ActionScript 3.0 :: Use The TransitionManager With More Than Just MovieClips

Jan 12, 2010

I've seen the question a hundred times over now, so I've taken it upon myself to rewrite adobes TransitionManager class to accept more than just movie clips. I have packaged it as the CustomTransitionManager now.

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ActionScript 2.0 :: [CS3] TransitionManager In A Function

Aug 20, 2007

I am having issues with an error using the TransitionManager, using Flash CS3, ActionScript 2.0 ...here's my error: The class or interface 'TransitionManager' could not be loaded. The error is refering to: var popUpTransitionManager:TransitionManager; Yes, I have the import statement in my FLA. I'm using the training book, which comes with complete files. When I play the unaltered, complete files, I don't get the error. However, when I just look at the .as file and do a syntax check, it yells the error at me. This is the only solid info I found on the matter... the blog post doesn't exactly help, but the second comment addresses AS2.

Here's the link: [URL] how to fix this OTHER than having to use a tween class? (unless you think the tween class is the BEST solution.) /*After thought: Why is this happeneing? TransitionManager seems like it's an important part of ActionScript. I'm still learning about this stuff, and I planned on using Transitions in a HUGE upcoming project.

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Professional :: TransitionManager In FLASH Projector

Jan 30, 2010

I seem to be having a problem with the TransitionManager effects in Flash Projector flash.[code]Where mediaViewer (a movieclip on the timeline) is a TileList component that I extended and...when visible = true Will do a Zoom in transition. The problem is that while the above code works fine in a SWF file it doesn't in the EXE file. The component is not shown nor is there any transition taking place. If I remove the Transition effect it works as expected.

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ActionScript 3.0 :: Stopping A TransitionManager Transition?

Nov 2, 2009

it is possible to stop a transition created by TransitionManager?

ActionScript Code:
var myTM:TransitionManager = new TransitionManager(theImage);
myTM.startTransition({type:PixelDissolve, direction:Transition.IN, duration:30, easing:Regular.easeIn, xSections:40, ySections:40})

I have a pixel dissolve that I am trying to stop if a condition is true, but I can't think of a way to stop it without expanding the class.

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ActionScript 3.0 :: Use The TransitionManager For Fade In/out Effects?

Jun 18, 2010

I'm learning to use the TransitionManager for fade in/out effects.

I managed to get Fade In to work on a button from my main page, which opens a window on top of it. It fades in just nicely with:

Quote:

import fl.transitions.*;
import fl.transitions.easing.*;
TransitionManager.start(windowtext,{type:Fade,dire

[Code]....

Now that window has a "Close" text (Buttonback1 which closes the window), but how do i get the window to Fade out when pressing it?

Adding Transition.OUT after that only fades it in & out in a second, i need it to actually wait for me to click Close before doing the fadeout part.

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ActionScript 2.0 :: TransitionManager Inside A Function

Nov 1, 2006

I want to create a function that will allow me to pass an mc instance into the TransitionManager class, and I want to do it with the setTimeout function so I can get the timing right.[code]

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ActionScript 2.0 :: Pausing On A Frame With The TransitionManager

Oct 11, 2007

Is there a way to pause on a frame for a few seconds with the code below:

PHP Code:

import mx.transitions.*;import mx.transitions.easing.*;TransitionManager.start(photo_1, {type:Blinds, direction:Transition.IN, duration:2, easing:None.easeNone, numStrips:10, dimension:0}); 

then continuing onto another frame?

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ActionScript 3.0 :: TransitionManager Fade To Certain Alpha?

Sep 13, 2010

What I'm trying to do is make a movie clip button that will fade from a certain alpha to a different alpha when I mouse over. Is this possible to do withing the transitionmanager fade effect? Or do I need to make separate movie clips for the fade in and fade out sequence for the button over and button out parts?

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ActionScript 2.0 :: Detecting Completion Of TransitionManager?

Feb 18, 2009

I'm just wondering if there is a way of detecting when the transition from TransitionManager has completed? Is there a parameter for that?

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ActionScript 2.0 :: Fade Transition For Multiple Mc's Via TransitionManager?

Aug 23, 2006

I have placed each of these mc's on their own layer and placed them in the first frame of their layers. I used the _visible = true/false property to show them when needed.

I want a Fade transition to occur when the next mc is visible. So from mc1 to mc13 they will play in a linear fashion and Fade in-between visibility.

I cannot find how to have multiple mc's use the Fade transition and I can only get the transition to work with Fading IN or OUT not both. I would like to have the mc Fade IN then when the sound is complete, it would Fade OUT and the next mc would Fade IN and so on through out all 13 mc's.

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IDE :: TransitionManager.start(); - Capture The Motion Finish?

Feb 13, 2008

I am simpy rotating a movie clip. This works fine. When the rotation is finished, it resets back to its original position. Argg! I can't find any information on how to capture the motion finish, or how to just make it stay in place after the rotation. Here is the line of code, which works, but resets back to original position:

[Code]....

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ActionScript 3.0 :: Resize Event Triggered On TransitionManager Start?

