Flash - How To Change Sprite Size On Launch
Feb 18, 2012
I'm totally new to flash, and I'm trying to build a very simple app. I have one as file in which I defined my class which inherent from Sprite, with the name mySprite. I have a fla which is of the mySprite class, and a size of 400x400(I must assign a size when define the fla). my question is, when this flash is launched, I want to read some data from outside (width&height) and change the flash windows size to these specified size. I tried many ways, but can't succeed. Every time the flash is launched, window size is 400x400.
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trace( sp.width ); // the result will be 0
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sp.addChild(mc);
trace( ap.width ); // the result will be 100
[code].....
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