Flex :: AS3 - Main Stage Listener For ProgressEvent?
Jan 7, 2010
Can I add a ProgressEvent listener to the stage? I don't see it in any of the auto-complete options when I am typing in Flex. What do people normally do to get a progress readout of the entire main runner's loading progress? I try the following, which is where I would expect to see the ProgressEvent options pop up:
stage.addEventListener(
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Sep 26, 2011
[Code]...
I want to add preloader for every image in the xml. Now I am getting for last image only. (consider if xml length is 5, it will trace image4 only)
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May 29, 2009
why does flash return an error (Error #2099: The loading object is not sufficiently loaded to provide this information.) when i try to remove the PROGRESS event listener?
Code: Select allvar thumbLoader:Loader;
createThumbnails();
function createThumbnails():void
[code].....
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May 28, 2009
why does flash return an error (Error #2099: The loading object is not sufficiently loaded to provide this information.) when i try to remove the PROGRESS event listener?
[Code]...
i am using the ProgressEvent listener just so i can get the bytesTotal.. after getting the bytesTotal, i need to remove the ProgressEvent Listener because i only need the defineBytesCount function to run once..
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Apr 13, 2010
I wanted to remove an event listener from main class stage, but i get the error 1120: Access of undefined property stage. How do I actually access the stage?
custom class:
import main;
main.disableVcam();
main class:
public static function disableVcam():void {
trace("disable");
stage.removeEventListener(MouseEvent.MOUSE_MOVE, movevC);
}
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Apr 13, 2009
Line 1 Frame 1:
[Code]...
I am trying to trace the results of my listener when the browser is resized...no avail. Are you able to see what I am doing wrong?
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Sep 9, 2009
I've got a large bitmap (1920 x1306) that my client wants as a bg image, scaled to the swf size on load (930 x 575); but that can "grow" up to its original size if/when a user expands the browser window. All the rest of clips in the display list are to remain in place (except for a copyright clip, which they want to always be 14 pix above the bottom of the browser frame. I've tried loading the bitmap dynamically at full size and then using scaleX,scaleY to set it's initial smaller (930x575) size, and I've tried just setting the height/width of the dynamically loaded image using the math of scaleX,ScaleY just in case the scaleX "transformed" the bitmap so that it couldn't return to its original size. Both make the bitmap the right size. But the resize function below did nothing to it, (or the copyright.y.) THEN I tried just putting the bitmap into the display list (both sizing methods work here, too). But even as an original member of the compiled display list, the resize event is still not reaching the target. Everything I've seen on the web says this should work - but...no luck.
Here's the AS3 code in the 1st frame of my swf:
import flash.display.Stage;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
[Code]......
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Sep 9, 2010
I've added a ProgressEvent listener to an instance of FileReference. At different times in the code I call both upload() and load(). How can I isolate the progression event of only the upload method?
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Nov 1, 2009
in AS3, I have an external class ImageLoader, that loads an image upon request. In that class, I have an event handlers:
[Code]...
I am trying to send the download progress updates back to the main Document Class and display it on screen, so I am trying to dispatch the event "PROGRESS_INFO" and then get the information from the passed Event Object, like so: Document Class
[Code]...
This however, is proving futile... any ideas on how I can get the progress info out of the IMageLoader class? note: I know I can add bytesLoaded & bytesTotal to a public variable, but then I won't get the benefit of seeing the bytesLoaded property update in the ProgressEvent class.
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Feb 6, 2009
On my main timeline I have an empty MC that my external swf's get loaded into once a user makes his selection from the menu.I would like to tween the load in and load out of these swfs.What is the best way to go about this?Should I add a Listener to the main timeline that listens for my MC to be called? I guess the real hangup here for me is understanding how to initiate the tween on load in and load out.
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Jan 3, 2011
i have a mp3 playlist which loads externally into my main timeline into an empty container movie clip...When user clicks play button on playlist i want some animation to happen in my main swf... So if i add an Eventlistener on my play_btn... how will Flash understand that button was clicked?
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Jan 13, 2009
I'm trying to dispatch a custom event. So that my main document class can react when a nav button is clicked.I have a navbutton class which creates the dispatch's the event... and is handled by the onNavigate Method...
private function onClick(evt:MouseEvent):void {
//trace(_label.text + ": path = " + _projectNode.@path);
//trace(evt.target._label.text);[code]....
This onNavigate method works perfectly.... however when I try to create a listener in my main document class I don't "hear" the event.Here's part of the code from the main doc class...here's where I register the listener
this.addEventListener("NAVIGATE", doSomething);
here's where I should handle it...
private function doSomething(e:Event) {
trace(e.target.name);
trace(e.target._label.text);
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Apr 10, 2011
Taking my first steps coding in AS3. So I have my main class which extends sprite and I put new mc's on top of that. Using addEventListener on any child MC's with MouseEvent.CLICK works fine, but I can't add it to the main sprite. How can I register all clicks on the screen?
