Actionscript 2.0 :: Treating Each Spread As An Object Which Has Two Mcs To GotoAndStop?

Apr 9, 2009

I've been spinning my wheels on this and can't seem to find anything to learn off of... what I need to create something like this

[start] [prev] ... [11-12] [13-14] [15-16] ... [next] [end]
so the end product will have 3 stages
[1-2] [3-4] [5-6] ... [next] [end]

[code].....

View 2 Replies


Similar Posts:


Professional :: Splice Up The Contents Of A Video Object And Spread Them Out?

Jan 19, 2011

I have a video and I want to crop part of it and have it play somewhere else on the screen.

Is there a way to do this, possibly by overriding the draw function of flash.media.Video?

View 4 Replies

ActionScript 3.0 :: Treating Child As Property?

Oct 8, 2009

I have an instance of a simple button on stage and inside it I have a dynamic TextField called text_txt. When creating a textfield variable (in an external class file) and trying to link it to text_txt using dot syntax I have tried the following:

ActionScript Code:
public var l1:Textfield;
l1 = list.listBtn.text_txt;

For some reason this doesn't work and it outputs the following error: Error #1069: Property text_txt not found on flash.display.SimpleButton and there is no default value It's as if text_txt is being seen as a property and not a child object of listBtn. What is going on here ?

View 2 Replies

ActionScript 2.0 :: Use GotoAndStop On Another Object?

Sep 21, 2010

What I'm trying to do is make a movieclip called jetpack go to the second frame and stop. I'm in another movieclip while doing this. I've tried: jetpack.gotoAndStop(2); however this code does not work.

View 2 Replies

ActionScript 2.0 :: GotoAndStop - Team1 Movie Clip To GotoAndStop At Frame 10 On The Stage

Feb 8, 2007

I have a movie clip on the stage and have given it the instance name "team1". inside this movie clip there are two states. at frame1 it says one thing, then at frame 10 has an image. team1 stops at frame 1 and what i want to do is when the main time line reaches say frame 50, i want the team1 movie clip to gotoAndStop at frame 10, thus showing the image and not the text. i tried doing it by putting this on the main timeline at frame 50: team1.gotoAndStop("team");

View 2 Replies

Spread Transparent Area Over A Map?

Jan 28, 2010

On the opening of the map where it shows a transparent red spreading would you create the growing red transparent area over the map in the Pacific with transparent shape tween. Also any tutorials on doing this.

View 2 Replies

ActionScript 3.0 :: Evenly Spread Out 4 External .swf's?

Oct 1, 2009

I am using he uiloader component to load 4 external swf's. But I've got a problem with spreading the uiloaders evenly on the stage when it resizes (with different browser sizes). How can I solve this to put the :

1 uiloader on 0% vertical axis
2 uiloader on 25% vertical axis
3 uiloader on 50% vertical axis
4 uiloader on 75% vertical axis

how to achieve this with AS3 code.

View 2 Replies

IDE :: Center Window And Spread Background Out Infinitely?

Apr 5, 2010

I have just built my first website in Flash CS4 and have come across a couple problems. When I published it online, I found that the site is not centered and has a huge white area around it. How can I center the window and spread my background out infinitely?

View 2 Replies

ActionScript 3.0 :: Placing Items Evenly Spread In A Circle?

Jun 9, 2009

I have a round workfield and want to place 10 items evenly divided around the border. So basically I want to spread 10 items over a circle (not a line).

View 12 Replies

ActionScript 3.0 :: Break Up An Image And Spread Each Piece Over A Grid?

Jun 13, 2009

Is there a way to break up an image and spread each piece over a grid. each pice will have to be independent so it can move freely,

Is there a different answer from attaching all of the movieclips with different parts inside over a mask,

View 3 Replies

ActionScript 2.0 :: Randomly Spread Movieclip In The Specified Dimensions Of Stage

Dec 20, 2004

i've one movile clip,i want several instances of dat movieclip randomly spread in the specified dimensions of stage.dis is simple but i want 2 start from one location then they should stop ramdomly and at radom palces wid random speed [URL] in above site ,if u click portfolio button u can see d red movieclip movement.

