Actionscript 3 :: Transforming An Image Like Leaning Backward?
Dec 22, 2011I want to transform an image/bitmap as it is leaning backwards.
pic1
-----------
-----------
[code]....
I want to transform an image/bitmap as it is leaning backwards.
pic1
-----------
-----------
[code]....
I'm trying to create a flash file in which my handwritten name transforms/morphs into its creative 'tag' - like something a graffiti artist might put on a wall (not that i would do that though. I can't work out why the shape tweening doesn't want to work with me and I've been trying shape hints etc. I've just tried to attach a picture of what IO want the handwritten word 'charlie' to look like at the end of its flash morph but I can't even do that!
View 2 RepliesI have several pictures of my son's colleagues and i'd like to create a movie which displays all the pictures. The idea i had was to start with one and transform into another and so on... It was fun if the actual picture distorts and becames the next pic.
View 2 RepliesDoes anyone know any as3 libraries that allow you to scale, rotate, skew, etc.. images during runtime? I have found the greensock transform manager class, but would prefer not to pay $300.
View 1 RepliesI'm having a problem transforming the color of a movieclip. Until now I have this code:
[Code]...
It delivers no errors so nothing is wrong with the code, but the mc with an instance of mcColor won't change it's color when I click on the numeric stepper component.
I'm having a problem transforming the color of a movieclip. Until now I have this code:
Code:
var myColor:Color;
function init(Void):Void
{
[Code]....
It delivers no errors so nothing is wrong with the code, but the mc with an instance of mcColor won't change it's color when I click on the numeric stepper component.
I am new to flash and I have created a website header in Photoshop, published in Dreamweaver but its too static. The header consists of a company name and 3 images on the right hand side along with 3 menu tabs below it. When a client clicks on a menu the header stays the same on every page but I would like to have the 3 images in the menu to transition to another set of 3 images as the user clicks on a menu.
View 1 RepliesActionScript Code:
import fl.events.SliderEvent
pointer.addEventListener(MouseEvent.MOUSE_DOWN,initDragPointer);
function initDragPointer(e:MouseEvent) {
[Code]...
This is en examle of what i want to make in a.s.: I have mc on stage, it has 20 frames, in frame 1 there is circle in left corner of stage, in 20th frame circle is on the opposite side of frame and there is motion tween between them. There is stop() script in the first and last frame. Now if i put on mc
on(rollOver){
gotoAndPlay(2);
}
it works ok but on rollOut mc rapidly jumps to frame 1, is it possible to make it play backward on rollOut and stop at frame 1.
I recently created a slide show that works fine on my desktop, works great from the test server when viewed through the flash produced HTML but once the swf is uploaded via a content management system we have problems. Further investigation showed that the CMS is set up for a few versions back so I saved backward which dropped my actionScript back to 1.0 and 2.0. I totally re-wrote the actions script and again, everything works great on my box but the same issues are showing up. Is versioning backward in this manner the problem.
View 3 RepliesHow is this action attached to a button via scripting?
View 2 RepliesI beleive there's an Action Script or possibly an attached Javascript (maybe) that would allow an FLV video to 1st stream forward and then play backwards and repeat this proccess over and over to simulate an endless trend. The perfect example can be simply viewed here url...Their video is a short 13 sec clip of the pup licking the screen, but they managed to reverse it when it reaches the end.
View 3 RepliesI am trying to create a small movie. Now I want to create an effect that once the mouse is in the right half of the movie - then movie should play forward. When the cursor moves to the left half of the movie then movie should play backwards. I have tried following some examples from online but I am kinda lost
This is what I have done so far:
- Create the animation named it "mc" of type Movie Clip
- Put it in the "main scene"
- The (first) keyframe at "main scene" has action "stop();"
- <<now i am lost >>
Note: Eventually the right and left part of the movie will link to different webpage.
I usually use the following code to play a MC forward and backward using two different button clicks:
ActionScript Code:
var rewindMe:Boolean=false;
vid_mc.addEventListener(Event.ENTER_FRAME, everyFrame);
[code]....
The problem I'm running into is that, this time, the movieclip has an embedded FLV inside of it. When I click the backward_btn, it is slow - really slow. Is there any other way to look at this?
