ActionScript 2.0 :: Half Pixel - Keep The Movie Clip Centered

Dec 17, 2010

I've finished a site that has a listener with no scaling. Basically its the typical /2 deal to keep the movie clip centered. On a few images I have a 1 pixel black frame so the images need to remain on whole pixel locations to remain crisp. Generally everything works well but sometimes when you resize the browser just right it somehow puts them in between pixels.

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ActionScript 3.0 :: Loop Half Of The Frames Of A Movie Clip?

Sep 8, 2011

I have a movie clip and I wanted to play until a specific frame for 1 time and I want a loop sequence for the rest of the frames. I managed to do it in flash combining 2 movie clips but I was wondering if and How I could do it with a code!

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Actionscript 3 :: BitmapData Copy Pixels Half Pixel?

Feb 17, 2012

Having trouble trying to scroll BitmapData on a half pixel here is my original code

var speed:Number = 1;
_bitmapData.copyPixels(_backgroundParallax, _screenRect, _zeroPoint, null, null, true);
_backgroundParallax.copyPixels(_backgroundParallax, new Rectangle(0, 0, speed, _backgroundParallax.height), new Point(_backgroundParallax.width-speed,0), null, null, false);
_backgroundParallax.scroll( (speed*-1) , 0);

which works until i change the var speed to .5, which is because .scroll method is expecting int's so i replicated what scroll is doing to try and allow .5 pixels

[Code]...

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ActionScript 3.0 :: Buttons Work In Half The Movie... Not The Other Half?

Aug 13, 2009

Building a flash website in CS3. I've made every button the exact same way, draw a rectangle, convert to symbol, type as either button or movie clip (doesn't seem to matter and I'm not using rollover stuff), alpha 0% and stick it on its own layer above everything else.Action scrip is as follows:

main1.addEventListener(MouseEvent.CLICK, gotoMain);
main2.addEventListener(MouseEvent.CLICK, gotoMain);
function gotoMain(event:MouseEvent):void
{
gotoAndPlay(1);
}

that's with 2 buttons for main. I have the exact same code multiple times for many different buttons. It works everywhere except the last two buttons on my page will work the first time you click them from the main page, but then don't work after that until you click on the main page again. Then it works.These two:

babout3.addEventListener(MouseEvent.CLICK, gotoAboutb1);
bcontact3.addEventListener(MouseEvent.CLICK, gotoBcontact1);

the function is described on an earlier action keyframe:

bcontact1.addEventListener(MouseEvent.CLICK, gotoBcontact1);
function gotoBcontact1(event:MouseEvent):void[code]...

Of course I've tried just having one button do this and copy/pasting the button on different areas of the movie, but nothing I've done fixes. I've even gone through and deleted every button and AS and redone it. I've put every button on its own layer (shouldn't matter but I'm trying everything I can think of).if there is an easier way of using AS to navigate a flash movie let me know. The other options I've seen seem a bit too complex at the moment.

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ActionScript 2.0 :: Centered Pop Up From External Movie Clip

Mar 6, 2007

Been reading the tutorial on centred pop ups by Kirupa and I am wondering how to execute the javascript from an externally loaded movie?

I have a button on a clip that is loaded externally and I want this button to open a centred, non resizable pop-up window. Do I simply publish the external clip as both flash and as htm, place the javascript code on the htm file and then play the root movie clip as normal?

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ActionScript 3.0 :: Use A Movie Clip Such As A Rim From A Car And Rotate It On Its X Axis Centered?

Jan 22, 2010

I would like to use a movie clip such as a rim from a car and rotate it on its x axis centered and then move it along the screen according to how much of the screen has loaded.here is what I have so far sorry it may be a little messy:

stop();
//rotate the rim
rim_mc.addEventListener(Event.ENTER_FRAME, rotateRim);

[code]....

NOTES: the function rotateRim works correctly rotating the rim the var xpos provides me with the correct position i would like my X position to be and traces it out perfect upon test if trace is coded for it.

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IDE :: Tween Into Position When A Movie Clip Is Automaticcally Centered To Stage

Mar 14, 2009

I hav movieclips in a flash document that i have autocenter when the stage is scaled code is something like this:

clients_mc.y = Math.round((stage.stageHeight/2)-15);
stage.addEventListener(Event.RESIZE, resizeClients);
function resizeClients(event = null){
clients_mc.y = Math.round((stage.stageHeight/2)-15);
};

any way to make it esae in to position or bounce, something?

