Actionscript 3.0 :: 1046 Error - Sync To Mpr3 Audio Files At Specific Points?
Mar 21, 2009
Following this tutorial: http:[url].....But I keep getting this error message:1046: Type was not found or was not a compile-time constant: CuePointEvent.
how to sync to mpr3 audio files at specific points?
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Mar 26, 2011
I received a Flex project and when trying to compile it i get a few 1046 errors that say the Type was not found or was not a compile-time constant MyClass
however - the respective files are listed on the top of the file in an import clause like this:[URL]...and if i check the folder structure, MyClass.as is there. however, if i type this same line (import com.folder1.folder2.folder3.MyClass;) and check at each . what the autocompletion suggests, I see only a subset of the as classes that are actually there on the harddisk. What determines which classes and folders are suggested by the autocompletion function? I don't get any compile error on the corresponding import statements that import MyClass
[Code]...
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Mar 11, 2010
Because the player optimizes framerate, antialiasing etc dependent on the performance capabilities of the platform upon which it is running, it was nearly impossible to ensure animation syncronization w/ audio. If the audio were on the timeline you could set sync params to stream, but if the audio is loaded programically forget it .. well until AS3 ..The following code throttles the player framerate to lock step the animation to the audio .. not perfect but the principal works ..
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Aug 27, 2008
I'm working in AS3. What is the best way to sync some image slides to cue points I have embedded in a video? Ideally the video would play and and the image will change according to the cue points.
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Dec 7, 2009
When I use the webcam and microsoft to record a video, my audio and video are out of sync.This does not happens when I use the built-in Microphone on the webcam.
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Aug 14, 2011
I have an animation that I am exporting as either a .wav or .mov file then editing in different software but when I import the new file it is out of sync. That sounds confusing so I will explain. The project is a cartoon and a temp dialogue track was created before animation started. Then that temp track was used to animate over and do lip synching. Recently, actors have re-recorded the original temp dialogue track. So, I need to export the original dialogue track out of Flash, use an editor, in this case Final Cut Pro, and replace the dialogue then export that as an audio file and bring it back into Flash.
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Apr 9, 2011
I am streaming live content via flv but the video is lagging audio by some time. I am using netstream and video but cannot find a way to set the FPS for the video, I think i could fix it if I knew how to adjust the FPS
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Mar 2, 2010
We are creating a 30-track mixing desk to demonstrate our percussion instruments. Take a look at www.bellpercmixer.com. As you can probably hear, the audio is not properly syncing up.
The files should be exactly the same length (8 seconds) but they are mp3s so I don't know if the compression messes the length up as I know it adds the gap between the loop? More than likely, it is my lack of action script skill that has caused this problem... e.g. does each track need to be on a separate layer with a sync-track type thing? Here is an example of the script:
[Code].....
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Dec 5, 2011
I have a project that involves playing back a video clip within my swf movie. The video clip plays fine on its own, but when brought into flash the video and audio become out of sync and the movie quality suffers dramatically. I have tried embedding and streaming.
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Jun 30, 2011
I have a voice over that I am trying to load, and sync with on screen animations. So when the narrator says something the animations back it up. However, when I embed the audio clip in the timeline, it makes my whole flash movie slow to a crawl, and everything gets out of sync anyway. When I load it externally using AS3 like this:
ActionScript Code:
var my_sound:VoiceOver = new VoiceOver();
var channel:SoundChannel = my_sound.play();
Everthing works great, but I don't know how to sync it with my movieClip that contains my animations. Is there a way to have the external audio sync with a movieClip on the timeline?
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Jul 6, 2005
Are there issues with using attachSound to sync sound clips with Movie Clips? I currently am having this problem. I have all my sounds in a separate swf (sounds.swf), then I call the sounds like this:
Code:
gear1_btn.onRelease = function() {
logo.gear1.play();
sounds.gearssmfx.start();
}
I build the movieclips with the sound on the timeline, so that I know they sync up. Then I remove the sound from the movieclip, and actually play the sound with the AS above. The above AS should play the same in the browser, but doesn't. The problem is that the movieclip animations often run slower in the browser than they did within Flash. Is is possible that the movie is running at a slower FPS in the browser? I have noticed that it runs slightly slower in Firefox than IE. I'm currently using 32fps.
Here is my development : [URL]
Specifically, I'm having problems with the gears next to the letter "S" and "0", click on them to play.
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Feb 28, 2008
Im having serious issues making a video sync with audio inside an embedded flash video file.
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Aug 18, 2009
We use a Flash component to allow a user on our web site to record from a Webcam on to our own Flash Media Server. The problem we are having is that the video in a 30 second FLV freezes at the 7th second but the audio continues. The video unfreezes after a couple of seconds but never catches up with the audio. At the very end there's a "Fast-forwarding" of video for the last few seconds so that at literally the last moment, everything's in sync. This happens for almost all of our recordings. Has anyone experienced this type of behavior?
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Jun 18, 2010
I am using Flash CS3 on a PC. I am trying to export an animation to quicktime (Export > Export movie) and have some problem regarding the sound. The animation contains actionscript 2.0loads external swf contains streaming soundsplay other sounds via actionscript. 4 scenes. When publishing the animation, it works fine, but when exporting it to .mov, the audio goes faster than the video.
Export setting:
Video:Compression type: H.264Frame Rate: CurrentKeyFrames: 4
Sound:Compressor: 24-bit integerRate: 48.000KhzSize: 16BitUse: Stereo
To be honest, I tried many other compression types and frame rates and keyframes, but nothing seem to work.
