Eclipse :: Retrieve Build Information After Build Completes In FDT?
Jul 30, 2011
Using FDT, when I have a debug configuration with several operations in the launcher chain and the final launcher opens in Flash Player, how can I retrieve the build output from the console once the build is complete and Flash player is running?
It seems that once Flash Player has started the console clears to make way for the application's trace output, but I need to be able to look back over the events and build times for each item in my launch chain while Flash Player is running. Is there a setting I can enable to either log my build output to a file or to preserve it in the console?
Edit: I know I can still read the info when building normally, this question is specifically for building with the debugger.
Currently we have a large project that was created in Flash and AS3. I know that you can't really compile or build fla's with ANT. I have seen all of the flex capabilities with ANT.We want to customize our final product so that we can swap out images and color schemes (other things too) on the command line.We want to use ANT to be able to build our project and control the command line.Basically end product, the user will just tell it where the images are and only take a couple minutes.Do we have to convert our project into Flex to do this?
Flex stylesheets are parsed by the compiler and bundled with their assets (graphics, usually) into a swf file, which can then be loaded at runtime. I've got a project with a fixed number of styles (currently 4: old corporate style, new corporate style, and high contrast versions of both). Using Flash Builder (Eclipse with Flex IDE plugin) I'm able to have all .css files compiled to .swf files alongside the primary project artifact .swf file. This is also possible with ant scripts.
My current understanding is that Maven wants to only create one artifact per project (POM file), but may have some additional ones added (like zip packaging). For scalability reasons - I've got a complex setup of many library and module projects, several of them having their own individual stylesheets - it would be very impractical to split up the projects into the 'main' project and copies for each stylesheet. At least on the Eclipse project side, having some subfolders with POM files in each, all refered by a master pom file and referring the same src/ location (and being inside one Eclipse project) would probably work. Though that's ugly and needs individual artifactIds for each, and still need to be assembled somehow.
The important thing is to be able to have a final assembly which contains the (Eclipse) projects main swf file and each stylesheets swf file (and some static files like localized texts to be loaded at runtime). This will be part of a large assembly of several of those projects which I've described in a separate question.
I'm using Eclipse 3.6.1 (Helios) with Flash Builder Plugin (i.e. Flex4), targetting Flex SDK 3.5 (FlashPlayer 10.0). I've installed Maven 3.0.2, using Sonatypes flexmojos-maven-plugin 3.7.1 (as it seems more active than the one from Servebox). I've manually created pom files for my projects and they work (though only compiling one swf artifact file, depending on whether I specify the main .as or one of the .css files as sourceFile)
I've tried for some days now to understand "The Maven Way" (which seems to be tailored for Java and not fitting perfectly for Flex), but couldn't get this to work so that I have a single project, or at least a single assembly with everything in it.
I'm having an issue when trying to export the release build of my AIR application in Flash Builder 4.5. After choosing the key to sign the package and clicking finish to complete the export, it errors saying that "Error occurred while saving the project settings: "default" build target cannot be found for the selected project." I've included the error message output to the log in the .metadata folder.
!ENTRY com.adobe.flexbuilder.project 4 43 2011-05-10 15:56:11.432 !MESSAGE Failed to get build target settings: default !STACK 0 java.lang.Exception
[Code].....
I have tried what J_A_X has recommended. Unfortunately none of those work. It seems to be a problem somewhere within the project settings. We have also tried running the export release build for this project on different machines with fresh installs of flash builder, but the same error message is produced every time. We've looked through so many settings it may come down to having to create a new project and copy all the code into the new application.
In TFS 2010 build, I have a new build and I want to call an ant script that builds Flash. How do I call the ant script? Also How can I compile the Flash directly? I've seen the Power Tools and this question but it doesn't help me as we don't have TFS 2008. I can't find any documentation on how to use the power tools except the 1 sentence on the bottom of download page saying to create your build the old way and import it (which isn't very helpful). I've installed the power tools on the agent computer but I don't see any new options in the Toolbox when I'm designing the build flow.
