CS3 : Redirecting To A Scene?
Jan 24, 2010
I have a scrolling Background Menu (Backgroundmain) with buttons on it, and I want to have these buttons redirect back to certain Frames on the first Scene ( Scene 1 ), but I cant seem to get it to work -What Actionscript would I have to put in to the button if I wanted it to go back to Scene 1, Frame 32 ?
View 1 Replies
Similar Posts:
Jan 27, 2011
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
[Code]...
View 1 Replies
May 16, 2003
i am relatively new to actionscript.I have a movieClip that plays up to frame 20 and then stops. I have buttons on the main timeline that when clicked will gotoAndPlay the movieClip. There will be at least 18 buttons on the main timeline that all will gotoAndPlay the same movieClip. What I am having trouble with is after the movieClip has played and stopped on frame 20, i want to redirect the movieClip to another frame in that movieClip based on what button was originally pressed.
View 5 Replies
Aug 5, 2011
In main time line i have first frame used for preloader and second for intro. Frame 3 is first screen with videoand my MainMenu with buttons inside mc.
Now when I click on button it successfully redirect screen to next frame and load my page, but I still hear music from video. I need to stop playing video when i redirect to frames 4, 5 ....28 where are pages frame by frame. In MainMenu i use
import flash.events.MouseEvent;import flash.display.MovieClip;
//menu Domovfunction btnHome(event:MouseEvent):void{ (root as MovieClip).gotoAndPlay(4);}function btnOnas(event:MouseEvent):void{ (root as MovieClip).gotoAndPlay(5);}function btnBoard(event:MouseEvent):void{ (root as
[Code].....
View 2 Replies
Jan 6, 2012
I need my game to auto redirect to a url at the end.
I have no code on the timeline using AS3. and therefore need to know where in my 13 classes i need to insert the code and specifically what code.
inserting the code on the last frame but this doesnt work!
View 5 Replies
Apr 10, 2011
I have a flash application that I need to debug and I need to filter out a GET request to redirect it to another domain because the file is not available on the domain that it's trying to get it from. I can not edit the source code until Monday and I need to figure out a way to redirect that request to the other domain that has the resource that is missing.
View 1 Replies
Sep 13, 2004
Check out this code:
[CODE]...
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
[CODE]...
View 2 Replies
Dec 2, 2010
I've got an HTML page with an embedded flash movie, which has a button. This button in flash invokes the lnkEmail's click event. It's supposed to stop from actually navigating to a new page, but the event.preventDefault(); and the returning of false from the event handler don't seem to be working for me. Can anyone provide insight?
The below example is working in Chrome, but fails in IE 7 and FF. In those browsers it redirects to a blank page with Object [object] as the body and in FF has the url set to the javascript code I execute from within the Flash movie. (ie: "javascript:jQuery('#lnkEmail').click();")
[Code]...
View 2 Replies
Jan 26, 2011
This seemed simple enough, I do know Java, PHP and JavaScript, so it's simply a matter of not enough knowledge of the Flash/ActionScript 3.0 platform. After doing some research, I added a layer to the movie for the code (Flash CS5). I then right-click, select "Actions" and write this code.
[Code]....
As you can see, I want to add a default text on load to the form field referenced by "queryField", which should clear on focusing the field. When submitting the form the browser should redirect to an URL appending the value of queryField. As I said, I don't have enough knowledge of the platform to know what's wrong. Although it seems like maybe the references in the functions are not available due to the different scope. But a different example I saw ignored scope of form field references as well. Right now, the published movies does precisely nothing.
View 1 Replies
Sep 12, 2009
I am working on the Flash group chat. In that how can I redirect the user to another room when the desired room is full.
View 6 Replies
Apr 7, 2010
i am currently playing around with a flash media server trial in combination with the flowplayer.All in all i am testing the performance and general functionality for the company i work for.Anyways, i am trying to search a way to check the bandwidth of a client ( server sided ) and redirecting him to the right video stream.Sure this could be done by the backend flash application, but its out intention to perform this check server sided.
View 4 Replies
Oct 30, 2009
code for disabling and redirecting links in the HTMLLoader:
Code:
import flash.html.*;
import flash.net.URLRequest;
[code]....
View 0 Replies
Aug 11, 2009
so I have some buttons that, as of right now, simply trigger the scene to move on while at the same time killing some particle effect animations I have spawning when the animation is idle. What I now need to do is make these events move on to a specific scene AFTER the rest of the scene's animation has played out (about 400 more frames) I'm figuring that the gotoAndPlay command has to be tied to some sort of timer variable that I would have to figure out based on my fps. Or maybe there is a way to set up a timer directly tied to a certain amount of frames allowed to go by. I'm pretty noob at actionscript, so keep that in mind. Here is the script at the point where the animation pauses to await user input on the buttons:
[Code]....
View 4 Replies
Dec 28, 2009
No..not that type of parenting ;DOK,I have a main scene, then sitting in the root scene I have 2 movie clips.1)centro2)fotoIn the first movie "centro" there is a menu btnI want this menu btn to call up mclarge + its frame (1) thats housed 3 levels inside the foto mc in root.
Main scene - (1) centro (banner which houses menu btn)
(2) foto_mc
- Main_boy_mc (<---works if menu btn houses in here)
[code].....
View 0 Replies
Apr 17, 2004
I have a movie with 4 or 5 scenes. How can i make the movie jump from scene 1 to another scene by clicking on a button?