Jun 2, 2010

This example relies on 1 MC on the stage called testMc now when you run this code it works fine. Every time you click the movieclip in does what its suppose to do.

The output shows
trans
trans
trans
trans
etc

The problem lies when you resize the screen and then press the button again for a few times you will see this in the output
transresizeresizeresizeresizeresizeresizetransresizetransresizetransresizetransresize

Somehow after the resize is done it keeps calling out for the resize event.
How is this possible ?! I made it in CS5.
 import flash.events.MouseEvent;import fl.transitions.*;import fl.transitions.easing.*;
stage.addEventListener(Event.RESIZE, stageResize, false, 0, true);
function stageResize(evt:Event):void{
trace('resize');
[Code] .....

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Actionscript 3.0 :: Passing Variables With A Custom Event With TransitionManager?

Apr 30, 2009

trying to learn Custom Events so that I can pass a variable through to a function that's fired when a Fade Out has been completed.

i.e.

Code: Select allvar tm:TransitionManager = new TransitionManager(movieclipname_mc);
tm.addEventListener ( "allTransitionsOutDone", TriggerThis );
tm.startTransition({type:Fade, direction:Transition.OUT, duration:2, easing:Strong.easeOut});

When the Fade Out is completed, the TriggerThis function is fired...

Code: Select allfunction TriggerThis(e:Event):void {
trace('triggered');
}

I want to pass a variable to TriggerThis though and I know that I need to use a Custom Event to do this. I tried creating a .as file containing the following:

Code: Select allpackage
{
import flash.events.Event;

[code]....

But this results in errors. Can anyone shed any light on how to pass the variables after a Transition has completed?

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ActionScript 3.0 :: Passing Variables With A Custom Event With TransitionManager

Apr 30, 2009

I've spent most of this afternoon trying to learn Custom Events so that I can pass a variable through to a function that's fired when a Fade Out has been completed.

i.e.

[Code]....

So I'm not sure that I'm even close to getting this right.

how I can pass variables to a function called when a Transition has completed?

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ActionScript 1/2 :: TransitionManager Via Array On Array Image MC?

Jun 23, 2009

Right now I have a manual slide show that works using a simple fade in. Images via an external directory, set up in an array and dropped into an MC whenever someone clicks "next".

What I need to have happen are different transitions applied to each new image via "next" button click.

I've tried a number of things - setting up a transition array and using "switch" however I seem to be missing the proper code for this.

As it stands, here's the basic functioning code:

import mx.transitions.*;import mx.transitions.easing.*;
i = 0;var imageList:Array = new Array("slides/1.jpg", "slides/2.jpg", "slides/3.jpg", "slides/4.jpg", "slides/5.jpg", "slides/6.jpg", "slides/7.jpg",

[Code].....

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ActionScript 3.0 :: Comunicating Between Loaded Child Movieclips And Parent Holder Movieclips?

Aug 6, 2010

I m trying to make sense of how to load a swf into a parent MovieClip and allow them to communicate.I ve attached two zip files � one which works fine and the other doesn�t. Unfortunately (for me), the one which doesn�t work is closer to my current project.I need to load movieclips into the parent movieclip. The parent movieclip has controls which rely on values parsed from the child movieclip.In the parent movieclips I wait until the loading is complete and so the values should be passed. However, the values aren�t passed unless I use a button (or timer), to pass the values (see the working exampes).The code which doesn�t work is:

Parent movieclip:

ActionScript Code:
stop();
var myLoader:Loader = new Loader();[code].............

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ActionScript 3.0 :: Cross Using Of MovieClips And Externally Constructed MovieClips In 2 SWF-Files?

Dec 19, 2009

I have two SWF-Movies. One is exported into eht other as Child.Can I instance the Objects of the two libraries in all places, where ActionScript is possible? (In Keyframes of the MovieClips and in external class definitions.)

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ActionScript 3.0 :: Stop All Movieclips On Stage And It's Nested Movieclips?

Sep 9, 2011

Looking for a way to stop all movieclips both are the stage and that are children of the ones on the stage.
 
I toyed with looping thru stage's children so I can first target clips on the stage. But I am getting error.
 
for (var i:int = 0; i < this.numChildren; i++)     if (this.getChildAt(i) is MovieClip)
{
this.getChildAt(i).stop
}}

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ActionScript 3.0 :: Treat 5 Movieclips In Each Row As A Group Of Movieclips?

Feb 5, 2009

I have created 25 MovieClips on the stage in 5 X 5 matrix.How can I treat 5 movieclips in each row as a group of movieclips so that I can apply same set action to them?(Similar to RadioButton functionality. )

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ActionScript 3.0 :: Printing Movieclips With Movieclips Inside?

Sep 15, 2010

Printing an MC is easy enough. But I am having trouble printing an MC which has multiple MCs inside of it. They just don't get printed.
 
I am trying to avoid printAsBitmap.

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Professional :: Testing Movieclips That Have Nested Movieclips?

