CS3 - How To Build Flash Website With Links And Animations
Mar 31, 2010
I am new to the community and to web designing and I want to learn how to build a flash website. I am looking for the basic and/or easier way to build a flash website with the links and animations to it.
On all these web 2.0 websites i see those nice presentation videos/animations like here: i search a similar skin addsocials click on "how it works". it would take maybe 1 or 2 days for me to make such a simple but clean animation video. Are there websites where we can buy or download such skins for fast customization? the only website i know is activeden but i can't find any animation skins to buy. isn't there a market for such things?
Not sure if this better for stackoverflow or apple.stackexchange.com (as there is a programming angle and a apple angle) so hopefully this is the right place. i need to build a website that normally would need to be done in flash (because of the requirements for animation) but the owner wants to run this site on ipad and iphone. i thought that all of the iOS stuff didn't support flash but looking into the adobe flash website here, it says that it has iOS support.
Can someone please clarify if iPad, iPhone will support a website if i create it in flash If it doesn't, then does anyone know what it means on the link that it has support for Apple iOS ??
Or use flash in an html container? I know it really depends on what the site is about so for this site it will eventually be an ecommerce site selling clothing.If I construct the site with flash, how big should the page properties be when setting it up?
use it for my final project to graduate with a CS degree. I did some basic animation type stuff around 5 years ago in school but nothing major. I want to make a website for a non-profit organization for my project. I know what I want to do, but I need to give my advisor an estimate of how many hours it will need to complete it.Here is a general outline of tasks I want on the website:Message boardBlogEmbedded videoPhoto galleryArchived newsE-commercestoreGuestbookCounterPollsApplications - games, instant messenger type thing (if I have time)
I build a web site in flash using lables and one of the lables is video. I put video in the video label. When I click to go to anyother label, the video is still playing. what code I would write when I click off the video label the video would stop playing. It sounds like some if statement.
i've been trying to make a presentation which is build out of several animations located on the main timeline.I wanted to use frame labels to navigate back and forth in the timeline, so I created back/next buttons and used switch/case code on them based on the frame labels.each animation has a label and a stop(); command at the end of it, right before the next animation.the code for the next button looks like this:
next_btn.addEventListener(MouseEvent.CLICK, click_handler); function click_handler(event_object:MouseEvent) {
[code]....
problem is at some point it stops working. i've added the "default: play();" code to try and fix it but it only goes so far.
I'm trying to build a secure login area on a Flash-AS3 website. I've managed to create the login form and pass data to a PHP script which checks them.
1) I know that in PHP I can echo some infos that can be get from AS3. In this case I suppose to echo something like "success" or "failed" to give an answer to the login attempt. Is this way of communication secure? Can anybody sniff this content and force AS3 to behave like if login was successful?
2) Suppose that PHP-AS3 communication has been secured. What should I do now? May I simply show admin pages hidden before? Is it the correct way? Is it secure?
My website will be basically selling services; will my SEO ranking still be affected if I embed the Flash site in a blank html page? I am at that critical point where I am ready to upload the site but I am just having second thoughts about the ease of doing business with Flash.
I'm trying to build a secure login area on a Flash-AS3 website. I've managed to create the login form and pass data to a PHP script which checks them. Now I've got some questions.
1) I know that in PHP I can echo some infos that can be get from AS3. In this case I suppose to echo something like "success" or "failed" to give an answer to the login attempt. Is this way of communication secure? Can anybody sniff this content and force AS3 to behave like if login was successful?
2) Suppose that PHP-AS3 communication has been secured. What should I do now? May I simply show admin pages hidden before? Is it the correct way? Is it secure?
I'm a flash/as2 noob, but am completing a site in Flash. I have an issue with the links I made, e.g. link to another website or to an email. I have embedded the .SWF file on an html page, and when I open the html file and click on the links, I get a prompt saying "Adobe Flash Player has encountered a potentially unsafe operation" ... following that asking me to change my settings. Nothing happens on the email links too.
I am making this website for my friend and flash is being a pain, Locally it looks exactly how i want it. (see img1.jpg).I have no AS3 code dictating the size or scaling, but as you can see (see img2.jpg) its not looking like i wanted.Here is my HTML code:
i want to see if these "build a." flash sites (to support a user customized ordering process) are done using regular flash or Flex?
[Code].....
All of these "walk a user" through a customized ordering process and capture all of their selection and showing them all of their customizations (and ultimately bring them to a final ordering screen). What's going on under the hood on these sites and are built in flash or flex? Is the person creating a separate image for every combination that you could possibly select or is something else happening here?
I still can't figure out if Flex or Flash is better for something like this. (why does adobe make these seemingly basic questions so complicated) Are there any good resource or tutorials for try to build this type of functionality in flash on a website?
I would like to build an interactive tamagotchi to have @ my website. U know any tutorials up for this?