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ActionScript 2.0 :: Pixel Font In Centered Mc In Full Browser Flash?

Jan 4, 2010

some browser sizes it looks fine but at others because the mc uses the browser window width and heigth/2 to find the middle of the stage.But at some sizes the half of the browser windows becomes an uneven number, which is blurring the pixel fontthe pixel font is in the mcSite mc) How can I solve this?

My code:
Stage.scaleMode = 'noScale';
Stage.align = 'TL';

[code].....

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ActionScript 2.0 :: Menu Centered Under The Main Movie Clip And Follow It As It Tweened To Its Different Dimensions

Mar 15, 2005

I'm trying to achieve this kind of menu effect:[URL] I would like to have the menu centered under the main movie clip and follow it as it tweened to its different dimensions. I can get kinda close, but it never works out right.

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ActionScript 2.0 :: Target Movie Clip Only Moves One Pixel?

Sep 1, 2005

I have a movie clip that I would like to slide to the right or left depending on which button the user clicks. When I test the movie and click on the buttons, the target movie clip only moves one pixel. I want it to slide into place. What am I doing wrong?

[Code]...

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ActionScript 2.0 :: Scale A Movie Clip To Certain Pixel Dimensions With Easing

Dec 5, 2003

i am trying to scale a movie clip to certain pixel dimensions with easing. I have four buttons on the stage and one mc( a square). when a button is pressed i want to scale the mc to a certain size. i.e button 1 scales the mc to 200 pixels by 500 pixels.

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Flex :: Stretch Out The Movie Clip After Applying Some Pixel Bender Filter?

Nov 12, 2009

How to stretch out the movie clip to twice its width and height after applying some Pixel Bender filter? I have some object with video on it (for ex 512 by 512) I apply a Pixel Bender Filter on it. Now I want to stretch the result (for ex to 1024 by 1024). How to stretch it?So my point is 1) Render the result of effect2) Stretch out the result

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IDE :: Setup An Expandable Clip That Resizes With The Browser Window With A Main Clip Centered Over The Top?

Mar 11, 2009

I'm trying to set up an expandable clip that resizes with the browser window with a main clip centered over the top. I know it has something to do with a stageListener.

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ActionScript 3.0 :: Creating A Half Oval Half Circle Type Shape Dynamically?

Feb 18, 2009

So I can create a circle and an oval using trig in flash. But what if I want to create an oval with rounder points? I'm using this code for circles and ovals:[code]Could anyone help me in editing the code so i can control the tips of the oval and make them rounder?

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ActionScript 2.0 :: 2nd Time Movieclip Loads Tweens - Half Fading In / Out And Half Jumping From One Alpha Value To Another

Jun 18, 2006

I have a movieclip with an image fading in and out (using an actionscript tween class set to yoyo). This movieclip is loaded into a dummy movieclip when a button is pressed. The first time you click the button the fading movieclip plays as it should, fading in and out continuously. However, the second or subsequent times the button is clicked the fading movieclip goes crazy, half fading in/out and half jumping from one alpha value to another.

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ActionScript 2.0 :: First Half Of The Tween Doesn't Work But The Second Half Does

Feb 8, 2005

The first half of the tween doesn't work but the second half does. It only does this when I add the code link._visible = 0;. This is to make the alpha completly disappear.

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ActionScript 3.0 :: Preloader - Movie Already Half Over

Sep 17, 2009

I have a preloader which loads an external swf (an animation I created in flash) This works fine, except that when the movie plays, it's already halfway through. Here's the code..

[Code]...

I think I must be missing something fairly basic...I've searched but can't find the answer. I just want my animation to play from the start, once loaded. The swf is about 4 meg.

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IDE :: MX Flash Preloader Needs To Only Load Half Of The Movie?

