ActionScript 3.0 :: Mage Viewer Which Loads In Images And Their Info From XML
Nov 28, 2008
I'm making an image viewer which loads in the images and their info from XML. I'm wanting to have a list of the images titles, and clicking on a title brings up that image. I've parsed the XML into an array, and I'm using a FOR loop to go through the array and create a project_btn sprite, which contains a project_txt textfield within it to display it's name. As part of the FOR loop,I'm adding an event listener to listen for a ROLL_OVER event,which, for the moment just traces the project_btn's name. The problem I'm having is that it seems to only add the eventListener to the LAST project_btn... so the others are useless. [code]
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Jul 22, 2009
So I've created an interactive map that loads info in from a csv file and displays that information on 120 cities with a radius around each city.The cities have been manually placed on the map and the data is sent to them from a custom function.The problem I'm having is with the RollOver effect on the radius as some of my cities end up underneath the other ones as the radius grow and subtract through a timeline.I'm just wondering of the best way to give each city a set depth and then arrange the depth order within a set number of depths.Should I attempt to put all the cities in an array that way I can check the size of each city in the array and order the depth = to the value of the radius size.
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Apr 4, 2004
here is some code for a rotating crank that controls an image gallery. refer to the "image viewer stops?" thread in the flash mx forum (sorry don't know how to link to a forum yet!) for more info. attached is the fla. i want to be able to crank clockwise to scroll images forward and counterclockwise to scroll images backwards. If i keep cranking, i want the images to continue to change, if i stop cranking, i want it to stp on that image. it doesn't sem tooooo hard, i'm just numb from tryig to figure it out.
[Code]...
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Dec 13, 2006
Is there any way to program XML to call on ALL the images in a folder and have them work in a flash slide show. Rather than identifiying them by thier specific names can a system be used to identify what order they are to be presented regardless of how many you add or remove from the folder?
in other words is their a way to make an XML viewer that is adaptive and not restricted to "specified" images in a folder. It will just display the all the images that are currently in that folder.
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Apr 6, 2007
have a swf file calling an xml file w/ several images. I want the first image to load in the swf, then the additional images in the xml file to load invisibly in the cache while the viewer looks at the first image.he point is to create a seamless flow through a gallery, rather than having each iamge preload.
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Jul 15, 2009
I have a rotataing menu that is driven by xml images. the images all load in, but I would like to have a little text info at the left side of each image as it rotates.I understand that you create dynamic text fields, which I have done in my fla that then somehow link you to the xml where the text info is read from, but how the AS3 script goes for this I do not know?I would like the text to be fixed with the image and rotate by the side of images and not pop up like a tooltip.I am working with example files I received from soulwire, which contain displayObjects so I think it has to be done like that?I am new to AS3 so I don't really understand how it works, would anyone beable to direct me to somelinks on how to do this or be so kind as to take a look the example files I have uploaded.URL...
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Oct 8, 2007
I'm about to make a preloader of sorts, but have run into a problem because I have multiple SWFs being externally loaded in different locations. [URL]
As of now, it's setup like so:
Main.swf - has the scrollbar, loads body.swf into scrollbar container
Body.swf - has the layout, buttons, etc. Loads illus_finished.swf, illus_sketchbook.swf, etc.
illus_finished (and all other work files).swf - dynamically loads XML and images/info.
So basically, its one big swf that loads the content swf. The content swf loads the work swf's - which load the xml, images/info. I think I might load all the swfs from one file somehow, but I'm having trouble targeting into MC's of loaded swf's.
Should I set up a preloader swf, and somehow preload all the swfs into the browser cache? (I dont know how to do this, esp since I'm loading into a target, and not a level#) This way I wouldn't have to change how my movie is setup.
Should I take all the loading instances out of all my files and load them all from the first movie - and stick the preloader in THAT file? I can't figure THIS out, either, because I can't seem to target movieclips in loaded SWFs.
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May 25, 2009
I've constructed a dynamic slideshow using ActionScript 2.0 and PHP/MySQL. The reason for this, aside from update purposes, is that the slideshow will eventually display over 200 images. Thus, to save loading time and bandwidth, I decided to use PHP to pull ten images from an SQL database, formatting the output in XML. The slideshow itself works fine. Unfortunately, there are a couple of issues I need to address; my ActionScript is extremely rusty, so much of my work's patchy.
The code's displayed below:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var myShowXML = new XML();
myShowXML.ignoreWhite = true;
myShowXML.load("getData.php");
[Code] .....
