Flex :: GetPixel Method - How To Get R Value Of RGB
Nov 15, 2009
I have a greyscale image and I want to scan the pixels out of the Image and this is what I get :
var i:int;
var j:int;
for (i = 0; i < img.contentWidth ; i++) {
for(j = 0; j < img.contentHeight; j++){
pixeldaten.addItem({x:i,y:j,pixel:bmd.getPixel(i,j)});
}}
But the table doesn't look like RGB Values . (R , B , and G must be the same).
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Aug 11, 2011
OK, from what I know actionscript in Flex runs asynchronously. I need the ability to run a method in a loop synchronously. Consider this code:
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{
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{
[Code]....
This is not my exact situation as it is a bit more complicated to explain here. There is an abstract class and several custom view objects derived from it. Some of the views are dependent on others being completed first but I cannot seem to order them in the correct order. TIMERS are not an option. Probably not explaining this correctly.
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Feb 14, 2007
So, I'm using the BitmapData class and getPixel to retrieve the colour of a pixel. It works fine and returns a number like "16706965". I'm not sure what kind of value this is? If I place a 'toString(16)' on the end of it, I get a HEX value, but sometimes it isnt 6 digits long, sometimes 5 sometimes 4, so I can't just convert it from HEX to RGB.
I can make this number into a string with 6 digits, but then it doesnt recognise when I try to convert it to RGB
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Oct 15, 2009
I have two images, one overlayed exactly over the other. The image in front is what the user needs to see, but the user behind can be considered to be like a map with different fields of color on it representing different things.
What I am trying to do is that when the user mouses over the image, it reads (via .getPixel) the color info of the image behind which prompts certain messages to be displayed.
I am not having a problem with getting .getPixel() to work since when I just have the behind image (colored "map") showing, the color data for each pixel comes up as expected. But, when I overlay the top image, it shields the back image from being able to be "read" by my .getPixel function.
Is there a way to have a movieClip not "interfere" with movieClips that lay behind it in the stack?
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Oct 15, 2008
I want to getpixel value of a pixel in Stage. Stage is dynamically created and its have movieclips or images, thats are all dynamically created,
But Now I need to get a pixel color value of (150,150) in the stage,
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Jan 22, 2010
I am having a few issues converting a MC to a bitmap. I have succeeded in loading a graphic from the library, loading that as a bitmap and I can use getPixel to get the color at a certain x,y point.BUT I have another part to the problem. I have a file upload where a user can upload an image and choose a color off that logo. So I have the logo uploading, then getting loaded into an MC on the stage and it all works honky dory.However, when I (thought) I was converting it to bitmap and then use getPixel, every part of it is just returning white.[code]But no matter what co-ordinates I put in, I always get white.
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Oct 15, 2009
(1) read in a *.png image(2) when the user mouses over the movieclip that contains the image, an RGB value (in 0xFFFFFF format) of the pixel which the mouse is currently hovering over is displayed.Here is what I am doing to try and make it happen:(1) Using the loader class (imageLoader) to load a bitmap (*.png -- no alpha) into a movieclip.(2) Also taking the "imageLoader.conent" and placing it into a "grainImage:Bitmap" object.(3) Using a timer event to fire off data describing the where the mouse is at all times.function readPixelColor(te:TimerEvent):void { trace(grainImage.bitmapData.getPixel(mouseX, mouseY).toString(16));};How can one insert code in these Forums? I used to be able to do that... Oh well, the problem that is happening is that the value that is being returned by this function is off by 010101 (I believe, not certain how hexidecimal works).
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Mar 2, 2011
I'm trying to create a color picker using getPixel. It works wonderfully as long as the image is loaded from a local drive. When I try loading it from the server (a subdirectory on the same server as the SWF), the loaded image doesn't get drawn when I use the draw command. It draws a white rectangle and when I use getPixel, I always get 0xFFFFFF. I also have system.Security.allowDomain("[URL]") in my script, but nothing works.
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Mar 28, 2010
I am trying to loop through a bitmap and determine if each pixel is lighter or darker than gray using getPixel(). Problem is, I am not sure how to tell whether the value returned by getPixel() is darker or lighter than gray.
Neutral gray is about 0x808080 or R:127, G:127, B:127. How would I need to modify the code below to accurately determine this?
[Code]...