Oct 29, 2010

i am working on an intro for a friend of mine and it includes a lot of individual photos. the preloader takes forever but i can figure out how to only load half of the movie instead of the entire thing before it plays. here's the code i have for the preloader itself:

Code:
onClipEvent (enterFrame) {
loading = _parent.getBytesLoaded();

[code]...

here's a link to the current test page so you can see the entire intro and how long it takes now with that code to load. i just want it to load part of the file instead of waiting for all of it.[URL]

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ActionScript 1/2 :: Preloader To Load Only Half Or Part Of Movie

Feb 7, 2011

I'm using as2 and i'm making a photogallery. I have a preloader but its taking too long to load, so is there a way where i can pick how much i want it to be loaded before it starts so the viewer doesnt sit there forever? Maybe a quarter loaded or half?. Here's the code im using now to do this. if (_framesloaded>=_totalframes) { gotoAndPlay (14);} else { gotoAndPlay (1);}

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ActionScript 2.0 :: Preloader : Start Movie When HALF The File Is Loaded?

Feb 3, 2009

I'm creating a movie with heavy animation and audio in Flash CS4. I have a preloader that I purchased from flash den.com and I believe it's pre set to begin the movie when the total file is done loading. But I want the movie to begin when half the total .swf file is loaded. Here is my code on frame 1

FRAME 1:

var amountLoaded:Number = _root.getBytesLoaded()/_root.getBytesTotal();
preloader._width = amountLoaded * 250;
loadText.text = Math.round(amountLoaded * 100) + "%";

[code]...

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IDE :: Publish SWF Movie And Automatically Play At Half Screen Size

Jul 23, 2009

I've made a presentation in the form of a swf movie using macromedia flash 8. I want to upload this to a website where when the website is loaded the movie would play automatically at a half screen size... Any host server that I could subscribe to? How to upload the file? Also, my swf file has an action script camera that doesn't work when I publish it as a html but it works in swf.

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ActionScript 1/2 :: Load A Movie That Is Centered Horizontally And Vertically?

May 17, 2009

I would like to load a movie that is centered horizontally and vertically on the stage even if the browser window is opened larger. I have a liquid layout that opens up if the browser is enlarged, but I need to make sure the loaded movie stays centered in the browser.

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Flash :: Half The Letter Is One Color And Half Another Color?

Jan 10, 2011

i would like to know if it is possible to have a letter that is made up of multiple colors. for example above you will see a hebrew letter. the DOT underneath it is actually part of the letter, but it is a different color.is it possible to have this same functionality in flash? what i would need to do is upload an XML file with all the words, and i would need all the dots below the letters to be a different color

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Flex :: Comparing Bitmap Data In AS3 Pixel For Pixel

Mar 30, 2010

I am looking for a fairly simple image comparison method in AS3. I have taken an image from a web cam (with no subject) passed it in to bitmap data, then a second image is taken (this time with a subject) to compare this data, from these two images I would like to create a mask from the pixels that match on both bitmaps. I have been scratching my head for a while, and I am not really making any progress. Could any one point me in the right direction for pixel comparison method, something like getPixel32()

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ActionScript 3.0 :: Get Pixel-by-pixel Bitmap Data?

Nov 23, 2009

I have a 100x100px image. I want to get 1 pixel vertical line from x- 1 to 100. How can I do that?

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Jquery :: Mouseleave Trigger On Every Pixel, When Flash Movie Is Below Div?

Sep 29, 2011

I have a problem with a flash movie, that is initated below a div element with z-index: 2000;. I have a onMouseDown event, on the div - which is triggering fine, and I have $(divelement).hover(functionIn(),functionOut()) attached. (The onClick event is captured by the underlying flash regardless of z-index)

In FF and IE9 this is all working as expected, but in IE8 the functionOut() and functionIn() is triggered on every pixel! What's a good way to fix this?

Possible to add some sort of pixel boundaries based on the element size and position to aid .hover() ?

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100% Of The Width And Height Of The Screen - 10 Pixel Gap On The Left And Right Side Of The Movie?

Oct 13, 2009

I have published my movie to take up 100% of the width and height of the screen.It takes up the entire height of the screen, but there is about a 10 pixel gap on the left and right side of the movie.

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ActionScript 1/2 :: Targeting A Movie Clip Inside A Movie Clip Inside Another Movie Clip With A Twist?

May 9, 2010

Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;

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ActionScript 3.0 :: Flash - Movie Clip To Play Unless The Person's Mouse Curser Is On The Movie Clip For More Than A Second

Jun 24, 2010

I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?

[Code]...

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ActionScript 2.0 :: DropTest - Check And See If The Dragged Movie Clip Is Completely Within The Bounds Of Another Movie Clip

Jan 11, 2010

I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.

I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]

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