IDE :: Looping And Adding Event Listeners?
Apr 5, 2009
Im just trying to add an event listener to all of the objects in an array I have posted my error and the code below.
error:
TypeError: Error #1006: addEventListener is not a function.
code:
mainMenuArray = new Array([introButton], [photographyButton], [graphicsButton], [contactsButton], [projectsButton], [linksButton]);
private function firstMenuListeners()
[Code]....
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Oct 14, 2011
I am trying to create a drag and drop activity, and I would like to use an array for easy reusability.I'm new to as3 so I've been adjusting my old as2 code. I am using a component for each of my drags and most of it is working well.My problem is with the event handlers. I use the array to populate all of my 'drags' with the information added in their parameters and this works, but when I create my event listeners it seems to only want to move the last item in the array.My drag components are called drag1, drag2, and drag3.[code]
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Jul 1, 2010
I'm trying to do something that I'm not sure if it's possible. I have to add or remove multiple listeners that will trigger the same three methods (onComplete, onError and showProgress). I was trying to do something like this:
[Code]...
Is there anyway to solve this? It seems that after passing through the addListeners method, the loader instance gets lost.
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Oct 17, 2010
Code:
public class Principal extends MovieClip
{
public function Principal()
{
[Code].....
The output doesn't show the text 'teste'. How do we add eventlisteners to ANY object we create?
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Apr 21, 2011
ive made a flash website containing 5 pages all accessed via flash buttonson one of the page ive tried loading a external swf file and then added event listeners to each of the buttons so when a new page is selected the swf file doesnt continue to play in the background on the other pagesthis works, however when i then try to change page again this error is displayed:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display:isplayObjectContainer/removeChild()atValleyViewingWebsite_fla::MainTimeline/btnClick()below is the code im using:
var Xpos:Number = 110;
var Ypos:Number = 170;
var swf:MovieClip;
[code].....
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Sep 24, 2009
var chArray:Array = new Array("ch1", "ch2", "ch3", "ch4", "ch5", "ch6", "ch7", "ch8", "ch9", "ch10", "ch11", "ch12", "ch13", "ch14", "ch15");
for(var i:int=0; h <chArray.length; i++) {
[code].....
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Sep 24, 2009
I've created this code to loop through an array of image names and load them to the stage. Currently I'm just stepping them down 175 pixels each, which eventually I'll want to offset by the height of each of them (but I'm having an issue with that too lol ). Anyway...my question is, I've seen code to add event listners to each movie clip dynamically, but that code was working on static movie clips. I want to add the listners to my dynamic images and I'm not sure what that should look like.
[Code]....
I know this isn't correct, specifically in the captureAllClicks function...but I'm not sure how else to reference the current item since it was dynamically generated.
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Feb 6, 2009
I'm adding and removing stage event listeners I am relatively new to AS 3 and have been building a liquid layout site unfortunately I do not have a strong grasp of classes and have been doing all of my scripting on the main timeline with encapsulated script within MC's.
basically I am calling on the same functions over and over and those are mostly resize functions which I have added StageEventListeners on the appropriate frames to listen for resize events on that stage now as of now I have literally dozens of these scattered about the site. when testing my site things are running fairly smoothly however I keep getting error messages in my output window that go a little something like this.
[Code]...
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May 11, 2010
I have 22 buttons (each named buttoni where i is a number between 0-21...e.g. button0, button1, button2) that I've created and artfully arranged on the stage in my .fla file. The document class for the .fla file is People.as, and in People I'd like to give each button a rollover and click event listener, but I can't figure out how to refer to them using a loop.
Here's my code, which obviously doesn't work:
ActionScript Code:
private function initButtons() : void {
for (var i:int = 0; i<numSquares; i++) {
var thisButton : String = "button" + i;
[Code].....
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May 24, 2010
What I want to do is be able to click a button that adds an Item to the stage and then you are able to drag the item around on the stage. I know how to do these things separately as in if the item is already on the stage I know how to add the code to drag it and I know how to create a button that brings a library item on the stage. How would I combine the two?
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Jan 6, 2011
I'm trying to make a flash version of those refrigerator magnet poetry kits. As such I have about 150-180 little MCs each with a different word. They are all named sequentially, so theoretically I could just make some array counter or something to stick the handlers on right?
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Aug 2, 2011
I have some MovieClip class that has eventListener, added from inside the constructor of the class (it's MouseEvent.MOUSE_DOWN). Now, I want to add the same listener externally, from parent class, for other purposes. Will these two interfere with each other or it's okay?
