Actionscript 3.0 :: Targeting A Thumbnail Mask

Jan 19, 2011

I am having problems targeting individual masks in my xml thumbnail gallery. What I have just targets the first mask rolled over. Below is my thumbloaded function, which is triggered when the thumb is loaded (obviously)

[Code]....

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ActionScript 3.0 :: Flash XML Gallery : Thumbnail Mask Targeting?

Jan 21, 2011

I am in the process of making my portfolio site but am having some trouble animating masks which mask each thumbnail...I can't target individual masks in my script, only one mask. I think the solution will be pretty simple but I don't have the skillz to do it.Here is my thumbloaded function:

Code:
var my_thumb:Loader = Loader(e.target.loader);
sprite = new MovieClip();
var shape:Shape = new Shape();[code]....

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ActionScript 2.0 :: Thumbnail Loop - Middle Thumbnail Represents The Photo In Target_mc?

Nov 28, 2007

I have made a image-viewer. I've this AS for the viewer:

Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
function loadXML(loaded) {[code].....

Now i would like to make a loop for the thumbnails so they don't have a beginning or end(Now when i scroll to the right the thumbnails stop at the last thumbnail, i want it to begin at the first thumb again).I'm also trying to make that the middle thumbnail represents the photo in target_mc.

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ActionScript 2.0 :: OnRelease - Cannot Scroll Thumbnail Until Roll Off The Click Thumbnail

Jul 10, 2007

I am making a gallery, which you can view here:[URL]ok, firstly, when you click a thumbnail, you cannot scroll them until you roll off the click thumbnail, and I'm not sure why. is it just a movieclip thing? or can I put some code in to re-get focus of something? ok, now for the two general questions:

1. When you roll over the thumbs, they go up, sometimes they flick back down though, even though you are rolled over them still. is this just because they are moving?

2. Does anyone know why when I add this:

[Code]...

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ActionScript 1/2 :: Xml Thumbnail + OnRelease Function On Each Thumbnail?

Oct 11, 2009

Im trying to create via xml and a for() loop a thumbnails wiewer and each thumbnail have a simple onrelease function.....but my probleme is that my 'container' movieClip and 'BT' movieClip dont show when I export the movie...also when i trace()them the output is empty. maybe is because they are inside  x.onLoad(xml){} function ? At the end of the script you can remove // before the trace() function for ckecking in the output panel. here is my code:

xml file: TumbLoader.xml
<?xml version="1.0" encoding="ISO-8859-1"?><slideshow><photos thumbnail="thumbnail/1.jpg" /><photos thumbnail="thumbnail/2.jpg" /><photos thumbnail="thumbnail/3.jpg" /><photos[code]...

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ActionScript 3.0 :: Alpha Mask - Area Of The Loader Outside Of The Mask Will Visible When The Mouse Is Down

Sep 10, 2010

I have a startDrag function set up on a loader and mask that when the mouse is down on the loader it drags, when not it doesn't. There is also 2 buttons that control whether mask1 or mask2 is used. What i would like however is when the mouse is down - the area of the loader outside of the mask is visible but only by about 10/20% alpha, that way the user can see where all the image is while dragging. Is this possible? Full code can be seen below and i have attached the zip with the .fla file:

[Code]...

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ActionScript 2.0 :: Scriptable Mask - Large Mask Behind The Whole Of Flash Site?

Aug 19, 2003

what i am doing is to make something along the lines of the "scriptable mask" tutorial Inigo was kind enough to put up.My idea is to have a large mask behind the whole of my flash site, this masks a colour image with a black & white one (nothing tricky). The image I am using is actually 5 separate images combined, and each is a pic of certain parts of the site.I also have a very basic set of buttons along the bottom... each corresponding to each section.

