Is there a way to position something INSIDE of a movie clip, based on X and Y values of the root stage?
Basically the X and Y of the container movie clip is at Stage.width/2; but I want one specific movie clip inside to stay permanently at 200X and 200Y on the MAIN STAGE. I can't actually move it to the root timeline though because it is using actionscript inside of the container.
I have a flash site, on one of the pages is an embedded youtube video, that I have used this code for
[Code]....
The video loads perfectly, however, it is anchored to the top left hand corner. I have attempted to do this within a movieclip and move the movie clip around on the stage also but it has not worked
I have got a movie clip moving up the stage and when I press the keyboard I want it to come back down to its starting position on the bottom of the stage. What code do I add to the following?
Been reading the tutorial on centred pop ups by Kirupa and I am wondering how to execute the javascript from an externally loaded movie?
I have a button on a clip that is loaded externally and I want this button to open a centred, non resizable pop-up window. Do I simply publish the external clip as both flash and as htm, place the javascript code on the htm file and then play the root movie clip as normal?
I would like to use a movie clip such as a rim from a car and rotate it on its x axis centered and then move it along the screen according to how much of the screen has loaded.here is what I have so far sorry it may be a little messy:
stop(); //rotate the rim rim_mc.addEventListener(Event.ENTER_FRAME, rotateRim);
[code]....
NOTES: the function rotateRim works correctly rotating the rim the var xpos provides me with the correct position i would like my X position to be and traces it out perfect upon test if trace is coded for it.
I've finished a site that has a listener with no scaling. Basically its the typical /2 deal to keep the movie clip centered. On a few images I have a 1 pixel black frame so the images need to remain on whole pixel locations to remain crisp. Generally everything works well but sometimes when you resize the browser just right it somehow puts them in between pixels.
I'm trying to achieve this kind of menu effect:[URL] I would like to have the menu centered under the main movie clip and follow it as it tweened to its different dimensions. I can get kinda close, but it never works out right.
I have several movie clips on the stage. They are draggable. I want to be able to drag the movie clip, then when it is dropped, a copy of that movie clip will appear where the first one had been, and the first one will just stay where it is on the screen.
However, I'm running into problems with the syntax.
I am trying to move a movie clip containing content via AS3 tween with a button outside of the movie clip. I have achieved this effect on another project by using the following code:
Actionscript Code: var myxTween:Tween=new Tween(content_mc,"x",Regular.easeOut,content_mc.x,theXPosition,.8,true);
I set up a moveContent funtion using that tween, then used:
I'm trying to set up an expandable clip that resizes with the browser window with a main clip centered over the top. I know it has something to do with a stageListener.
how to do a basic action tween in actionscript 2. I can only find tutorials on AS3 ones or AS2 ones with easing, i dont want easing. i want it so when someone clicks somewhere on the stage the "character" moves to the position that was clicked.
how do i add a movie clip to a button position? i want a button that, when clicked, slides out to a certain position and stop. kinda like a drawer in a desk.
I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).
I am trying to get the position of a movie clip called "Shooter", returned to a variable called spitballYpos.
The movie clip is sitting on frame 6 (labelled "Shooting") of a movie clip called PDFstanding.
The position returns perfectly if I place the .shooter MC on the first frame of PDFstanding, but on frame 6 the variable result just returns "undefined".
What have I missed? If I need to reference the particular frame the 'shooter' movie clip is on, then what is the correct syntax?
I have two images pulling though an empty movie clip, using the actionscript below. I can't seem to figure out how to position both of them, could anybody shed some light on this? I'm using AS3.
actionscript and was trying to display a movie clip's x and y positions in dynamic textboxes. I can make them display the mouse's x and y positions but need to get it to say the movie clip's
I am creating a flash presentation for school. I am unable to solve this problem, that keeps on pestering me.The problem is:I am trying to create a touch screen calibration movie clip. The only problem i keep running into is, when i click the calibration touch screen cross, what is the script that allows the change in position of the cross after it has been clicked on?Example:The original cross is orientated on the top left of the screen, after it has been clicked i need it to move to the top right of the screen, then clicked again - bottom right, and again bottom left and finally clicked again to be displayed in the centre
I have a simple drag and drop interface, fill in the blank type thing, and I wat to lock a specific move clip's position once it's dropped in the appropriate place. Make sense?
Is there a way to test the _y of all movie clips and set a function that if there is a movie clip at _y = 75 that it is 'topMovie' and if another clip is at (topMovie + topMovie._height) THAT movie will be 'secondMovie' and so on ad infinitum?
I need to test for the x position of a movie clip and if its in place a do something otherwise if its in position b do something else. Can you tell me how to test for this?
how would i go about using a draw code(Code that allows users to draw within the flash) and restricting it to a certain size and location on the movie? for instance a 75x75 box located at xPos=200 and yPos = 150?
Like would I have to use a blank movie clip for the position? then make an invisible box within it to restrict drawing area?
I created an empty movieclip with:Code:_root.createEmptyMovieClip("container", 1);Where in the script can I add the x and y properties for that empty movieclip?
I have a simple question, but for the life of me I can't figure it out. I'm an ActionScript beginner, by the way. I have a simple drag and drop interface, fill in the blank type thing, and I wat to lock a specific move clip's position once it's dropped in the appropriate place. Make sense?
I have two .swf(s) I want to play similataniously on stage in my movie called base.fla.either movie is in the library they are being called from the same directory level that the base.fla movie is. Here is my script.
on (release) { loadMovieNum("twirl30Loop_Small.swf", 2); loadMovieNum("relax!_Small.swf", 1);
I'm trying to learn more about using Tween Class to animate a movie clip. I've got an MC in the first frame of my timeline. Rather than use tweens in the timeline to adjust the x/y coordinates, height/width, and alpha of my MC, I'd like to use actionscript to accomplish this.My research so far has got me to import the transitions and easing,
In simple terms, the first page loads and the movie clip fades in. Then once one of the navigational buttons is clicked, i need it to wait 3 seconds while the fade out animation plays before proceeding to the next page. There may be another way to have the fadeout animation play before it proceeds to the next page, as im fairly new to actionscript, im not totally sure.