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Dec 8, 2009
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands:
Code: Select allvar iXML:XML = new XML();
iXML.ignoreWhite = true;
iXML.onLoad = init;
iXML.load("http://localhost:8888/products.php?p=Shortboards");
[Code].....
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Jan 31, 2010
I'd like to add event listeners to movieclips (already on the stage), whose names are called from an array one by one, into a for loop.
Code:
// there are 4 movielcips on the stage with name a1 - a4.
// create array
var Bro:Array = ["a1","a2","a3","a4"];
// for loop
for ( var i:Number = 0; i < 4; i++) {
// Add event listener to array values to buttons.
Bro[i].addEventListener(MouseEvent.ROLL_OVER, roll, false, 0, true);
//execute this function on rollover
function roll() {
trace("why wont my arrays work in for loops");
}}
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Feb 27, 2012
What is the best way to make a menu with items that can be bought ( a.k.a shop ), bought items are invisible and there are about 20 items or so. What's the better approach than adding mouse event listeners to all 20 items?
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Mar 3, 2012
I want to make a little game. What I need is to add event listeners to all of Tank objects inside the Battlefield instance. I just can seem to figure out how.
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Jun 10, 2009
fileReference.addEventListener(Event.COMPLETE, uploadCompleteHandler);
private function uploadCompleteHandler(event:Event):void {}
Above is one way to add an event listener in Actionscript. By default the callback function needs to have an argument with name event and type Event. Is there a way to declare this function without any arguments :
private function uploadCompleteHandler():void {}
Edit : It's possible to add an event handler without any arguments in mxml. So one student wanted to know, why isn't it possible to do the same in actionscript?
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Jan 21, 2009
I've created a drop down list and populated it with dynamic buttons. (I made a DropDown_btn class with a dynamic text field in it and then filled the button text from an xml file). On rollover I tint the button blue and then set the tint back to black on rollout. When you click on the button I'd like it to stay blue until a different button is clicked.
I thought on CLICK I'd run a function like this:
ActionScript Code:
function removeRollover(evt:MouseEvent):void {
evt.target.transform.colorTransform=c;
evt.target.removeEventListener(MouseEvent.ROLL_OUT, btnOut);
evt.target.removeEventListener(MouseEvent.ROLL_OVER, btnOver);
}
...and then I need to addEventListeners back to any button that doesn't have them and set that button back to black. I could do this by looping through an array of the buttons but I can't figure out how to access them as objects.
I also gave them each a property of "buttonValue" when I loaded them so I can access event.currentTarget.buttonValue (which in this case is a number from 1-5) but once again I can't figure out how I might leverage this information.
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Mar 21, 2011
This is my first real programming endeavor and this is the last thing holding my little project back from being a success.
My goal with this code is to add event listeners to an array of Movie Clips that will drag and drop them on the stage.
Here is the code:
var itemBank:Array = new Array(d1_anim.drawer1.test01.movieClip_1, d1_anim.drawer1.test01.movieClip_2);
for(var i:int = 0; i < itemBank.length; i++) {
[Code].....
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Nov 5, 2010
I have a movieClip button in my library that I dynamically add multiple instances of to the stage using code (so each instance has a unique name). The button has two frames, so it has a basic rollover effect (just changes color. To make the rollover work, I've had to dynamically add an event listener to each new instance of the movieclip, which triggers the rollover function.
I was wondering, instead of adding an event listener each time, can I somehow have an event listener within the movieclip to take care of the rollover? Or will it not make any difference to the number of event listeners, as it will still add a listener with each new instance of the clip?
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Nov 24, 2011
I have this in my constructor:
[Code]..
The problem is I get Error: Error #2094: Event dispatch recursion overflow. Why does removechild keep getting called if this.parent does not exist? Why doesn't removing event listeners work?
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Sep 3, 2009
Can event listeners only be added to the class which dispatched the event? I ask because I want to have the logic for the listener on the main class, and the action is dispatched on click from a thumb which is instantiated in a scroller class. Kinda like this:
ActionScript Code:
pseudo code:
class main {
main() {
[code]....
This doesn't work. Why can't the main class listen for an event on the thumb class?
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Feb 13, 2010
An odd thing is happening for me, my eventlisteners only fire off once then they seem to stop working.
This thing is a movieclip that slides up the parent movieclip and another movieclip within mc slides it down. They only work once.
