ActionScript 3.0 :: Way To Iterate Through All Parents In A Display Object

Dec 10, 2010

I would like to know is there a way to iterate through all parents in a display object. I need to do this because i am loading swfs to application and swfs have different number of nested movieClips and i would like to be able to access loader properties like width and height dynamically from within any depth. How can i do that?

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ActionScript 3.0 :: Iterate Through All The Parents From Movie Clip?

Dec 10, 2010

I would like to know is there a way to iterate through all parents in a display object.I need to do this because i am loading swfs to application and swfs have different number of nested movieClips and i would like to be able to access loader properties like width and height dynamically from within any depth.

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ActionScript 3.0 :: Iterate Through Object With Inherited Properties?

May 20, 2011

I am iterating through aChildObject which extends ParentClass. however the props from the parent aren't showing up.

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Mar 30, 2010

I have a sprite within a movieclip that externally loads an image, how can i change the parent of the sprite to display on the main stage?

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Actionscript 3 :: Get Unrotated Display Object Width/height Of A Rotated Display Object?

Jan 31, 2010

If I create a rectangle with 100px width and 100px height and then rotate it, the size of the element's "box" will have increased.With 45 rotation, the size becomes about 143x143 (from 100x100).Doing sometimes like cos(angleRad) * currentWidth seems to work for 45 rotation, but for other bigger angles it doesn't.At the moment I am doing this:

var currentRotation = object.rotation;
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[code].....

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ActionScript 3.0 :: Test If A Display Object Has Been Added To Display List

Mar 6, 2008

Is there any way to test if a display object has been added to the display list?

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ActionScript 3.0 :: Do Not Resize Display Objects In A Display Object Container

Jan 22, 2012

can I resize a display object (container) without its contents (children) are resized?

For example, in the following code when I resize the green square, red is also resized. I wanted to resize only the green.

ActionScript Code:
import flash.display.Sprite;
var sprite:Sprite = new Sprite();
sprite.graphics.beginFill(0xff0000);

[Code].....

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Actionscript 3 :: Test If A Display Object Is On The Display List Or Not?

Mar 4, 2011

What's a simple way to detect if a display object is currently on the display list?

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ActionScript 3.0 :: Display 1 Display Object Many Times?

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Can you make one Bitmap Object (I'm using an external jpg) or something similar, and then display it many times simultaneously without creating a separate object each time?

Also, would they be easily removed or hidden?

I've got a little checkmark jpg graphic loaded here, but I'm not sure how to go about using it in many places at once.. I can only display it in the one place at any one time...

I'm thinking there might be a way to load the picture once, then use its bitmapData elsewhere in new display objects somehow, without needing to reload the image over and over?

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ActionScript 3.0 :: Display Object Cannot Be In The Display List More Than Once?

Feb 9, 2009

It's my understanding that a display object cannot be in the display list more that once.So if I add something to the stage shouldn't a second addition of the same object replace the first? for instance:

[code]...

there should now only be one "myDisplayObject" on the stage.

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Flash :: Cast A Display Object To Custom Class Object?

Jun 27, 2011

How can i cast a object to another type? in AS3 i tried putting (objectType) infront of the variable but it doesnt work, below i have added objects of fishes into the child, and i am getting the fishes back out when mouse down is triggered, and then calling the fishes what to do. however i cant call the method of the custom class fish because it is a displayobject.[code]...

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Actionscript :: Iterate Through Each Of SharedObjects?

Aug 14, 2009

Is it possible to execute a "foreach" through each of my SharedObjects?

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ActionScript 2.0 :: How To Iterate Through Objects

Feb 20, 2005

How can I iterate through all the MovieClips in a MovieClip

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ActionScript 3.0 :: Iterate Across An Array?

Jan 25, 2011

What do you think is the fastest way to iterate across an array? To access and perform an operation on each element stored..

Is there a difference if your array is varied or if it only contains one class type

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ActionScript 2.0 :: Iterate Through Objects?

Feb 20, 2005

How can I iterate through all the MovieClips in a MovieClip ?

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ActionScript 3.0 :: Iterate Through Custom Classes?

Dec 26, 2009

Lets suppose, I have a class with so many public properties

class person{
public var address:String;
public var name:String;
public var fathername:String;
//etc etc
}
 
Now i want to iterate over them in a simple way like
 
for (var key:string in person){
trace("property is " + key + " and value is " + person[key]);
}
 
But AS3 doesnt allow this to do with Classes
 
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Flash :: Iterate Through Array Of Objects?

Feb 9, 2012

I have an created an associative array of MovieClips, but when I try to iterate through them, the for loop never gets entered (nothing gets outputted). It's like as-if the Array is empty.

var navItems:Array = new Array();
navItems["home"] = item_home;
navItems["featuredfilms"] = item_featuredfilms;

[Code]....

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ActionScript 3.0 :: Iterate Through Instances On The Stage?

Jan 11, 2012

Say, for example, I have a car on a flat plane. It can move either left, up, right or down. I also have 10 obstacles on the stage. Each time the car hits one of them it should automatically turn to avoid it. I could loop through each obstacle and check if it is colliding with the car but a better approach would be to make an obstacle class that checks if the car is going to collide with that obstacle and if it does, make it change direction. My problem though is what about if I had 5 cars? Would the obstacle class have to loop through each of the cars to check if any are colliding with it? My main concern with this is how much the performance of the program would be affected. I imagine with only 5 cars the difference would be insignificant, but what if I had 1000 cars and 1000 obstacles? Going back to the first example, it is easy to see how you can use a class as opposed to using a loop but with the second example, I just don't know.

