what I want and currently have is a main swf that loads in assets based on buttons pressed. I have 3 external SWFs (for the sake of this example, lets call the initial loaded swf "indexExt.swf", file two" f02.swf" and file three, " f03.swf") and in each of them,there's one layer that goes from frame 1 to frame 10. On frame 1, there's an "intro" label, on frame 5, an "outro" label, and on frame 10, an " end" label. indexExt.swf is loaded on initial load of the main swf. as for my buttons, I gave my buttons on the main swf stage, instance names that are the same name as the external swfs so that with this line event.target.name + ".swf" I can call em in without having to re-write code for every button etc..
I fully understood the smooth transitions tut but I also need to make sub-sections within each section. Do I need to to make a new container mc on the section to pull up the subsection? Must I remove the (_root) to place it on a level? I have the source files to demonstrate what I tried doing. Section 1 has a button that needs to go to "sub_section1.swf".[URL]..
I am trying to make the background gradient change colors. I put my first gradient in one keyframe, then created another keyframe at the end with a different gradient, but when I converted it to symbol then added the tween, the transition jumps from one color to another, it is not gradual transition I wanted, it just jumps
I am currently in the process of making a flash layout. I am working on finding out how to create smooth transitions between pages. I know how to get from page a to page b but the transitioning is not working right. Is there some actionscript code I could use to make it so when you press a button it gotoAndPlays the transitioning movie and then shows the page.
Ive read the transitions tutorial and understand how that works, however, the site that I am building uses actionscript for its animation rather than timeline effects (for the most part). creating smooth transitions between external swf when the animations are done in actionscript?
Right now in my external .swf I have two frames, the first frame is the intro the second is the outro. The only difference between the two frames is the actionscript is reversed from fading in to fading out (etc.) on the second. There is no midframe per say, it just stops on the first frame because there is a stop(); on it. When the user clicks out of that section it just moves and plays the second frame. This works, however I fear that that method will get me into trouble later on. Is there a better way of doing this?
how to use this class, mx.transitions.Zoom? Acutally, there are lots of these undocumented classes.how to use them? This can be found under C:Program FilesMacromediaFlash MX 2004[lang]First RunClasses.
I want to make an animation which interacts to the overstates of different buttons, but I want the animation to tween between the different states without reseting to a defaut when the mouse cursors off of the button. Another way of saying it is that I want the animation's instances to smoothly transition from one button to the next, no matter what order the buttons are cursored over.
how to use this class, mx.transitions.Zoom? Acutally, there are lots of these undocumented classes. Do anyone know how to use them? This can be found under C:Program FilesMacromediaFlash MX 2004[lang]First RunClasses.
tutorial where when you click on a movie clip it moves to a certain location on the page and then zoom in and makes it a certain size. Also i want it to move back to its original location if you click it again.I want the move and zoom to be smooth so the users can see it move across the screen then gradually get bigger.
I have a movieclip that I want to be resized when a button is clicked. I want the animation to be smooth as if it had weight though. I read the tutorial on this but I need something slightly different, I would rather it where I can just refer to a function that is set in another movieclip. That way I could easily refer to it again and just set the height, width, and if possible, x, and y.
And my second question, is how to keep the border of my movieclip that is going to be resized the same thickness. I want the inside to be resized but the sides to stay the same width but move to stay on the edge.
I want to make a scope wich can zoom in on button click and go back to previous stage (zoom out) also by clicking a button.Now i made it work for zooming in (when i click my button it zooms) but when i want to zoom out everything i tried didn't work .Here is the code:
//button for zoom in zoom.addEventListener(MouseEvent.CLICK,glassMove); function glassMove(event:MouseEvent):void{[code]..............
i've made a button that zooms into a movie clip on a rollover, but it on moves it a certain amount each time you rollover the button. code below:
on (rollOver){ _root.Mypic._width += 5; _root.Mypic._height += 5;
} wot i want it to do is to continue zooming in for as long as the mouse is over the button, is there anyway i can change the code to zoom in at the same amount but do it continuously until the mouse is moved off the button. Also is there anyway that i can set it so that the zoom stops at a certain percentage, i.e. it only zooms in so much and then stops. What i mean is that the user can zoom in but the picture will only zoom in to say 200% of the original size.
