ActionScript 3.0 :: Zoom Out Timeline Using Flash Cs5?
Jan 29, 2012i was working by strange after using mousewheel my timeline gone zoom in i dont understand how to make timeline in normal view.. I m using flash cs5
View 3 Repliesi was working by strange after using mousewheel my timeline gone zoom in i dont understand how to make timeline in normal view.. I m using flash cs5
View 3 RepliesI have to create an animation involving a big fast zoom with a little rotation and animating it on the timeline just doesn't cut it.I start with state 1 (see attached file state11.jpg) where there is an animation and then I want a fast smooth zoom until I reach State 2 (see attached file state2.jpg). In the first state the "map" occupies the entire screen, but when it reaches state 2 the map is inside a mask and the other elements will start appearing.how to create this zoom smoothly with actionscript? I am really lost here and I know somethings about actionscript but I just cannot do this and my timing is today...
Attachments:
state2.jpg
(149.0 K)
state11.jpg
(121.2 K)
I want to make a scope wich can zoom in on button click and go back to previous stage (zoom out) also by clicking a button.Now i made it work for zooming in (when i click my button it zooms) but when i want to zoom out everything i tried didn't work .Here is the code:
//button for zoom in
zoom.addEventListener(MouseEvent.CLICK,glassMove);
function glassMove(event:MouseEvent):void{[code]..............
i've made a button that zooms into a movie clip on a rollover, but it on moves it a certain amount each time you rollover the button. code below:
on (rollOver){
_root.Mypic._width += 5;
_root.Mypic._height += 5;
}
wot i want it to do is to continue zooming in for as long as the mouse is over the button, is there anyway i can change the code to zoom in at the same amount but do it continuously until the mouse is moved off the button. Also is there anyway that i can set it so that the zoom stops at a certain percentage, i.e. it only zooms in so much and then stops. What i mean is that the user can zoom in but the picture will only zoom in to say 200% of the original size.
I am working on flash application TELESCOPE or Camera. My goal is to move around the scene and zoom-in or zoom-out I found that if I move scene, I have to move registration point, because I always want to zoom in the centre of my ocular. So far application works fine only if I move, zoom-in and than before I move any further, zoom-out! But when I move, zoom-in (not fully), move again and zoom-in again, the second zooming doesn't appear on desirable registration point
View 1 RepliesI have this code for my effect to zoom in and zoom out in certains buttons
canada.addEventListener(MouseEvent.MOUSE_OVER, canadaover);
function canadaover(event:MouseEvent):void
{[code]....
the problem is when u reach certain corner of the button it kinda gets into a loop, any ideas how can i fix this?
Using flex / air 2.6 working on an Android device, I am using a canvas with a TransformGestureEvent for zoom in on a map. The listening of the efect is working ok, but I can´t seem to find the information on wether the user intended zoom in or zoom out (fingers getting closer or getting apart).I expected the intention of the gesture to be identifiable with the offsetX and offsetY properties of the event, as you will do on a swipe gesture event. But I always get 0 for both properties, no matter how I do the gesture in the device.How can I know if the fingers getting closer or getting apart in a gesture zoom event?
View 1 Repliesi had a flash file, and the image was dynamically loaded in a movieClip. when i double click the image it will zoom max. and another double click it will retain its best fit.
View 0 RepliesI need to have a button to be clicked for the zoom effcet to be activated, then when the mouse hovers over an image it should zoom to 200%. I have 40 images which I'd like to have this effect by.Also when the cursor is over the image is it possible to make the change the cursor to a magnifying glass?
View 1 RepliesI'm developing a full screen zoom/pan UI. Everything is working great, except I can't get it to center on the correct point when zooming in.
You can view what I have here: [URL]
The numbers in the top-left corner are the navigation, and the white boxes represent the individual sections.
I have a large container movieclip that fills the entire page. Inside of that movieclip (site) I have all of my individual section movieclips (section1-section6). I'm also using a dynamic registration point class to dynamically set the registration point of the "site" movieclip to the current selected section, so that the zoom in/out is centered on that section.
When a user clicks on a navigation item, I first reduce the _xscale and _yscale of "site" to 80, when that is complete I move _x and _y to the position of the selected section's movieclip. When that is complete, I set the _xscale and _yscale back to 100. Right now, it is not zooming in centered, so I have a final step where I correct the _x and _y position after zooming back in.
If I don't zoom in/out I can successfully pan the movieclip and center on the correct section. I believe the problem is that I am moving the _x and _y to the position of the "site" movieclip as if it is at 100%, but since it is at 80% it is not moving to the correct position. I tried to fix this by giving the _x and _y coordinates as:
endX = endX / 100 * 80;
Which made it a little better, but still not centered. I have a feeling that there may be a fundamental flaw in my approach to this.
For some reason the forum won't let me attach my .zip, so I posted it online, as well: [URL]
My code below, in case you don't want to download the file:
Code:
tile._alpha = 0;
currentSection = section1;
//** Set Stage **//
[Code]....
How to make several MCs to zoom in on mouse over and zoom out to it�s original scale on mouse out??? all this with actionscript and with some ease (elasticity) to make the motion more natural?
View 2 RepliesI need to have a button to be clicked for the zoom effcet to be activated, then when the mouse hovers over an image it should zoom to 200%. I have 40 images which I'd like to have this effect by.Also when the cursor is over the image is it possible to make the change the cursor to a magnifying glass?
View 3 Replieshow do you edit a movie so that when you right click the movie...it wont show all the things like "zoom in" or "zoom out"???
