I'm currently learning Flash (CS4, AS3) and am creating a game. I have currently 1 flv file with 4 scenes, I then move from left to right and then to scene 2 and go from left to right. This is the game where items pop up that need to be clicked on and you get points.
Is there any way I can combine these onto 1 scene? Flash only allows you to have a maximum of 2880px wide.The reason for this is the transition between the scenes is RUBBISH and that my AS is not working correctly in between scenes (it loses values).
Haven't been here for a while and I'm really rusty using Flash. I looking for a tutorial or some information on how to scroll thumbnails by scrolling the mouse left or right over the thumbnails.
I have been working on a site that will display a portfolio for a friend of mine who is a photographer. I want to have thumbnails that can be scrolled on the bottom of the page, and an area where the thumbnail is presented when selected. I have the thumbnails appearing. I have them loading, however, I can't get them to scroll when the mouse moves to the left or right of the row of images. he file can be viewed at...[URL] Here is the code I used for the slideshow:
i want each image that opens up from the scrolling thumbnails below to have another set buttons relating to the main image. for instance:
[Code]...
numbers = buttons linked to another set of external images that are related to the big image. the problem is i don't know what controls the thumbnail/main image when i click on the scroller (i'm kinda lost in the code). so right now i have only one set of numbers regardless of which big image opens up.
I'd like to dynamically load thumbnails into a horizontal movieclip at the bottom of an image gallery to then allow me to load an image by clicking the thumbnails. I found a tutorial tooad the thumbnails to the stage but I am not sure how to load them into the thumbs movieclip. Here is the code I am using:
var imageLoader:Loader;var xml:XML;var xmlList:XMLList;var xmlLoader:URLLoader = new URLLoader();xmlLoader.load(new URLRequest("xml/murals.xml")); xmlLoader.addEventListener(Event.COMPLETE, xmlLoaded);
Gallery: horizontal list of thumbnails with next and back buttons. After any Thumnail is clicked, the image should open in large size.actually i have done when Thumnail is clicked the size is increase but i suffer in horizontal list of thumbnails .........How to move when i clicked next Button so its Moves Right side and when i clicked in back button its movie left side ..but i dont want mouse move in right side or left side then Its not play till i clicked on next or back button
If you click on a client a set of images come up that move according to the x/y position of the mouse hover. This is something I'm wanting to create for my graphic design portfolio for a website, having 2 simple images that when you hover over them; dependent on the direction you move the mouse reveals more images. I have no flash skills at all and I've scoured the internet to try and find one.
I'm building a site with flash (obviously) and it has multiple pages, now on one of these pages i wanted a scrolling menu with thumbnails that when you click them they take you to another page, but I'm not quite sure how to go about it. The methods I already tried haven't worked.
I need to develop a scrolling image bar, I have never ever used a 'scroll bar' in flash. What it needs to do is have around 10 thumbnail images, that you can scroll left to right to, then when you click the image enlarges?
just watched Lee Brimelow's how to create a scrolling panel of thumbnails. I have no questions regarding the panel, but, rather, how do I add a link to each image of the scroll; so, when the user clicks one, a popup or new page opens showing not the thumbnail he clicked, but the real size image?
below is a link to a super simple movie that I have of text scrolling/moving horizontally across the screen.The only issue I have is at the quality of the scroll/movement. it is inconsistently jerky, sometimes when it first starts getting on the screen and leaving the screen sometime all the time and sometimes when it leaves the screen.I have had this issue with other movies and scrolling things across the screen horizontally I had to increase the frame rate to 30 fps and extend the time line but it never really got to be a smooth scroll.
I have a client who wants a home page similar to the way this one operates: http:[url]... It contains 10 images that are on a steady horizontal scroll that repeats. The images seem to be at about 50% opacity and they increase to 100% upon rollover. The images don't need to link to different pages. The way this one works would be fine, just all leading to another gallery page that gives more info.how I can achieve this type of look thru Flash? I have done some browsing online but most tutorials I've found are more like viewers where the user has arrows to scroll forward and back. This one is different, just sort of operates on its own....like walking by and window shopping for my client's products.
i am making a horizontal scrolling website that has to be similar to my website in that it is horizontal scrolling. i know how to do that partmy problem is simple: it doesnt let me scroll past 5000 pixels. i need to place each section 1000 pixels away from each other my last page will need to be 22000 pixels. i know that it seems a lot but that is exactly what i want. why is flash limiting me to only 5000? is there a solution?
making a horizontal scrolling website that has to be similar to my website in that it is horizontal scrolling. i know how to do that partmy problem is simple: it doesnt let me scroll past 5000 pixels. i need to place each section 1000 pixels away from each other my last page will need to be 22000 pixels. i know that it seems a lot but that is exactly what i want.
