IDE :: Draggable Area On Movie Too Large?
Aug 4, 2009
I have two draggable clips, each set to jump to the top when released, this works fine. My issue is that the "draggable area" is larger than the imported images (since they are angled, & flash sets mc's to square or rectangles) - Ive tried various masking ideas, no joy - trouble is that if I placed the clips too close together it becomes difficult to select the one the user wants (since I need to include four/five clips).
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Jul 31, 2009
I have some movieClips on stage which are draggable and I don't want them to be draggable outside of a visible stage area. Problem is these movieClips are inside a sprite which is panable and then for whatever reason this bounds doesn't work anymore as I intend it to. How do I fix this bounds?
Code:
var arr:Array = [m1,m2,m3,m4,m5,m6,m7,m8,m9,m10];
var thumbSprite:Sprite = new Sprite();
addChild(thumbSprite);
for each (var item in arr) {
item.addEventListener(MouseEvent.MOUSE_DOWN, startDragCard, false, 0, true);
[Code] .....
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May 30, 2004
However I'd need to be able to draw *only* on the board area (a 450 x 350 pixels area) instead on the whole movie... how to "tweak it?" Here's the fla: [URL]
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Jan 11, 2004
i have a main movie w/c is draggable and zoomable where i drag another movie on top of it. Each have its own instance names. my problem is my main movie is the only one that ca be drag and zoom.
[Code]...
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Sep 6, 2009
I know this is a bit common now, but I can't seem to find a way to make this work as I need it to.I've got a movie clip that I need to allow dragging on.The movie clip is the background to a website. It is very long in dimensions (lets say 5,000px by 384px).Anyway, the movie clip will align at 0,0 and then should be able to be scrolled horizontally until the end of the graphic reaches the end of the stage.My document size is 1024 x 384.I'd like to be able to make the movie scroll and ease on drag.
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Feb 22, 2005
I would like to load the draggable menu externally into another SWF movie. I have my main movie (main.swf) and the draggable menu movie (draggable.swf). I can get the draggable.swf to load into the main.swf, however, I can't seem to figure out how to get the external draggable.swf to work within the main.swf. Once it's loaded, it is totally static.
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Jan 16, 2004
I'm wondering if there is a way to duplicate a mc so that when you drag & drop a ball, for example, there can be 50 balls stacked underneath, each with its own capabilities to be dragged individually? Obviously the goal is to be able to do this without applying the start/stop drag action to each ball.
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Aug 9, 2009
I'm creating a draggable movie clip (an arrow symbol) that drags along a rectangular track. Works fine but my issue is when the arrow's y axis is at a certain position, it needs to remove a movie clip instance and also run a trace statement. Right now, it's not doing that (if I change the == in the if statement to += it works but then it just works as soon as you mouse down on the arrow) and I'm wondering where I'm goofing up. Here's my code:
import flash.display.Sprite;
import flash.display.DisplayObject;
import flash.events.MouseEvent;
[code]...
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May 29, 2009
I am building a click through presentation that has some small text in it. To maintain the design and allow for readability, I have added a zoom feature.Here is the structure of the movie,Stage - contains pages movie clip and forward/reverse click buttons for changing pagesThere is a button at the _root level that uses a tweener to scale the pages_mc up to 170%. When this is clicked, it allows the pages to be dragged around the screen so you can look at different sections. When you click the button again, it returns the pages back to their original size stops drag.My problem is, on the pages, there are buttons with links to external sites. Once startDrag has been invoked, I cannot touch the buttons inside the movie clip. Is there a way to make these buttons work?
Code below
magUp_btn.onRelease = function() { this._visible = false; TweenLite.to(pages_mc, .25, {_x:-250, _y:-193, _xscale:170, _yscale:170}); TweenLite.to(magUp_mc, .75, {_alpha:0});
[code].....
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Aug 27, 2009
I try to connect a line object between 2 draggable movie clips. If either MC changes position, the line will follow and still connect to it. The first version I got is as following: (works smooth but takes high CPU and computer resources if there are thousands of objects duplicated)[code]...
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Feb 1, 2010
I have a movie clip on the main timeline in frame 1 that I named moveablekey. What it is supposed to be is a key for a map that you can move around on the map. When you scroll over/off the key it will hide/unhide the actual key. The key has some buttons that I want to allow to go to a different link when clicked. When I test the key without the code below it will work on the link and take me to the link, but when I put the code into the main timeline it stops the link from working. Here is what I think is happening: The code seems to make it so wherever I click on the movie clip it is doing the start/stop drag code and won't recognize the buttons within the movie clip. So is there a way that I can make just the header of the key to be clickable to start/stop the drag, but still move the entire key, and allow for the buttons to be clicked?
Code:
stop();
moveablekey.onPress = function(){
startDrag(this);
Mouse.hide();[code]..........
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Apr 19, 2005
i just made a draggable window for my website, its contained within a movie clip(profile_mc) and with in that there is a button which has these actions applied to it :
[code]...
now it all works good, but its reall jerky and just stops even if you dont release.
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Aug 2, 2006
I have some buttons that create draggable movie clips in arrays. But when I click on one button, and then another, for some reason the previous movie clip dissapears.Try clicking on one button a few times, then clicking on another, then another...