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Sep 18, 2008
I'm writing an applicaton which acts based on different colour values of pixels in a png image created in Microsoft paint. However, when I load the image into a BitmapData object, and then parse through the pixels reading their values using getPixel() or getPixel32() (I've tried both) I seem to be getting values which are slightly inaccurate compared to what was saved. For example a pure white pixel which should be read as 0xFFFFFFFF often comes out as 0xFFFFFFFE. The behaviour of the program is dependent on the exact value of the pixel so these errors usually break it.
Sometimes the problem is intermittent so seems fixed but actually isn't. Is it to do with the PNG format? I thouht png was lossless so should deliver accurate pixel values at all times?
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Jan 11, 2012
I've created a simple drag-and-drop dress-up game. The aim is that users will create a monster by dragging and dropping, and that an image of that monster will be sent to me, and I will create a toy that looks like the monster.
So once users are happy with the final look, and have filled in their details on the page, I would like them to be able to click a button that will send me the encoded jpeg of how the swf currently looks. I could then recreate the image using image magick or something similar, I guess?
I realise that this may require PHP, but as I have never used it before I thought that perhaps it may be possible to use getpixel to get an encoded text string of the stage and then send that to myself via "mailto"?
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Aug 18, 2009
I'm building an application where the user can upload a photo of their head, scale it and position it, and then pick a colour from the photo.The photo gets put into a movieclip called 'head'I'm stuck at the colour picker part and I just can't seem to work out the whole bitmapData thing. Here's my colour picker code -
ActionScript Code:
private function beginColourPick():void
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[code]...
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May 24, 2011
[Code].....
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Dec 13, 2010
I'm working with a video in Flash where I am capturing each frame and testing the color of a single pixel. I'm using it to determine when a white/transparent background changes to be a color. The following AS2 code works flawlessly when I preview it in Flash and on my desktop in the browser (the direct SWF and placed inside HTML using SWFObject) but as soon as I upload it to my server it fails and produces "FFFFFF" continuously regardless.
this.onEnterFrame = function()[code]..........
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[Code]....
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I am new to flex and am using flex builder 3 , many a times code assist shows a lot of function but i am not sure what these functions do. How can i configure flex builder so that it also shows descriptions of the methods like the one we get in java.
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I am getting this error: 1180: Call to a possibly undefined method startWorld.but the method startWorld is defined as you can see in attachment.
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Feb 19, 2010
I'm tryng to make a public static method call another method, but Flash throws error 1180, sayng that the method called by the static method is undefined.
Code: Select allpackage
{
import flash.display.MovieClip;[code]....
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Dec 23, 2010
i have a fortran method which creates random numbers. i want to convert this method to a flash method . I want to get numbers from this method and use them in the delay method of flash.
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real znew1 , zold1 ,a,m,z1,p,TIME1
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[Code]....
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Feb 1, 2011
I have a class called Animal that has a method foo() and I call it out within the Animal class.
Code:
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I also have a class called Cat that extends Animal and overrides the method foo()
Code:
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Jun 18, 2009
I'm in the process of making a game (a shmup) and I've started to question the accuracy of the timers in ActionScript. Sure, they're accurate enough when you want to time things on the order of a few seconds or deciseconds, but it seems to perform pretty poorly when you get to finer ranges. This makes it pretty tough to do things like have a spaceship firing a hundred lasers per second.
In the following sample, I tested how long (on average) the intervals were between 1000 timer ticks intended for 30ms. Time and time again, the results are ~35-36ms. Decreasing the time, I found the floor on the timer delay to be ~16-17ms. This gives me a max fps of ~60, which is great visually but also means I can't possibly fire more than 60 lasers per second :-(. I ran this test a few times at 100 and 1000 loops, but for both the 30ms test and the 1ms test the results didn't change. I print to a textField at the end because using trace() and launching the swf in debug mode seems to negatively affect the test. So what I'm wondering is:
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[CODE]...
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Nov 4, 2009
How do I do this in Flex 4?
<mx:RemoteObject id="srv" destination="product" channelSet="{channelSet}"
fault="faultHandler(event)">
<mx:method name="getProducts" result="getProducts_resultHandler(event)"/>
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I got
Could not resolve <s:Method> to a component implementation.
When trying to do this
<s:RemoteObject id="roMajor"
destination="MajorSrv"
fault="Alert.show('Remote Object Error')" >
<s:Method name="AddMajor" result="roMajorResult(event)"/>
</s:RemoteObject>
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Nov 19, 2009
Is there method that gets called just before object destroyed? So I can override it.
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I have a string called userEmail in my Flex 4 app that has a value of:
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