View 2 Repliesi have visited a very good flash site..I gotta give credit for their dedication and their work as well. [URL] I wonder, how they put all those animation in a banner with that small size of file ? I mean banner's size is not big at all. My other question is that, how do you make it "zoom in and zoom out" on a movie..Like on those banners. Do they binding all the layers to make it a movie then resize it on the movie or what?
View 3 RepliesI have researched the subject for some time now and still haven't figure it out.I use midas3 library (Midi-actionscript3) to import midi to flash. I get each note-item on a timeline. I get the divisions value (192) and all of the "GET-TEMPO" elements are equal to 81.I tried a lot of combinations to get the actual time of the midi but still no good (timeline*192/60 for example).The reason I know it is not synchronized to the actual time is that when I visualize the notes as simple rectangles in flash - I check if they appear exactly to what the mp3 file plays (I have converted the midi file to this mp3 using simple conversion program)I have read a lot about how all is calculated but still haven't figure out the number I need to use to get it right (timeline * MysteriusConstant = ReaTIME, what is the value of MysteriusConstant? is it really constant? and if not how do I calculate how it is changed?)
View 1 Repliesi want to zoom in on an image by clicking one particular region and zoom out by clicking again. how can i achieve this.
View 6 RepliesI'm looking to zoom in on an image: Example: Picture of a church. Zoom in as far as possible on the church tower.Then it needs to slowly zoom out, so you have time to guess which church it could be. Example: Slowly zooms out, revealing more and more of the picture.
View 2 RepliesI want to create a map with functions similar to google maps where I can have a slider on the side to zoom in and out of the map, I am a little confused on how I am gonna do this slider :S ... anyone have or tutorials I can take a look at. I used to be a flash developer but havn't done anything in flash for over 2 years.
View 1 RepliesWhat I'm trying to make, is a map with zoom and pan option. I want it to work exactly like it works on this website:What I've got now is only working zoom, but not properly:
addEventListener(MouseEvent.MOUSE_WHEEL, Zoom);
function Zoom(e:MouseEvent):void
{
[code].....
i need like this [URL]
View 2 Repliesi've made a flash photo slideshowand im wondering if there is anywayto gradually zoom in on a picture while the slideshow is playing.
View 4 RepliesIs that kind of job easy to do in flash?
View 1 RepliesI have made a flash world map (Continents Wise). What i want is that, when i click on any continent, it should zoom out to the full area and the area should also be floatable so that it can be panned with mouse.
View 2 RepliesI've created a world map in flash and I want to code an ActionScript so that if I click on a country the map, it should zoom into it and show some information beside the country.
I dont know how to start it. A sample could be better.
Please let me know if you know any good step by step turial site.
Find the pic here for reference : ASIA
I have added the ASIA part which i have created. When i click on India, it should zoom into it.
I have problems with flicker when I zoom in a photo. If you look at [URL] you can see a lot of aliasing in the pictures.
I know that you can do this kind of transitions in Monoslide (watch the banner at [URL] but is it possible to do it in Flash?
i am pretty new to Flash, and I have started going through alot of this tutorials on this site, and it is really great btw. Anyhow, I was reading through the zoom in/out tutorial in the ActionScript > 3D in Flash tutorial, and I am having a little trouble figuring out where I should put the code, and actually see it work.
I did the following. I only made one figure so far, because I was just doing a test:
1) I draw a simple shape on the stage, converted it into a movie clip, and named it figureA
2) I then double clicked on it, and in the first frame, right clicked > Actions, and wrote the following code:
[Code]...
My question is what am I suppose to do next? Insert a keyframe and make a motion tween? I am kinda lost in the difference between actionscript motion or using motion tween.
I am doing something for a friend, a flash portfolio site, basically what happens right now is that when one of the pictures is clicked the stage zooms in so that the image takes up the entire stage, now on clicking that picture again, the image zooms out... that's all fine, the problem is that when i want to click on another edge of a picture that is also visible at the time when it is zoomed in, the whole thing zooms out
I'm not sure if i have to use an array, or a one more variable or what i have to do..
the site is at [URL]
how can I creat a movie in flash 8 that zoom in something. I want to do a map and then let the user to zoom in the map to see more details
View 2 RepliesI was reading through the zoom in/out tutorial in the ActionScript > 3D in Flash tutorial, and I am having a little trouble figuring out where I should put the code, and actually see it work.I did the following. I only made one figure so far, because I was just doing a test:
1) I draw a simple shape on the stage, converted it into a movie clip, and named it figureA
2) I then double clicked on it, and in the first frame, right clicked > Actions, and wrote the following code:
origin = new Object();
origin.x = 150;
origin.y = 150;
[code]....
Insert a keyframe and make a motion tween? I am kinda lost in the difference between actionscript motion or using motion tween.
have a payslip which can be zoomed into at different sections, and then a voice over will explain what each bit means.the client sent me this link as an example, but it hasn't got the zoom or audio on.[URL]
They have seven bits of audio around 15 secs each, and my thinking is that when a user clicks on a certain button, the image zooms in, the audio plays, and an animation of a pen ringing it or something will will happen.
How best should I tackle this to keep the file size down and make the audio sync with the animation? He has sent high res images of payslips but I'm not sure whether I should re-draw the payslip in flash to keep the file size down? I am used to working with frame labels so should I just have the movie go to a certain frame label when the button is clicked and the audio play there? Should I just have a preloader at the very start of the whole thing, or at all the sections?