Actionscript 3.0 :: Target Movieclip Instance On The Stage From Class File
Dec 12, 2009
me only still learning as3, i've checked google there and back, but somehow i can't find the answer for this: how to target a movieclip instance which is already on the stage from within a class file? i mean, targeting it from the document class file is easy, but what is i want to target it from another class file?
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Similar Posts:
Nov 21, 2010
I've been searching around all afternoon, and am pulling my hair out. 1) I have a movieclip instance on stage (simple graphical element that represents platforms for a hero to run and jump along). I have placed it on the stage with an external class engine.as and in this class it is called myPlatform and is an object of Platforms.as. The movieClip is called platforms and from a trace(myPlatform.name) the instance name is instance3.
2) I am attempting to access the properties of myPlatform in an Enterframe event loop in my character control and collision class (called hero.as)
Basically here is the bit of code I am trying implement within Hero.as :
[Code]...
This all worked when I was writing actionscipt within the FLA file, on the timeline frame 1. I simply don't know how to access myPlatform from within the external Hero.as class! Do I need to create a variable? Is there a really easy way to do this with some syntax/command that I have not learned yet?
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Dec 18, 2010
this is the code and the movieclips are target1_mc & target2_mc
package { import flash.display.MovieClip; import flash.events.MouseEvent; import flash.text.TextField;
public class recipeMC extends MovieClip {
[Code].....
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Jun 18, 2009
I have a Bullet class - which defines and controls the firing of bullets (and works perfectly in all ways) - and now I'd like to add to it the ability to detect if it has hit a spaceship-movieclip sitting in my main .fla's timeline - what's the proper syntax to do this?
here's my code:
Code:
public function moveBullet(e:Event): void {
this.y = this.y - 20; // moves bullet up-screen, shooting vertically
if (this.y <= 0) {
[Code].....
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Jun 1, 2011
I have a movieclip instance named 'placeholder' on the canvas, and I want to change the alpha of the named movieclip from it's class without effecting the alpha of all the movieclips of the same type. How would I specifically target the named movieclip instance that is on the canvas?
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Jun 10, 2010
I am trying to target a TLF Textfield within a movieclip from that movieclips custom class, but the class can't find the instance name. When I trace out the child name it comes up with a random instance name, not the instance name I set on the stage. When I try and target it from the movieclip's timeline it works fine. Is there a class I need to include in my custom class, or is this a bug? I would love to move from dynamic text fields to TLF, but this is a big hurdle.
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Jan 15, 2009
Does flash have an equivalent to Flex'sApplication.application.[insert application method or propertyI want to get access from an as3 class file to the mainstage. a call to this.root from the stage to the class will notwork because I need the root object stage to execute an addChild
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Jul 6, 2010
Is it possible to access the type of object being interacted with so I can create a new instance of the same object? So for example in the code below I have the movieclip myItem. After it's clicked it is removed from stage and then moved to the inventory. When I click on it there, is it possible to create a new instance of mcItemToDuplicate using the event information parameters? (while allowing myItem to be where it is).
My code looks something like this:
public function moveclip() {
var myItem:mcItemToDuplicate = new mcItemToDuplicate();
stage.addChild(myItem);
[Code]....
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Nov 21, 2009
I have a custom class which uses some buttons on the stage. Or at least is trying to.say have this code in the customClass.as file
package{
import flash.events.*;
import flash.display.MovieClip
[code].....
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Oct 9, 2010
i have 3 check box's and input text fields on stage that i would like to null out using the reset button however i seem to be targeting the objects incorrectly as i am getting this error:
Error #1009: Cannot access a property or method of a null object reference.
Code:
package
{
import flash.display.*;
import flash.events.MouseEvent;
[Code].....
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Dec 17, 2010
I am making dynamic drag and drop game.I have a class for the dragged items containing the drag drop code.My problem is I can't call/access the movie clips I've already put on the stage in my hit test statement.Here is my code and target1_mc & target2_mc are the existing movie clips on the stage:
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
[code]......
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Nov 5, 2006
I'm trying to target a .swf that I loaded into a movie clip (mc_container) but it seems like I'm missing something. Can you take a look and see where I went wrong?
Code:
mc_container.loadMovie("mc_photoSwap.swf");
//homepage Animation Swap Images
function photoSwapAni(){
switch(random(3)){
[Code]...
Also I see I'm going to have an issue with the random part because it could call the same animation twice or more times in a row. Should I ad some sort of if statement or is there a better way to do this random part of the code?
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Jul 22, 2009
I'm trying to create a new instance of a MovieClip when the original one has been used. Would sound easy enough. Just use: var
instanceName:ClassName = new ClassName();
the class name/mc in the library im trying to duplicate is MCg1 so
var instanceName:MCg1 = new MCg1(); right?
However, the particular object in the library i'm trying to duplicate has a base class that is an external class file (just to control it's drag drop functionality)... i.e baseclass is not set to the standard flash.display.MovieClip, or whatever the case maybe. So i end out with a: TypeError: Error #1009: Cannot access a property or method of a null object reference.
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Dec 17, 2010
i am making a drag drop game. i created a doc class for the dragged items . i want to make the hit test with some movie clips on the stage but inside the class they are not seen by there names. how to perform my hit test
this is my code,and target1_mc &target2_mc are movie clips on the stage
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.text.TextField;
[Code].....
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May 11, 2010
is there any way to target a MovieClip from an external class that's NOT the Document Class?
Is it correct to have the Document Class as Main AND View?
