Flash :: IDE - CS3 Lags On Intel Mac
Jul 11, 2007
I have waited FOREVER for a Universal Binary version of Flash to be finally released. Now that I've finally got it, its performance is less than stellar. I'm running it on a 2.16Ghz Intel Core Duo and 2GB RAM, and there is considerable lag when renaming layers, or when dragging the timeline across a simple shape-tween. Not only that, but when I export movies (Apple+Enter), the pop-up window that plays it is EXTREMELY slow, and it's slow regardless of what's going on, even if I'm only animating a circle moving from point A to point B.
What's going on here? I've tried disabling all but the system fonts, closing the help window, and made sure I have no extensions running. Nothing helps. The horizontal scrollbar in the timeline moves from side to side with great fluidity and ease, but dragging the timeline bar is awfully slow. Did Adobe miss something here? I didn't spend $1800 on this Design Suite to be stuck with a piece of software which runs FASTER on my 2.16Ghz AMD-powered PC (which I built over four ears ago). Macs used to be the top-of-the-line in terms of Photoshop + Flash performance when they were on the PowerPC platform. But this whole Intel switch has really taken a hit on Flash.
[Code]....
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Aug 15, 2010
I just got a new laptop that is running Windows 7 (64 bit) and has Intel HD Graphics (driver version 8.15.10.2182) built in to the CPU (Intel p6000). The laptop came with Flash version 10.0.45.2. When I play HD video with this version of Flash on Youtube and on HULU, everything is fine, I can play 480p and 1080p videos at 30fps with no noticible problems (although there are occasional frame drops according to the right click menu option "Show Video Info" on Youtube, but nothing major.) Then the other day, flash told me there was a new version available, so I upgraded to 10.1.82.76.
Running this version, all HD videos on Youtube and HULU are choppy and unwatchable, according to "Show Video Info" on Youtube, I am getting only 8 fps, and the frame drops increment constantly. I unchecked "Enable hardware acceleration" in the Flash settings, but it has no effect. The only other people I can find who are having a similar problem are Mac users who are also using CPUs with Intel HD Graphics and Flash 10.1, I couldn't find anyone else complaining about this issue on Windows 7. Is anyone aware of any issues with Flash 10.1 and Intel HD Graphics on Windows 7? Will there be a future release of 10.1 that fixes this issue? Is there any workaround for this problem other then downgrading to 10.0 (which is what I am running now)?
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Oct 9, 2010
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We're making a simple input text comparisons vs. some constant floating point numbers (e.g. 4.35). Using Actionscript 2 to Flash 9 export.
Code:
trace(typeof(Number(435/100)))
trace(typeof(Number(435/100)==4.35))
trace((Number(435/100)==4.35))
[code]...
In the order listed above, I get the following trace when I export via Flash CS3 (9.0) on my PPC mac:
number
boolean
true
true
[code]....
The same exact FLA file, unmodified, gives the following trace output on 2 different intel macs (one mac pro, one imac) using Flash CS3 (9.0).
number
boolean
false
false
[code]....
have a clue why this is giving falses for statements such as "(Number(435/100)==4.35))", "(435/100==4.35)" or "(Number(input_txt.text)==4.35000)" but ISN'T giving a false for (Number(input_txt.text)==(435/100)) (NOTE: input_txt.text is an input field which contains the string 4.35) I'm expecting the latter since they're generally intel chipsets too??
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public function update():void
{
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[code].....
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Jan 24, 2009
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Code Button Roll Over:
stop();
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[Code] .....
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[code]....
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package {
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[Code] .....
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Code:
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[Code]....
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