ActionScript 3.0 :: Use The Array And Integer For Event Listeners?

Apr 22, 2011

I am using CS3 set to AS3. On frame one I have 120 buttons ( yes, one hundred twenty buttons), unfortunately I have tried to reduce this but to no avail. Anyway, I know I can put these into an array to take away some of the coding. but my question is can I also use a integer?

My button are named Btn1 - Btn120. I would want to use the array and integer for simple things such as event listeners for roll over, click, roll out, and a couple of basic if statements. All of the buttons are movie clips.For some other more detailed functions I know I could still call the button name ( at least I think I should still be able to), but wanted to make sure.

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ActionScript 3.0 :: Adding Event Listeners In Array

Oct 14, 2011

I am trying to create a drag and drop activity, and I would like to use an array for easy reusability.I'm new to as3 so I've been adjusting my old as2 code. I am using a component for each of my drags and most of it is working well.My problem is with the event handlers. I use the array to populate all of my 'drags' with the information added in their parameters and this works, but when I create my event listeners it seems to only want to move the last item in the array.My drag components are called drag1, drag2, and drag3.[code]

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Actionscript 3 :: Attaching Event Listeners To Elements Of An Array

Jan 13, 2010

I am having trouble attaching eventListeners to the elements within my array,

var urls:Array=["../showcaseThumbnails/1.jpg",
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AS3 :: Flash - Adding Event Listeners To An Array That Execute Drag And Drop Functions?

Mar 21, 2011

This is my first real programming endeavor and this is the last thing holding my little project back from being a success.

My goal with this code is to add event listeners to an array of Movie Clips that will drag and drop them on the stage.

Here is the code:

var itemBank:Array = new Array(d1_anim.drawer1.test01.movieClip_1, d1_anim.drawer1.test01.movieClip_2);
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[Code].....

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Actionscript 3 :: Removing Event Listeners Not Working - Error #2094: Event Dispatch Recursion Overflow

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I have this in my constructor:

[Code]..

The problem is I get Error: Error #2094: Event dispatch recursion overflow. Why does removechild keep getting called if this.parent does not exist? Why doesn't removing event listeners work?

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ActionScript 3.0 :: Can Event Listeners Only Be Added To The Class Which Dispatched The Event

Sep 3, 2009

Can event listeners only be added to the class which dispatched the event? I ask because I want to have the logic for the listener on the main class, and the action is dispatched on click from a thumb which is instantiated in a scroller class. Kinda like this:

ActionScript Code:
pseudo code:
class main {
main() {

[code]....

This doesn't work. Why can't the main class listen for an event on the thumb class?

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ActionScript 2.0 :: Array.sortOn With String And Integer Flawed?

May 12, 2006

I'm using the sortOn method to sort my array. concider this array:

var list:Array = new Array();
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list.push( {id: "4"} );
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How can this be fixed? I want my sort to have the following result:

fubar1, fubar4, fubar9, fubar12, fubar23

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ActionScript 3.0 :: Event Listeners Only Fire Off At Event Once?

Feb 13, 2010

An odd thing is happening for me, my eventlisteners only fire off once then they seem to stop working.

This thing is a movieclip that slides up the parent movieclip and another movieclip within mc slides it down. They only work once.

ActionScript Code:
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ActionScript 3.0 :: Set An Integer's Value To Point To Another Integer As A Reference?

Jul 18, 2010

I want to have a dynamic integer reference.

For instance

ActionScript Code:
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var stalker:int = heart;

[Code].....

Obviously stalker traces as "5" while "heart" is "7". However, I need to make stalker a pointer reference to heart.

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ActionScript 3.0 :: Var Integer Holds A Integer (Uint)?

May 31, 2011

when I try to type cast something, there r 2 ways to do it:if var integer holds a integer (Uint)

text_txt.text = integer as String;or text_txt.text = String( integer );

but sometimes when I want to pass a value to a function both ways don't work and only one way works, when should I use option 1 and 2???

