ActionScript :: Passing An JPG Byte Array To Javascript And Eventually To PHP

May 18, 2010

Our web application has a feature which uses Flash (AS3) to take photos using the user's web cam, then passes the resulting byte array to PHP where it is reconstructed and saved on the server. However, we need to be able to take this web application offline, and we have chosen Gears to do so. The user takes the app offline, performs his tasks, then when he's reconnected to the server, we "sync" the data back with our central database.

We don't have PHP to interact with Flash anymore, but we still need to allow users to take and save photos. We don't know how to save a JPG that Flash creates in a local database. Our hope was that we could save the byte array, a serialized string, or somehow actually persist the object itself, then pass it back to either PHP or Flash (and then PHP) to recreate the JPG. We have tried:

[Code]...

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