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Apr 14, 2008
I have created a multi-scene flash document. One of my buttons on the stage loads a movie clip from my library and has the following script:
on (press) {
this.attachMovie("help", "window", 1);
window._x = -300;
window._y = 200;
}
Works great. Then inside this movie clip, I have an invisible button with the following script:
on (press) {
startDrag(window);
}
on (release) {
stopDrag();
}
This allows the movie clip that popped up to be draggable. This also works perfectly.
My problem is, the button will only attach the movie clip on the first scene. I currently have it loading in level 1. Does anyone know how I can work around this?
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Feb 22, 2005
I would like to load the draggable menu externally into another SWF movie. I have my main movie (main.swf) and the draggable menu movie (draggable.swf). I can get the draggable.swf to load into the main.swf, however, I can't seem to figure out how to get the external draggable.swf to work within the main.swf. Once it's loaded, it is totally static
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Apr 9, 2010
Unfortunatly im having to extend to more draggable objects. So they will be within another movie clip so i can have them scrolling. After making the scroll, the draggable objects dont register on the droptarget as they are within another movie clip. Below is i think the part of the code that needs to be changed so the draggable objects know where to find the drop target.
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Mar 21, 2011
I am developing and interactive CD application for kids that consists in a menu and two chapters with animations and exercises. To select the chapter I have an "Accordion" style menu with draggable panels. In each chapter panel I have a button which upon being clicked should direct me to the chapters first frame. The problem is it doesn't.
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Aug 27, 2004
I want to make a draggable movie clip with an input text box in it. It's going to be a "Make your own comic" game, where you can type in the speach bubbles what you want the characters to say.
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Apr 26, 2004
I wanna to restrict some area in a movie of dragging a movie clip. eg . if there's a square (or a mazed shaped area) in the movie. a movie clip cannot entered inside the square while dragging. but it can be dragged rest of the space.
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Oct 2, 2010
I'm having a problem loading a 3900 x 5300 PNG file into a movie clip. Is there a limit to the image dimension? When I tried loading smaller png files, it works.
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Oct 21, 2004
So I've got a large movie (about 94k) that I need to preload. I used my usual Preloader script, which has been working great for me FOREVER and it just doesn't go! If I take out the movieclip with the images (yes they're optimized half to death) it loads fine. Main content is a movie clip on second frame of main timeline.There's a stop action on second frame of main timeline.[code]
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Aug 7, 2009
At the moment, I am loading an external SWF file into my movie. The swf file contains a large FLV video... At the moment, I am using the code below, and the video is being loaded into a movie clip with the label "vid1"
_root.vid1.loadMovie("womanonbike4.swf");
The video loads fine. However, because it is such a large video, there is a delay. Can I PRELOAD the video during the main movie's Preloader?
So, my main movie starts, a preloader loads the entire main movie AND the external SWF file (womanonbike4.swf). Then, when the movie gets to the part of the main movie, where the external file is loaded, it will just play!
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Mar 5, 2005
I'm making a game where missiles are created using the duplicateMovieClip thing and I've used it a lot before, but i never noticed that there is a limit to the number of layers, around 256, I think. The problem is that i have a bunch of sprites in my games and each of them move(i.e. fire,smoke,shrapnel from rockets,etc) so is there a way to group a large amount of movie clips so that they're on one layer, without putting them into another movieclip? If u want look at a part of my game, well two parts.
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Sep 27, 2010
I have a fla with a button that makes a movie clip appear. The movie clip is draggable (via the DragDrop class I created) and contains a small "close" button which I cannot get to work, so there is no way to make the movie clip dissapear.
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Dec 25, 2008
I have a 2.3mb flash movie that appears in the header for every page in my web site. It's a design that I've already compressed by 20% and I am sort of stuck at this size. How can I tell flash to look to see if it's already loaded and just begin to play/loop it at the end. I am a relative newb and think that "gotoandplay' or 'gotoandstop" could work but I'm lost on coding in Flash or Dreamweaver itself?
The final frame of my file is 185.
My Dreamweaver code is attached.
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Oct 25, 2004
Why is it that when i have button in a movie clip and that movie clip is a draggable object the button becomes inactive? How can i have both the button and the movie clip draggable and the button continue to function. below is the script i have for the draggable movie clip, which has the button contained within that:
[Code]....
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Dec 20, 2011
I want to have 3 movie clips inside another container movie clip (the 3 will serve as buttons). When I scroll over one button, I want it to expand at the same time, pushing the other movie clip up or down, depending on where the user scrolls. If i have the three buttons that are each 100px tall for example, and the container mc is say 500. when the user scrolls on the middle button, I would like it to "grow" to 300px, while pushing the 100px button above it to the limit of the container. when the user scrolls to the top button, it would grow to 300px, the middle would shrink back to 100px, and all the buttons would still fit in the container mc.
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Aug 27, 2009
I have a large bit of art work inside a movie clip (turned into a button) but i only want the very top to be the hit area.
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Mar 9, 2012
I've a movie clip of a circlular i've imported as a png then changed to a movie clip. i have a hit test to check if something is in contact with the circular object. The hit test works but it works on the square bounding box around the object. do i need to create a hit area to have it work only on the circular object.
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Mar 19, 2009
Is it possible to specify the viewable area of a movie clip?for example, lets say I have a Movie Clip whos area is 500 x500But I want to only be able to view it through a 100x100"window".So the size aspect of the movie clip stays the same. And theonly area that you can see is through the 100x100 window
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