Combining The OnEnterFrame Functions?

Sep 8, 2011

i have a few onEnterFrame functions like 6 to 7 which I want to combine them into a single function. But it doesn't work after adding the function.

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ActionScript 2.0 :: Combining PROTOTYPE With OnEnterFrame?

Mar 27, 2004

how to cimbine the prototype with onEnterFrame. I'd like to fade in some objects like this:

[AS]
mc._alpha = 0
onEnterFrame = function () {
if (mc._alpha<101) {

[Code]....

or can it be done without onEnterframe with an interval or something like that?

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ActionScript 3.0 :: Combining Functions - Get The Doors To Be Randomly Generated?

Mar 19, 2012

In a game in which a player must pass through one of three different colored doors , each of the doors on the stage is a different instance of the same symbol. The symbol contains three frames labeled "door1", "door2" and "door3". I am attempting to get the doors to be randomly generated. The following code seems to work correctly when I trace it:
 
 function getNewDoor(min:Number, max:number):Number
{
var getNewDoor:Number = Math.round(Math.random() [code].........

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ActionScript 2.0 :: [FMX] Create A Photo Album - Combining Functions?

Apr 8, 2004

I want to create a photo album. I have 8 thumbnails (thumb_01, thumb_02 etc)I want, when the photo album opens up, the thumbnails to appear with a Interval of .7 seconds and to rescale them from width and height 0, to width and height 80, with an elastic movement at the end ( maybe that they get a little bigger before they reach their final width and height. I have the following functions:

for setInterval:

Code:
function showClips() {
if (clips.length) {
clips[0]._visible = true;

[code]....

My problem is this: I miss the elastic movement in the scale function and I really don't know how to combine these two functions.

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Actionscript 3 :: Combining Functions To Make One Generic Function That Applied To Multiple Images

Nov 11, 2010

I have these images that will load when I input a certain string of text but I don't know how to combine functions to make a generic one that will work for all of the images. These are just two and they're basically the same thing except I have to make each function (something)1 and then (something)2 for the next image.

[Code]...

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ActionScript 2.0 :: Working With Two OnEnterFrame Functions?

Nov 5, 2011

How can I combine these two functions without any of them failing or interrupting each other.

[Code]...

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ActionScript 2.0 :: OnEnterFrame=null - OnEnterFrame=undefined & Delete OnEnterFrame

Mar 29, 2008

onEnterFrame=null, onEnterFrame=undefined & delete onEnterFrame....

Which one to use??? What are the performance considerations. If all my movieclips on-stage are running a MovieClip.prototype.onEnterFrame = function() {run initial stuff before setting onEnterFrame=null/undefined... }, will there be performance hits? It's sad that delete onEnterFrame doesn't work unless I delete the prototype enterFrame as well, which would make the clips reinitailise itself again once you declare the enterFrame prototype again (i need to do this since there's more movieclips that end up appearing on-stage, and they need to automatically initialises themselves the moment they appear).

[Code]...

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ActionScript 2.0 :: OnEnterFrame Inside A Class - Functions CharactercamX And CharactercamY Are Not Running Every Frame

Apr 15, 2009

I've been trying to run some functions in my class every frame and have come up with this code:

[Code]....

I get no errors, but the functions charactercamX and charactercamY are not running every frame.

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ActionScript 3.0 :: OnEnterFrame - The OnEnterFrame Is Not Triggered Automatically By Flash Player At Run Time

Feb 1, 2010

i'm very new to Flash (although have plenty of experience in Java, C++, PHP, etc). For a University assignment, I am creating a World Cup Guide and i'm creating a countdown to the tournament. I've followed a tutorial and modified it slightly but i'm receiving an error message. The error message is:

[Code]....

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ActionScript 2.0 :: Delete OnEnterFrame Start OnEnterFrame?

Sep 26, 2008

any consise methods to restart a deleted onEnterFrame that has been deleted?

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IDE :: Combining Two .FLA's?