View 5 Replies
Apr 1, 2010
ArgumentError: Error #2109: Frame label null not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at intro_fla::MainTimeline/intro_fla::frame606()[intro_fla.MainTimeline: :frame606:3]
View 3 Replies
May 21, 2010
I'm trying break down a large Flash project into smaller swf's using a Loader :
stop();
var reqA:URLRequest = new URLRequest("New_Inro.swf");var loaderA:Loader = new Loader();
function imageLoadedA(event:Event):void { addChild(loaderA);} loaderA.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoadedA);loaderA.load(reqA);
Some of these swf files are animations which have code that states :
MovieClip(parent).gotoAndStop("frameThree");
The first loader works but I cannot get that swf to move on to the next frame(frameThree) to load the next swf file
Instead I get this message
ArgumentError: Error #2109: Frame label frameThree not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at New_Inro_fla::MainGuy_1/frame146()[New_Inro_fla.MainGuy_1::frame146:2 ]
View 4 Replies
Sep 2, 2011
I'm getting this error in the OUTPUT window, when I PREVIEW (COMMAND + RETURN) my SWF:
ArgumentError: Error #2109: Frame label nGallery_btn not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at BrookBrovazMusic004_fla::MainTimeline/pageSelect()
- The funny thing is that the SWF works the way I want it to. You can view it here: http://brookbrovaz.com
- I just don't like the idea that something's wrong, according to the OUTPUT window anyway.
[Code]...
View 3 Replies
Jun 22, 2010
the error is:
ArgumentError: Error #2109: Frame label instance121 not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at Untitled_fla::MainTimeline/goLabel()
this is my code:
stop();
function goLabel(e:MouseEvent):void
{
[code]....
i am using a movie clip button to open a swf with a loader. hope i m not missing any information/other coding....
View 3 Replies
Oct 10, 2005
I've created a class which simulates an action for example a ball bouncing about a screen thus I'd create it like so:
Code:
var Ball1:ball = new ball(x,y);
How would I go about adding this to a loop, in a sense of every frame add another ball till you reach the maximum balls
currently after looking in help, google and forums this is all I could find
Code:
var ["Ball"+currentball]:ball = new ball(x,y);
but this doesn't seem to work and just causes
"**Error** Scene=Scene 1, layer=balls, frame=1:Line 15: Identifier expected"
View 3 Replies
Mar 4, 2011
I have created a new Flash file using A3.It has a menu system which all works, I have included trace code that outputs button pressed.So the next step is when the right button is clicked it takes them to the next scene. Please note I have coded it in AS3. When I compile it returns no error however at run time when I click on the buttomit returns the following error:
Menu 1, button 1
ArgumentError: Error #2109: Frame label contact not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at menuformason_fla::MainTimeline/itemButtons()
[code]....
View 1 Replies
Feb 22, 2009
The code below works fine in CS3. But I get the following code when I try to run it in CS4:
ArgumentError: Error #2108: Scene Scene 2 was not found.
at flash.display::MovieClip/gotoAndStop()
at
introActionscriptWorkFile_Scene1_fla::MainTimeline/gotoScene2()
Here is the code: (Note: "scene2Frame1" is a frame label).
View 5 Replies
Jul 28, 2009
When I place a FLVPlayback Object on scene 3 I get the following errorTypeError: Error #1009: Cannot access a property or method of a null object reference.atUntitled_fla::MainTimeline/__setProp_flv_promo1_Scene3_Layer1_0()atUntitled_fla::MainTimeline/frame1()
View 11 Replies
Aug 13, 2009
I have an eventListener on a particular movieClip that triggers the timeline to play when clicked. This should play through a short tween, then hit another piece of actionscript in the last frame of that scene, which should take you to the next scene. I also have an audio file loaded into a soundChannel, as well as a few timers that operate a click prompt over the movieClip already mentioned. My bug is that if you click on said movieClip before the soundChannel is finished playing, all functions properly. However, if you wait for the sound to finish, this initiates a few timers that cause a prompt to fade in, telling you to click on the movieClip. If you click on it, still, everything works fine. But once the timers complete their work, and the click prompt fades back out, the tweens do not operate properly. If you then click on the movieClip, the timeline seems to play doubletime until coming to a stop() action in the next scene.
[URL]
View 2 Replies
Dec 10, 2009
jumping from from scene to scene once the play head reaches the end in AS3? Scenes do not play one after another like they used to. Below is some code I found that works with errors, however I'm not using a MC like the code displays "mc1". Not really sure on how the MC fits in? import flash.display.Scene; var scene:Scene = mc1.currentScene;trace(scene.name + ": " + scene.numFrames + " frames");
View 4 Replies
Oct 22, 2010
I believe I'm not alone in this problem but I don't see any answers in any of the forums.I have a movie clip that has a button that I wish to take me and play my first scene at frame 1.I labeled my the 1st frame "startLabel" and my scene is named "mainScene", and that's where I want to go from my "button" that is placed in my "movie clip symbol scene".
[Code]...
View 4 Replies
Jan 27, 2009
I made a scene with movement and everything, but when I convert it to a symbol I lose the movement frames. I want to be able to import it as an object so that the animation loops for as long as I need it to in the other project.
View 1 Replies
Mar 5, 2004
is at all possible to load a movie at a particular scene rather than it launching into the first scene automatically? Or is this impossible?
View 1 Replies
Mar 27, 2001
i am making an animation, i have about 8 scenes. for some reason it starts playing the sound from the next scene in the middle of the current scene. why?? i checked movie explorer and the sound is in another scene. does that sound like a flash bug, or just me? it is a big file, could that be it.
View 4 Replies
Dec 31, 2007
I've created a game that involves 10 questions. Each questionis in its own scene. I've been racking my small brain trying tofind a way to copy the user's score from scene to scene and add (ordeduct) points based on whether the user answers the questioncorrectly or incorrectly.
View 1 Replies