IDE :: File - Resized (smaller) Look Pixelated?
Mar 18, 2009Why when I take a file that's huge and resize it smaller does it look so pixelated? I have on smoothing and the file looks great until I make it smaller.
View 2 RepliesWhy when I take a file that's huge and resize it smaller does it look so pixelated? I have on smoothing and the file looks great until I make it smaller.
View 2 RepliesI went to the following site, [URK] and I i noticed that the movie took up the whole page but resized if you made the window the smaller.
View 2 RepliesI found this really neat photo gallery on flashkit but there is no support or readme included. how to size this thing.. the AS code does have comments but I am not a coder.I'd like to make the image window smaller and the overall movie smaller. 325x325 or so
View 10 RepliesI'm creating a side scrolling presentation that has logos from different companies moving from the right to the left of the movie. The images are high resolution, but the type becomes unreadable when they are in motion. Is there a way for me to have a smooth image from beginning to end without a loss in image quality? Here is the presentation: [URL]
View 6 RepliesI've been trying to get this png file as small as possible. It's currently 96kb and I'm going to use it for banner ads. Most limits are 40kb. When I compress this down and reduce the quality to about 50 it only gets me down to 50kb. Still over. I've tried converting it to a vector and a few other things but no luck.how I can get this as small as possible while preserving the blank background?
View 7 RepliesI've been trying to get this png file as small as possible. It's currently 96kb and I'm going to use it for banner ads. Most limits are 40kb. When I compress this down and reduce the quality to about 50 it only gets me down to 50kb. Still over. I've tried converting it to a vector and a few other things but no luck. how I can get this as small as possible while preserving the blank background?[url]...
View 2 RepliesI compile my Flex application with several swc's (libraries) and it creates a swf file. The sum of the swc's is roughly 4 MB yet the actual swf generated is only 1.6 MB. How is this possible?
View 3 RepliesI have a an swf (A) that loads external swf files (B). I use the loader or UILoader classes for this. I do not have the source of the loaded flash files, I have source only for files A. The loading works fine. The problem is some of the loaded files resize or rescale themselves. Doing some research I realized that they use the Stage.width/height for calculating their size/scale. This approach works fine, when they are embed to a website, because they get a stage sized for their needs. But when these files are loaded in my MovieClip, they get the stage of the loader swf(A), and that is definitely have different sizes.
Approach 1: In this approach I tried to create a fake stage for the loaded movies with the right size for them. This failed at several points: Stage is a singleton, and the stage property of the objects are Read-Only. On top of that Stage is a built-in class, without AS source. My first question is that is there any possibilities to override this class, or use this approach?
Approach 2: I planned to design a web-service (not in actionscript), that predownloads the swf, decompile it, replaces the references to Stage.width/height to the correct values, compile it again, and passes the generated swf to my Loader. On decompilation/recompilation, it should be as fast as possible, and I'd like to modify the swf as little as possible, so I prefer to not decompile the swf completly, just as much as needed.
After some googling I found swix kit, or simply swix. It generates not the source but an xml file equivalent to the swf. The problem is this xml format is not documented, or at least I haven't found it. I found references for Stage, but I have no idea how to modify that file.
Code:
<ConstantPool>
<Constant Name="Stage" />
<Constant Name="width" />
<Constant Name="height" />
<ConstantPool>
How to replace the Stage.width/height values with a simple Number in the xml? Does this tool have a command-line interface?
I'm wondering if having large peces of text commented in your code, will affect the file size of your exported file, when you put it on the net.About half of my code is commented, so removing it would reduce my file size significantly, and thus decrease loading time. or is commented code removed automatically when you export the .fla file?
View 13 RepliesI have 2 .swf files.#2 will be dynamically loading into #1.
Lets say the stage size of #1 is 600x400.
Lets say the stage size of #2 is 800x600.
Is it possible to load a larger .swf file (#2) into a smaller one (#1), and somehow see the whole thing? As in, not crop the embedded file to the dimensions of the smaller "containing" file?
using better code to reduce file size.I've just done a colour change swf for a friend who has a clothing business. Basically it just needed to change the colour of the t-shirt according to button presses.I just wanted to know if there is a better way (more code i assume) to do the colour changes? I'm looking for a really compact file size because there's a lot more to go in it yet.
View 3 RepliesMy swf file is rather large, so I tried changing the quality settings and the publish settings, but nothing I do seems to change the size of the final swf.
View 2 RepliesI have created a preloader in flash, with help from a tutorial, but it doesn't work properly. The preloader starts with loading on 100%. This is what I'm talking about:[url].......I created a smaller file to demonstrate my problem.
The code that I used is:
stop();
import flash.display.*;
this.stop();[code]..........
I have imported two images from PS to Flash in PNG format. They are the perfect size and ready to use (i.e. not scaling these images). When I convert them to movies, the animation looks great in Flash, but when I export them they only look good when I have the HTML settings set to "Best". If I don't have this setting on, it looks like crap (i.e. very jagged). These are photos btw, not vector images or shapes.
The reason I want this to be optimized without the control of HTML is because I am creating web banners for advertising. When I submit my swf file to the webmaster, they basically will embed the swf with whatever settings they choose. If they don't have the setting on "Best", the file looks like crap. Allow smoothing is on.
1. When I import the PNG image, can I safely select JPG compression via the Bitmap Properties? Or do I need to keep it as lossless? If I select JPG, I can considerably reduce the filesize, although I'm not sure if that causes the images to look jagged as well.
