Flash :: Include PHP File In Its Movie?
Sep 24, 2009I have to include a PHP page in a flash movie.
View 1 RepliesI have to include a PHP page in a flash movie.
View 1 RepliesI am using an include file, and I've noticed that sometimes the the fla file does not refresh new changes to my include file. When exporting with "Ctrl, Enter" Is Flash loading the include file from the cache?
View 3 RepliesIf you have an .as file in the global include directory do you have to upload it to your server with the flash file or does it compile the flash file with the included info?
View 2 RepliesI have my level data saved in a text file for this game I made, I realize that it doesnt allow me to import it into my library, so it cannot be packaged into my finished swf. How can I package the game so that it includes this text file? (really don't want to access it dynamically)
View 12 Replies#include "script.as" seems to fail when i launch the movie outside of Flash environment. The AS file resides in the very same directory and Security Settings have been adjusted. why the include may not be working?
View 6 RepliesI wish to save my flash outpout (SWF) as an SWC file in which I also include all media files (mp3s) that are part of my Flash application. Currently these files reside in folders under my main library where all flash entities (AS3 code, buttons graphics etc reside)What software do I need to use to accomplish that?I now work in CS4 under winXP
View 0 RepliesI have a flex application which contains different feature that includes google maps, twitter, facebook etc.
Currently I have hardcoded api keys in the code it self but I want to use a properties file/config file where I can put such things and use anywhere I want in the application.
Is it possible to achieve this in flex? I am using swiz framework. Is it possible to achieve this using this framework?
I saw it in this site...[URL].. it says "Include code from external sources using #include".umm... does it mean I can use C code, etc. within flash??
View 1 RepliesI saw it in this site...[URL]it says "Include code from external sources using #include".does it mean I can use C code, etc. within flash?
View 1 RepliesI have used PHP Code:#include 'asfile.as' But it doesn't work in my sig. Any ideas how I could make it work?.
View 3 Repliesi open up .fla file, but when i click window->action, there is not actionscript inside it. may i know where else can i check the .fla file is importing .as file. where to check it in flash cs3?
View 1 RepliesI need include advertesing into my files SWF, but i dont not. I look in google AddWords but i not understand.
View 0 RepliesIn which way can I include a .mpeg or .avi in my clip?
View 1 RepliesI have a pre-made solution I purchased. But it only works when it's variables are all loaded from a #include .txt. Here's a sample file: [URL] It's all in the form of an include rather than a loadVars. Is there anyway to load this file with a loadVars?
View 28 RepliesWe have created a very simple swf file which has TLF text within it. Once uploaded to our client's intranet the file will not play when using IE6 and Flash Player 10. Our client's secure intranet may not be able to download the required framework files from Adobe's website so we simply placed the textLayout_2.0.0.232.swz file in the same directory as the swf files. Unfortunately this still did not work.
To be sure that it was the TLF text causing the problem we packaged the framework in the swf wile (from Publish Settings). This did then work, however we do not want to do this for all of our files as this adds quite a significant size per file. We also changed the text to classic text and this too fixed it so we know we have to solve the TLF Framework problem.
i'm trying to include a number of images in my SWF file not by loading them but by embedding them in the SWF itself. I found the following instruction to do that:
[Embed(source="../graphics/images/ss0.png")]
private var SS0:Class;
Basically, i want to embed a different number of images each time. Is there a way to do that automatically (let's say inside a for loop) or do i have to type manually this instruction for each image i want to include?
On the main timeline I have a movie clip ("Sound Full") on it. The movie clip is being used as a complex rollover button for "revealing" a full sound interface. When the mouse rolls over, the word "Sound" fades out and the panel appears. When rolled off, of course it goes in reverse. I've seen it done in many places...including www.iso50.com.
Anyway, on the timeline for "Sound Full", I have three layers being used for the following...
1) Actions
2) An instance of a graphic symbol ("Sound Text")
3) An instance of a movie clip symbol ("Sound Player)
The Actions are a few lines of code to rewind or play based on whether or not the mouse is over the area or not (as learned directly from [url] And for the instances, I just used motion tweens to have "Sound Text" fading out as "Sound Player" fades in. It's like 5 frames in all. Very quick effect.
The timeline for "Sound Player" is only one frame. Each piece of the player has its own layer (play button, stop button, etc.) and the top layer (also reserved for Actions) has a single line of actionscript where I have written:
[code]...
The problem is that when I test the whole movie...the rollover effects works beautifully, but the buttons in the interface aren't clickable or working at all. I discovered that if I simply tested "Sound Player" by itself...it works perfectly, except there's obviously no rollover effect since "Sound Player" is nested inside of the movie "Sound Full" which is what does the effect.
Does this make sense? Hopefully it does. Anyway, so my question is...
1) Am I missing a basic fundamental rule of Flash in order to make it run smoothly?