All I want is to set it up so that when I mouse over the buttons, the _x of the mask moves to correspond with the correct image... really very basic... or so I thought .If anything it should be easier to do than what is in Inigo's tut (where he uses the _x of the mouse to move the mask)... i just cant seem to get it to work with a nice easing effect (its easy to get the mask to simply snap to each coordinate, but I need it to smoothly move).

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Create Own Mask Around A Jpg Image By Drawing Around It On The Mask Layer

Dec 4, 2009

maybe point me towards a better way to mask. png file is way too big. I have been using the mask layer option to create my own mask around a jpg image by drawing around it on the mask layer. There has to be a fetter and faster way to do this. Is it possible to maybe have a specific color range have an alpha value of 0. Similar to green screening whereas If I put the item I want to clip on a green background flash will auto take out the green for me. and by auto I mean action script maybe. I think this can be done but im not finding it.

how are these guys clipping these images [URL] they have the movie clips set up where the black background on the 3 layers of shoes is getting masked out. When I go into the shoe movie clips I see there is a black background but it just disappears when I go back to main timeline.

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ActionScript 3.0 :: Shape.mask=mc.mask In As File Not Working

Apr 8, 2010

ive gotten one movie clip to mask another in the actions frame but i cant seem to be able to mask the flames which are a shape with a movieclip in this as file. im not getting any errors but the mask isnt covering anything look near the bottom at s.mask=mask_mc; there are about 20 "s" shapes spawning per second if that has anything to do with it

Code:
//this package turns an mc into a flaming button that calls a javascript function
package
{
import flash.display.MovieClip;

[Code].....

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ActionScript 3.0 :: Possible To Mask Multiple MC Or Sprites Under One Mask?

Nov 26, 2009

I was wondering if its possible to mask multiple MC or Sprites under one mask, when using AS3.abc.mask = a;cba.mask = a;something like that

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ActionScript 2.0 :: To Thumbnail, Or Not To Thumbnail ?

Jul 5, 2007

Yes, I'm making a photo gallery like everyone else. I'm making it so people can order pics from the site. There are going to be about 500 photos per album in 5 different categories. The photos can be shrunk down to about 60kb a piece. If I use the actual pictures as thumbnails, just scaled down, the total size of all the pics will be about 30mb. I know this is a lot.

Either way, the people looking at the album will most likely look at nearly all the pics so they will be using up bandwidth either way. Plus, if I use the actual pics as thumbs the user will not have to wait to see actual pic when it's clicked on because it's already loaded. A preloader is annoying to me. I do realize a preloader would be wise when loading the thumbs. Just dislike them after you click one for the big picture.

So is using shrunken thumbs a necessity or if the big pic is under a certain size it shouldn't matter if I use it for a thumb also?

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ActionScript 2.0 :: Targeting A Mc With Within A Mc?

Mar 2, 2006

I have made a navigation that is a movieclip, now within the movieclip are 6 movieclips that are the "buttons" of the navigation. This is then placed on the maintimeline as the movies navigation. When one of the "buttons" is pressed i want it to go to a specific point on one of the 6 movieclip "buttons" timeline. This is the code that I have used before on the maintime line to target a movieclip there... but never a mc within an mc. First, would I still place this code on the maintime? or within the mc that the 6 mc buttons are placed? Second how would I target the nav buttons mc's?

stop();
but1.onRelease = function() {
this.gotoAndStop(9);

[Code]....

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ActionScript 3.0 :: Blur Everything Under A Mask (Blur Mask)?

Jan 12, 2009

I've searched every possible actionscript forum for this and i cant seem to find it. How can i create an "area" of blur which blurs everything beneath it?Like some kind of masked blur effekt?

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ActionScript 2.0 :: F8 Targeting Gets Lost

Jan 15, 2009

I've got a dynamic textfield clip which is placed twice on the stage. It also includes a button. Funny thing is, the first trace works (tracing its _y value: 0 for clip 1 and 200 for duplicate clip 2). When I press the down button of both clips however it traces undefined though it's the same line. How does onPress mess up the targetting of both clips? [code]

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ActionScript 3.0 :: Targeting A Loaded Swf

Nov 11, 2009

1. I'm loading an external swf onto my main swf.
2. Then I'm tweening an object which is separate to the loaded swf.
3. When the tween has completed I'm calling a function to make the loaded swf gotoAndPlay(2);

[Code]....