Ive got this animating button and when it rolls out i want it to play the same animation backward
View 14 RepliesI have an animation of a rotating 3d object, and I'm playing it backward and forward through simple nextFrame() and prevFrame() actions inside an onEnterFrame event.Everything seems to work, the only technical problem is that if I go backward, the animation is not as smooth as if I went forward. I understand that a prevFrame action is 'less natural' than a nextFrame.. but does anyone know how I could fix it?
View 3 RepliesI've been creating a site using as3 in flash CS4, however my client has a large customer base that inludes people in large companies that dont have the latest flash drivers installed on their computers and dont have the admistrative privalidges to update the drivers themselves. After testing with a select few customers my client has foud that 50% of their clients are not able to view the site prototype. I have therefore attempted to publish the site setting the Flash player to 9 rather than 10, however when I test the site all the animated elements are frozen! If anyone has an idea how to resolve these issues I'm all ears
View 1 RepliesAnyone have any clue how to make a Flash movie like this one? [URL] I could script a back button to go to a previous frame but how do I get that smooth looping effect?
View 1 RepliesHow I create a backward event, this event will have the following tasks:
1. When I 'over' (place my pointer) to the button, a light is appearing, and it's moving from left to right.
2. But when I move my pointer away from the button (the pointer is not on the button), the light is moving backward (from the last position it reached in first task).
Is it possible to play the playhead backwards, if i want to play an animation backwards?
View 2 RepliesSo my issue is that I want my images to get smaller as they go to the back, and unlike the carousel in the tutorial, I don't want them to go up on the Y axis I'd like them to stay level horizontally but get smaller as they recede. The code in the tutorial I'm using only goes over how to do this by adjusting radiusY.
var numOfItems:Number = 4;
var radiusX:Number = 250;
var radiusY:Number = 5;
[code]....
I posted a discussion earlier on a video stream not playing past a certain time. I ran FLVCheck on the video and it came back saying there is a backward timestamp in the video. I recompressed it from the uncompressed video (AVI) and I got the same error again in the exact same place.
The error has to be in the uncompressed file, but I don't know how to fix it. Recompressing obviously doesn't help. Anyone know how to fix a 'Backward timestamp'?
So I made a slideshow swf in AS3 only to later find out it needs to be compatible with Flash 8...and in my estimation AS3 cannot publish back to a Flash 8 swf without it being AS2...is there anyway I can do this without rewriting the code? I'm fairly new to AS, starting with 3 - so I really don't have any AS2 knowledge.
View 3 Repliesi am creating a video player.i created play and pause of it with state pattern but i dont know about make forward and backward for this video.
View 3 Replieshow to make my "animation" (more of an interactive slideshow) skip forwards and backwards by two frames rather than one.
Each frame's action starts with stop(); and I know how you can implement the Action script to register keystrokes, the problem is I can't get how to jump by 2 rather than 1 frame at a time.
It would be preferable not to have to use gotoAndStop(#); on every 2nd frame as I have over 350+ frames.
I have circles in my stage that I addChild them but they are front of all my objects but I need them under one of my objects.
my Child Name: Balls
my Front Object Name: Border
well what i am trying to do is move between 2 text boxes through a motion tween. but thats not going to work because you can't tween backwards. so what would be the best thing to do?
this has probably been posted before but i have no idea where it is. i tried the sliding menu tute but that didn't work.
well what i am trying to do is move between 2 text boxes through a motion tween. but thats not going to work because you can't tween backwards. so what would be the best thing to do?
this has probably been posted before but i have no idea where it is. i tried the sliding menu tute but that didn't work.
Im trying to produce my online portfolio but for that i need to play movieclips backward and forward to various frame numbers.I found a very good script (as2) and it works great in the main timeline but inside a mc it doesnt work at all. this is the script
1. Call to Action Create an actionscript layer that extends the full length of your movie. In that layer, include the following actionscript:
function Movement() {
if (_root._currentframe > _root.mytarget){
prevFrame();
[code]....
Using the code above, the movie will play either backwards or forwards to the desired destination.As i said before this script is great but it doesnt work inside an mc.
Im trying to produce my online portfolio but for that i need to play movieclips backward and forward to various frame numbers.I found a very good script (as2) and it works great in the main timeline but inside a mc it doesnt work at all.this is the script
1. Call to Action Create an actionscript layer that extends the full length of your movie. In that layer, include the following actionscript:
function Movement() {
if (_root._currentframe > _root.mytarget){
prevFrame();
[code]....
Using the code above, the movie will play either backwards or forwards to the desired destination.As i said before this script is great but it doesnt work inside an mc.