I am new to actionscript development and can't figure out where to start. I am trying to create a picture gallery in Actionscript (Flex would also do, but no Flash). Basically, it should be a horizontal list of images with captions below the picture. It should be possible to scroll through the images on a touch enabled device -> no scrollbars
I have looked into ScrollViewport put don't know how to implement a basic version in pure Actionscript.! I have included a small sketch I have seen alot of solutions with a scrollbar. But I want something like on iOS where you scroll with your finger through the images.
I'm developing my portfolio and want to add a horizontal scrolling dynamic gallery (see files). In order to achieve this I combined Lee Brimelow's tutorial on a horizontal scrolling gallery with a tutorial onhow to load images dynamically into a gallery. So far so good... It all seems to work except for the fact that the gallery has to detect the number of images in the scroller and adjust it's width accordingly (which it doesn't do yet). Also it has to make sure it doesn't scroll out of the containing MC (you'll see what I mean when you open the files; it also doesn't do that just yet).
I've got this script, as it works now the text is loaded with XML.
It animates across screen, but not quite as i wish. If you download the script: www.playart.dk/scroller.rar -> you will see the text removes itself before another text from the XML is loaded in the flash...
The way i would like it to work where it all comes in at the same line, so you can see 2 captions(nodes, text) at a time in one line...
If you dont want to download the file, the script looks like this:
//_root.p = 0; //----------------------- //Hent XML function loadXML(loaded) {
I followed a tutorial over at [URL] regarding scrolling thumbnails with the mouse pointer. Everything is working fine except the thumbnails are not stopping at the left and right x position that I have set. I'm tracing the x position of the thumbnail MC and it's showing that it's not changing, but the MC is definitely still moving. The code I'm using is:
Code: panel.onRollOver = panelOver; function panelOver(){ this.onEnterFrame = scrollPanel;
flash and actionscript but am a computer science student so code is ok. that said I wanna build a xml based scrolling thumbnails in an horizontal bar. each pic should have some effect when the mouse is over it + the scrolling bar should scrol left or right depending on the mouse pos+ the bar stops when am over a pic (with some conditions) I think this i all PS: I have only two days to do it
I've created a two strips of Scrolling/Sliding Thumbnails, now one bar works, but the second keeps scrolling in a loop.I changed the instances names so that i can communicate with the Actionscript but, I placed both image bars on the main timeline, but i really have no idea what the actionscript means. I searched on the internet and i think i need to change the _root? into something else? [code]My second bar is called imgBar2, do i need to change the Var, aswell? to maybe myVar2?
- The menu scrolls to the left when mouse is over the left side of the menu (there will be an arrow pointing left), and the menu reacts in the opposite fashion when the mouse is over the right side of the menu- The menu is constantly scrolling in the left direction when the mouse is not over the left or right arrow- The menu stops scrolling (or slows down) when the mouse scrolls over any of the items in the side-scrolling menu.
So I am working on this horizontal thumbnail menu which populates through XML. Now, the issue I am having is the actual "math" in calculating how this should scroll. I've looked around but I haven't found anything. What happens is the container holding all of the thumbs scrolls exactly to the width of the background it is on. So if you hover on the right of the menu, it quickly scrolls all the way to the end of the menu. What I want it to do is to incrementally scroll back and forth. It's just easier to click on the thumbs that way. Below is the code now.
Is there any script available to scroll a movie vertical and horizontally by adding a mask. The visible area can be scrolled vertically and horizontally.
show me an example of a horizontal mouse scrolling of a movieclip using the mousewheel?I have code that makes content scroll vertically and i have changed it to be horizontal. The scrollbar works but the mousewheel listener does not. so far it only moves one direction. It seems the delta property only works vertically.
private function mouseWheelListener(event:MouseEvent):void { trace(event.delta);[code].....