View 1 Replies

ActionScript 3.0 :: Spread Items In A Circular Path With A Right Rotation Angle Facing The Center?

May 29, 2011

I am trying to place leaves in a circle to create a flower with code. I run into some problems.Is it possible to rotate the leaves so they all rotate in the direction of the center of the flower?  And is it possible to calculate how many leaves can fit around a certain circle radius without to much overlapping?

View 1 Replies

ActionScript 3.0 :: Way To Set GotoAndStop

Nov 4, 2009

How to set gotoAndStop on 10 frame of my main stage ?

View 5 Replies

ActionScript 2.0 :: GotoAndStop(1) Of A Different MC?

Jul 17, 2008

I have a mc that I use as a stop/play button for music. One the main stage there are 3 of these buttons for 3 different songs. One frame one of each MC there is a triangle for play with this code:

stop();
btn_play.onRelease = function (){
stopAllSounds();
gotoAndPlay(2);
}

Then on frame 2 there is a square for stop with this code:

stop();
btn_stop.onRelease = function (){
gotoAndStop(1);
stopAllSounds();
}

It works fine as far as stopping and playing. The stopAllSounds is to prevent the music from overlapping in case the user didn't press stop before playing a different song.If the user presses play to hear a song then wants to hear another song so he decides to click play on a different song without first clicking the stop button there a problem.The problem is that he is still stopped on frame 2 of the first song therefor the square is still visible. In this case in order to hear the first song again he would have to double click.

Is there any way, from the main timeline, I can tell it onRelease of a specific button within a specific buttion to make a different mc to got frame 1?

View 1 Replies

ActionScript 2.0 :: Jpg Is Blocking GotoAndStop?

Jun 8, 2009

I've got a strange thing in attached fla: my gotoAndStop command won't go past a photo?First I've got the 'background' layer. On it is a red rectangle on frame 1 and 2. Frame 3 changes it into a jpg.

On the actions layer I've got a gotoAndStop(4), which should show the photo and trace a command. But it won't get past the red square? It's like the jpg photo blocks the gotoandStop(or Play for that matter) command. It doesn't trace to prove that the gotoAndStop command is executed on frame 4 and it keeps showing the red square on frame 1 and 2. Where it should show the photo which has already been placed on frame 3. when I replace the photo with a normal Flash shape (rectangle e.g.) it works fine.

View 2 Replies

ActionScript 3.0 :: GotoAndStop With The Keyboard?

Aug 29, 2009

Well basically I've got this one frame in my animation. It's got three buttons and an input text box. One of the buttons goes with the text box, but I want the enter key to do the same thing (gotoAndStop) as the button. Unfortunately I've not a clue how.

View 2 Replies

ActionScript 2.0 :: GotoAndStop Not Working?

May 15, 2010

I'm creating an input that can have multiple passwords,you type in a pass, and depending on the pass it brings you to a certain frame.

Actionscript Code:
stop();trigger.onRelease = function() { if ( input = "1234" ) { gotoAndStop(2);  if ( input = "1111" ) {  gotoAndStop(3); }}

[code]....

View 5 Replies

ActionScript 3.0 :: GotoAndStop Not Working

Mar 31, 2011

im very new to AS3 and im not sure what i am doing wrong. i have a made adrag and drop situation where someone is cooking a steak. the pan has the instance name of triangle_mc and and the food has an instance name of triangle_mc the script below works fine.

[CODE]....

View 2 Replies

ActionScript 3.0 :: GotoAndStop From On MovieClip To Another

Apr 2, 2009

But I have ran into another snag. This is what I currently have: A MovieClip for the quiz. 10 more MovieClips one for each question. 2 buttons inside question (btnCheck and btnNext). 4 radio buttons to select then click btnCheck to check the answer. Then click btn Next to move to the next question. The functions inside the movie clips are setting the variables outside the question clips perfectly. What I want to do is to eliminate the btnCheck and have it check the answer when the radio button group is selected.