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Mar 19, 2009
Im trying to get the grasp of classes and as3 and i got probably an easy question for someone with good as3 knowledge.Lets say i got a main.as and a class URLLoad.as that loads some external vars. In the URLLoad class i got a event.complete listener. So i know when the vars are finnished loading and everything works fine. But how do i know it has finnished loading the vars if i try to reach them from main.as file??? Whats the routine for doing this? Is it better to remove the event.complete listener to main.as file?
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Mar 9, 2010
I want to add a key listener to my stage, but from an object 2 depths below the stage. How would I do this?
I thought about adding the listener from my doc class, but the listener function is in the object that is two depths below the stage, which would mean I would have to pass the key values to the next movie clip, then when that one is loaded, pass it to the one with the listener function. It seems very complicated, is there an easier way which keeps with the principle of OOP?
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Dec 8, 2009
I'm trying to add an event listener to my flash file using actionscript 2.0. what i'm tryin to do is this.
[Code]...
so whenever the user put the mouse over the stage the timeline should stop playing and onRollOut the timeline should continue.
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Jul 27, 2010
I have a document class called "RheDocClass.as". This document class instantiates a class called "LiquidGui.as".What I want to do is have the LiquidGui class listen for stage RESIZE events and the act on those events. But when I try to add a stage listener to the LiquidGui constructor I get errors. ( the error depends on how I experiment with the syntax) So I have put the listener in the RheDocClass instead, and then pass the stage properties to the LiquidGui class. But, I'd really like to keep the stage resizing code all in the LiquidGui class so that I can reuse it with other projects.how I can attach a listener to the stage from the LiquidGui class?
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Feb 27, 2009
I have a Enter_Frame listener to blend in a clip. The event is still running when my clip isn't on timeline anymore. How do I check that or how would I remove the Listener the best way?
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Nov 13, 2010
I need to add an event listener to the stage of this code.. this is for a scrolling slider.. and if your mouse is not over the scroll bar area when you release.. the slider gets "stuck" to the cursor and it won't release. I believe I need to add a listener to the stage for the mouse up state so that if your cursor is elsewhere on the stage and you release the mouse, it will release the slider.[code]...
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Apr 21, 2011
I have created a listener for stage in a function. The same function is called by another function.
Now I need to check with a condition that whether the stage listener is present or not.
HTML Code:
stage.addEventListener(MouseEvent.MOUSE_UP,stpdrg) if u r not clear with the question.
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Jan 11, 2009
I have been playing with OOP concept... is it possible to add stage event listener from a custom class... I tried to access, stage.addEventListener(MouseEvent.Mouse_Move, mouseHL); in the constructor.. It shows error!
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Oct 23, 2010
I have added a listener to the stage to close a loader object when the stage is clicked. The problem is the click seems to effect the loader object to (basically when you click the loader it calls the click function attached to the stage). Is that to be expected? I suppose it makes sense, but is there a way of adding a listener to the stage that excludes certain objects?
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Aug 27, 2011
Why KeyboardEvent listener (AS3) does not react until I add it to the stage and not when I simply write it down in the Document Class just like I do with any other function? I mean, I have to write[code]...
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Nov 3, 2008
I have a class listening for key presses attached to the stage, works fine until...a menu item that when clicked removes the menu from the display list. This seems to cause the stage to lose focus & I need to click the mouse on the SWF to get the keys to register again.
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May 8, 2011
exactly how do I add boundaries or some kind of listener to my stage? The size is:
x = 900
y = 900
im looking to end my game if the player moves beyond the screen area.
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Nov 15, 2009
in my class I am trying to add a MOUSE_UP event listener to the stage.How can I do this?
PHP Code:
//when I do this in the main constructor of my class
Stage.addEventListener(MouseEvent.MOUSE_UP, h_draggable_mouseUp);
[code]....
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Jul 17, 2009
I am using a component in my application, but it turns out, it's slowing my app down big time b/c it doesnt remove an eventListener on stage for mouse move. Is there a way I can remove this listener? I can't get into the class b/c it's a component and it doesnt have any sort of kill function to call.
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May 26, 2010
Is there any way in AS2 to add an event listener NOT to a particular button instance in the stage, but to any symbol in the stage which is a Button?[code]...
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Sep 21, 2011
I am creating animation using as3 in which i duplicate the circle ten time,then pushing into an array and giving random motion. When all the duplicate object goes outside the stage then i should remove the event listener. But right now when one duplicate object goes off the stage the event listener is removed.
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Aug 4, 2009
how do I call the re-size action at the first frame? It works great once you resize, but isn't called at the beginning. I've tried a few things, but I'm shooting in the dark at this point.
Code:
sizeListener = new Object();
sizeListener.onResize = function() {
if((Stage.width > 1920) || (Stage.height >1200)){
[Code]....
I'll get into AS3.0 once I have time, don't want to rewrite a bunch of sites right now for something so small!
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