I just started working with ant a few days ago. Right now I have a general buildall.xml which should call each project's build.xml. Because some projects depend on each other, I need to rebuild some other projects which depend on it. This isn't a problem--I'm just setting the depends property of the target. However, ant is always building the dependencies, even when the files haven't changed.Let's say project1 has no dependencies; project2 depends on project1; project3 depends on project1, 2; project4 depends on project1, 2, and 3; and so on.I could hack a solution which looks at project K, and checks if project 1 .. project K have updated files using uptodate. If so, then run the target. This is messy and appears unnecessary.
What is the cleanest way to implement this?EDIT: So I decided to just hack in a bunch of targets, "check_projectK" where it does the uptodate checks on all of its source files, its build file, and the build files of the 1 .. K-1 projects. Due to dependencies, this is always handled correctly. However, this is still a large amount of copy and paste for a large workspace.
I am trying to build a simple tool tip information for anchors on an image.I have about 50 of these anchors and I can figure out how to code each of them but I figure there is a simple way of doing this, I just dont know how.If I code them like I have done now, I will end up having endless line of code.
I use flex and php to retrieve information from my sql database. What i have been doing is formatting the result from the database query into xml and then putting the result into an arraycollection. It all works fine except one of my database fields contains a lot of text that website users enter and as xml doesn't like tags like <> so I leave it un formatted but I would like to format it. Would I be better using flashvars or text than xml? Or is there another way?
I load image - and need its width and height in global variables, i dont know the image width and high that will be loaded; does enyone can explain me why it get NaN NaN or 0 0 or how can I retrieve this information outside from function loadComplete()?
I am trying to retrieve some information back from my LMS and into variables in Flash with AS3. I used to be able to do this without any problems in AS2, but can't seem to find a way to make this work in AS3. In AS2, publishing with the "Flash with SCORM 1.2 Tracking" option, I could call a line like the following:
This would grab the student name from the LMS and store it in Flash in the variable named stuname.
Any way to do this with AS3? I can set values back to the LMS no problem still through fscommand such as score or completion, I just can't get anything back from the LMS such as student name or lesson location.
I am currently using the latest verion of Adobe Flash Builder to create a Mobile Application. For the application one feature is to allow the users to bookmark content an this is done by storing the id of the object to be Bookmarked into an SQLite db on the device. This part has been done successfully and they are stored fine.
Now what I want to do is to pull back the bookmarked id's from the database and pass them to a WebService call which needs to be made to an External Database. When I retrieve the Bookmark id's from the local database they are contained within object, I now need to find a way to take the id's from the database objects in the ArrayCollection and store them in a new array that will be passed to the WebService, as the webservice is expecting an Array of Int's and not Objects. Below is the code I created to see if the object items are within the array list of objects:
I'm building a Flash website with database information with php>mysql>xml>Flash mx 2004. I'm having some major problems!I need to retrieve information of different tables in mysql, and was worried about performance issues.The first query gets the whole model list...The second query will be performed after a model is clicked. Something like: select * from modelinfo where modelID=modelIDinFlash.
The third query is what I have a lot of trouble with! This has to run on the same time or immediatly after the second query. It reads the picture urls and id's from that particular model. I need the filenames for the picture viewer.But everytime I try this third query, the site becomes very slow and have problems displaying the model info.NOW I have a temporary solution: in the first table I have a field which states how much pics each model has, and this number Flash uses to build the nr buttons. But this is not a very solution since I want to keep everything dynamic. I also want to build a drag and drop function... something like a shopping cart. For that to work, every picture must have an unique ID.
how to retrieve information about size (in pixels) of loaded FLV file? Video object returns 2 pairs of parameters (width,height) which are useless because returns always parameters passed in constructor of Video() object. Another pair is (videoWidth,videoHeight) which is always (0,0). I gave up...
I need this information to scale proportionally video clip to size of area designed to display this video.
I am trying to build a web banner, the functionality of which has to be pretty identical to the one on the following home page http://www.perfectblue.co.uk/. The only difference is that I am using static images, not flvs like in that banner. I am sitting here planning how to build it but its going right over my head. Can anyone give me any advice about how to script something that works like that? At a first glance, I thought possibley onRollOver / RollOut functions but now I'm not so sure.