Jun 30, 2009

I'm making a website which consists of an intro and the main page. For all intensive purposes, let's just call em intro.fla and main.fla.I would like to combine the two somehow

1) Turn the entire intro.fla into a movieclip and place it at the beginning of main.fla PROBLEM: main.fla is substantially larger, and will bump up the load time for the intro.

2) Run the intro, and have it load the main page with a UILoader.PROBLEM: The intro doesn't Unload, causing problems with the main page. How can I unload the intro.swf from it's self?

3) Somehow combine both .fla's before I convert to a .swf. I think that I could eventually figure out how to make it work properly, but I'd rather someone tell me what the preferred method is and why.

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CS3 :: Combining 3 Different Fla/swf With Different Framerates?

Jun 4, 2010

I have three different fla/swf files, and I wish to compile them into one fla/swf for easy viewing.The problem is that they each have a different frame rate.

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Combining 2 Different Events Into One?

Jun 8, 2009

So here's what I want to do: I have a button, and I'm adding an Event Listener to that button to call a function. Now I want the event to be triggers when someone mouses out of the button AND someone is mousing out in the direction up.

-carbotech_button.addEventListener(MouseEvent.MOUSE_OUT, callLink); <--- does the job for Mouse Out

-carbotech_button.addEventListener(MouseEvent.MOUSE_UP, callLink); <---- does the job for when the mouse is moving up

So I need to make it so that both of these end up true in order for function callLink to be called. Is that possible, and if so, what would the syntax be?

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Combining Two Of Tonypa's Tutorials

Jan 5, 2011

I tried to combine two of Tony's great tuts.URL...I'm not sure what I did wrong so if you guys could have a crack at these and try to combine these.

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ActionScript 3.0 :: Combining Two Graphics Or More Into One

Sep 13, 2009

Using AS3 code, is it possible to combine 2 graphics or more into one?
Example : combining a rectangle and a triangle to make a nice arrow?

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Combining Flash Swf Files Into One?

Apr 11, 2012

I have tried on google with no luck so before I spend anymore time on this would like to know if it's possible.I have 50ish very small 1 - 2 second swf files each one is like one slide. I would like to combine them all together into one flash file.Is this possible, as a note I don't have the original source files I have just been provided with the swf files.

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ActionScript 3.0 :: Combining Two Files Together

Nov 5, 2009

1) I started off with one FLA that was scripted so the mouse controlled panning (horizontal and vertical). That works fine by itself. (image_panning_as3.fla)

2) I also have another FLA that was scripted so when you click the buttons a popup window will come in and play any SWF content. (test.fla)

I have tried to combine these files multiples ways. Putting #2 into a movieclip and #1 outside the movieclip. Tried to rewrite everything together with no luck. I am trying to do is combine the AS3 into one FLA (except for the main.as) or basically get the AS3 in #1 to go into #2 and have everything work (Pan around screen with mouse and buttons still activate popup).

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Actionscript 3 :: Calling Functions In Functions And Avoiding The Player To Crash / Hang?

Oct 6, 2011

I have a series of calculations i'm doing over a bunch of objects stored in a array. Each function is pretty CPU demanding but if you only run one function, it just works fine.

[Code]...

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ActionScript 3.0 :: Import Vs Include - Basic Functions To Be In BasicFunctions.as And The Make A Library For More Specific Functions

Jun 6, 2010

I've got a project thats getting a bit big, so Im taking the actionscript out into separate as files. I want all the basic functions to be in BasicFunctions.as and the make a library for more specific functions. I find that a lot of people use the import statement but I cant get that to work with a simple Hello World trace, yet the include statement works fine (see attached). I understand that import/include work differently, but which is the better method? If import, then is that heavier to work with. Any rate, what's the best way to organise code when it gets to the 1000+ lines?

[Code]....

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ActionScript 1/2 :: Combining SWF Files To Interact With Each Other

Apr 13, 2009

I created several SWF files, now i want them to interact with each other So there is main SWF file lets call it: main.swf then within that file(main.swf) I would like to create buttons which will be calling other swf files for instance by pressing one button one.swf will be open by pressing other button two.swf will be open and so on. Then I would like to create buttons within one.swf and two.swf which will allowed to go back to main.swf.

