Actionscript 3 :: KeyboardEvent Listener (AS3) Can Not React Until I Add It To Stage

Aug 27, 2011

Why KeyboardEvent listener (AS3) does not react until I add it to the stage and not when I simply write it down in the Document Class just like I do with any other function? I mean, I have to write[code]...

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Actionscript 3 :: Oop - Listener Does Not React When Pressing On Text?

Aug 5, 2011

I want to add to custom MovieClip MouseEvent listener. MovieClip contains some text. When pressing on the part of MovieClip that contains text, listener does not react. How can I change that? I want the whole MovieClip to be clickable.

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ActionScript 3.0 :: Click On Whitespace Of Text And React To Event Listener?

Mar 25, 2010

Not sure if I phrased that correctly. I have about 6 pieces of illustrator outlined text.imported into flash, set as symbols with event listeners and works fine. but i notice I can only click on the outline itself, if i click on the inside of an "o" or "R" it doesnt work.I added white boxes behind each of the symbols and that fixed the problem, but now i want to do a color transform on the symbol (the text only of course), but when I apply the transform, its the background box and the text that have the new color applied, just leaving me a rectangle. I gave the box an alpha of 0, hoping if i didn't affect the alpha in the transform, the pointer would still read the box, but no go, it doesnt even see the box again.

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ActionScript 3.0 :: KeyboardEvent Listener Not Listening?

Mar 22, 2010

I made a document class and created an instance of a keyDetection class

Code:
//Document Class
package com

[code].....

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Flash :: KeyboardEvent Listener Causing TypeError?

Feb 8, 2012

I'm getting this weird error, don't know why, I've reduced the code to minimum and found the source of the problem but I don't understand why it errors.

Main.as
package {
import flash.display.MovieClip;

[code].....

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ActionScript 3.0 :: Clicking On A Button Destroys KeyboardEvent Listener?

May 5, 2009

I have a basic presentation which will have basic interactivity for the user. i.e. The user clicks on a play button, and the presentation plays, the user clicks on a back button, and the playhead steps back through the animation.I also want to provide keyboard shortcuts to do the same thing, so the user can also hit the spacebar to play the presentation, or press the left arrow key to step back, etc.I've successfully gotten both the click interactivity and keyboard interactivity to work... but only separately, when I try to add them to the same file, it breaks.I also think I've figured out why. The problem seems to be that if I click a button that is only on the timeline for SOME of the frames, the KeyboardEvent listener no longer triggers.

I have a rewind button that will jump the playhead to the start of the presentation. However, from a use design standpoint, I really only want the rewind button visible/clickable if the user has advanced a bit into the presentation (i.e. frame 2 or beyond) because having the rewind button active on the first frame of the presentation can be confusing because it makes it appear to the user as though they can still rewind further, even though they've reached the beginning. I want to take a similar approach to a play button... as long as there are frames to play, the play button should be active; however, once you reach the end, the play button should dim down and not be clickable anymore, which serves as a visual cue to the user that they have reached the end of the presentation.

So, previously (in AS 2.0) this was not a problem. On the frame I wanted the rewind button to be "disabled", I would just turn the Button Symbol into a Graphic Symbol which would make it unclickable and remove any script, and then I would dim the Alpha of the Graphic. So, on frame 1, the rewind button would actually just be a transparent Graphic, and then once the playhead goes to Frame 2, it would be a Button symbol that could be clicked.

This technique apparently will break the new event model in AS3. If you look at the FLA I have attached, you can see that when you first "Test Movie"... any keyboard press outputs a trace statement that shows which key was pressed. However, if you hit the play button to play a little of the timeline, and then click the rewind button (instance name of rewind_btn) which jumps the playhead to frame 1 (where rewind_btn doesn't exist, because it's a Graphic now).

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ActionScript 3.0 :: Do The Mouse Over/out Event Listener For TitleBar And Close Button, Only The TitleBar Would React?

Oct 30, 2009

I'm having issue where the titleBar event listener is override the buttons (i.e. close button) event listener. In my codes, i have a button called close button added to the titleBar. when i try to do the mouse over/out event listener for titleBar and close button, only the titleBar would react. It seems that the event listeners for titleBar are overriding the button event listeners. (Basically i want to change the mouse cursor icon when targeting the title bar and then different mouse cursor icon when targeting the close button)

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ActionScript 3.0 :: How To Get Specific Item To React When Click On Stage

Jul 9, 2009

I have many items on the stage and when clicking on one, I want other specific items to react accordingly.