[URL].. looking to build a gallery like that with fade transitions and next/previous buttons. that particular one is using an XML file for the photos. Any ideas or tutorials?
The one they are using is from a $30 program but I would like to see if there is a way to do it without paying for a program.
what I'm trying to make first, so: [URL] the big main box that shows the lastest stuff You can mouse over the small boxes and the content in the main box changes, and if you don't do anything, it goes through the different stories like a slideshow [URL] - like the ign box but hovering over it doesn't do anything, you have to click the button for the content to change So I'm trying to create a mix of the above two, like a slideshow but doesn't change when you mouseover, instead need to click it (see attached file).
What I've done so far is add the time interval, and created links on each page to each other, but if I click a link or let the slideshow run more than one loop it starts speeding up uncontrollably. I think I need to use clearInterval or something, but can't find any tutorials that actually make sense.
I have tried some tutorials but I can't ever get one to work. This program is so complicated. how it was created? All the layers only have one keyframe. Where are the edits/tweens?
I want to put preloader in one sene1 and other content in another sene give me the code which calculates the total bytes and loaded percentage and loaded bytes.how to iniciate in flash cs4.
Not sure if this better for stackoverflow or apple.stackexchange.com (as there is a programming angle and a apple angle) so hopefully this is the right place. i need to build a website that normally would need to be done in flash (because of the requirements for animation) but the owner wants to run this site on ipad and iphone. i thought that all of the iOS stuff didn't support flash but looking into the adobe flash website here, it says that it has iOS support.
Can someone please clarify if iPad, iPhone will support a website if i create it in flash If it doesn't, then does anyone know what it means on the link that it has support for Apple iOS ??
I'm trying to recreate a modernized version of this tutorail here - but I'm having problems building building and referencing an SWC file for inclusion in my project in Flash Builder. Whenever I try to reference the SWC, flash says it's "not a compile time constant" - can anyone help me with the process of building a SWC (mainly, naming it so that Flash Builder can reference it) - and then, in Flash Builder, creating that reference to the SWC?
Is it possible to set up FDT so that it only builds the workspace when I save (as opposed to constantly or manually) like it does in Flash Builder (previously Flex Builder) and if so, how?
I got the nice 3d cube from eric Lin. [URL]It would be very cool if the cube can build itself, before it starts rotating. So that 6 faces(left on the stage) transform to one cube(right on the stage).
where I can find a GOOD tutorial on how to build an equalizer. I tried the one at flashkit.com but it tried to make me download all these software and the links were all broken and I thought it was explain poorly.And I was also wondering if there was any action script amoungs the lines of [code]Is "movieloaded" a valid actionscript?
I have to make a graph with 2 parts the main view which you can drag and a bottom part which will show your location on the whole graph. how can i make the 2 move together, I have attached a small jpg of what i mean.
I just got asked if it was possible to build an app in Flash,The prospective client wants to be able to view what users of the app are doing (note: with there knowledge) and may possibly want to give them instructions via a chat window.The App the clients are doing is a desktop like app. (not ****).Ok, I know how to this using Windows RDP connections and third party software. But I was wondering can I do this exclusively in Flash, Or do I need some variety of media server etc.
I'm having trouble pushing my data from an XML file into movie clips. I'm loading the xml just fine, it traces out nicely from an xml object, but I can't for the life of me figure out how to populate text fields in my mc's, and duplicate those movie clips correctly with the data from each child node. I have the identifier in the library named 'multiply_mc' and the 'container' clip is sitting on the stage. With the script as it is, I only get 4 clips created (supposed to be 12), and none of the text is being pushed into the text fields in the clips. Here's the XML file And here's the AS
I'm having a small problem trying to build a simple little Menu Bar. I'm trying to make it so that if I click on one button (Movie Clip) it will make it look different, and then if I click on a DIFferent button (Movie Clip) it will make the old one normal, and the new one look like it is selected.
I tried doing so by creating a function that checked what page I'm currently in, and changed the look of the MCs accordingly, but when I run it, I keep getting the following error[code]...