ActionScript 3 :: Blinking Tooltip When AddChild (Textfield)
Sep 21, 2011
Here is piece of class which called right after I already drawn some objects in it, problem is when I have sprite.addChild(textfield) included it starting to blink alot.
addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler);
addEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler);
addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
} private function mouseOverHandler(e:MouseEvent):void{
//creating a new tooltip instance
[Code] .....
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Sep 24, 2010
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1061 Call to a possibely undefine method addChild through a reference with a static type flash.display:SimpleButton
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[Code].....
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Jun 23, 2011
this is the very simple actionscript i tried to display one textfield but nothing will display is output
Script code:
package {
import flash.display.Sprite;
import flash.display.Stage;
[Code]....
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Jun 23, 2011
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Script code:
package {
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[code].....
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Mar 16, 2009
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Code:
//FLASHVARS CODE
var varName:String;
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[Code]......
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Code:
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Code:
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[Code].....
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[Code]...
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[code].....
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Feb 17, 2009
I had written movie player for my website few months ago and I'm upgrading it by adding some new functionality from time to time. Not long ago I've observed quite curious behavior of my browser. If my site is opened in one of tabs in browser, the cursor is blinking, from arrow to handcursor, when I'm rolling over links. Interesting is that it happens in every tab opened in browser, if only one of them contains my website. Closing my site returns every other tab to normality. I tried opening my site with blocked this one .swf file (my player) and also was everything ok. I've tested this on few different browsers and systems and it seems to happen in MacOS (tested in Safari, FF2, FF3 and Opera) Windows (in FF2, FF3, Safari, Opera IE6, IE7 and Chrome), no matter if installed version of FlashPlayer is 9 or 10. On Ubuntu Linux it doesn't happen in FF3, nor in Opera (only this two browsers tested).
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The problematic site is [URL]. If you want, open it in one of tabs and try to play with links in other, you'll see what I'm writing about.
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Jan 23, 2010
I have to display a movieclip image in flash depending on a variable is set or not, and when the variable is set to True it should blink as below.Show the movie clip for 500msec. Hide for 500msec and then show again for 500msec etc..
If the variable is set to false then it should be hidden immediately.
Presently i tried this using Timers and visible property of image.But this is not looking like natural blinking.Is there a way to achieve the blinking effect with built in properties of flash?
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Jun 3, 2009
When I go back and forth between pages they "blink" in FF & in Safari. For once IE is working how I would like it to and FireFox is not Here is my url: [URL]... I have a .swf file for the "icon rollovers" on the left hand side that I think is causing the problem.
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Aug 15, 2009
I've got a main textfield myTextfield01. When I put focus on another textfield which is empty (either manually by clicking on another field, or like below using setFocus) I want the focus to go back to myTextField01 again. And put the blinking cursor and the very end of whatever is typed into it. So I tried this.
myTextfield01.onKillFocus = function(newFocus:Object) { if (newFocus.text == "") { Selection.setFocus(myTextfield01); Selection.setSelection(myTextfield01.text.length-1, myTextfield01.text.length); }};
But that didn't work. It went back to myTextfield01, but the blinking cursor stayed at the empty textfield and any text typed would be added to that empty field.When I put this in frame one:
myTextfield01.onKillFocus = function(newFocus:Object) { if (newFocus.text == "") { nextFrame()); }};
And this in frame two:
Selection.setFocus(myTextfield01); Selection.setSelection(myTextfield01.text.length-1, myTextfield01.text.length);
it did work. Both focus and cursor where in myTextfield01 again.So why doesn't it work when I combine it all in one frame?
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Jan 31, 2011
I mouse over my buttons and they blink as I move my mouse accross a row of buttons like stop, rewind, reset and home.How can I stop them from blinking as I move the mouse in between them. All the buttons are iniside a movie clip so they shouldn't blink when I put the mouse in between them since they are all in one movie clip call controls_btn?
controls_btn.buttonMode = true;/help_btn.buttonMode = true;cover.visible = false;gotoAndStop(5);
controls_btn.addEventListener(MouseEvent.MOUSE_OVER,
[code]........
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Jun 16, 2009
Is there a way to tell if a Flex TextArea has a blinking cursor? One indication is if the component is focused: focusManager.getFocus() == textArea
But it's possible to have a blinking cursor without having the focus. I'm not sure if the converse is possible (focus without blinking cursor).
Edit: The rub here appears to be a distinction between "component-level" focus and "player-level" focus (per the FocusManager docs). I haven't yet found any great explanation of the latter or APIs to it.
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Jul 22, 2011
i am trying to make my movieclip blink, it blinks when it is hit by something, to create the effect of a game.i have a hit test when it is hitted, caught is called on the object.the caught function of the object will make it stop and start to blink based on a timer.My timer is set on new Timer(400); why does my object not blink? my conditions seem to be correct.
if (hit.hitTestObject(f.hit))
f.caught();
private function blinkingHandler(evt:TimerEvent):void
[code].....
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Nov 11, 2009
Basically I'm creating two (can be more or less) rows of layered MC treaten as Buttons.In each MC there is a small thumbnail hidden behind a coloured layer. When roll_over the coloured layer, this alpha goes to 0(zero) and entire MC resize +10% over x and y.On roll_out the opposite occurs, everything should get to the original alpha and size.
The Problem: when moving the mouse really fast over the MC's and stop suddenly over one of them it starts 'blinking' (size and alpha goes in and out and won't stop unless you move the mouse a little)
ActionScript Code:
for(var i:uint =0; i<16; i++){
var miniPnt:MovieClip=new LittlePantone();
miniPnt.x=_xc;
[code]....
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