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ActionScript 3.0 :: Put All The Buttons In An Array And Then Use The Array Identifier To Add The Even Listeners?

Feb 1, 2009

im learning as3 and am trying to understand arrays so could an array be used in this situation i have 5 buttons which all need a ROLL_OVER, ROLL_OUT and CLICK mouse event is it easier to put all the buttons in an array and then use the array identifier to add the even listeners? or is there another way to do this? p.s if anyone can give me a few basic usages of arrays that you use in your experience. where to use arrays too

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ActionScript 3.0 :: Add Event Listeners Between Classes?

Mar 11, 2009

So I've gotten into using my own as Classes, and have an interesting question.
My main swf calls a php script that gets data from a mysql database which is returned as XML. Part of that data that is retrieved is a filepath to a jpg image. It then takes that filepath and other information, and passes it to my external class, the "news story" class.

All fine and good. Then, the "news story" class uses a loader to load that image along with some text, organize it, and voila, you've got your own very pretty "news story". (I'm extending the MovieClip class here, though I suppose it doesnt matter)

Now, my main swf uses this component to load multiple of these "news stories". The problem is, theres that load time for the image. The main swf is loading them all one at a time, because they are putting each one together on their own.

The key here is that it be dynamic. So, since we don't know how much text is in each "news story", we also therefore don't know it's height. What I'm doing is creating each story in the main swf, pushing it into a "news story" array, adding an event listener to each ones' loader, and when the event listener is triggered, I want it to go to the 'add content' function where it sets the news story's Y value based off the position and height of the previous story that was added (stacking them, obviously). This makes sense, because otherwise it'd add them all on top of each other and it'd be a jumbled mess.

The problem is, the event listener is on the loader object INSIDE the component actionscript. So, how do I figure out which news story to set the Y value for? Because the eventlistener is listening to the loader, not the class. I hope this makes sense AT ALL. Here is the code:

Quote:

while (fancy shmantzy conditions)
{
/*creates the news story and passes xml data to it (filepath, etc)*/
storyBlock = new StoryBlock(a bunch of parameters);
subCBArray.push(storyBlock); //array that stores each news story info

[Code]....

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CS3 Calling Functions Using Event Listeners?

Aug 7, 2009

I have made an event listener:text0_mc.addEventListener(MouseEvent.CLICK, showMe);showMe is a function, but I need it to call more than 1 function at once i.e. -ext0_mc.addEventListener(MouseEvent.CLICK, showMe1, showMe2, showMe3, showMe4, showMe5, showMe6, showMe7);Each function contains an if statment as below.

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ActionScript 3.0 :: Using Multiple Event Listeners?

Sep 27, 2009

In AS2 you could add an onRelease to multiple buttons like this:

Code:
onebutton.onRelease = anotherbutton.onRelease = lastbutton.onRelease = function() {
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Is there something similar possible in AS3 using addeventlistener? Besided copying the same addeventlistner line for all individual buttons?

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ActionScript 3.0 :: References And Event Listeners?

May 17, 2010

Lately I've been twitching in the back of my head wondering just how many references to objects that I'm making, and whether or not they are getting GC'd or not.My question in this sense refers to event listeners and whether or not they are removed in certain cases where you get rid of an object. Two examples:

First, and I think this one is an easy one... when you create an object that adds an event listener to itself INSIDE it's own methods (e.g. this.addEventListener(e:Event, function)), when you REMOVE that object (this), do it's event listeners disappear too? I can only say yes, because they are referencing THAT object and are INSIDE that object.

So I think that question answers itself (but I'd love to know if the truth says otherwise).

But secondly, if you add an event listener to an object from a sibling or parent object, and then remove the object, does that event listener stick around, therefore maintaining a reference to that object and keeping it in memory? And is that the concept that people keep referring to of 'weak' event listeners? E.g. someChildObject.addEventListener(e:Event, function)Also, are event listeners by default strong or weak?