Or maybe a tutorial or code for how I can make a object change by time in flash. And go back to previous frame if you click an button or something (feed it)
I want one animation of a content area but i want the menu to run the animation and put in a certain .swf so i can have something like:when u click a button that is suposed to goto Home then it plays a MC that has Home as an external .swf loaded into it and when i click another link like Portfolio it starts that MC over but with Portfolio as an external .swf in it
I am kind of new to javascript/html5. normally I would do that kind of stuff inside flash/as3. but since the iPad doesn't support that I need to switch the horse...I want to build a website where words are floating in position and size and if the mouse comes over one word it should draw some lines to all the other words. are there any frameworks one could use? the whole should look like a tag cloud with lines between the tags.
In TFS 2010 build, I have a new build and I want to call an ant script that builds Flash. How do I call the ant script? Also How can I compile the Flash directly? I've seen the Power Tools and this question but it doesn't help me as we don't have TFS 2008. I can't find any documentation on how to use the power tools except the 1 sentence on the bottom of download page saying to create your build the old way and import it (which isn't very helpful). I've installed the power tools on the agent computer but I don't see any new options in the Toolbox when I'm designing the build flow.
I just started working with ant a few days ago. Right now I have a general buildall.xml which should call each project's build.xml. Because some projects depend on each other, I need to rebuild some other projects which depend on it. This isn't a problem--I'm just setting the depends property of the target. However, ant is always building the dependencies, even when the files haven't changed.Let's say project1 has no dependencies; project2 depends on project1; project3 depends on project1, 2; project4 depends on project1, 2, and 3; and so on.I could hack a solution which looks at project K, and checks if project 1 .. project K have updated files using uptodate. If so, then run the target. This is messy and appears unnecessary.
What is the cleanest way to implement this?EDIT: So I decided to just hack in a bunch of targets, "check_projectK" where it does the uptodate checks on all of its source files, its build file, and the build files of the 1 .. K-1 projects. Due to dependencies, this is always handled correctly. However, this is still a large amount of copy and paste for a large workspace.
Using FDT, when I have a debug configuration with several operations in the launcher chain and the final launcher opens in Flash Player, how can I retrieve the build output from the console once the build is complete and Flash player is running?
It seems that once Flash Player has started the console clears to make way for the application's trace output, but I need to be able to look back over the events and build times for each item in my launch chain while Flash Player is running. Is there a setting I can enable to either log my build output to a file or to preserve it in the console?
Edit: I know I can still read the info when building normally, this question is specifically for building with the debugger.
I have 2 websites both built entirely in flash.My problem is that I have created a button on 1 of the sites that has to link to a particular scene and frame within a different flash website.
anywhoo i have minimal actionscript training tho i know a bit... im trying to make an Item system were i make an object like a key or a helmet... and if i collide with it it disapears. and i get the item, then somewhere put _root.playerMC.standing.gotoAndPlay ("item"); .. maybe in the item i dunno..
so basically i set my characters up like playerMC then in that animation i have a body head arms and legs.. and in those i have different items equipped on each body part on each frame how should i set this up!!!.. i cant call those items deep in the animation the farthest i can go is like Playermc.gotoandplay ("walk") when i try to do like.. playermc.walking.head.gotoandplay ("item") it doesnt work..
I want to use a flash preloader for my php website. I have seen some javascript examples; but I want something attractive and cool. So I want use flash preloader which will show the percentage of the website loaded.My website is kinda heavy(with lot of images). It looks bad when the contents load. So I want to show a flash preloader while the site loads.
i created a flash slideshow with pictures of events and link each picture with its own event (ie. each pictures has its own links to the website). I created the fade in and fade out effect using the class motion tween. With the link, I created a layer with a button that has alpha= 0 (so the user don't see it) and then I used code snippet to make another layer with the action script "click to go to url."
When the slideshow goes to the last picture I made it fade out and the first picture of the slideshow would show up and then the slideshow would replay itself (by default?). My goal is to make a continuous slideshow.
When I tested the swf file, the first time it runs, everything is right. The urls and the pictures are in correct order. However when the slideshow replays itself automatically, I notice that the links are incorrect. In the first play, when I click the picture of the event it would open the url of that event.However when the sldieshow replays, clicking the pictures would only open the url of the first event picture. When I click on the 2nd, 3rd, 4th, etc.pictures the browser opens only the link of the first picture of the slideshow.
I've got a PHP script that searches for links in a block of text and converts them to HTML values. The $message variable is then entered into my database using a simple INSERT. So far, so good. Then I have Flash parse the message using XML:
ActionScript Code: function messStyling() { messCSS = new TextField.StyleSheet(); var messCSSURL = "include/links.css";
[Code].....
The problem, however, is that my links don't work. The rollover works from the CSS styling, but the links don't actually go anywhere. When I rollover the links, the hand cursor doesn't appear, and clicking only serves to change the color back to the non-hover value.
I just started to make flash animations using Adobe Flash CS4, but there's something I just don't understand. To create an animated object, I know I have to create a new movie clip symbol, animate it, and then put it in the main scene. But when I drag the symbol from the library to the main scene, only the first frame of the animation is copied! How can I copy the entire animation of a movie clip symbol to the main scene?