ActionScript 2.0 :: Target Movie Clip Only Moves One Pixel?
Sep 1, 2005
I have a movie clip that I would like to slide to the right or left depending on which button the user clicks. When I test the movie and click on the buttons, the target movie clip only moves one pixel. I want it to slide into place. What am I doing wrong?
[Code]...
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Jan 15, 2011
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[Code].....
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[Code].....
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I found this tutorial which seems to do exactly what I'm trying to do (the only one I've found to date), except his technique doesn't seem to work for me at all. It doesn't really seem to say anywhere which version of Actionscript he uses, but at least it seems to show that what I'm trying to do is possible for someone, which is a start.I'm trying to do exactly what he describes--I have several squares on a grid that are numbered, eg.grid_0101, grid_0102, grid_0103, and so on, for about 100 squares altogether, and I want to be able to target a given square dynamically.This is the basis of the code I started with:
Code:
var digsquare_x:String = "01";
var digsquare_y:String = "03";
[code]......
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Im just learning AS3 and am having some problems finding the answers to what I need so im trying here. I have two movie clips on my stage.
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[Code]...
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[Code]...
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If I use an empty movie clip to load a series of images into,how do I get them to load in the center?The images are all different sizes.I think this is fine, if they loaded with the center of both the target clip and the image aligning.Upper left registration point for the target is not good.
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How to bring the current target into the movie clip?
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package {
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[code]......
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How can I target an event target that is inside a movie clip?
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ActionScript Code:
function landingRollOverFunc(myEvent:MouseEvent):void {
TweenMax.to(event.target, .2, {scaleX:1, scaleY:1});[code]..........
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I want to know if and how I can use a movie clip to give the coordinates to load an external swf in an exact location, through an xml file?What I have is an xml menu and instead of opening web pages, I want to load external swf files in the same swf, where the menu is located, the thing is I don't know how to give the coordinates in the target of the xml file, and I want to know if and how I can use a movieclip to do this, such as _parent.mc.loader.
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I have 7 buttons on the main stage that go to different parts of the main timeline, all of which have the same movie clip with 7 different frames. Right now it always goes to the first frame of the movie clip, but I need the second button to go to the second frame, and so on. I was originally trying to have the button itself find a frame label inside the movie clip, but now I realize I probably need to attach something to the key frames of the main timeline that tells it to go to a specific part of the movie clip. The problem is I can't figure out how to address the movie clip from the main timeline. The book I started learning from had a short section on declaring movie clips, and I cobbled together this bit of code and put in on a key frame in the main timeline.
Code: Select allvar viewwork:MovieClip = root.viewwork
viewwork.gotoAndStop(2);
I'm pretty sure that's completely wrong, as it gives me the error: 1119: Access of possibly undefined property viewwork through a reference with static type flash.display:DisplayObject.
So how do I properly reference a movie clip from the main timeline? Also, I'm using an external .as file for most of my actions, but I'm sticking this directly on the frame because I haven't even thought about trying to figure out how to target a specific frame from an external file. Is that going to cause problems?
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I have a draggable movie clip that contains a button inside to hold my code. The target area is in the root and is a movie clip. I need to be able to drag and drop on the target. When it does drop on the target it needs to play a different keyframe from the root which holds a movie clip. Below is the code I have in my button within the draggable movie:
[Code]...
it starts dragging, but for some reason the drop target isn't working or the stopDrag, because it won't stop dragging.
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Apr 15, 2012
It doesn't really seem to say anywhere which version of Actionscript he uses, but at least it seems to show that what I'm trying to do is possible for someone, which is a start.
I'm trying to do exactly what he describes--I have several squares on a grid that are numbered, eg. grid_0101, grid_0102, grid_0103, and so on, for about 100 squares altogether, and I want to be able to target a given square dynamically.
This is the basis of the code I started with:
Code:
var digsquare_x:String = "01";
var digsquare_y:String = "03";
var digthis:String = "grid_" + digsquare_x + digsquare_y;
this[digthis]._alpha = 50;
I don't need to change the alpha specifically, I was just trying to see if I could get it to affect a given square in any way, and apparently the answer is no. I know that the value of "digthis" is accurate, but even blatantly telling it to refer to _level10[digthis] still gives me no results. Neither does _root.level10[digthis] which I tried just to see if it would work.
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