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Jun 22, 2011
Is there any way to get the name of the MovieClip that a class extends?Lets say I have an MC on stage called boxMC exported for AS using a class box which extends MovieClip.If I trace (this) within my class I will get the name of the class, if I trace (parent) I will get the name of the main MovieClip that boxMC sits within. So how can I target boxMC?Basically I want to be able to return the name of the MovieClip that the class is extending
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Dec 19, 2010
I have a main document class with another class instanciated (mouse follower.as) within it. I want the mouse follower class to access a stage instance. How is this done?
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Jun 14, 2007
access one instance of a MovieClip on the stage (blue_mc) from within the class file of another MovieClip (red_mc).e.g. One instance of "Blue" on the stage called "blue_mc", and one instance of "Red" on the stage called "red_mc". Both symbols are linked to class files (Blue.as and Red.as).In Red.as, I set up a function to listen for a mouse down event. When this is triggered, I want to move the instance blue_mc. At the moment, though, I can't seem to get a reference to blue_mc.I've looked into the new stage and root properties, but even though blue_mc is on the stage, it cannot be accessed using stage.getChildByName( "blue_mc" ) either.
Code for Red.as:
Code:
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
[code]....
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May 28, 2011
how can i access a movieclip via its instance name in another Movieclip class?
and a nother question how can i access a movieclip via its class name in another movieclip class?
BTW i want to access the movieclip child
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Jul 30, 2009
I WIh know how Can I use a singleton class to make only a one instance of a movieclip on the stage.I use this code to make my movieclip instance:
Code:
var mioOggetto:wwp = new wwp();
mioOggetto.y = stage.stageWidth /2 -200;[code].....
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Mar 23, 2011
im trying to access Stage Instance in other class but i cant
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at MyClass()
at Main()
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Nov 4, 2011
I need to know when an element is added to the stage (using main document class). So i use :
Code:
public override function addChild(__child:DisplayObject):DisplayObject{
super.addChild(__child);
trace("child added");
return __child;
}
Which works fine. I also use a static class, to which i pass the stage using :
Code:
public static function setStage(__stage:Stage):void{
_stage = __stage;
}
But if i add to the stage (_stage) a MovieClip from the static class, my "real" stage doesn't seem to get that something was added. So i guess _stage !== stage.
So why is this happening, why is _stage not getting the methods of stage ?
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Dec 30, 2009
Is there a way to get an instance reference to the document class to call a method of it from the stage's timeline?I see that here's a possible solution: using a singletonOther solution I though of is using stage.getChildAt( 0 ) but it's not very nice.Is there an 'official' instance reference? because the document class is obviously instantiated at startup, but is that instance accessible in any way without having to use a custom solution like the ones mentioned?
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Nov 21, 2010
1) I have a movieclip instance on stage (simple graphical element that represents platforms for a hero to run and jump along). I have placed it on the stage with an external class engine.as and in this class it is called myPlatform and is an object of Platforms.as. The movieClip is called platforms and from a trace(myPlatform.name) the instance name is instance3.
2) I am attempting to access the properties of myPlatform in an Enterframe event loop in my character control and collision class (called hero.as)Basically here is the bit of code I am trying implement within Hero.as :
if (myPlatform.hitTestPoint(x,y,true)) { // if a platform is hit
trace("hitME");
y--;
tGravity = 0; // reset
break;
}
Here's the error that I get:
1120: Access of undefined property myPlatform
This all worked when I was writing actionscipt within the FLA file, on the timeline frame 1.I simply don't know how to access myPlatform from within the external Hero.as class! Do I need to create a variable?
View 1 Replies
Mar 4, 2009
i am trying to create a new movieclip instance of Letter1 onto the stage,at the moment if i put
Code:
mc = new Letter1();
it does this, but i want to increase the number so i created a number var called letterDrop, as you can see below i tried to create a new mc using this but it doesnt seem to work, when i trace it i get Letter1 but when i try create it i get the error Letter1
TypeError: Error #1007: Instantiation attempted on a non-constructor.
at flashgame_fla::MainTimeline/gameEngine()
[code]...
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Sep 18, 2011
So I have one movie clip on stage rect_mc and document class Main.as I can import movie clip to document class with [code]...
but is there any way to manipulate rect_mc without craating new instance and attaching it to a stage with addChild()
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Oct 31, 2010
How do you access an instance of a symbol created and added to the stage through the addChild(); method, from a different class?
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Jan 22, 2010
I have a base class which is being created via remote_object [RemoteClass alias] from the server.I have other specialized classes that are derived from this baseclass, but serialization with the server always happens with the base class.The base class has meta data that defines what the derived class is, for example
[RemoteClass (alias="com.myco...')]
public Class Base
{
[code]....
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Jun 28, 2010
I have a Movieclip in my .fla which I exported for actionscript. I also have a class in a .as file. I would like to access this Movieclip from within my ass.I have tried this in my class:private var myMC:Test = new Test();addChild(myMC);But I get "1120: Access of undefined property myMC"
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Sep 8, 2009
I have created a movie clip on the stage and in symbol properties I have checked "Export for ActionScrip" the MC name is "slide" and the class is "slide" base class is flash.display.MovieClip.
When I test the movie I get this error.
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at main_fla::MainTimeline/frame1()
Here is my code:
PHP Code:
var slide = getChildByName("slide"); //add instance from library?
function slideRollOver(event:MouseEvent):void {
// trace("OK");
} slide.addEventListener(MouseEvent.ROLL_OVER, slideRollOver);
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