ActionScript 3.0 :: Translation - Move The Timeline To A Different Frame Within Movie When A Mouse Moves Over It

Nov 16, 2009

I have a movie clip on the root timeline with 2 frames contained within it. I need the script to move the timeline to a different frame within this movie when a mouse moves over it. I pretty certain v2.0 action script would go something like:

[Code]....

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IDE :: Movie Clip To Move When Mouse Moves?

Dec 17, 2009

I am trying to make a flash game for a website. In the game, there is a large interactive map which I created. The map is supposed to scroll just by moving the mouse.

As a placeholder for the map, an ex-coworker created a gradient background, which moves along with the mouse. Here is the AS.

// Width and height of image
var w = Stage.width * 2;
var h = Stage.height * 2;
// Mock up graphic that will be the image

[Code].....

how to make the MC move and pan along with the mouse? Even if it is a completely different code?

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ActionScript 2.0 :: When The User Releases The Mouse Button, The Timeline Should Move To The Specified Frame?

Jul 14, 2010

I'm building up a site in flash CS4 using AS2.i have a movieclip that acts as a button where it displays severall other movie clips inside of it, for example mc1, mc2, mc3; I'm trying to set a value to a variable that tells me at the time the end user presses it which movieclip is playing.I've done this by adding: var cb = "sp"; on the first frame of each movieclips (mc1 stands for "sp"; mc2 stands for "te")

On the main movie clip, they are displayed sequentially, so on my perspective, when mc1 starts, the value of the variable cb should be set to sp. That way, when the user releases the mouse button, the timeline should move to the specified frame.Here's the code I have for the Mouse event:

bannermiddle.onRelease = function() {
if (cb == sp) {
bannermiddle.gotoAndStop(3);[code]........

I've had the trace to the code so I could see if the value is correctly set, but it keeps showing undefined...

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Actionscript 3 :: Move Image As The Mouse Moves

May 2, 2011

This probably will be very easy for some, but I am stuck on this. I have a map in a movieclip(mc_map) on stage and a small square which acts as a mask to the really bigger size of the same map. What I am want to do is that when I move the mouse on the mc_map(eg: say my cursor is on New York), the small sqaure window will unhide the same area, or will move that bigger image such that the same area is shown under the square mask. I also want to add another cursor(or crosshair) to the stage which is live only in the area of the square and replicates the position of mouse on map.

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ActionScript 3.0 :: Mouse Hovering - When The User Moves Mouse Down, More Text Appears From The Bottom And When Moves It Goes Back To The Original Position?

Apr 21, 2010

I have MC masked with TEXT,when the user moves his mouse down more text appears from the bottom and when he moves it goes bakc to the original position...I do not want the mouse wheel .. I woudl like to do it by mouse hovering...

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ActionScript 2.0 :: Use A Mouse To Move A Movie Clip In One Frame Without Dragging?

Feb 4, 2004

does anybody know a way to use a the mouse to move a movie clip in one frame without dragging? what i'm shooting for is moving a map in the opposite direction of the mouse (mouse moves left, map moves right, mouse moves up, map moves down) and continues to move. not just one jump, but real motion. i've thought of initializing a getTimer after the mouse moves past a certain point and of moving the map after the mouse rolls over a hidden mc.i have only one stopped frame to do it in. it must be action script....

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ActionScript 2.0 :: Use Mouse To Move A Movie Clip In One Frame Without Dragging?

Feb 4, 2004

Does anybody know a way to use a the mouse to move a movie clip in one frame without dragging?

what i'm shooting for is moving a map in the opposite direction of the mouse (mouse moves left, map moves right, mouse moves up, map moves down) and continues to move. not just one jump, but real motion.

i've thought of initializing a getTimer after the mouse moves past a certain point and of moving the map after the mouse rolls over a hidden mc.

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Go Into Frame 2 When The User Moves The Mouse Over Some Item?

Sep 12, 2009

ow to go into frame 2 when the user moves the mouse over some item?

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ActionScript 2.0 :: Move A "mc" When The Mouse Moves Across The Entire Stage?

Aug 19, 2010

I am trying to figure out how to move a "mc" when the mouse moves across the entire stage.Assuming we have an image within an "mc" which is larger from our screen resolution how can we move it so that we can see the whole "mc"?I' ve started playing with a piece of actionscript found on the web but still can't make it work properly.

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ActionScript 3.0 :: Move Onto The Next Frame In My Timeline Is Located At The End Frame Of A 10 Second Animation?

May 26, 2010

I'm still struggling with going from a loaded swf to the next frame in my timeline, where a new swf file will be loaded.Ths is my current code which is trying to move onto the next frame in my timeline is located at the end Frame of a 10 second animation:

[Code]...

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ActionScript 3.0 :: Moving Menu That Moves On Its Own When The Mouse Moves Around It?

Dec 11, 2009

To start things off, I use Flash CS3.moving menu that moves on its own when the mouse moves around it. Like the menu moves up when the mouse moves down.[URL]i have found similar tutorials for what i wanted.. but they are AS2 or older versions of flash..and what i needed is more along the lines of AS3 as that's what my class is learning and using.Does anyone know of an AS3 or anything that works with Flash CS3 tutorial thats what I'm asking?

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Actionscript 2.0 :: _y Movement By Pixels - Move The Movie Clip In Incremental Moves Consisting Of 30 Pixels?

Nov 18, 2009

I have a movie clip called column1_mc. when I click a button I need to move the movie clip in incremental moves consisting of 30 pixels.

column1_mc._y = 30;

Does not work because that is giving a _y coordinate.For example.I need to make the movie clip jump to _y 300 but make 10x30 pixel incremental jumps. Moving 10 times 30 pixel jumps.

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External And Internal Links - Move To A Frame Outside The Main Timeline

Jan 3, 2010

Not sure if I'm in the right place, I apologize in advance if so. I'm somewhat proficient with html, but fairly new to flash, using cs4pro, as3. Here's my dilemma. Converting an existing html/css site to flash. Flash is main site now but a few html pages are still linked, a buy page and a form page, a few others. I can get the all the external html pages to link to a frame in the flash movie, and I can get the flash to link with all external urls.

My problem comes when I move to a frame outside the main timeline. The movie is lets say 393 frames. All symbols/content are on seperate layers, and so is the action. Once the full movie ends, I have several frames past that where I have basically created frames for additional "pages" and created anchors for those frames, new layes for content, new layers for anchor (labeled) and new layers for a stop(); on each frame, I extended the pertinant graphic frames out to 410 from the original movie.

Now when the movies runs the buttons appear at about frame 115, so in the action layer I coded a keyframe and then added frames of it out to frame 410 or so: I have attached the .fla Now I'm lost here. When you navigate the site, from home lets say to an external link (button) like members, the html member page opens, and if you click home button, back to flash frame, and all works, all buttons, on the home frame 393. But if you go to any of the external htmls, and then go back to any other frame like frame 401 the about page, and all the rest 402 403, etc, the page appears properly, but then none of the links function. the site URL is [URL]there is a flash intro too, swf in question is actually at[URL]

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ActionScript 3.0 :: RemoveEventListener - Remove An Event When The Timeline Move To Another Frame

Mar 17, 2008

I am trying to remove an event when the timeline move to another frame than 20, but obviously there is sth wrong.

[Code]...

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ActionScript 3.0 :: Button - Move The Main Timeline To A Specific Frame

Jan 12, 2011

I have this code below on this button that is inside of a movieclip. I just want this button to do is move the main timeline to a specific frame thats all.

[Code]...

I didnt put i a object name before the addeventlistener because I'm not sure what to put because if I put "this" the other buttons will bt controlled by this code and if i put "parent" only that button will work.

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Sep 22, 2009

I need to perform an event when the mouse moves AND when the mouse button is down, how can I do that? What will happen is that when I click and drag the mouse, the width of an object will change. Here is what I have so far:

[Code]...

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ActionScript 3.0 :: Move Movie Clip When Mouse Over?

Sep 10, 2010

I want to move my movie clip when mouse over. The rectangles position is 275x200, so I want to place it at 275x170 when mouse is over.

Here's my code.
 
import fl.transitions.Tween;
import fl.transitions.easing.*;
import flash.events.MouseEvent;
import flash.events.Event;

[code]....

It doesn't work. How to fix it? That scrolls up, but how to put it down at the earlist when the position is y170 and mouse out?

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Aug 23, 2011

I have done the research a lot but failed I need to give the effect in flash like this any one know how to do that please send me any hint or peace of code so i will get

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May 4, 2010

I am attempting to have the main timeline move from a stopped position over a movie clip to frame 1, where my start menu is.The code I'm using does move the timeline but in doing so it somehow breaks the 4 buttons I have in frame 1.

My code in the movie clip:
stop()
function replayMovie(event:MouseEvent):void

[code].....

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ActionScript 2.0 :: Make Move It Faster Or Moves More Than An Unity At A Time?

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I have a button that every time we press it it moves one unity down (button._y++) However how to make move it faster or moves more than an unity at a time?

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I am having a movie clip playing on a loop on the ON frame of a button , and something else on the OVER frame, and everytime i move my mouse to the button it resets the movie clips thats playing. heres my file:
[URL]

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ActionScript 2.0 :: Get Movie Clip To Play Forward When Move The Mouse In One Direction

Nov 15, 2004

[URL] i assume it's a series of frames with slightly different photos of the razor. when you play the movie it looks like it is spinning. my question is, how do they get the movie clip it to play forward when you move the mouse in one direction, and backward in the other? is it something like mouse over to the right and left (i'm bad with the direction code)??

right now i have a version that will play the movie clip (it's a button w/ only a hotspot) on mouse over and it will stop when the mouse os off the hotspot, but i can't get it to work like the headblade example. because i don't know the right code to play forward and back etc on mouse moves.

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ActionScript 3.0 :: Page Marker/slider Moves Over But Won't Move With A Button Select?

Nov 20, 2010

The whole slider moves over to the left as soon as I mouse over any button I don't know why and it wont move when i click on a certain button?

[Code]...

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ActionScript 3.0 :: Get The Scroller Icon To Move, But It Moves All Over The Screen & Doesn't Stay Put?

Mar 5, 2011

I've searched for almost a whole week to get this thing converted,I found a great tutorial for a scrollbar that was exactly what I was looking for. I wanted something that didn't have up or down buttons, had a thin line for the track, and a circular dragger. However, it was written in AS2. I've tried to convert it myself, but I'm a complete beginner, and I know nothing about AS3 code, or AS2 for that matter. So, I've managed to get the scroller icon to move, but it moves all over the screen & doesn't stay put

var scrollUpper:Number = 31.5;
var scrollLower:Number = 381.5;
var textLower:Number = 40;

[code].....

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ActionScript 3.0 :: Move A Nested Movie Clip To Next And Previous Frames With The Mouse Wheel

Mar 6, 2011

I was browsing through the AS3 help in CS3 and came across good ole Delta. I've been playing around with it and it zooms things just fine but I had an idea for a birthday card for my niece and now would like a way to have the mouse wheel do something perhaps outside of what Delta will permit. I want to move a nested movie clip to next and previous frames with the mouse wheel and until using it with delta for zooming only used it for scrolling. I got it to work but not how I'd like. Using this code I got it to go to next frame which is 1/3rd the battle:

[Code]...

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I have been playing about with the "Changing colors with Actionscript" FLA found on this site. Basically, when you move your mouse over a coloured box the movie clip changes to the corresponding color. This is the AS

[Code]...

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I'm trying to make an application in cs4 that allows the user to move a stickman into various positions and then play back the sequence of moves. Despite the fact that I haven't even gotten that far yet I also would need an undo and redo button. I have a few ideas regarding this i.e. logging each body part's coordinates as the user moves them and editing the timeline through some sort of 'record' button and undoing by having some sort of array...none of which I know how to implement into actionscript yet.

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