2) Is the "tweening" of "Sound Player" possibly messing it up? (Remember, I noticed that when the include line for the external actionscript file was in the same frame as the indiv. player buttons it worked fine.
3) Do you need to see the .fla file to help me out?
4) Bottomline...can you help me out?
When I try to include code from the external file "test.as" I get an error: "ActionScript 2.0 class scripts may only define class or interface constructs." "test.as" contains a simple function:
[Code]...
I am an experienced programmer, but an as3 OOP newbie. I am trying to FINALLY make the switch to authoring in OOP, but there is one hitch that I can't wrap my head aroFor my first use of OOP, I wanted to make a "Dialogue box" object that I could share among multiple applications. This consists of a rectangle graphic with two dynamic text fields and a "close" button.It seems that objects exist as ".as" files - but if I want to use graphics and textfields that I have created in the Flash UI, where do those go, and how do I refer to them? Do I have to make all my graphics programatically? Or do I have to include a copy of them in the library of every fla file that will be using my object?
View 1 RepliesIf I move my actionscript code to an external script file and import it using the command
#include "some_code.as"
Will I have better protection against decompilers (theft) of my Flash CS4 Actionscript 2.0 file ?
I have a dynamically loaded data through xml, and I want to include an option to download a file (.rar) on a link click.
View 1 Replies I am trying to include a Variable from PHP which queries a database with a dynamic file..Obviously I have marked out passwords with "*"Here is My Php file to display the variables I need
[Code]...
What I need to do is have the flash file pull in videoid which is a string on a dynamic link from the page where the player resides. VideoID is dynamically created in the Mysql Database..how to get this dynamically into the flash file?
I was just wondering if it is important to include POST as a method of sending loadVars to the php file. i was using POST before and i still ecountered some problems of receiving empty mails. Since i found an example which do not use POST or REQUEST method i dont have anymore prob. I just wanted to get another opinion about that as i wanna start using server side script with flash and i know that ill be using the POST method.
View 2 Repliesi'm loading an external .txt file into a text field and displaying it as html, works fine... but i when i include a link to display a *second* .txt file in place of the first one, it only works if i click on the link twice. i'm using 'asfunction' in the html link in the txt file. someone suggested replacing 'loadVariablesNum' in the root script with 'loadVars.sendAndLoad', but something isn't right
View 4 RepliesI need a preloader to include an external .swf (iPhone_334x500.swf) that is dynamically added later in the timeline. Currently, the preloader goes to 100% and then begins to load the external swf before completing and going to frame 2. Rather than just appear to sit at 100% for 20 secs while it is still loading my external swf, I would like to include the external swf's load time in the preloader data.
This is my "preloader" code on frame 1, which is empty except for the AS. (Just a basic bar and percent preloader.) I included all of my code just in case, so please ignore the font embedding and masking if it makes it easier.
[Code]....
I have a simple array of movie clips ("box1" "box6") that I have created on the stage. I then have a simple onRollOver function that is iterated for each of these movie clips, as shown below. As it is now it's working fine, but I can forsee two potential problems for when I use larger arrays and apply this technique to my real working files.
If I were to have many more movie clips, the first line of code would be much longer as it lists each movie clip instance name. Is there a way to use, for example, a for loop to include all these movie clips in the array without having to type out all their names? As you can see here, I have used a simple numerically-incremented naming process. I think the problem may be that I am using movie clips with instance names assigned on the stage and not created through ActionScript.The function as I have created it makes all the movie clips gotoAndStop(1) and then the one that has been rolled over goes to frame 2. Is there a way of making all the movie clips in the array except the one that has been rolled over gotoAndStop(1), ie. is it possible to exclude the rolled-over movie clip from the first part of the function? Here it works just fine as it is, but I'm thinking that maybe when I start using more complex functions with tweens etc it may cause problems. Or not?
[Code]...
I'm building Action Script project in Flash Builder. No flex, no third party libs. Pure actionscript - hierarchy of packages and classes. How do I include a plain external .as file, which is not a package or class, but just a set of statements?
View 1 RepliesI'm found the site with the monkey on the the flash thing and all it shows is a name, email and something else and I used it and it works by including a txt file and displaying text from that file as putting down this information
name.text = this.name;
and I can't find the site anymore to get help.I want to know how to include a PHP script that shows this information like this
text=something I need&username=My Name&email=something@website.com
I want to show this stuff on the flash but every time I execute by using it as localhost/test.php, it will show a syntax error.
I would like to include an MXML file in my MXML file in the same way you can include an external file in AS3 using the include directive. Using the include directive brings the code from the external file into the original file at compile time placing it in the same scope. For example,
Application.mxml:
<Application>
<source="external.mxml"/>
[code].......
I have downloaded a flash component "Fade In Fade Out Slideshow".and included mu images in it.i don't know how to include it in drupal[code]...
View 1 Replies