[Code]...

View 1 Replies

ActionScript 3.0 :: GotoAndStop With An External SWF?

Oct 1, 2008

I cant seem to get gotoAndStop to work on an externally loaded swf. My external SWF has five keyframes on the main timeline. I am able to load it in fine, but as soon as I create a function to move to a different keyframe it wont work. I have tried everything, but nothing is working. Here is my attached code.

View 9 Replies

ActionScript 3.0 :: GotoAndStop \ MC's Not Removed?

Oct 29, 2010

I was making a game and i made a back button so when you click it you go to frame 3.OK so i tested it out and when i clicked it my people and my tiles and everything was still there.

View 6 Replies

ActionScript 3.0 :: For Statement For GotoAndStop?

Apr 14, 2011

NumberDots();
var myvar
function NumberDots():void

[code]....

View 3 Replies

ActionScript 3.0 :: GotoAndStop Not Working Like It Should / CS4)?

Jul 2, 2011

I've recently started using AS3 in flash and it's giving me some troubles. Here's the situation:On my first frame on the main timeline I  use a gotoAndStop("home") command to go to my homepage which is on frame 45 and labeled "home".

From frame 2 up to frame 44 there are multiple movieclips with animations and sound in them, which stop at frame 45. When I use the gotoAndStop() command in my first frame it seems to work but the sounds of my movieclips in the previous frames keep looping. I don't understand why this is happening, since my movieclips aren't even on frame 45.

[Code]...

View 4 Replies

ActionScript 2.0 :: Second GotoAndStop Won't Use Second Variable

Aug 5, 2009

I'm currently receiving two variables from PHP, both containing two different numbers. These numbers reflect what frame i should gotoAndStop in two different movieclips. My problem is, that my second gotoAndStop won't use my second variable. The first variable will gotoAndStop as its supposed too.

[Code]....

View 2 Replies

ActionScript 2.0 :: Cant Get GotoandStop To Work?

Aug 31, 2009

I was wondering if you might have some insight as to why my code is not working.I have attached the file

using flash lite 2.0
using action script 2.0 /1.0

use the emulator flash mobile using the key board arrow left and right select Tetris frame("Tetris")and press enter after that click on the soft key it should go back to frame one but it doesnt

View 0 Replies

ActionScript 3.0 :: GotoAndStop For Mc On Stage?

Sep 17, 2009

Had the MC set as a graphic... rookie error.

View 0 Replies

ActionScript 3.0 :: GotoAndStop To Same Frame?

Jan 3, 2010

I want to make the player execute the code in the same frame. If I do a gotoAndStop to the same frame number, nothing happens because AS3 assumes since that you're already there, so nothing happens.

View 3 Replies

ActionScript 3.0 :: GotoAndStop For A Specified Time

Mar 2, 2012

I am just curious to whether it is possible to gotoAndStop on a frame and hold for let's say 3 seconds?

View 1 Replies

Actionscript 3.0 :: GotoAndStop() For Only One Instance

Mar 9, 2009

Is it possible to let an instance gotoAndStop("some frame"), and leave others on the previous frame?

Since I did some research of that function, and it is always used like this:

Code: Select allgotoAndStop("some frame");

and I haven't seen anyone use it like this:

Code: Select allmyInstance.gotoAndStop("some frame");

View 2 Replies

ActionScript 2.0 :: MX - GotoAndStop Within An If Statement?

Feb 4, 2005

I have 2 keyframes, both containing buttons and then i load a variable from another ocument, "messages.txt". This document only contains one line atm, which is:messages=1When messages are more then 0, i want to go to my second keyframe.This is the code I'm using in keyframe 1:

stop();
loadText = new LoadVars();
loadText.load("messages.txt");

[code].....

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved