ActionScript 3.0 :: Irregular Circle Rotation - Motion Path?

Oct 1, 2009

I have a circle: Width 530 and height 800. I want an object to follow this circle using a motion path, but you cant do that in pure actionscript, so I tried rotating the circle with the object attached, but warping the circle at the same time... so width becomes 530 and height becomes 800... but because the circle has rotated at the same time, it looks like it hasn't moved - except for the object attached.

ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
var Tween1:Tween = new Tween(circle,"width",None.easeNone,800,530,2,true);
var Tween2:Tween = new Tween(circle,"height",None.easeNone,530,800,2,true);
var myTween:Tween = new Tween(circle,"rotation",None.easeNone,0,180,2,true);

This was the closest... but it still dances around the page before anything happens.... and it isn't reading the sizes properly? 530 isn't 530, but something bigger, and 800 is actually smaller?

View 1 Replies


Similar Posts:


ActionScript 2.0 :: Using Hittest For A More Irregular Object Than A Circle?

Dec 15, 2004

ive recently made a game in which you have to avoid some big evil round planets. i found out the in the making of that that using the function hittest uses square objects. i dident bother much then with it, i just brought out the ol'e algebra book and looked up the distance formual and made my own hittest. now my questyion is is there a more refined way of using hittest for a more irregular object than a circle.

I made somewhat irregualr objects have hittest boxxes so that it was split up into many smaller parts, this gets kinda tedious if its really irregualr or if i need to move it around on the screen btw if anyone wants ta c the game i made [URL] avoid everyting , and shop at the store on the planet , u can go over the big planet in lower left corner but not the ones in orbit a few bugs still like only way to restart is the reload button in browser

View 2 Replies

ActionScript 3.0 :: Circle-circle Collision With Rotation?

Jul 5, 2010

Does anyone know of any tutorial or code example that deals with resolving circle-circle collisions including rotation?

View 2 Replies

IDE :: Z - Rotation X And Rotation Y Missing In Motion Editor Panel

Feb 23, 2009

Why isn't there the Z, rotation X and rotation Y fields in my motion editor panel?

View 1 Replies

Rotation Circle Menu Using XML?

Jul 2, 2009

I am trying create a rotating circle with buttons/menus around the edges and this would simply rotate around, not like a 3D carousel, just basic rotation of a circle triggered by movement of the mouse on a vertical axis!I have attached a jpg example to give you an idea of what I am trying to create.Would anyone be able to direct me to some tutorial something similar as I can't seem to find anything.

View 1 Replies

ActionScript 3.0 :: 3d Rotation Of 2d Image Won't Make Full Circle

Oct 18, 2010

I want to rotate a 2d object on its' y-axis but it won't make a complete circle. It just turns 90and then turns back the same 90 in the opposite direction. How can I make my 2d object make a full circle?

View 1 Replies

ActionScript 3.0 :: Make A Cos And Sin In Circle Motion?

Oct 15, 2011

I am a beginner in flash and have been trying to figure out how to make something like this work in flash.I need to make the blue and red lines move around the circle with the yellow only showing between the blue lines.This is my drawing from Illustrator CS5. As the lines move around the circleI no make it look like this and know how to make it work in flash CS5.

View 7 Replies

Actionscript 3.0 :: Motion Detection Rotation ?

May 14, 2009

What i need to do for my assignment is to get a Collada character head to detect movement through a web camera and rotate on its y axis.The Collada character will only turn when the movement is detected and when it gets to a certain point in its rotation then the game is over. When no movement is detected then the Collada character will have to turn back to its starting position.I want to make a min rotation variable of 0 and a max variable of 180 degrees.I have successfully added a basic collada image into my scene and it rotates on its y axis.

Code: Select allpackage{
import flash.display.Sprite;
import flash.display.DisplayObject;[code]....

View 1 Replies

Flash :: Make Text On Circle Path In It?

Jun 29, 2010

Is it possible to make text on circle path in Flash?

View 7 Replies

Actionscript 3 :: Subtract A Circle Shape From Path?

Apr 5, 2012

I'm drawing a path in Flex using Spark:Path.

I want to subtract a circle shape from this path, as in the following image:

(The path is black and wide)

I tried creating a mask using a Shape object but couldn't quite manage to create a mask that has a circular hole in it.

View 2 Replies

ActionScript 2.0 :: Fuse Rotation - Flips Out And Rotates A Full Circle Before Getting To The Final Destination

Mar 22, 2007

I am using Fuse to rotate a movieclip in a navigation system. The problem is, it flips out and rotates a full circle before getting to the final destination when the destination is higher than 180. I can't figure out why. Here is the code:

[Code]....

View 2 Replies

ActionScript 3.0 :: 3D Rotation Inconsistent Between Motion Editor &amp?

Nov 21, 2008

I'm trying to access the rotationY property in code to determine the current state of a movie clip that has its rotationY animated in the motion editor. What I'm seeing is that the value of the property reported in a trace stmt is different than the value shown in the motion editor.

In the motion editor I created a tween from rotationY=0 at frame 0 to rotationY=353 at the last frame. I've added the attached code to get the value of rotationY at every frame.

What I see is that the rotation does not increase steadily from 0 to 353. Instead it increases from 0 to 90 and then decreases back to 0 and then goes negative to -90 at which point the absolute values decrease toward 0. This seems like a bug. The rotation of the object is visibly different during the 0 to 90 deg

View 9 Replies

Flash Motion Editor - Rotation Y Property

Jun 24, 2009

I recently installed Flash CS4. As I attempt to learn from different tutorials I've run into a problem I can't figure out. I've watched the video tutorial at: [URL] several times to try to emulate the rotating logo. The problem I run into is when he says to open the Motion Editor and to edit the Rotation Y and Rotation Z properties. When I open my Motion Editor there is no Rotation Y or Rotation X. There is only a Rotation Z property. I've played it over and over to try to discover what setting I've missed but don't see it. How do I see a Rotation Y property to be able to edit it?

View 2 Replies

Motion Tween With Rotation Dropping On Y Axis

Oct 21, 2009

Is there a way to prevent a motion tween w/ rotation from dropping on the Y axis? Basically I used Free Transform to change the angle of a line, but it always lowers itself on the Y axis when I insert a motion tween in it.

View 1 Replies

ActionScript 3.0 :: Place Text On A Path Or A Circle Dynamically?

Jun 18, 2009

I want to place dynamic text, enteed by user, on an arc of a circle. I have written a code for it but not able to get exactly what i want. The text is rotated and placed on an arc but the rotation and placement is not that accurate. Anyone who can point me to some example or tutorial where it has already been implemented?I came across a flash component but it is paid : [URL]..

View 1 Replies

ActionScript 1/2 :: Animating A MC In A Random Semi Circle Path?

Jul 15, 2010

I try to animate a Movieclip (box or circle) thru a half ellipse path. Circle or ellipse path will be random.

View 1 Replies

Professional :: Automatically Create A Motion Tween Of A Black Circle

Jun 1, 2010

whether it is possible to automatically create a motion tween of a black circle that would result in an animated drawing of a line? The circle should not only move but also leave its own copy at each frame of its route.

View 2 Replies

ActionScript 2.0 :: Dynamically Moving An Object Along A Circle Motion Guide

Jul 5, 2005

I'm trying to move an object along circlular motion guide dynamically using two buttons -- a left button, when pressed down, will move the object counter clockwise, and the right button clockwise.

View 2 Replies

Flash :: Object Rotation While Moving On A Path

Sep 29, 2010

I have a movieclip moving on a path by means of a tween. At the starting point a (virtual) line on the movieclip is tangent to the path. Is there an easy way to automagically rotate the movieclip such that this line remains tangent to the path throughout the tween?

View 1 Replies

Actionscript 3 :: Attaching Movieclips Along A Path With Rotation?

Feb 21, 2012

How would be a class, for attaching a movieclip along a path, with rotation?Like:In a mall map (top view)How to make the movie clip 'foot steps', appear along a line (path) ?A line that should start at a point in the map (entry) and end at another (store).

View 1 Replies

Actionscript 3 :: Attaching Movieclip Along A Path With Rotation?

Feb 22, 2012

How could I do: To attach a movieclip (e.g. 'footsteps'), along a path (other movieclip).

That would be within a interval for attaching one movieclip at a time.

I would need rotation, i.e, the footsteps, should rotate according with the path direction.

View 2 Replies

Professional :: Motion Tween/ Rotation Issue In Flash CS4?

Jun 11, 2010

I'm using flash CS4 and I'm trying to create a motion tween with a rotation (several actually) and every once and a while Flash decides to screw up my tween and I don't know how to fix it. So i have an arm(symbol) with the rotation point set at the elbow... after I've already moved it and rotated it a few times without an issue, I try to rotate it about 20 degrees and all of the sudden my arm is randomly doing a 360 degree spin. I can't seem to fix this!

View 2 Replies

ActionScript 2.0 :: How To Apply Motion Blur To Rotation Of MovieClip

Aug 2, 2006

I want to apply a motion blur to the rotation of a movie clip. I am currently rotating the movie clip 540 degrees via actionscript using the tween class below:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var targetRotate:Tween = new Tween(_root.target_mc, "_rotation", Regular.easeInOut, 0, 540, 3, true);
[Code] .....
This seems to be a good start, but I need to change it to apply to the _rotation of my movie clip. Lets say for the sake of argument, my movie clip has an instance name of target_mc as well.

View 1 Replies

Draw A Motion Path?

Jul 24, 2011

Any way which allow me to draw an arbitrary line with the pencil tool for instance, and then tell to flash to use this path as a motion path for an object on the stage by creating a motion tween. I know that this can be achieved by classic tween, but I look for a way to achieve the same effect but by using the new animation model of motion tween.

View 5 Replies

ActionScript 2.0 :: Motion Method - Take A Circle And Place It In The Center Of A Square Scene

Aug 15, 2003

-Take a circle and place it in the center of a square scene.

-Make a rectangle and snap its left edge to the circle's center.

-Make another rectangle and snap its left edge to the right edge of the first rectangle.

How would you make it so movement doesn't happen at the registration point but on the whole arm. Say i ran a rotation script on the upper arm with +=1 and the lower arm with +=2. How would you place the parts, what format would they be converted to and what would the script format be. Multiple methods would be welcome of course!

View 1 Replies

ActionScript 3.0 :: Motion Editor Not Showing Rotation X Or Y For MovieClip Symbol In CS4

Nov 30, 2009

I'm just now trying the Motion Editor for the first time in CS4 Professional. I've created a shape, converted it to a symbol, done an Insert Motion Tween, and brought up the Motion Editor. I'm looking for Rotation X and Rotation Y, but only see Rotation Z. My Publish Settings are Flash Player 10, ActionScript 3.

View 2 Replies

ActionScript 3.0 :: Flash Converting A Rotation Angle To A Direction Of Motion?

May 1, 2011

I have a rotation value in degrees(0-360) and a value for magnitude, ie (1-10 pixels per second).

How to apply this information to determine what to add to an objects x and y values to send the object off in a given direction at a given speed ?

View 8 Replies

Flash :: Make A Counter Clockwise Circle Using Senocular's Path Class?

Feb 20, 2011

how to make a counter clockwise circle using Senocular's Path class?

For example, if I start a half-circle on the left (9 o'clock) it will go to 6 o'clock then 3 o'clock. Right now it goes for 9 o'clock to 12 then 3.

Works great clockwise... but I can't get it to draw in the other direction. I tried messing with the math inside the class and it exploded!

Here is a link to his source file: [URL]

View 1 Replies

Motion Path On Top Of Other Layers In The Background?

Dec 11, 2009

how do I do the drawing motion on the following greeting, is it just a motion path on top of other layers in the background?

View 1 Replies

Professional :: Can't Always See The Path Of A Motion Tween?

Jan 12, 2010

after I create a motion tween, why is it that I don't always see the path of that tween? It seems that I've got to shuffle stuff around a bit before I actually see the colored path. Is there some trick to this?

View 5 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved