I am trying to make a flash game for a website. In the game, there is a large interactive map which I created. The map is supposed to scroll just by moving the mouse.
As a placeholder for the map, an ex-coworker created a gradient background, which moves along with the mouse. Here is the AS.
// Width and height of image
var w = Stage.width * 2;
var h = Stage.height * 2;
// Mock up graphic that will be the image
[Code].....
how to make the MC move and pan along with the mouse? Even if it is a completely different code?
I have a movie clip on the root timeline with 2 frames contained within it. I need the script to move the timeline to a different frame within this movie when a mouse moves over it. I pretty certain v2.0 action script would go something like:
I have a movie clip called column1_mc. when I click a button I need to move the movie clip in incremental moves consisting of 30 pixels.
column1_mc._y = 30;
Does not work because that is giving a _y coordinate.For example.I need to make the movie clip jump to _y 300 but make 10x30 pixel incremental jumps. Moving 10 times 30 pixel jumps.
This probably will be very easy for some, but I am stuck on this. I have a map in a movieclip(mc_map) on stage and a small square which acts as a mask to the really bigger size of the same map. What I am want to do is that when I move the mouse on the mc_map(eg: say my cursor is on New York), the small sqaure window will unhide the same area, or will move that bigger image such that the same area is shown under the square mask. I also want to add another cursor(or crosshair) to the stage which is live only in the area of the square and replicates the position of mouse on map.
I have MC masked with TEXT,when the user moves his mouse down more text appears from the bottom and when he moves it goes bakc to the original position...I do not want the mouse wheel .. I woudl like to do it by mouse hovering...
I have done the research a lot but failed I need to give the effect in flash like this any one know how to do that please send me any hint or peace of code so i will get
does anybody know a way to use a the mouse to move a movie clip in one frame without dragging? what i'm shooting for is moving a map in the opposite direction of the mouse (mouse moves left, map moves right, mouse moves up, map moves down) and continues to move. not just one jump, but real motion. i've thought of initializing a getTimer after the mouse moves past a certain point and of moving the map after the mouse rolls over a hidden mc.i have only one stopped frame to do it in. it must be action script....
Does anybody know a way to use a the mouse to move a movie clip in one frame without dragging?
what i'm shooting for is moving a map in the opposite direction of the mouse (mouse moves left, map moves right, mouse moves up, map moves down) and continues to move. not just one jump, but real motion.
i've thought of initializing a getTimer after the mouse moves past a certain point and of moving the map after the mouse rolls over a hidden mc.
[URL] i assume it's a series of frames with slightly different photos of the razor. when you play the movie it looks like it is spinning. my question is, how do they get the movie clip it to play forward when you move the mouse in one direction, and backward in the other? is it something like mouse over to the right and left (i'm bad with the direction code)??
right now i have a version that will play the movie clip (it's a button w/ only a hotspot) on mouse over and it will stop when the mouse os off the hotspot, but i can't get it to work like the headblade example. because i don't know the right code to play forward and back etc on mouse moves.
I was browsing through the AS3 help in CS3 and came across good ole Delta. I've been playing around with it and it zooms things just fine but I had an idea for a birthday card for my niece and now would like a way to have the mouse wheel do something perhaps outside of what Delta will permit. I want to move a nested movie clip to next and previous frames with the mouse wheel and until using it with delta for zooming only used it for scrolling. I got it to work but not how I'd like. Using this code I got it to go to next frame which is 1/3rd the battle:
I have been playing about with the "Changing colors with Actionscript" FLA found on this site. Basically, when you move your mouse over a coloured box the movie clip changes to the corresponding color. This is the AS
the preceding works exactly as i want it to.. the catch is, it only does so in it's own swf.. meaning, i want to use it as an external swf embedded in another movie... when it's on it's own, the panning will stop if the edge of mc hits the border, when it's called externally the panning won't stop!
i feel like i've tried everything i can (obviously not!).. where you see 521 and 315 there WAS Stage.width/height and that code was on the external swf itself, in an attempt to stop the panning when it should i tried putting the code in the parent movie and changing some variables, which worked the same with no avail.
here's a link if my babbling wasn't clear enough: [URL] also.. i would like for it to pan only if the mouse moves over the panning clip, it currently pans based on where the mouse is over the parent movie.. i've made multiple attempts at changing this as well, with no luck.
i have 2 movieclips: i want to move both of them but the second movie clip will only move if the first clip reach his final destination how do i do that?
I have the following script on a movie clip which fades the clip in when your mouse is over the MC and fades it out when your mouse moves off. It works fine, but it "flickers" when its faded in all the way. How can I stop that?
I am trying to figure out how to move a "mc" when the mouse moves across the entire stage.Assuming we have an image within an "mc" which is larger from our screen resolution how can we move it so that we can see the whole "mc"?I' ve started playing with a piece of actionscript found on the web but still can't make it work properly.
To start things off, I use Flash CS3.moving menu that moves on its own when the mouse moves around it. Like the menu moves up when the mouse moves down.[URL]i have found similar tutorials for what i wanted.. but they are AS2 or older versions of flash..and what i needed is more along the lines of AS3 as that's what my class is learning and using.Does anyone know of an AS3 or anything that works with Flash CS3 tutorial thats what I'm asking?
I have a movieclip that moves on the X axis. Thing is, I need to make certain areas of it clickable... I have already tried a couple of things but didn't succeed.
I have a movie clip that I would like to slide to the right or left depending on which button the user clicks. When I test the movie and click on the buttons, the target movie clip only moves one pixel. I want it to slide into place. What am I doing wrong?
I trying to create an animation that will demonstrate the basics of steering a sailboat. There will be a movieclip top view of the boat hull. Another movie clip will be the boat tiller. One end of the the tiller will have a grip that the user will drag with the mouse. Dragging the grip will turn the tiller turn right or left on its axis. When the user drags the tiller to the left, the boat hull turns to the right, and vice versa. I can get the tiller to rotate in a circle around its axis. However, making the tiller turn no more than 15 to 20 degrees left or right, and creating an event listener that will test when the tiller is turned left or right, then turn the hull the opposite direction as a sailboat would react.
it isn't such a big problem bur for a beginner like me it is.I have a movie clip called "Lion_beginning_mc", inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:Key Frame number 01 - DogKey Frame number 02 - CatKey Frame number 03 - MouseI want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.And then when the movie clip "Lion Beginning_mc" reaches his goal another movie clip or a frame (with a shape) will start.
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
I have two buttons one button is calling in a movie clip with tween and then a second button that is also calling in a movie clip into the same spot. I want to make it so that when ever you are calling a movie clip in is that it moves the other movie clip away or that it lands on top of the old one. Here is the code.
how I can create a working scrollbar for a movie clip? I've managed to get as far as inserting two buttons that allow you to move the movie clip up and down, it's just getting the scrollbar to be able to move the clip within a certain ratio that I'm finding hard to do.
I have 2 scenes. In both scenes, I have a movie clip that moves via keyboard control. If the goto next scene is triggered by the movie clip in the first scene the keyboard control works in the second. However, if I use a button to move to the next scene then there isn't any control over the movieclip in that scene. I've traced the keyCode in the second scene and it is picked up but the switch statement doesn't run. I'm migrating to Actionscript 3.0 and updating something I created in 2.0. I would like to do it without writing a class.