Actionscript 3.0 :: XML Slideshow Loads All Images Before Displaying?
Mar 26, 2009
I have this problem with some stock code I've modified. Everything was working great until I tested it online, and found it was slow as all heck. It turns out that instead of loading and adding all the images one at a time, it loads all the files from the XML, and then adds them all to children, which in my case is 45 large images/swfs. would very much prefer to use this code over starting with a new XML Slideshow, as I've customized this one with tweener and a button which loads another version of the current image when hovered over (this is working fine at the moment as wellI am only going to post the code that is necessary otherwise this page will be huge.
Everything was working great until I tested it online, and found it was slow as all hell. It turns out that instead of loading and adding all the images one at a time, it loads all the files from the XML, and then adds them all to children, which in my case is 45 large images/swfs.
I would very much prefer to use this code over starting with a new XML Slideshow, as I've customized this one with tweener and a button which loads another version of the current image when hovered over (this is working fine at the moment as well).
I installed Slideshow pro, with swfobject here: [URL] The flash loads but the images do not. I have double checked the image paths to death and they appear to be correct. Here is the html:
i have a question about text in a slideshow. i know how to make a basic photo slideshow with external images. but now what i want to do is add 4-5 paragraphs of text next to each photo (with possible scrolling). the text will be different on each photo.
I'm not sure what's going on...basically, I have a flash file that loads images from a xml file and this works fine without any problems. But when I try to load the swf file into html, the images only load if the html file is in the same folder as the swf.I'm not sure if this is related to a problem with the xml link in the swf file or something else... this is how the xml is being called from the swf:
Code: xmlData = new XML(); xmlData.ignoreWhite = true;
how to load images from an xml file into my flash file. I want to make something very similar to: [URL] So that it has a next and previous option. All my images will be exactly 128x128 pixels (png files), but there could be any number of them.
I am pretty new to xml (and understand just a little actionscript 2.0) I have a functioning flash file that loads text and images dynamically from my xml file. Everything is working fine, but I was wondering if there is a quick code to change the image size when they are loaded into my empty mc?
I have 2 SWF's: main.swf and contents.swf. The contents.swf loads in external images via XML and also loads in some text via the same XML file. I have a button in the main.swf file that loads the contents.swf. When the contents.swf is fully loaded into the main.swf file, the text (called from the contents.swf via XML) loads super fast while the images continue to load (since they are larger files). My question is how do I make it so that when the button on the main.fla file is clicked, BOTH the text and images are loaded at the same time (so that there is not a delay between loaded text and loaded images)??
The project is in AS3 and just to let you know I just started out learning the new language. I'm not very familiar with classes so all of my code is written in the timeline on the first frame.
I have a flash project that uses an XML doc for data. The URL's in the XML load fine locally, but when published and placed online, they do not load. Is a policy file needed? If so, how do you do that?
My SWF loads external images from an XML file. The problem is the layout shakes up and down as each image is being loaded into the grid because the images are bigger in size than the thumbnail "holder" they are being placed in. They are bigger so when you click on a thumb and the layout zooms in, the images won't be pixelated.I added all the images to the library of the fla file and exported in frame 1 but it didn't solve the shaking. Preloader worked, but images were still loaded in and then shrunk down to size.
I'm making an image viewer which loads in the images and their info from XML. I'm wanting to have a list of the images titles, and clicking on a title brings up that image. I've parsed the XML into an array, and I'm using a FOR loop to go through the array and create a project_btn sprite, which contains a project_txt textfield within it to display it's name. As part of the FOR loop,I'm adding an event listener to listen for a ROLL_OVER event,which, for the moment just traces the project_btn's name. The problem I'm having is that it seems to only add the eventListener to the LAST project_btn... so the others are useless. [code]
I'm working with a flash template that loads external images and text using an xml file. Everything works well the only problem is I've promised a client that as well as a "title" and "description" I will also include a clickable URL link. I can edit the flash to a certain extent but I am having a nightmare of a time including a clickable url. Is there anyone out there who can help? "photo_description", "photo_title" and "photo_url" are the names of the dynamic text fields.
XML snippet looks a little like this... <title>Title</title> <description>Description</description>[code].....
i am using a slideshow template that I purchased and I wanted to get the images to load randomly, I contacted the author but he wants me to pay him extra for this and I have no money left for this project.basically, I'm looking to add a line to this as2 file that would make the images load randomly without repeating and then start over when the cycle completes. I tried putting in an array but it caused all kinds of errors.
I'm writing a flash site for my wive's photography site.translation.I'm not getting paid. I wrote a slideshow that works great except that the images load all at once. It seems to me they should load one at a time, but they don't and I don't know why. It really slows down the loading of the page. [code]...
I am using a random slideshow on the homepage of my website. It worded perfect when I was testing it locally, but now that I've uploaded it to an external server which is a bit slower, and there is a delay between loading images. Here's the work in progress site: [url]... I know it has to do with the way the actionscript is written, and the order in which functions are carried out. I just cant seem to get it to function the way I would like it to. I would like it to immediately load the first image and display it, then while that first image is displayed I would like it to load the second image. Right now it waits until the first image finishes displaying to load the next image.
I want to create a slideshow of 5 images, with black fade effect in between. So from black to image to black to the next image and so on. Then it stops on the last image. I dont want any buttons or any interactions.
This thing is giving me a headache. See code below. The issue here is that my first image preloads OK, but then the second image gets jammed at 25-30% and never loads. The third and forth image preloads OK and the same issue with the fifth image. And sometimes the issue is on the last 4 images.
Have built a variation of the xml slideshow using the XML basics video - works great but would like to preload the image(s) so they don't "blink" in when loaded (looks like there's a slight delay before it displays the image).
I'm building a slideshow using only ActionScript, but the computer running it will only have access to the files when the show is first started. So I need to somehow load all the images initially, and call on them from within the file itself from then on.
I've created a flash slideshow with a fade-in fade-out effect that pulls a random image from a file containing a bunch of images from an XML file.Now what I'm trying to do is create some type of array that would generate those random images but maybe only 10 or so and just play those 10 images so that there aren't any duplicates one after another from pulling a random image from the file every time.
I made a .swf that loads a .xml file from a directory called "xml".That file lists the images that are to be loaded into the .swf.The .swf is embedded into an html file.The issue we are seeing is that if you don't include "www" in the url, the images don't get loaded (??!).But the .swf is running, and all the html and css works.If you use "www" in the url, everything works perfectly.[code]
I'm trying to load images from a relative folder /media/one.jpg but it never loads, I use the same script to load from my local folder and it does.
The absolute path e.g c:/mydir/one.jpg does not work either. Earlier I used to throw things at my server and get jpegs from there. But for testing purposes I need these images locally available.
i am creating a file that loads images dynamically and scrolls through them. this is all being read from an xml file. i am able to do everything but get the buttons to work.whenever i click on a button, it gives me the value of the last button, not the current button. for example, if four buttons load, if i click on any button, it always traces the value of 4.
here is the code:
Code: //load xml file var xmlLdr:URLLoader = new URLLoader(); var xmlD:XML = new XML();