Oct 21, 2010

I want to test mc animations without having to hit F12 to see if they work correctly. For instance, if I have an animation movieclip and then I make another movieclip and drop that aforementioned movieclip within, and animate [via the timeline or library preview] I'm unable to see on-the-fly what my animation looks like... it only shows the top most nest, unless I F12 it.

So if I have a character blinking eyes (one movieclip) and then I create another movie clip of the face, and put that aforementioned movieclip within, the preview animation within the library does not show how it'll be viewed when F12'n it.,,,, it'd be great to see your animations on the fly.

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ActionScript 2.0 :: Why Do Movieclips Inside Movieclips Have Different _x And _y Than The Timeline

Oct 30, 2007

why does a MC inside another MC have different _x and _y values than the main timeline?What I am trying to do right now is animate a MC inside another MC then get the main MC holding everything to move where that new MC ended animating at (it's part of a game I'm making.)

I know it's confusing but Flash shows the cursors current X and Y in the info panel, which is the same as the main timeline. Yet inside the movieclip, an x of 76 and a y of 277 on the timeline is -195 and -30.9 (respectively) inside the MC.How do I fix it so I can get the _x and _y values to match up so I can tell the main MC to reposition itself to the new X and Y (of the inside MC)

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ActionScript 2.0 :: MovieClips Inside Other MovieClips - Detecting All

Mar 27, 2008

I have a movieclip called mapWindow, inside mapWindow are dynamically created movieclips of various sizes. The movieclips inside the mapWindow don't take up the entire space of the mapWindow and thus I use a startDrag on the mapWindow upon detection of a mouse press. The problem is, I don't want the start drag to start if the mouse is detected over any of the child movieclips inside mapWindow.

I have a few ideas of how to proceed, but I'm not sure how to reference all child movieclips of a particular movieclip - or something along those lines.

It would be easy to use the hittest function if I knew how to reference all the movieclips I need to, but alas...

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ActionScript 3.0 :: Controlling MovieClips Using Other MovieClips

Nov 20, 2009

Using Flash CS4 - AS 3.0

how to control a movie clip using a separate movie clip.

on scene 1 (2 frames long), i have 2 movie clips.

-bFind (24 frames long)

-textEffects (14 frames long)

i want to jump to frame 7 of the textEffect movieClip when i hover over bFind

i have my AS code in the first frame of the movieClip called "Bfind"

Code:
stop();
addEventListener(
MouseEvent.MOUSE_OVER,

[Code].....

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MX04 With Movieclips Controlling Other Movieclips

May 5, 2010

I'm using flash MX 2004 Professional. What im trying to is the following: I have 9 movie clips, each has a "closed" and "open" state. Basically, when I click no.1 I want it to animate open, and then, when I click no.2, it must first check if any of the other clips are in their "open" state and if so, close them. I've worked with the following, but it doesnt seem to be working:

[Code]...

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ActionScript 3.0 :: Accessing Movieclips Within Other Movieclips?

Oct 5, 2008

I am still transfering from AS2 to AS3 and right now i am having a very annoying problem. THE STRUCTURE:
Maintimeline contains 2 buttons that i want to use to access children in a bunch of movieclips. rectangle_mc has circle_mc circle_mc contains xx_mc xx_mc contains wtf_mc placed on frame 1 on maintimeline Why can't flash see my nested movieclips? I remember in AS2 you could go down the line:

[Code]...

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Flash :: Accessing Movieclips In Movieclips?

Jul 30, 2010

I am starting with AS3 programming icm with Flash Builder 4.I have created a "Main" class which is the initial stage.On this stage there is a movieclip called mcMain.In this mcMain is 4 other movieclips: mcStats1 mcStats2 mcStats3 mcStats4 .How can I access these mcStats1-4 from the code to make them go to another frame?I tried:

var t:MovieClip = MovieClip(getChildByName("mcMain"));
t.getChildByName("mcStats1").gotoAndPlay(3);

But that just keeps giving me null reference errors:TypeError: Error #1009: Cannot access a property or method of a null object reference.

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ActionScript 3.0 :: Can't Control Movieclips Within Movieclips

Nov 17, 2010

I used to work in AS2 and something like this worked:

mc1.mc2.onRelease = function () {
mc3.gotoAndStop(2);
}

But converting it to AS3, it doesn't work anymore.

function goMC (e:MouseEvent):void {
mc3.gotoAndStop(2);
}
mc1.mc2.addEventListener(MouseEvent.CLICK, goMC);

What am I doing wrong? I can't seem to control movieclips within movieclips.

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ActionScript 2.0 :: Rollover Movieclips Overlapping Rollover Movieclips Hit Detection?

Jun 6, 2010

Basically what I'm trying to do is build an interface out of a fan of cards. I've got the the whole fan as a movieclip and then individual movieclips of the cards inside that have rollover animations.My issue is the rollover works on the cards arranged behind the cards that have the cursor over, which I don't want to happen.e.g see attachment.here's the rollover actionscript i've got on each card:

onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
this.nextFrame();

[code].....

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ActionScript 3.0 :: Movieclips On Stage / List Of Movieclips That Are On Stage?

Jun 4, 2009

is it possible with AS3 to see the list of the movieclips that are on stage?

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