Flash 10 :: Use Pre-prepared Swf Animations In A Flash Application?

Aug 6, 2011

I'm having problems with using the swf files as animation within another flash application. I tried using it as I do with images. That is I embed it from a local drive to a class extending sprite, create a class variable, create a bitmap variable, addchild, and voila. How can I do this with a local swf animation?

I heard that I could use load() for external flashes. But I want to use swf that I have on my hard drive and I want it to be compiled within the final flash.

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