ActionScript 2.0 :: Combining LoadMovieNum And GotoAndPlay

Aug 12, 2005

I have two movies. The first one has a button that, when clicked on, loads the second movie using loadMovieNum. I'm want to be able to jump to a specific frame (i.e. 177) in the second movie when I click the button in the first movie. I'm using the script below to load the second movie: But it don't really work.

[Code]....

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Hi,

Ok, first ill explain what im trying to do; Im trying to load .swf files with the names "1.swf,2.swf, etc..." which will be loaded in to container movieclips with the names con1,con2 -> con5. They are randomly generated and there is some code to do a nice roll over effect. The problem is that it loads the .swf clip fine, but the rollover effects dont get attatched. Is this because ive mis-understood how loadMovie(); works ? or are you supposed to use loadMovieNum to load in to a specific level and then work it from there. I have tried both solutions, and i either get the containers with the effect, or just the images without the effect. Here is the code i have so far:



PHP Code:

var number_of_images = 9;
var speed = 5;
var alpha_standard = 50;
for (n=0; n<=5; n++) {
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    };
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        trace(this.rollover);
    };
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              -- alpha fading -- 
            */
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            this.ualpdiff = this.alpdiff/speed;
            this._alpha -= this.ualpdiff;
            /*
               -- width fading --
            */
            this.normwidth = 76;
            this.newwidth = this.normwidth+((this.normwidth/100)*20);
            this.wdiff = (this._width-this.normwidth);
            this.uwdiff = this.wdiff/speed;
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               -- height Fading --
            */
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            this.newheight = this.normheight+((this.normheight/100)*20);
            this.hdiff = (this._height-this.normheight);
            this.uhdiff = this.hdiff/speed;
            this._height -= this.uhdiff;
        } else {
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               -- alpha fading -- 
            */
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            this.ualpdiff = this.alpdiff/speed;
            this._alpha += this.ualpdiff;
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               -- width fading --
            */
            this.normwidth = 76;
            this.newwidth = this.normwidth+((this.normwidth/100)*20);
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               -- height Fading --
            */
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            this.hdiff = (this.newheight-this._height);
            this.uhdiff = this.hdiff/speed;
            this._height += this.uhdiff;
        }
    };
}

con1._x = 50;
con2._x = 181;
con3._x = 312;
con4._x = 443;
con5._x = 574; 


Thanks in advance to anyone who replys

-Matt "Deviant" Lloyd

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Code:
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[Code].....

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PHP Code:

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[Code]...

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