The code in red is my main focus. It's the loop which loads all images as movie clips using the XML information from an array. The loop loads all of the images, making them transparent before the presentation begins. What I would like to do instead, to save loading time, is to load the next image while the current one is displaying. The function "moveSlide" controls the transition of the images, so I'd imaging it'd be best to plade it in there.
There's already an incremental variable being used, with _root.target_mc, for removing transparency from the current slide. The code in blue is also nagging me quite severely. I retrieve the next chain of slides by simply contacting the PHP script again. The only way I could think of doing that was to refresh the slideshow (this is done COMPLETELY in ActionScript, with nothing on the stage). Unfortunately, I could only work out how to reload the whole video.
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Feb 18, 2010
I'm using a bulk image loader from FlashAndMath. The code has you send a list of images to load and it simultaneously attempts to load all at once, adding each load req to a list.
My problem is that when one doesn't load and throws an error, I don't know which load request failed. Are there built-in ways to get it to report what image it was trying to load, or at least which of the load requests threw the error? I tried doing an event.contentTarget.content.name and it reports an instance #, but not the name I tried assigning when I called the URLRequest.
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Apr 22, 2002
Is it at all possible for flash to access images from outside flash the way it draws info from a database?
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Nov 10, 2009
I am trying to create a news rotator that pulls info and images from an XML file.I made something similar a while back which pulled just the headlines which worked great and I am trying to adapt this same idea to a current project. pull all the info from the XML and push them into separate arrays based on the type of information it is. ie title, description, image etc.From there I have a function which is supposed to display the all of the info and another which cycles through it based on a timer.Like I said before, this worked great with just the headlines, but when trying to add images its getting thrown off. The function which intends to parse the data and pushing it into separate arrays.
Code:
function onLoaded(evt:Event):void {
xml = new XML(evt.target.data);
var il:XMLList = xml.channel.item;
[code]....
I'm aware that it has something to do with either how the info for the images is being parsed (or not), and/or how I am going about displaying it.I was able to write a separate function which displayed one image as intended, but then wouldn't cycle through as the news changed.
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Jan 28, 2010
In my website I need to create a facility for the viewer to upload 50pix X 50pix size images. Also after it's been uploaded, the uploaded image should appear on the stage.
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Apr 25, 2009
I'm not sure what's going on...basically, I have a flash file that loads images from a xml file and this works fine without any problems. But when I try to load the swf file into html, the images only load if the html file is in the same folder as the swf.I'm not sure if this is related to a problem with the xml link in the swf file or something else... this is how the xml is being called from the swf:
Code:
xmlData = new XML();
xmlData.ignoreWhite = true;
[code]....
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Sep 2, 2010
I installed Slideshow pro, with swfobject here: [URL] The flash loads but the images do not. I have double checked the image paths to death and they appear to be correct. Here is the html:
[Code]...
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Feb 7, 2010
how to load images from an xml file into my flash file. I want to make something very similar to: [URL] So that it has a next and previous option. All my images will be exactly 128x128 pixels (png files), but there could be any number of them.
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Mar 26, 2009
I have this problem with some stock code I've modified. Everything was working great until I tested it online, and found it was slow as all heck. It turns out that instead of loading and adding all the images one at a time, it loads all the files from the XML, and then adds them all to children, which in my case is 45 large images/swfs. would very much prefer to use this code over starting with a new XML Slideshow, as I've customized this one with tweener and a button which loads another version of the current image when hovered over (this is working fine at the moment as wellI am only going to post the code that is necessary otherwise this page will be huge.
Code: Select all//==================================================================================================================
[code].....
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Apr 7, 2005
How to accomplish the images menu when the site loads?
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Feb 27, 2009
I am pretty new to xml (and understand just a little actionscript 2.0) I have a functioning flash file that loads text and images dynamically from my xml file. Everything is working fine, but I was wondering if there is a quick code to change the image size when they are loaded into my empty mc?
Here is the code I have so far (real basic):
[Code]...
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Mar 26, 2009
Everything was working great until I tested it online, and found it was slow as all hell. It turns out that instead of loading and adding all the images one at a time, it loads all the files from the XML, and then adds them all to children, which in my case is 45 large images/swfs.
I would very much prefer to use this code over starting with a new XML Slideshow, as I've customized this one with tweener and a button which loads another version of the current image when hovered over (this is working fine at the moment as well).
[Code].....
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Apr 13, 2009
I have 2 SWF's: main.swf and contents.swf. The contents.swf loads in external images via XML and also loads in some text via the same XML file. I have a button in the main.swf file that loads the contents.swf. When the contents.swf is fully loaded into the main.swf file, the text (called from the contents.swf via XML) loads super fast while the images continue to load (since they are larger files). My question is how do I make it so that when the button on the main.fla file is clicked, BOTH the text and images are loaded at the same time (so that there is not a delay between loaded text and loaded images)??