Here's the relevant code:
public var currentClick;
public var activeCurrent:Boolean = false;
public function init(){
addEventListener(MouseEvent.CLICK, reportClick);
} function reportClick(event:MouseEvent):void {
[Code] .....

I want to click on "item1_mc", have the specified objects move away and then when clicking on item1_mc again I want to have them move back to their original positions. When clicking on "item1_mc" it provides both trace statements and performs the second if statement, even though "activeCurrent" is set to false. Further clicking only creates the trace statements and nothing else.

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AS2 :: IDE - Stage.width Listener - Trace The Results Of Listener When The Browser Is Resized

Apr 13, 2009

Line 1 Frame 1:

[Code]...

I am trying to trace the results of my listener when the browser is resized...no avail. Are you able to see what I am doing wrong?

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ActionScript 3.0 :: KeyboardEvent : Event Doesn't Function Unless Click On Stage

Jan 2, 2010

I'm trying to wrapup a slideshow for a client and the client asked for keyboardEvents in addition to buttonEvents. So I went ahead and added a stage.addEventListener and it works but only if you click on the stage first. In Flash CS4 itself when you test a movie, the problem doesn't happen but when you test it in a browser, the problem exists. Go to [URL] and see what I mean. Try the keyboard left and right arrows first. Then click on the stage and try again. How can I make it get focus on the stage on startup?

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ActionScript 3.0 :: Stage - KeyboardEvent - When The Game Ends And I Press Restart, The SPACE Key Is Not Working?

Dec 17, 2009

The problem is: when the game starts, "SPACE BAR" is working fine and changes the game from day to night. When the game ends and I press restart, the SPACE key is not working. On the third time it works, on the fourth not and it follows that way. Every second time that I play the game, the SPACE key doesn't work.

The game initializes the player and sends him as a parameter a stage object and the player listens for KEY_UP.When I press restart, the game runs the init() function again.Below there are the Game.as and Player.as classes.

Code:
package
{
import com.greensock.TweenLite;[code].....

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ActionScript 3.0 :: Flash Ac3: Stage.addEventListener(KeyboardEvent.KEY_DOWN,..); In A Html Page Not Work?

Sep 15, 2011

i have this code:

Code:
stage.focus=this;
stage.addEventListener(KeyboardEvent.KEY_DOWN, handleKeyDown);
function handleKeyDown(e:KeyboardEvent) {
trace("click");

[code]...

when i play it in flasplayer go well...if i put the swf in a html page not respond to key event...

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ActionScript 3.0 :: Add Key Listener To Stage?

Mar 9, 2010

I want to add a key listener to my stage, but from an object 2 depths below the stage. How would I do this?

I thought about adding the listener from my doc class, but the listener function is in the object that is two depths below the stage, which would mean I would have to pass the key values to the next movie clip, then when that one is loaded, pass it to the one with the listener function. It seems very complicated, is there an easier way which keeps with the principle of OOP?

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ActionScript 2.0 :: Add Listener To Stage

Dec 8, 2009

I'm trying to add an event listener to my flash file using actionscript 2.0. what i'm tryin to do is this.

[Code]...

so whenever the user put the mouse over the stage the timeline should stop playing and onRollOut the timeline should continue.

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ActionScript 3.0 :: How To Add Listener To Stage

Jul 27, 2010

I have a document class called "RheDocClass.as". This document class instantiates a class called "LiquidGui.as".What I want to do is have the LiquidGui class listen for stage RESIZE events and the act on those events. But when I try to add a stage listener to the LiquidGui constructor I get errors. ( the error depends on how I experiment with the syntax) So I have put the listener in the RheDocClass instead, and then pass the stage properties to the LiquidGui class. But, I'd really like to keep the stage resizing code all in the LiquidGui class so that I can reuse it with other projects.how I can attach a listener to the stage from the LiquidGui class?

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ActionScript 3.0 :: End Listener When Clip Isn't On Stage?

Feb 27, 2009

I have a Enter_Frame listener to blend in a clip. The event is still running when my clip isn't on timeline anymore. How do I check that or how would I remove the Listener the best way?

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ActionScript 3.0 :: Add Event Listener To Stage?

Nov 13, 2010

I need to add an event listener to the stage of this code.. this is for a scrolling slider.. and if your mouse is not over the scroll bar area when you release.. the slider gets "stuck" to the cursor and it won't release. I believe I need to add a listener to the stage for the mouse up state so that if your cursor is elsewhere on the stage and you release the mouse, it will release the slider.[code]...