And I am assuming that 'yes', it DOES keep the reference. Which, if you are a n00b programmer like me, you probably are all like, 'aww sh*t damn, how am I supposed to make sure that my objects are getting thrown in the garbage collector's mouth of goodness every once in a while?

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ActionScript 3.0 :: Add Event Listeners To MC On Stage?

Nov 6, 2010

I found this code for a contact form at[url]...and it dynamically creates input fields and buttons. I didn't like the dynamically drawn submit and reset buttons, so I added my own MCs(my 'buttons') to the stage.I tried modifying the code and took out the dynamically drawn buttons..However, I cant figure out how to add Event Listeners to the buttons which exist on the stage--Im getting undefined errors...[code]...

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ActionScript 3.0 :: Using Multiple Event Listeners

Jul 1, 2009

I have a movielcip (A) class in which I have used a Tween class effect on a child movieclip (B) scrollRect. The (B) Movieclip in turn has several movieclips whose have tween class effect being executed on thier child movieclips.the tweens are all unique to each movieclip and the event listeners are taken off once completed.This works all well and good in FLASH IDE..My problem arises when I try to view this in a browser on a Windows XP.[code]

What is happening in most cases it that the animation appears to "stick" but i think what may be happening is the listening or removal of the event listeners. The animations are left incompleted.Is there any rule of thumb when using multiple event listeners?[code]the effect disables and re-enables the buttons when its done.... then the listeners are removed.each one with the exception cretes its own unique tween (obviously this is a custom class built as each clip)

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ActionScript 3.0 :: Removing All Event Listeners

Dec 16, 2009

If you have multiple event listeners running, is there any way to remove all of them at once rather than one at a time?

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Actionscript 3 :: Loops And Event Listeners?

Apr 13, 2010

I have an array that returns multidimensional data from an mysql database, when this is collected the createNews function creates the user interface. The problem I am having is the loop is iterating quicker than the UI is being created, is there a way to use event listeners with loops so it only continues after my function has completed its work?

[Code]...

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Flash :: Why Are Event Listeners Firing More Than Once

Jun 14, 2010

In my Flash project I have a movieclip that has 2 keyframes. Both frames contain 1 movieclip each.

frame 1 - Landing
frame 2 - Game

The flow of the application is simple:

User arrives on landing page (frame 1) User clicks "start game" button User is brought to the game page (frame 2) When the game is over, the user can press a "play again" button which brings them back to step 1

Both Landing and Game movieclips are linked to separate classes that define event listeners. The problem is that when I end up back at step 1 after playing the game, the Game event listeners fire twice for their respective event. And if I go through the process a third time, the event listeners fire three times for every event. This keeps happening, so if I loop through the application flow 7 times, the event listeners fire seven times. I don't understand why this is happening because on frame 1, the Game movieclip (and I would assume its related class instance) does not exist - but I'm clearly missing something here.

I've run into this problem in other projects too, and tried fixing it by first checking if the event listeners existed and only defining them if they didn't, but I ended up with unexpected results that didn't really solve the problem.

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AS3 :: Flash - Define Own Event Listeners?

Nov 9, 2010

How do I define my own event listeners in AS3?

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AS3 :: Flash - Removing The Event Listeners?

Dec 17, 2010

I have a basic question about manually removing event listeners in actionscript 3.If I have a function like:

private function doStuff(event : Event):void
{
//let them save
var f:FileReference = new FileReference();

[code]...

How do I remove the event listeners when the saveDone function is called? Normally I just change the "add" to "remove" like:

f.removeEventListener(Event.COMPLETE,saveDone);

However, f is a local variable, and I can't get to it after the doStuff function ends.

private function saveDone(ev:Event){
f.removeEventListener(Event.COMPLETE,saveDone);
}

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Actionscript 3 :: When To Remove Event Listeners

Jan 23, 2011

How do you know when you should remove event listeners? For example, I know that if I have a TimerEvent listener, I can safely remove that event when I have stopped and / or deleted my timer. Or, if I have a display object on the stage, and I remove it, I can safely remove any event listeners associated with the display object.

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ActionScript 3.0 :: How To Remove These Event Listeners

Jan 31, 2009

I've placed listeners on the var "topic_mc" (below), but I'm not sure how to remove them properly:

Code:
private function layoutTopics(modNum:Number, attachTo:MovieClip):void {
topicLength = MainMenu.modArr[modNum].topicArr.length;
if (Interface._ui != null) {

[code]...

doesn't really work - the listeners keep running. How do I call the objects properly to remove the listeners?

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ActionScript 3.0 :: Event Listeners And Overlapping MC's?

Feb 1, 2009

Im sure this has been asked a million times, so forgive me but I cannot seem to find an answer or my search query is wrong. I am using Tweener for animation.

I have 2 MC's on my stage. I have an event listener for my main MC (MOUSE_OVER, MOUSE_OUT) that triggers Tweener to animate another MC on top of the main clip. The problem is that when it overlaps the listener no longer works, and tried to execute the MOUSE_OUT. I understand why its not working, I just cant find a solution. Here is the code and a simple FLA.

ActionScript Code: import caurina.transitions.Tweener;
square.addEventListener(MouseEvent.MOUSE_OVER, RollItIn, false, 0, true);
square.addEventListener(MouseEvent.MOUSE_OUT, RollItOut, false, 0, true);
function RollItIn(evt:MouseEvent):void {

[Code]....

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ActionScript 3.0 :: Max Amount Of Event Listeners?

Jul 31, 2009

well i wish to know, whats the maximum amount of events which can be called?

previously in as2 i ran into this problem when i kept using roll over and roll out events. and very quickly it reached its limit. so i wish to know what the maximum is, and is there any efficient way of asking flash how many are being called?

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ActionScript 3.0 :: Argument With Event Listeners

Oct 19, 2009

let's say i have a function that is

function myFunction(argument1:int, argument2:int):void {
trace(argument 1 + argument2);
}

i can use myFunction(1,2); to get a trace of "3" but if it's a mouse event, or timer event, or anything myMC.addEventListener(MouseEvent.MOUSE_DOWN, myFunction); we can't put arguments in this because it would have been

[Code]....

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ActionScript 3.0 :: Event Listeners Only On MovieClip

Aug 3, 2010

I've an array of movieclips created via code that have some textfields. Then i have added some listeners to the movieclips.

Here the code:

Code:
arrNot[i].addEventListener(MouseEvent.MOUSE_OVER, titoloOver);
private function titoloOver(e:MouseEvent){
var nome:String = e.target.name;
TweenMax.to(curs,1 ,{y:contMain.getChildByName(nome).y + 23});
}

This code moves a cursor calculating the y coordinate depending the moviclip that is mouse overed. Now the movieclips have some textfields so when i mouseover the movieclips all works ok but when i mouseover the textfield i receive a #1009 error.

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Actionscript 3.0 :: Use A For Loop To Add Event Listeners To Each?

Feb 5, 2009

I have 8 movieclips on the stage: but1,but2,but3,..,but8.How do I use a for loop to add event listeners to each? I am trying this, but i'm sure its not correct:

Code: Select allfor (var i=1;i<9;i++){
but[i].addEventListener(MouseEvent.ROLL_OVER,onOver);
}

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ActionScript 3.0 :: Remove These Event Listeners?

Feb 2, 2009

I've placed listeners on the var "topic_mc" (below), but I'm not sure how to remove them properly:

Code:
private function layoutTopics(modNum:Number, attachTo:MovieClip):void {
topicLength = MainMenu.modArr[modNum].topicArr.length;
if (Interface._ui != null) {[code]....

doesn't really work - any trace statement I place within the event function will run for infinity. How do I call the objects properly to remove the listeners? Note: I've tried referring to currentTarget instead of target but that doesn't make any difference.

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