I tried:
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Feb 21, 2011
I am trying to edit and mix sound effects and music for a FLASH animation in ProTools. After much trial and error I figured out how to make an accurate Quick Time of my FLASH file to spot sounds to in ProTools. The problem is when I import my audio into FLASH, it speeds up making it out of sync with the picture. I did several tests and it looks like for ever minute of ProTools the audio in FLASH speeds up 2 frames. Both programs are running at 24 FPS.
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Dec 18, 2009
I am calling some streaming video on frames 1-11 to play for a multiple choice game. My video and audio are out of sync at times on frames 3-11? [code]...
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May 13, 2011
I have a long timeline (5000+ frames) with cartoon animation and streaming dialogue sound on it. I've run into the dreaded audio sync problem. I found many discussions, peaking around 2005, but no solutions for this problem. I have a track of silence to ensure frame-dropping even between lines of dialogue. Prior to around 2000 frames the error is not noticeable.
My testing shows that playback is off by 2 frames per 1000 at 24fps. So at frame 10,000 the audio is out of sync with the graphics by 20 frames, nearly a second. This is predictable and reproducible on a variety of PCs and an iMac. I'm publishing to Flash 8 + AS2, but publishing to Flash 9 or Flash 10 don't make any difference at all.
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Apr 11, 2010
I'm using Flash CS4 to animate hi-def music videos. It seems that I can't keep the audio to stay in sync for anything over 2 or 3 minutes.
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Inside the FLA file everything syncs perfect, but when it's published, everything drifts in the SWF and in everything else I've tried.I've tried exporting image sequences and popping the sequences into premiere pro to match up with the original wave, and i've also put the swf file in a premiere pro project as well. Whether a SWF or an image sequence, it always lapses after 2 or 3 minutes.
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Sep 23, 2011
I created a Flash program that utilizes audio and text. The audio is located in an external folder and is loaded using .loadSound(). The text is located on the timeline and appears based on a certain time in the audio. I have a pre-loader that looks to ensure all of the external audio is loaded before the user can move onto the appropriate screen and the audio would play. This is using a combination of the .getBytesTotal and .getsBytesLoaded.
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I'm trying to record a stream from a webcam using FMS4 developer edition. The streams are recording on a linux box in .flv files. These files though have problems.
1 - The video quality is terrible. Fuzzy/blocky. Any kind of motion looks awful. Is there any way to improve this?
2 - The sound jumps/skips and goes out of time with the video.
As it is now this is useless. I am trying to make a system where a user records a short video from the camera and then I upload it to YouTube from my server. If you use Youtube's webcam page the video quality is quite acceptable and the audio is obviously in sync too, so they must know something I don't. [URL]..
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I did a live stream last week using 282,482,832,1500Kbps streams. What would cause the audio to get out of sync with the live video stream? I'm trying to determine if it was bandwidth related, cpu/memory issue on the FMIS 4.5 server, or an issue with encoding PC exceeding it's limits?
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Mar 16, 2012
I have code on the first frame of timeline and code in a class file and when publishing I get Error 1046: Type was not found or was not a compile-time constant: MouseEvent. This error gets thrown on the frames where I have buttons and their corresponding MouseEvent code, thus the MouseEvent error I suppose.Although I don't know how to fix it, I tried adding import flash.events.*; to the first frame's code, which resolved the Error 1046, but then caused Error 1009: Cannot access a property or method of a null object reference pointing to line 29 of the class file which states container.addChild(btn); - the last item in the class file below.Each set of code works fine by itself, but when used together causes a problem. Can someone assist with what I need to change? I suppose there is some sort of conflict with the MouseEvents?
Code on the first frame:
ActionScript Code:
stop();
//tried adding import flash.events.*; but it caused Error 1046
I_acknowledge_btn.visible = false;[code].....
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Jan 28, 2009
[post deleted]
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Nov 23, 2011
I have a computer and a flash drive that both have the same homework files. I take the flash drive to and from school to work on homework, and I have to manually update those files onto my computer. How can I automatically have the files on my flash drive update the files on my computer?
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May 8, 2010
I have an error on my KeyboardEvent and I can't find what the problem is. The file of my class is mc_boog.as and when I compile it returns me this error: 1046: Type was not found or was not a compile-time constant: KeyboardEvent.
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Mar 30, 2011
I'd like to record audio from a microphone and I'd like the user to be able to add cue points during the recording so when he loads the file afterwards, he can jump easily to a specific position.
I don't really know what file format I should use and how to store the metadata (cue points)
I thought about
encoding a wav/mp3 and stores metadata in a .cue file (easy to do but 2 files to store)storing XMP data in a mp3 file (seems a bit harder but standard metadata embedded in 1 file)flv/f4v with audio only and standard cue points but I'm not sure I can create them directly from the client
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Jun 23, 2010
I wanted to see if this could work...I have a loading screen for a game that I'm making, and I want the music to fade in. That's easy. Then, when the loader is done, I want the music to fade out. How do I do that?
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Jan 31, 2009
I am trying to write my first class file, been awayfrom flash for so long now and im just starting with as3, I have aproblem with this class fileI keep get an error
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Dec 1, 2009
I started a project in Flash CS4 using Actionscript 3.0 and targeting Flash Player 10. Later, I was told it had to target FP9, so I knocked it down, and then started receiving this error:
1046: Type was not found or was not a compile-time constant: Vector.
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Mar 6, 2012
I am trying to get an mp3 player working and it will not here is the code. it is happening on the last function.
import flash.events.MouseEvent;
import flash.media.Sound;
import flash.net.URLRequest;
[code]....
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