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Targeting Label In External SWF?

Feb 12, 2010

I have 2 SWF (swf1 and swf2). I want to load swf 2 into 1, but getting it start on a label or a particular frame.I use this to load SWF 2

Code:

on(release){
loadMovie("movie2.swf",0);
}

How do i target it to start from a label in a scene from movie2.swf?

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ActionScript 3.0 :: Targeting MC Already Placed On Stage?

Apr 28, 2011

I'm trying to target an MC that is already placed on the stage (as opposed to adding it from the library).

But I get this error:

Quote:

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com::Test()
at objects_fla::MainTimeline/frame1()

[Code]....

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ActionScript 3.0 :: Targeting An Instance Of A Mc?

May 27, 2009

With AS2 I u sed to do  createEmptyMovieClip("name"+i, to create multiple instances of an mc. I ocuuld then target these individual instances

[Code]...

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ActionScript 3.0 :: Targeting An Event From A Different MC?

Feb 4, 2011

I made a  play/pause button for this project I'm working on (basically a slideshow with a different movieclips on each frame) and I have managed to get it to  target either the main timeline or a nested MC. The problem is with the  code I have is that the button will only work for one MC at a time. This  means I will need a separate play/pause button for each individual  slide. Is there some way to make a button that globally starts and stops  any MC without effecting the main timeline?
 
Here is the code I am using now:
 
stop(); 
pause_btn.addEventListener(MouseEvent.CLICK, stopplaying);function stopplaying(event:MouseEvent):void {    MovieClip(parent).green.stop();    gotoAndStop(2);}
 
Ned proposed adding an event at the beginning of each movie clip and programming the play/pause button to work that way. My problem (after spending a lot of time with it) is that I can't get my play/pause button (a MC itself) to target the event in a separate MC. 
 
This is my event placed on the first frame of my movie clip:
 
dispatchEvent(new Event("imHere"));
  
This is the code I have in the play/pause button that doesn't work:
 
stop(); 
pause_btn.addEventListener(MouseEvent.CLICK, stopplaying);function stopplaying(event:MouseEvent):void {    gotoAndStop(2);}

[Code]....

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ActionScript 2.0 :: Targeting SWF From Another One In ECard

Jul 31, 2009

I am building an ecard, and I created two swfs. The first swf is the actual ecard, with a dynamic text box that is going to display the message. The second swf is where you would actually type in the information, such as name, email, and message. Is it possible for two swfs to "talk" to each other inside an html document? Also, I am not quite sure how to send the card to someone's email. I am assuming that when you hit SEND it reads the input box with that email, but not sure how that works.

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Actionscript 3.0 :: Targeting A Mc In A Different Timeline?

Dec 30, 2009

I have a main.fla which has 3 movieclips inside it. All 3 mc's have timelines that run 40 frames. The main.fla timeline has each mc instance on a frame.

mc_1 is on frame 1
mc_2 is on frame 40
mc_3 is on frame 81

as the main timeline plays the clips each one fades to the other.

I need to know how to target this scenerio

after mc_3 plays I need to have a goToAndplay (frame) set up so the animation inside mc_1 starts playing (frame 20) of mc_1.

I know how to do off a button

but there is no buttons, the action needs to happen when the playhead reaches the last frame of the main timeline in main.fla

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ActionScript 2.0 :: Targeting External .swf's?

Oct 5, 2004

targeting external .swf's.I am trying to load external movies to a main movie in a branched manner (i.e. root -> first movie has buttons to load second -> second movie has buttons to load third) in specific areas on the main movie.