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ActionScript 2.0 :: Iterate Through Child Movies?

Aug 31, 2006

Is it possible to iterate through a MovieClip's child MovieClips?

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Actionscript 3 :: Iterate Over A Flex Dictionary Starting From A Given Key?

Mar 8, 2011

I am using Flex dictionary to store ValueObjects with Timestamp as the 'key' for each object.

Given a timestamp, I want to iterate over the dictionary starting from the given timestamp key value.

The Docs discuss the following for dictionary iteration, but this iterates from the first key-value pair.

for (var key:Object in myDictionary)
{
trace(key, myDictionary[key]);
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ActionScript 3.0 :: Iterate Through Class Definitions In ApplicationDomain?

Dec 6, 2009

I'm accessing the classes from an externally loaded SWF so that I can "skin" SWF applications at runtime. Everything works fine but I'd like to make it as dynamic as possible and allow developers to access all the class definitions in a loaded SWF without having the FLA file or a list of their names.

[Code]....

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ActionScript 2.0 :: Using Counter Vars To Iterate Through Arrays?

Aug 4, 2004

I've got a loop which creates a movie clip for each day of the month and lines them up. so, depending on how many days are in the current month, the counter var for the loop is 28, 30, or 31.

Code:
for(var j:Number=1; j <= lastDay; j++){
// Create the Empty Movie Clip
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var dateClip:MovieClip = _root["dateClip"+j];

Within this very same loop I am also using the same counter var (j) to iterate thru an array that is created from parsing my xml file. Now, I don't have 28, 30, or 31 dates in my xml file -- just about 4 or 5. so if i trace out this array I'll get values for the first 4 or 5 positions but then a series of 'undefineds' for the rest. that's normal, right?

Code:
trace(ArrDate[j].attributes.day);
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Code:
trace(dateClip["thisDate"+(ArrDate[j].attributes.day)]);
I can trace out dateClip and I can trace out the ArrDate (even though it returns only 4 values and the rest undefined).

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Sep 12, 2007

Question regarding math: I am trying to interate through an xml set (the xml will constantly change) and display 6 items at a time. If the total from xml is not divisible by 6 and lets say 4 left from the array, only show 4 and set the other attached mcs to false. I am adding them via attachMovie and basically do not know how to set up the math on it, can anyone shed some light?

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ActionScript 3.0 :: Iterate Through A For Loop Leaving One Index Out?

Mar 20, 2012

I often need to set the alpha of all but one of a list of objects.

Code:
beastie1.alpha = 0;
beastie2.alpha = 1;

[code].....

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Django :: Flash - Iterate Over Chunks() With Request.POST?

Feb 17, 2010

I'm trying to optimize a site I'm building with Django/Flash and am having a problem using Django's iterate over chunks() feature. I'm sending an image from Flash to Django using request.POST data rather than through a form (using request.FILES). The problem I foresee is that if there is large user volume, I could potentially kill memory. But it seems that Django only allows iterating over chunks with request.FILES. Is there a way to:

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or

2) use chunks() with request.POST data

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Parents Won't Stop Having Children

Nov 10, 2009

ok, my Digital arts class is making a flash project, and im like the only one actually making a game, so im pretty much alone. i got a lot of help from the people on the AS3 forum, but im pretty sure that my question is too easy to put there. so, i have an array, and it basicly puts a spike on the screen at a random Y, and moves it across the screen, but, when i hit a spike, and ti goes to the you lose screen, the loop keeps adding children, and putting them on the screen, is it possible to just say stop adding children, and go to the next frame? i have a break, but when i stop colliding with the spike in the next frame, the spikes start coming again. also, can i totally reset the movie? cause when i just go to frame 1, the array plays itself ontop of itself and it gets twice as hard

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ActionScript 3.0 :: Filter XML And Get All The Parents?

Sep 2, 2011

I want to get the full parent node on a result of a search.
 
XML example:
 
<ItemNodeCollection>
<MaxProf>1</MaxProf>
<ItemNodes>

[Code].....

How can I achieve this expected XML result?

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ActionScript 3.0 :: Change Frame Two Parents Up?

Mar 28, 2010

graphicsSpace.graphicsInnerMenu.selectFolderMenu.imagesButton.addEvent Listener(MouseEvent.MOUSE_UP,imagesPage_change);function imagesPage_change(e:MouseEvent):void{ 

[code].....

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ActionScript 3.0 :: Parents Listening For Events

Jan 25, 2009

what the most efficient method is for listening for events up and down a string of parents and children? Example:

(these are parents from left to right) Main Sprite -> Child A -> Child B -> Child C

Child C fires and Event - what's the best way to have Main Sprite listen for it?

1) Make Child B and C "public" so Main Sprite can attach a listener all the way down on C (_childA._childB._childC.addEventListener)

2) Child C's event triggers a Child B event that triggers a Child A event that Main Sprite listens for

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ActionScript 3.0 :: Swapping Parents During An Event

Feb 17, 2009

I basically have a large bar of items that fills up dynamically, they are all added to a dispCont movieclip as a container. When you click on one it gets pulled to the front, scales up and I want all the unselected Items to blur or become semi transparent. So i figured i could just tween the dispCont object, however this affects whatever is brought to the front, so i want to switch that into a new MovieClip called centerCont. Here is the code, ive been trying different things, I could just use a little input.[code]when I click on it because i am trying to set event.target.parent = centerCont;otherwise, uncommented and that removed i get Code:1118: Implicit coercion of a value with static type Object to a possibly unrelated type flash.display:DisplayObject.

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