Actionscript 3.0 :: Motion Detection Rotation ?
May 14, 2009
What i need to do for my assignment is to get a Collada character head to detect movement through a web camera and rotate on its y axis.The Collada character will only turn when the movement is detected and when it gets to a certain point in its rotation then the game is over. When no movement is detected then the Collada character will have to turn back to its starting position.I want to make a min rotation variable of 0 and a max variable of 180 degrees.I have successfully added a basic collada image into my scene and it rotates on its y axis.
Code: Select allpackage{
import flash.display.Sprite;
import flash.display.DisplayObject;[code]....
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Feb 23, 2009
Why isn't there the Z, rotation X and rotation Y fields in my motion editor panel?
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Nov 23, 2009
I am using Corey Oneil's collision detection kit, but I am having a problem with rotation. In my code I have:
myItem.rotationY = 180;
However, during a collision detection, having it rotated like this causes an error with this line:
transMatrix1.concat(currentObj.parent.transform.ma trix);
The error is simply "Error #1009: Cannot access a property or method of a null object reference."
I have not really worked with matrices and rotation. Do I need to make a matrix rather than just doing the rotationY or should I change something else? I cannot manually change the movie clip because it throws off the animation and armatures.
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Jan 24, 2006
I'm currently trying to use flash8 and my webcam to do something similar to [URL] I've just started playing with camera scripts and therefore am stuck with quite alot of problems. But i decided to go on step by step. First problem i met, I am unable to display the snapshot of my webcam into a movieclip.. As in i want to take a frame of my webcam input and draw it into a movieclip.. (so i can compare with later frames to see if there is any motion.) Anyone can help me out here? What is wrong with my script? It's just supposed to take the webcam image on every enterframe and input it to my movieclip right beside my live input of my webcam.. But it appears as a blank MC..
[Code]...
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Jun 25, 2008
i am trying to to the above. I have two items on a stage and i only want them to move with in a certine area and bounce off each other when they meet. I found a good random movement code on this site...here is what i have:
onClipEvent (load) {
//data you may want to change
width = 425;
[Code].....
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Mar 8, 2012
I am trying to test the collisions between a bullet and an array of enemies in Actionscript 2. However it is not sensing a collision.This is the code in the bullet.
onClipEvent(load)
{
facing = _root.player.facing;
speed = 1;
[code]....
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Aug 8, 2010
I'm trying to play around with a flash scene which would only progress from area to area if there is any motion being detected by the webcam.
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Nov 21, 2008
I'm trying to access the rotationY property in code to determine the current state of a movie clip that has its rotationY animated in the motion editor. What I'm seeing is that the value of the property reported in a trace stmt is different than the value shown in the motion editor.
In the motion editor I created a tween from rotationY=0 at frame 0 to rotationY=353 at the last frame. I've added the attached code to get the value of rotationY at every frame.
What I see is that the rotation does not increase steadily from 0 to 353. Instead it increases from 0 to 90 and then decreases back to 0 and then goes negative to -90 at which point the absolute values decrease toward 0. This seems like a bug. The rotation of the object is visibly different during the 0 to 90 deg
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Jun 24, 2009
I recently installed Flash CS4. As I attempt to learn from different tutorials I've run into a problem I can't figure out. I've watched the video tutorial at: [URL] several times to try to emulate the rotating logo. The problem I run into is when he says to open the Motion Editor and to edit the Rotation Y and Rotation Z properties. When I open my Motion Editor there is no Rotation Y or Rotation X. There is only a Rotation Z property. I've played it over and over to try to discover what setting I've missed but don't see it. How do I see a Rotation Y property to be able to edit it?
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Oct 21, 2009
Is there a way to prevent a motion tween w/ rotation from dropping on the Y axis? Basically I used Free Transform to change the angle of a line, but it always lowers itself on the Y axis when I insert a motion tween in it.
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Jun 11, 2010
I'm using flash CS4 and I'm trying to create a motion tween with a rotation (several actually) and every once and a while Flash decides to screw up my tween and I don't know how to fix it. So i have an arm(symbol) with the rotation point set at the elbow... after I've already moved it and rotated it a few times without an issue, I try to rotate it about 20 degrees and all of the sudden my arm is randomly doing a 360 degree spin. I can't seem to fix this!
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Oct 1, 2009
I have a circle: Width 530 and height 800. I want an object to follow this circle using a motion path, but you cant do that in pure actionscript, so I tried rotating the circle with the object attached, but warping the circle at the same time... so width becomes 530 and height becomes 800... but because the circle has rotated at the same time, it looks like it hasn't moved - except for the object attached.
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
var Tween1:Tween = new Tween(circle,"width",None.easeNone,800,530,2,true);
var Tween2:Tween = new Tween(circle,"height",None.easeNone,530,800,2,true);
var myTween:Tween = new Tween(circle,"rotation",None.easeNone,0,180,2,true);
This was the closest... but it still dances around the page before anything happens.... and it isn't reading the sizes properly? 530 isn't 530, but something bigger, and 800 is actually smaller?
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Aug 2, 2006
I want to apply a motion blur to the rotation of a movie clip. I am currently rotating the movie clip 540 degrees via actionscript using the tween class below:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var targetRotate:Tween = new Tween(_root.target_mc, "_rotation", Regular.easeInOut, 0, 540, 3, true);
[Code] .....
This seems to be a good start, but I need to change it to apply to the _rotation of my movie clip. Lets say for the sake of argument, my movie clip has an instance name of target_mc as well.
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Nov 30, 2009
I'm just now trying the Motion Editor for the first time in CS4 Professional. I've created a shape, converted it to a symbol, done an Insert Motion Tween, and brought up the Motion Editor. I'm looking for Rotation X and Rotation Y, but only see Rotation Z. My Publish Settings are Flash Player 10, ActionScript 3.
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May 1, 2011
I have a rotation value in degrees(0-360) and a value for magnitude, ie (1-10 pixels per second).
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Apr 23, 2011
how to work out the direction of the mouse on stage and say from this:
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Jul 29, 2010
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Jan 7, 2010
I have a movieclip and when I do 3D rotation from Transform panel, It rotates perfect, center is in the middle of image, and when I apply mc.rotationY, rotation center is in left of the image, aren't 3D rotation from Transform panel and mc.rotationY from AS same? what's up?
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Mar 23, 2011
I'm trying to do some augmented reality projects with flartoolkit . I can now put simple 3d objects on my marker and it works fine , but I wanna give my project some events that the user can interact with. I'm trying to trace the rotation of the marker. there's a container:DisplayObject3D which my application uses to add the 3d objects , I traced this :"trace(container.rotationZ)" but it's just returning 0 . I studied another AR application's source code and it was using the rotation of it's container object without problem .and I think I should mention that I'm using the exercise file of seb lee delisle papervision3d course from [URL]. anyone has any experience with flartoolkit? the main functions of my my code is as below:
[Code]...
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Aug 11, 2010
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[Code]...
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Aug 11, 2006
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function around() {
this._x = Math.cos(this.angle) * radiusX + centerX;
this._y = Math.sin(this.angle) * radiusY + centerY;
var s = this._y /(centerY+radiusY);
[code]....
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Mar 8, 2010
If I perform a motion tween along a curved path, Flash CS4 does not allow to change the curves to "corner point" or "linear" in the motion editor. URL...
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Oct 10, 2010
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Oct 8, 2009
I am watching the tutorial on the motion editor and when he opens the motion editor to edit the Rotation X and Rotation Y values I'm in trouble.My motion editor now only shows Rotation Z but, no Rotation X or Rotation Y. What am I doing wrong?
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Oct 27, 2010
I would like to create a polygon that changes its shape (circle, trapezium, square, rectangle, triangle) based on specific buttons that the user clicks? An existing shape has to be able to morph into all the others. For instance, the trapezium has to morph to a square, circle, rectangle or triangle.
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Dec 2, 2008
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Oct 3, 2006
I'm trying to pause my rotation on rollover of a movieclip and restart rotation on rollout of the movieclip. Here is my current code,
[Code]...
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Aug 21, 2009
How do I add motion blur to a motion tween?
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Dec 6, 2009
im writing AS3 under linux and as such do not have access to ANY of the fl.* packages, including tweens, motions, special animations and components. I can only use Math.* and XY Grid Coordinates to calculate motion manually.
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