ActionScript Code:
slider.up.addEventListener(MouseEvent.MOUSE_UP, activateSlider);
slider.down.addEventListener(MouseEvent.MOUSE_DOWN, activateSlider2);
var frameBoolean:Boolean = false;
[Code].....
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Apr 22, 2011
I've used a Loader object to add a SWF to my stage. I'd like to attach a listener to the SWF for timer events. I'm wondering what the best way to do this would be. I've been working with this idea but with no luck so far. I thought I could add the listener to the loader content the same way as I would call MovieClip methods.
[Code]....
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Apr 4, 2012
I'm new to Actionscript 3, and what I'm trying to do is build a navigation menu. What I did is I made a movieclip, added two listeners to it, MOUSE_OVER, and MOUSE_OUT, the MOUSE_OVER tells the menu to play, so it then animates the opening of it. The problem though, that when I put my mouse on the buttons themselves, the menu thinks that the mouse is out of it. I understand that the mouse left the menu itself and entered some other object. I thought of making a new rectangle, and on the mouse out, to check whether the mouse is really out of the menu's regions, it didn't work though.
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Dec 2, 2010
I have a DAE model that is parsed into several parts. I am able to deal with them separately, such as changing their material or colour but I am having problems adding click or hover listeners over the children. For example, lets say I have a model of a kitty where each facial feature is a child. I want to be able to hover or click the features and have a window pop up explaining the feature. I've tried parsing the model and adding listeners but it doesn't seem to work.
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Mar 5, 2010
I'm trying to think of the best way to add event listeners(mouse events) to an invisible object which is quite large. A straight forward way I can think of is probably setting the object's alphy property to 0. However since that object is very large, it will probably have a huge impact in performance. Setting invisible to flash however, will stop it listening to events.
e.g. I have a massive area 4000x4000, but I only want the 2000x2000 area to listen to events.
Other methods I can think of is to have the smaller area in the layer below the big area, covering it from view, though I'm not sure if the lower layer can pick up events? another way is maybe just have the big area listen to events, but in the handler I'll write some code to check if its within the boundary of the smaller area.
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Mar 11, 2009
So I've gotten into using my own as Classes, and have an interesting question.
My main swf calls a php script that gets data from a mysql database which is returned as XML. Part of that data that is retrieved is a filepath to a jpg image. It then takes that filepath and other information, and passes it to my external class, the "news story" class.
All fine and good. Then, the "news story" class uses a loader to load that image along with some text, organize it, and voila, you've got your own very pretty "news story". (I'm extending the MovieClip class here, though I suppose it doesnt matter)
Now, my main swf uses this component to load multiple of these "news stories". The problem is, theres that load time for the image. The main swf is loading them all one at a time, because they are putting each one together on their own.
The key here is that it be dynamic. So, since we don't know how much text is in each "news story", we also therefore don't know it's height. What I'm doing is creating each story in the main swf, pushing it into a "news story" array, adding an event listener to each ones' loader, and when the event listener is triggered, I want it to go to the 'add content' function where it sets the news story's Y value based off the position and height of the previous story that was added (stacking them, obviously). This makes sense, because otherwise it'd add them all on top of each other and it'd be a jumbled mess.
The problem is, the event listener is on the loader object INSIDE the component actionscript. So, how do I figure out which news story to set the Y value for? Because the eventlistener is listening to the loader, not the class. I hope this makes sense AT ALL. Here is the code:
Quote:
while (fancy shmantzy conditions)
{
/*creates the news story and passes xml data to it (filepath, etc)*/
storyBlock = new StoryBlock(a bunch of parameters);
subCBArray.push(storyBlock); //array that stores each news story info
[Code]....
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Aug 7, 2009
I have made an event listener:text0_mc.addEventListener(MouseEvent.CLICK, showMe);showMe is a function, but I need it to call more than 1 function at once i.e. -ext0_mc.addEventListener(MouseEvent.CLICK, showMe1, showMe2, showMe3, showMe4, showMe5, showMe6, showMe7);Each function contains an if statment as below.
function showMe1(event:MouseEvent):void
{
if (shuffledArray[1]==orderArray[1]){
[code].....
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Sep 27, 2009
In AS2 you could add an onRelease to multiple buttons like this:
Code:
onebutton.onRelease = anotherbutton.onRelease = lastbutton.onRelease = function() {
//do something when either button is pressed;
}
Is there something similar possible in AS3 using addeventlistener? Besided copying the same addeventlistner line for all individual buttons?
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