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Actionscript 3 :: Combining GetChildAt With AddChild?

Jan 8, 2011

i have the following code:

seatContainer.getChildAt(order.seats[i])

i want to add a child to this but it doesnt allow me, i can only add an eventListener to this.

how i can add a child to this without using an eventListener?

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ActionScript 3.0 :: Combining XML Images And Masking?

Oct 13, 2009

I am very new to AS and I'm just starting to grasp the essentials of how things are working... but I haven't got to the point to where I can write my own from scratch, so I kind of have to "Frankenstein" different examples into a working project. I found a great XML slideshow demo that I want to overlay with a masking effect, but I'm having some difficulty combining the techniques.

At the bottom is my original slideshow code. If there's anyone that can modify my code or at least guide me to what I need to do to make it work,

[Code]...

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ActionScript 2.0 :: Combining 3 Of Senoculars Classes?

Apr 25, 2010

combine the following from Senoculars classes:

Transform.as - transform handles to rotate an mc
DashedLine.as - to draw a dashed line
ProgressiveDrawing.as - to move an mc from a - b
(Links at bottom)

I am basically trying to drag a mc onto stage. Rotate it using rotation handles, move it to another position and rotate it again. Then press play to watch it move from a - b, with a dashed line, and rotating from a - b.

Has anyone done this before or know of examples?

Senocular has combined DashedLine and ProgressiveDrawing in this example: [URL] and its been really great but now I am stuck trying to make the mc rotate. I have made my own crappy rotation handles but thought it may be better to use the transform (and convert somehow to as2) and store each rotation.

[URL]

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ActionScript 2.0 :: Combining LoadMovieNum And GotoAndPlay

Aug 12, 2005

I have two movies. The first one has a button that, when clicked on, loads the second movie using loadMovieNum. I'm want to be able to jump to a specific frame (i.e. 177) in the second movie when I click the button in the first movie. I'm using the script below to load the second movie: But it don't really work.

[Code]....

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ActionScript 2.0 :: Combining Arrays Into A Textfield?

Oct 21, 2005

I've successfully loaded my xml and created three arrays to hold the news article date, title and text, using the following code:

HTML Code:
var my_xml = new XML();
my_xml.ignoreWhite = true;
my_xml.onLoad = function(success) {

[code]....

How do I firstly get my arrays into a textfield with the format date,<br> title,<br> story, and secondly how do I deal with that horrible datestamp to make a recognisable uk date?

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ActionScript 2.0 :: Combining Information From Two Arrays?

Sep 30, 2006

How do i store the information from two seperate arrays in to a new array?

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ActionScript 2.0 :: Combining Two Generic Objects?

Jul 30, 2008

I just want to combine two objects and their properties together.

For instance if I have...

Code:
var appleObj:Object = new Object();
appleObj.type = "apple";
var orangeObj:Object = new Object();

[Code].....

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IDE :: Combining Button Effects In One Function?

Mar 14, 2009

I know there is a way to do what I am about to ask I just can't remember how.

The problem: combining onRelease or onRollOut in a single function.

It goes something like this:

button.onRelease , button.onRollOut = function() {
// do whatever
}

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ActionScript 3.0 :: Loader And Combining Variables?

Mar 14, 2010

1. I'm wondering if there is a way to use the loader to load in a series of pictures from disk rather than URL. If so what is the code for this?2. Is there a way to combine variables to create one single variable. Again if so how can I do this?I have included the code I am working on to give some clarity on what I'm trying to do.

Code:
var h:String = "http://img163.imageshack.us/img163/5961/pngjoust";
var p:String = ".png"

[code]......

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ActionScript 2.0 :: Combining Multiple Swf Files?

Oct 28, 2010

So, I need to make a slideshow that displays an arrow button on either side that can allow a user to navigate between four different swf files. The only specification is that the swf slide out as the new one appears. Could I do this in AS, or would I need some type of plugin?

I'm pretty sure I can make an empty movieclip and just load the SWF into it, but could I make the previous swf slide out as the new one appeared by doing that?

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