I've seen the question a hundred times over now, so I've taken it upon myself to rewrite adobes TransitionManager class to accept more than just movie clips. I have packaged it as the CustomTransitionManager now.
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Aug 20, 2007
I am having issues with an error using the TransitionManager, using Flash CS3, ActionScript 2.0 ...here's my error: The class or interface 'TransitionManager' could not be loaded. The error is refering to: var popUpTransitionManager:TransitionManager; Yes, I have the import statement in my FLA. I'm using the training book, which comes with complete files. When I play the unaltered, complete files, I don't get the error. However, when I just look at the .as file and do a syntax check, it yells the error at me. This is the only solid info I found on the matter... the blog post doesn't exactly help, but the second comment addresses AS2.
Here's the link: [URL] how to fix this OTHER than having to use a tween class? (unless you think the tween class is the BEST solution.) /*After thought: Why is this happeneing? TransitionManager seems like it's an important part of ActionScript. I'm still learning about this stuff, and I planned on using Transitions in a HUGE upcoming project.
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Jan 30, 2010
I seem to be having a problem with the TransitionManager effects in Flash Projector flash.[code]Where mediaViewer (a movieclip on the timeline) is a TileList component that I extended and...when visible = true Will do a Zoom in transition. The problem is that while the above code works fine in a SWF file it doesn't in the EXE file. The component is not shown nor is there any transition taking place. If I remove the Transition effect it works as expected.
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Nov 2, 2009
it is possible to stop a transition created by TransitionManager?
ActionScript Code:
var myTM:TransitionManager = new TransitionManager(theImage);
myTM.startTransition({type:PixelDissolve, direction:Transition.IN, duration:30, easing:Regular.easeIn, xSections:40, ySections:40})
I have a pixel dissolve that I am trying to stop if a condition is true, but I can't think of a way to stop it without expanding the class.
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Nov 1, 2006
I want to create a function that will allow me to pass an mc instance into the TransitionManager class, and I want to do it with the setTimeout function so I can get the timing right.[code]
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Oct 11, 2007
Is there a way to pause on a frame for a few seconds with the code below:
PHP Code:
import mx.transitions.*;import mx.transitions.easing.*;TransitionManager.start(photo_1, {type:Blinds, direction:Transition.IN, duration:2, easing:None.easeNone, numStrips:10, dimension:0});
then continuing onto another frame?
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Feb 18, 2009
I'm just wondering if there is a way of detecting when the transition from TransitionManager has completed? Is there a parameter for that?
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Feb 13, 2008
I am simpy rotating a movie clip. This works fine. When the rotation is finished, it resets back to its original position. Argg! I can't find any information on how to capture the motion finish, or how to just make it stay in place after the rotation. Here is the line of code, which works, but resets back to original position:
[Code]....
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Jun 2, 2010
This example relies on 1 MC on the stage called testMc now when you run this code it works fine. Every time you click the movieclip in does what its suppose to do.
The output shows
trans
trans
trans
trans
etc
The problem lies when you resize the screen and then press the button again for a few times you will see this in the output
transresizeresizeresizeresizeresizeresizetransresizetransresizetransresizetransresize
Somehow after the resize is done it keeps calling out for the resize event.
How is this possible ?! I made it in CS5.
import flash.events.MouseEvent;import fl.transitions.*;import fl.transitions.easing.*;
stage.addEventListener(Event.RESIZE, stageResize, false, 0, true);
function stageResize(evt:Event):void{
trace('resize');
[Code] .....
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Apr 30, 2009
trying to learn Custom Events so that I can pass a variable through to a function that's fired when a Fade Out has been completed.
i.e.
Code: Select allvar tm:TransitionManager = new TransitionManager(movieclipname_mc);
tm.addEventListener ( "allTransitionsOutDone", TriggerThis );
tm.startTransition({type:Fade, direction:Transition.OUT, duration:2, easing:Strong.easeOut});
When the Fade Out is completed, the TriggerThis function is fired...
Code: Select allfunction TriggerThis(e:Event):void {
trace('triggered');
}
I want to pass a variable to TriggerThis though and I know that I need to use a Custom Event to do this. I tried creating a .as file containing the following:
Code: Select allpackage
{
import flash.events.Event;
[code]....
But this results in errors. Can anyone shed any light on how to pass the variables after a Transition has completed?
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Apr 30, 2009
I've spent most of this afternoon trying to learn Custom Events so that I can pass a variable through to a function that's fired when a Fade Out has been completed.
i.e.