The project is in AS3 and just to let you know I just started out learning the new language. I'm not very familiar with classes so all of my code is written in the timeline on the first frame.
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Jun 6, 2011
I have a flash project that uses an XML doc for data. The URL's in the XML load fine locally, but when published and placed online, they do not load. Is a policy file needed? If so, how do you do that?
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Jan 31, 2012
My SWF loads external images from an XML file. The problem is the layout shakes up and down as each image is being loaded into the grid because the images are bigger in size than the thumbnail "holder" they are being placed in. They are bigger so when you click on a thumb and the layout zooms in, the images won't be pixelated.I added all the images to the library of the fla file and exported in frame 1 but it didn't solve the shaking. Preloader worked, but images were still loaded in and then shrunk down to size.
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Nov 3, 2009
I'm working with a flash template that loads external images and text using an xml file. Everything works well the only problem is I've promised a client that as well as a "title" and "description" I will also include a clickable URL link. I can edit the flash to a certain extent but I am having a nightmare of a time including a clickable url. Is there anyone out there who can help? "photo_description", "photo_title" and "photo_url" are the names of the dynamic text fields.
XML snippet looks a little like this...
<title>Title</title>
<description>Description</description>[code].....
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Feb 18, 2010
I made a .swf that loads a .xml file from a directory called "xml".That file lists the images that are to be loaded into the .swf.The .swf is embedded into an html file.The issue we are seeing is that if you don't include "www" in the url, the images don't get loaded (??!).But the .swf is running, and all the html and css works.If you use "www" in the url, everything works perfectly.[code]
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Feb 28, 2010
I'm trying to load images from a relative folder /media/one.jpg but it never loads, I use the same script to load from my local folder and it does.
The absolute path e.g c:/mydir/one.jpg does not work either. Earlier I used to throw things at my server and get jpegs from there. But for testing purposes I need these images locally available.
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Mar 23, 2009
i am creating a file that loads images dynamically and scrolls through them. this is all being read from an xml file. i am able to do everything but get the buttons to work.whenever i click on a button, it gives me the value of the last button, not the current button. for example, if four buttons load, if i click on any button, it always traces the value of 4.
here is the code:
Code:
//load xml file
var xmlLdr:URLLoader = new URLLoader();
var xmlD:XML = new XML();
[code]....
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Jul 26, 2010
i'm trying to load some external images of the web.when i publish preview my swf the image loads.but when i open the swf or html the image doesnt apear.i have tested every thing and found out Code:e.target.contentdoesn't exist in the published version.PS: i have set the local playback security to 'network' my code:
Code:
function loadImage(imageString:String)
{
[code].....
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Jun 24, 2010
I have some scrolling content (info). I've also made my own scroll bar.I want the scrollBar dragger to be positioned in relation to the info._y as the user scrolls info.I have created two vars: one that worsk out where info._y is as a percentage and the other that works out where the scroll._y dragger should be as a percentage...
Actionscript Code:
var scrollBarPercent = Math.round(scrollBar.dragger._y / [code]........
also onMouseWheel working too.I need a small bit of code that takes the % of info._y and moves the scrollBar dragger to the same % but in relation to the Stage.height...so if projectGalleryPercent = 50%, make dragger._y 50% of Stage.height using scrollBarPercent.
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Jun 23, 2010
I am building a portfolio site which dynamically loads large hi-res images when the user clicks on a thumnail. However I'm having problems maintaining the original image's quality when resizing it to fit the current browser. Currently I'm just adjusting the width & height properties of the image to width to the stage proportionally which is working fine getting it to fit, however I cannot figure out how to maintain image quality? Do I need to load it as a bitmap and redraw/smooth or something similar?[code]
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Nov 14, 2009
I'm building a project that dynamically loads external images and audio into it.The images in the external folder are numbered sequentially in the order they display as you click through them (1.jpg, 2.jpg, 3.jpg, etc). No problem.There is audio that is supposed to fade in a play with certain images. (1.mp3 fades in when 1.jpg is displayed.). No problem.Here's where it gets tricky... At least for me.Not every jpg has an audio file associated with it. The last audio that was triggered needs to keep playing until another jpg with cooresponding audio file plays, at which point the two audio files need to smoothly crossfade.1.jpg displayed => 1.mp3 fades in and plays.
(user clicks)
2.jpg displayed => 1.mp3 crossfades to 2.mp3.
(user clicks)
[code]........
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