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ActionScript 3.0 :: Find Have Given A Listener To Stage?

Apr 21, 2011

I have created a listener for stage in a function. The same function is called by another function.

Now I need to check with a condition that whether the stage listener is present or not.

HTML Code:
stage.addEventListener(MouseEvent.MOUSE_UP,stpdrg) if u r not clear with the question.

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Actionscript 3.0 :: Stage Event Listener OOP

Jan 11, 2009

I have been playing with OOP concept... is it possible to add stage event listener from a custom class... I tried to access, stage.addEventListener(MouseEvent.Mouse_Move, mouseHL); in the constructor.. It shows error!

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ActionScript 3.0 :: Adding Click Listener To Stage

Oct 23, 2010

I have added a listener to the stage to close a loader object when the stage is clicked. The problem is the click seems to effect the loader object to (basically when you click the loader it calls the click function attached to the stage). Is that to be expected? I suppose it makes sense, but is there a way of adding a listener to the stage that excludes certain objects?

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Flex :: AS3 - Main Stage Listener For ProgressEvent?

Jan 7, 2010

Can I add a ProgressEvent listener to the stage? I don't see it in any of the auto-complete options when I am typing in Flex. What do people normally do to get a progress readout of the entire main runner's loading progress? I try the following, which is where I would expect to see the ProgressEvent options pop up:
stage.addEventListener(

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ActionScript 3.0 :: Stage Key Listener Losing Focus?

Nov 3, 2008

I have a class listening for key presses attached to the stage, works fine until...a menu item that when clicked removes the menu from the display list. This seems to cause the stage to lose focus & I need to click the mouse on the SWF to get the keys to register again.

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ActionScript 3.0 :: Add Boundaries Or Some Kind Of Listener To Stage?

May 8, 2011

exactly how do I add boundaries or some kind of listener to my stage? The size is:

x = 900
y = 900

im looking to end my game if the player moves beyond the screen area.

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ActionScript 3.0 :: Add A MOUSE_UP Event Listener To The Stage From A Class?

Nov 15, 2009

in my class I am trying to add a MOUSE_UP event listener to the stage.How can I do this?

PHP Code:
//when I do this in the main constructor of my class
Stage.addEventListener(MouseEvent.MOUSE_UP, h_draggable_mouseUp);

[code]....

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ActionScript 3.0 :: Remove An Event Listener On Stage From Outside Class That Set It?

Jul 17, 2009

I am using a component in my application, but it turns out, it's slowing my app down big time b/c it doesnt remove an eventListener on stage for mouse move. Is there a way I can remove this listener? I can't get into the class b/c it's a component and it doesnt have any sort of kill function to call.

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ActionScript 1/2 :: Add Event Listener To Any Button Instance In Stage?

May 26, 2010

Is there any way in AS2 to add an event listener NOT to a particular button instance in the stage, but to any symbol in the stage which is a Button?[code]...

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ActionScript 3.0 :: Remove Event Listener When All The MoviClip Are Off The Stage

Sep 21, 2011

I am creating animation using as3 in which i duplicate the circle ten time,then pushing into an array and giving random motion. When all the duplicate object goes outside the stage then i should remove the event listener. But right now when one duplicate object goes off the stage the event listener is removed.

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ActionScript 2.0 :: Calling Stage Resize Listener On First Frame

Aug 4, 2009

how do I call the re-size action at the first frame? It works great once you resize, but isn't called at the beginning. I've tried a few things, but I'm shooting in the dark at this point.

Code:
sizeListener = new Object();
sizeListener.onResize = function() {
if((Stage.width > 1920) || (Stage.height >1200)){

[Code]....

I'll get into AS3.0 once I have time, don't want to rewrite a bunch of sites right now for something so small!

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ActionScript 3.0 :: Stage Click Listener Gets Called When Clicking MC?

Apr 1, 2011

I have a drop-down menu that stays open when I click it, until I click it again. I want it to close when I click away from it. So I created an event listener of type MouseEvent.CLICK and apply it to the stage.

The obvious problem is, though, that when I click the drop-down menu to make it open, I'm also clicking the stage, which prevents it from opening.

I think there's probably a simple solution to this but I'm stuck. I called stopPropagation() on the drop-down menu and that seems like it should help but it doesn't.

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ActionScript 3.0 :: Check With A Condition That Whether The Stage Listener Is Present Or Not

Apr 21, 2011

I have created a listener for stage in a function. The same function is called by another function. Now I need to check with a condition that whether the stage listener is present or not.

[Code]...

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