[Code]....
So I'm not sure that I'm even close to getting this right.
how I can pass variables to a function called when a Transition has completed?
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Mar 29, 2010
is it possible to modify this script to make images load like a fade in/fade out slideshow. It works with buttons to action the transition I want, but I want a similar script to play a simple slideshow with same transitions.
stop();
this.pathToPics = "images/";
this.pArray = ["home1.jpg", "home2.jpg", "home3.jpg", "home4.jpg", "home5.jpg" ];
[code].....
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Aug 22, 2006
I have 5 buttons that need to, when clicked fade the image in the background out and fade a new picture in. each of these buttons has a specific image related to it. how can i achive this smooth transition in and out for all of the buttons?
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Oct 3, 2006
Is there any way I can fade in/fade out a custom cursor when a visitor rolls into/out of an active area?
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Apr 12, 2010
flash version: CS3 AS2 Im having trouble making the pages for a website im working on. I have a row of buttons, and I want each one to open its corrisponding page ie. contact_us_button to open contact_us movie clip. the thing is I want each page to transition in and out. so when I click contact us, the contact us movie clip fades in and stops. When I click about us, the contact us movie clip fades out and about us fades in.
Is the way to do this to make each page movie clip have a fade start and fade end, and have it stop before the fade end, and on another page click continue playing the current clip to get the fade out and then open the new page movie clip?
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Jul 5, 2007
I want background picture1 fade out and picture 2 fade in on menu click, so here is what I came up with... laugh , I have tried it 1ste frame:
[Code]...
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Feb 11, 2012
my intention is to make alot ball endless fade in and fade out by using tween event class , but i got some problem see my code.
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;[code].....
but only 1 ball restart back,other 14 ball just stop at there , try paste on action and try you will see what i mean , how i going to make all ball restart back?
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Feb 4, 2010
I have a tweened movie which plays on a loop. A click on the image area stops the movie and the image fades nicely from alpha 100 to alpha 0. A second click brings the image back immediately to alpha 100 and the clip continues. I would like the movie image to fade back in from alpha0 to alpha 100 before it re-starts; (the reverse of the fade out). At the moment the re-appearence of the image is a crude jump. So far my ill informed tinkering has not worked.
[Code]...
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Nov 19, 2003
I would like to create a flash movie that loops through 11 dynamic images continually with a fade-in, fade-out each image.
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Oct 13, 2008
I simply have one FLVPlayback component in the background and a movieclip on the layer above with an FLVPlayback component inside it. The first FLV component is constantly looping a five-second video. So all I need is for the movieclip containing the second FLV component to load the right file, fade in, and when the video ends, fade out. Absolutely all of that works... apart from the fading in. What I noticed was that my movieclip was fading in correctly, but the FLVPlayback component was empty and transparent until the fade had finished - then it played the clip. Here's my code, which gets called at random intervals:
[Code]...
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Jun 11, 2009
how to do this effect.I have a movie instance named "sparkles_mov" as in internal movie, not loading externally.It's placed multiple times on the stage.I need an AS code for the first frame of the entire stage that makes all instances fade in at a specific frame number (5), last for XXX amount of seconds and then all of the instances to fade out at a specific frame number (70).Is this possible? I have all instances fading in using this AS code placed on the frame that they enter on but the fade out never works, the just abruptly disappear:
Code:
sparkles_mov._alpha = 0;
fadeIn();[code].....
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Feb 3, 2010
I have 2 buttons on the stage whose each MouseEvent load a different external swf when clicked. In an attempt to get the current swf to fade out and new swf to fade in on button click, I vainly added a Tween to the function but to no avail.
As it is now, when the movie starts, the button 1 swf fades in, however, when button 2 is clicked, the new swf is loaded but the old swf does not fade.
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
var image:Loader = new Loader();
[Code]....
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Aug 30, 2011
I would like to fade in and out and object with the colorTransform-method. When I apply the colorTransform to my object it does fade out the thing but not fade in. At first I set the alpha of the bitmapData to 0 (for the fade in-effect). After applying the colorTransform it does nothing. No fade in. Otherwise when I set the alpha of the bitmapData to 100 and let it fade out it works.
[Code]....
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Aug 5, 2009
What I'm trying to do is have an image fade in, pause for 6 seconds and then fade out.My 6 seconds is doing something, but it's not what I want it to do and I'm not sure why. Here's my code:
import fl.transitions.Tween;import fl.transitions.easing.*;import fl.transitions.TweenEvent;var myTween:Tween;[code]...
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