2. Is there anything I can do outside the HTML settings to display my animations without the jagged edges? I need to keep my filesize under 50Kb which is pretty hard when working with photos and animation etc.
I am making a simple little movie that reads an XML file, gets the url of the most recent nodes image and displays it.I have everything working, but the image gets pixelated when it gets sized down, and I cannot figure out how to enable smoothing with my code.I am new to A.S. so I am fumbling my way through something this advanced. From my reading I think I cannot enable smoothing because I am using a UILoader to display the image?[code]
View 6 RepliesI am calling a group of "large" jpgs into a slide show viaxml at runtime.The files are at size and with no compression as they are seelocally on a touchscreen.They look good in Pshop on screen, but when viewed in the swfthey have odd edges in t etext areas or anywhere there is adramatic shift in color or contrast. It looks like compressionissues, but I have been through each file multiple times andnothing seems to be wrong.Is there a limit to what file size can be imported andmanaged clearly by flash?Movie is 1924 x 1200 and the slideshow running in the windois 1277x959(rgb,jpg,files@72DPI)Image quality is very important on these because they are on
View 2 Replieswhy a vector in a movieclip becomes pixelated when the movieclips z value is set to a nagative value?for example:mcSphere.z = -500; looks awful.
View 1 RepliesI'm having problems with image resolution...I'm using .png files, and the color/reso looks great in the flash file, but when I play the swf, the resolution gets all pixelated.
View 1 RepliesI have a swf embedded in a HTML page at 100% - so it resizes with the page. In this I am dynamically loading jpegs... however, if the swf is displaying at anything other than its original size the jpegs look clumsily pixelated... which would be understandable if they were bigger than their native size, but it also happens when theyre smaller....
View 4 RepliesI created a flash image gallery for my site but the images look pixelated. I really don't like the way they look. Im fairly new to web design and very new to flash.
View 3 RepliesI've used AS2.0 to build my site. I have several .jpgs that I'm loading dynamically on my flash site from my server. For some reason only some of the .jpgs are loading pixelated. I've tried to look up solutions to this, but I'm not exactly sure where a quality=best or smoothing=true script should be placed. And I'm equally as puzzled as to why only some of my .jpgs are loading pixelated? This is very frustrating, this is the code I'm using to load my images:
loadMovie("Wave.jpg", _root.image_box_9);
I have scaled down some JPG's in flash and they look fine but when I publish to a SWF they look pixelated. I've read other threads and done what is suggested i.e. Smoothing on or off, JPG's instead of PNG's and quality at 100% with no success. I know that Flash isn't a resolution based application and bitmaps are but the images look fine in the Flash IDE.
View 6 RepliesFirst i made the images with drop shadows in Illustrator and they looked fine there. When i copied them in to Flash they became pixelated.
I then got rid of the drop shadow in Illustrator and re-made it directly in Flash using the Filter/Drop Shadow property. It still is coming out very pixelated, even on "high quality" setting.
For some reason only some of the .jpgs on my flash site that are being loaded dynamically are loading pixelated. I've tried to look up solutions to this, but I'm not exactly sure where a quality=best or smoothing=true script should be placed. And I'm equally as puzzled as to why only some of my .jpgs are loading pixelated?
On the timeline where the movieclip is located I have the following code:loadMovie("Wave.jpg", _root.image_box_9); On the movieclip itself I have this code in order to create a fade in:
onClipEvent(load){this._alpha = 0;speed = 10; // change this to change fade speed}onClipEvent(enterFrame){loaded = this.getBytesLoaded()/this.getBytesTotal();if(loaded == 1){this._alpha += speed;} else {this._alpha = 0;}if(this._alpha >= 100){this._alpha = 100;}}
I'm trying to scale down some vectors but when i do they become pixelated. So I tried putting then in a container and scaling down the container, but pixelation still occurs.can anyone tell me why this is happening and a possible work around?Here is the function from my class:
private function addItems():void
{
addChild(itemsContainer);
[code].......
I'm trying to scale down some vectors that have a z position set (other than zero) and they are becoming pixelated. So flash is obviously bitmapping the vectors.
Does anyone know of a work around to stop the pixelation?
Here is the function from my class:
private function addItems():void
{
addChild(itemsContainer);
// make the items.
[Code].....
I'm creating a very basic tween of an image which scales down to half it's size. It looks fine in Flash but when published the scaled down image looks like crap, all pixelated. I've done this hundreds of times in other versions with no problems except now. The publish setting for jpeg is set at 100% etc...
View 1 RepliesI've got a FLA file making an animated banner. When I export it as an animated GIF, the background (which originally is a solid color) has either dots or crosses making up the color. I've tried different settings such as dithering, changing the palette but have had no luck. And I'm using one of the 256 colors. Using a FLA that did have a good solid bg converted animated GIF, I tried to export that one as well and it comes up with the same problem. So that means it's not the color/fla that is wrong, but is my exporting to animated gif method.
Attached is how the background turns out:
I'm exporting some 1280x720 HD vid from a typical vector cartoon made in flash. I've used PNG, Animation, and 8bit Uncompressed and still my vid looks pixelated in the fine details. Exporting a still the same size gives clean results. Any magic setting I'm missing to make this look better?
Adding example of pixelated fine lines in uncompressed video.
I am facing a problem: graphic pixelated issue. I have created some images in photoshop and want to import to flash. However i realized from my fren that it has got to do with photoshop which is in raster type while flash it in vector style that's why it appears to be pixelated in flash.
View 2 Replies