In this simple flash im trying to get the main-button to load onto the main movie. Once it loads, a button appears and replaces the black square. When you click on it a series of other buttons appear on the side and replace the red square. Once those buttons appear, when one clicks one of them a small movie loads into the blue square and replaces it.

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ActionScript 2.0 :: Targeting Loaded .swf?

May 1, 2003

this code is working to load and position the external swf, but it won't gotoAndPlay to the frame inside the external swf--what am doing wrong here?

PHP Code:

bio.onPress=function()[code]......

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ActionScript 2.0 :: Targeting A Nested MC?

Jul 13, 2006

I am creating a drop down menu and having problems adding problems to the nested MCs. I have all the actions on the root timeline and I have a one Main_MC which holds several Sub_MC's.I have the Main MC animated fine but I can't find how to control the Sub-MC's.Here is a sample of my code and I have tried _root. and this. and show below but I can't get it to work.

//main MC
Main_MC.onRollOver = over;
Main_MC.onRollOut = out;[code].....

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ActionScript 2.0 :: Targeting Function Within MC?

Jul 14, 2006

I am trying to start and stop an animation from outside of the main timeline. I have written the functions inside the movie to start and stop the animation and they work fine when called from within the movieclip but when I call them from the maim timeline I get nothing. I have checked the targeting is correct and can't think what this is

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ActionScript 2.0 :: Targeting A Fame?

Jun 19, 2003

i have three MC's 1,2,3 and a button for each of them, on pressing each button it makes the appropriate MC play half way then stop at a frame with a stop action. BUT what i want is to use a if statement something like this

script is on MC1 button

tell MC1 to play ();
if MC2 is at frame xx
tell it to play ();

eles do nothing

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ActionScript 3.0 :: Targeting A Button Within A MC From Another MC?

Jan 5, 2010

I know what the error 1061 means, but have no idea how to fix it. I've tried to correct it a million & one ways...

Code:
1061: Call to a possibly undefined method getChildByName through a reference with static type flash.display:DisplayObject.

I'm trying to target a button named 'mcTargetButton' (a SimpleButton) that's inside a movie clip called 'mcTargetParent' from a movie clip called 'mcCallFromThisClip'.

Both clips are on the main timeline. Note, I am using a document class... if I trace (this.parent) from 'mcCallFromThisClip' it prints the name of the document class.

[Code].....

how hard should it be to reach a button from a different movie clip?

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ActionScript 3.0 :: Geo Targeting In Flash?

Feb 23, 2010

Something has come up where we may need to do some geo targeting to deliver different content to a video player based on the client's (as in end-user) location. Basically, we would want to control the delivery based on country. This sounds like a huge, deep topic that I can't even begin to address. Anyone have any thoughts or experience doing this sort of thing with Flash content?

The swf may need to sit on a server we have no back-end access to, so ideally it would be a solution that doesn't require PHP or any other sort of back end...but I'm not sure if that's possible.

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ActionScript 3.0 :: Targeting MC Inside Of MC?

Mar 12, 2010

I have 10 MC that are generated inside of a for loop. Each MC got another MC inside of it that is already sitting on the stage and has it's own instance ame applied! After that I put them inside of a MC container, that I also add dinamicly through the addChild method! But I have one issue when I want to change the position of the child MC(one that is sitting on the stage), through targetting to it's instanceName! The code I use:

Code:
var box1_mc:Box1 = new Box1();
var ball1_mc:Ball1;
var balls:Array = new Array();

[Code].....

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ActionScript 2.0 :: Targeting Objects Between Swf's?

Jan 28, 2011

So i have multiple swf's that are within a stage. The main swf (index.swf) has a menu and once clicked it makes another swf to display. A common issue i'm having is that for the other swf's. I have animations which work within that swf but when i run from index they don't work.I know this is because of the targeting of the object but how do make this work?ample on 5.swf i have a button that has an action, when a mouse cursor goes over it a photo fades in and out on it, and that works when i run 5.swf

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