I am working on flash application TELESCOPE or Camera. My goal is to move around the scene and zoom-in or zoom-out I found that if I move scene, I have to move registration point, because I always want to zoom in the centre of my ocular. So far application works fine only if I move, zoom-in and than before I move any further, zoom-out! But when I move, zoom-in (not fully), move again and zoom-in again, the second zooming doesn't appear on desirable registration point
Using flex / air 2.6 working on an Android device, I am using a canvas with a TransformGestureEvent for zoom in on a map. The listening of the efect is working ok, but I can´t seem to find the information on wether the user intended zoom in or zoom out (fingers getting closer or getting apart).I expected the intention of the gesture to be identifiable with the offsetX and offsetY properties of the event, as you will do on a swipe gesture event. But I always get 0 for both properties, no matter how I do the gesture in the device.How can I know if the fingers getting closer or getting apart in a gesture zoom event?
i had a flash file, and the image was dynamically loaded in a movieClip. when i double click the image it will zoom max. and another double click it will retain its best fit.
I need to have a button to be clicked for the zoom effcet to be activated, then when the mouse hovers over an image it should zoom to 200%. I have 40 images which I'd like to have this effect by.Also when the cursor is over the image is it possible to make the change the cursor to a magnifying glass?
I'm developing a full screen zoom/pan UI. Everything is working great, except I can't get it to center on the correct point when zooming in.
You can view what I have here: [URL]
The numbers in the top-left corner are the navigation, and the white boxes represent the individual sections.
I have a large container movieclip that fills the entire page. Inside of that movieclip (site) I have all of my individual section movieclips (section1-section6). I'm also using a dynamic registration point class to dynamically set the registration point of the "site" movieclip to the current selected section, so that the zoom in/out is centered on that section.
When a user clicks on a navigation item, I first reduce the _xscale and _yscale of "site" to 80, when that is complete I move _x and _y to the position of the selected section's movieclip. When that is complete, I set the _xscale and _yscale back to 100. Right now, it is not zooming in centered, so I have a final step where I correct the _x and _y position after zooming back in.
If I don't zoom in/out I can successfully pan the movieclip and center on the correct section. I believe the problem is that I am moving the _x and _y to the position of the "site" movieclip as if it is at 100%, but since it is at 80% it is not moving to the correct position. I tried to fix this by giving the _x and _y coordinates as:
endX = endX / 100 * 80;
Which made it a little better, but still not centered. I have a feeling that there may be a fundamental flaw in my approach to this.
For some reason the forum won't let me attach my .zip, so I posted it online, as well: [URL]
My code below, in case you don't want to download the file:
How to make several MCs to zoom in on mouse over and zoom out to it�s original scale on mouse out??? all this with actionscript and with some ease (elasticity) to make the motion more natural?
I need to have a button to be clicked for the zoom effcet to be activated, then when the mouse hovers over an image it should zoom to 200%. I have 40 images which I'd like to have this effect by.Also when the cursor is over the image is it possible to make the change the cursor to a magnifying glass?
I only open it up a couple of times a year to replace a banner ad in a clients web site. But I am having a problem with the transitions that I haven't experienced before. I created a new flash file with text that fades in over 24 frames before going to the next bit, but when I test it, it just jumps from one text to the next without the fade in. It plays fine on the stage, but exports the .swf file without the fade transitions.
how to create transitions, like in example below, between page "what we do" and "contacts"? How to write code for in and out animations before next page?
i have visited a very good flash site..I gotta give credit for their dedication and their work as well. [URL] I wonder, how they put all those animation in a banner with that small size of file ? I mean banner's size is not big at all. My other question is that, how do you make it "zoom in and zoom out" on a movie..Like on those banners. Do they binding all the layers to make it a movie then resize it on the movie or what?
I have created a website (too static) using Dreamweaver along with Photoshop. I created a nice Header but would like to know how (tutorial/and or programs if possible) to make the images transisiton. Ex. [URL] website when you click on a link in the menu different images transition in the header. My website has a company logo with 3 images but the header remains static as you click on all the links.
does anybody know a easy way to make image transitions in Flash CS4? without using the timeline and without to much programming. Why invet the wheel again if somebody already has the answer? This is what i want to do:Put images/photos in a folder or import to the Flash libary and then let flash view the pictures with a pre-setted transition. The transitions could be: fade in/ fade out, blur in/blur out, pixel in/pixel out, zoom in/zoom out and so on (with a nice look) I want to select the pictures to be used and then select a transition for each image.
For an example if i wanna do a image header lets say 900x400px and then vÃew my images in the folder with the selected transitÃon. I tried to use the slide presentation feature but the transition looked like PowerPoint, boring and not so smooth. Somebody has a simple and free solution? I know this is not to hard for a experienced Flash user, but im a beginner =).