I am new to flash and I have created a website header in Photoshop, published in Dreamweaver but its too static. The header consists of a company name and 3 images on the right hand side along with 3 menu tabs below it. When a client clicks on a menu the header stays the same on every page but I would like to have the 3 images in the menu to transition to another set of 3 images as the user clicks on a menu.
Does anyone know any as3 libraries that allow you to scale, rotate, skew, etc.. images during runtime? I have found the greensock transform manager class, but would prefer not to pay $300.
I have created a website (too static) using Dreamweaver along with Photoshop. I created a nice Header but would like to know how (tutorial/and or programs if possible) to make the images transisiton. Ex. [URL] website when you click on a link in the menu different images transition in the header. My website has a company logo with 3 images but the header remains static as you click on all the links.
I have a panel in my application. My requirement is, I also require a link, that is "Help options" to appear in the panel's header. In the left, we will have the Panel's title and in the right corner, I need this link. Is that possible?
I am trying to make a eccomerce header with rotating images that are linked in flash CS4. My problem is I get this error #1009 and I am not sure why. btn1 works fine but btn2 says its null and I check spelling and its correct for my instnace for button. It is the same for btn3-5 with the error.
btn1.addEventListener(MouseEvent.MOUSE_UP, goLayersSite); function goLayersSite(event:MouseEvent):void { var slideShow1:URLRequest = new URLRequest ("[URL]"); navigateToURL(slideShow1);} btn2.addEventListener(MouseEvent.MOUSE_UP, goLayersSite01); [Code] .....
I need to make a fade in of one array of images to use as a header in a site, but this function does,t work good, tracin np, I get 0, 1 and then always 1
I built a quick and dirty site header banner, with text masking a scrolling background of several images. The text is the mask, so the images show up inside the text. Viewing it works in Flash CS3, but when I publish it, I see the images scrolling from right to left, but they are not masked.
I'm trying to create a flash file in which my handwritten name transforms/morphs into its creative 'tag' - like something a graffiti artist might put on a wall (not that i would do that though. I can't work out why the shape tweening doesn't want to work with me and I've been trying shape hints etc. I've just tried to attach a picture of what IO want the handwritten word 'charlie' to look like at the end of its flash morph but I can't even do that!
I have several pictures of my son's colleagues and i'd like to create a movie which displays all the pictures. The idea i had was to start with one and transform into another and so on... It was fun if the actual picture distorts and becames the next pic.
I'm having a problem transforming the color of a movieclip. Until now I have this code:
[Code]...
It delivers no errors so nothing is wrong with the code, but the mc with an instance of mcColor won't change it's color when I click on the numeric stepper component.
I'm having a problem transforming the color of a movieclip. Until now I have this code:
Code: var myColor:Color; function init(Void):Void {
[Code]....
It delivers no errors so nothing is wrong with the code, but the mc with an instance of mcColor won't change it's color when I click on the numeric stepper component.
In this example, it pulls in images from your Facebook account and adds them to the video (scales, skews, rotates, colorizes etc) so that it looks like they were part of the video..
I have downloaded some templates and im working out how to do several things. One part of the site picks up text from an XML doc and builds sperate text boxes for each item on the XML list. Also built are the scrollpane, scrollbar and generates the text style/size etc. How would i change the actionscript so it adds an image to the text it picks up from the XML file?
var flashmo_item_list = new Array();var flashmo_item_group:MovieClip = new MovieClip(); var item_width:Number = flashmo_mask.width;var item_height:Number = 0;var
I am using ActionScript 3, I am using the following code to alpha the image but I do not want to alpha it, I want it to Glow ro gets darker or even enlarges a bit, can some one telle me what is the right script.
I was wondering how I can add stroke to my images, I want tohave a white border (3 pixel) around my images and I am calling myimages from a image folder with a TXT or XML file. Is there a wayto add the stroke to them using AS3 so it automatically applies thestroke to all my images?
I am loading Images from xml , images are adding to xml dynamically in PHP.if flash is unable to load one image it stops all the Images from showing what should I do , if one image got stuck , the Flash keep showing other images and BYPASS that element of Xml everytime ?
i am getting all the images path from XML and adding those thumbnails on my stage using XMl and for loop,
Now i want to perform tweening effects on all of them but if you see my code - it only does effect on the last object instead of doing on all added objects,
How do i make this work, so all thumbnails gets my tweening effect and i can start that effect and stop ,
I have a very simple scrolling image strip where the images are loaded via xml. I was wondering if there is a way to add a white border around the pics by way of actionscript. Here is the code that I have to load the images and make them scroll.
I finally added a timer into my XML AS3 gallery, but when the timer starts the images dislocate..
What is the problem here? I manually set the width and height in the XML with difficulty... (Because I couldn't find a way to automatically set the image to the horizontal and vertical center..)
But why does the position changes when the timer starts to play (every 10 secs)?
This is wat it looks like when the timer hasn't started yet (or when I browse through the images with the arrow buttons):
Yes, another one of those pour souls attempting to escape the confines of AS2 and venturing into the AS3 world! I'm simply trying to dynamically add an image frame (imgframe) to the stage, sticking an image holder (imgholder) into the image frame mc and then loading an image into the image holder mc. Here's the code I've been using as a test, but it spits out errors saying that a term is undefined on "mainmask_mc.imgframe.addChild(imgholder);" code. I've tried changing it to various things, but nothing works.
I was asked to create a flash product configurator:
1) true 3D visualization of the product (not perspective)
2) customization by the user to add uploaded images and texts to the product and styling text as he wants applying font e color. I have doubts about adding text and images to a 3D object and render them on the fly.
3) and optionally, save that configuration for a successive editing or to propose last saved model to other users. For this I thought to save the 3D clip as a file and then reload it.
Is this achievable flash AS3? If yes, can I use some 3D flash library like Sandy 3D?
As the heading dictates, i want to place bitmap files on the faces of the 3D object that i have created.Basically i found this tutorial code on a 3D rotating cube that is able to be rotated by the mouse. I have modified it to change its shape from a cube to a 'plane' or rectangular style object.
Code: var vertsArray:Array = []; var facesArray:Array = [];