Loading Flash In Webview Android 2.2 Does Not Work On Emulator

Apr 6, 2011

I tried to load the flash using webview, it does not work on emulator but when I tried it on my HTC device it worked.

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[code]...

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I am having a problem that only happens on my Motorola Xoom which I have updated to 3.2 through OTA. I have a simple application that uses a WebView to load a small html that has flash content in it. Here is the code snippet.

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Android :: Screen Blinking When Using A Webview With Flash

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Edit: I made a demo apk, so you can understand what I mean: [URL]

For my application, I want a kind of "Super Power Point", or a keynote (the commercial team will present the product to their customers) using all the Android goodness, gestures, etc... on an Android tablet. As Honeycomb is not yet ready and because we need it before march, we choose some random Froyo Tablet (Archos 101), but my issue is for every tablet/phone I tried.

I made a really great application, but for some animations during the presentation, the customer wanted to use flash animations. Because I couldn't code animations (sort of little movies/ animated graphics) that easily in Android and the lack of time, that seemed to be a good idea.

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mWebView1.loadUrl("file:///android_asset/graph_01.swf");

This work pretty well, but on every device I tried (Archos 101, Nexus One, Nexus S, Galaxy S, Xperia, Desire, HTC Hero, and really more) every activity with a webview blink, a few milliseconds of black screen, then the animation finally appear.

PS: My layout is quite simple too:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"

[Code]....

I cannot imagine I am the only one to face this issue.

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Both Plugins and JavaScript are enabled for the WebView using getSettings(), yet Flash fails to show up. When I set setPluginState to ON_DEMAND, it shows the correct placeholder for Flash -- yet again, when I tap the item where Flash should be, the Flash disappears (as if the Flash video is failing to render) and only the audio (depending on the Flash content) can be heard.

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Working on getting a flash project to play from a local app/folder on a Samsung Galaxy 10.1 pad.
the project is basically a flash-file that references a xml for a playlist, which contains references to other swf files or flv videos which are stored in an asset subfolder.

Using video, netConnection and netStream to play the flv's, tried FLVPlayback for a moment but no insta-fix.

The project was embedded with html and works fine for the machines it is being used on, both local and from a server. It "works" from website to the app, but it gets chunky and internet will not be available when these pads are in use.

(But I think it's important to note that flv playback DOES work from the web onto the pad, so I guess the answer to my problems might be in some permission-limitation that I don't know of. )

I've had luck with an app just having a webview load the main swf:

WebView wv = new WebView(this);
WebSettings webSettings = wv.getSettings();
webSettings.setJavaScriptEnabled(true);
webSettings.setPluginsEnabled(true);
wv.loadUrl("file:///android_asset/DemoV6/main.swf");
setContentView(wv);

It successfully loads SWF files from the playlist and plays them, but once it gets to the flvs the netStream pops out an NetStream.Play.StreamNotFound:[object NetStream], and with a bit of jury-rigging the netConnection pops out a NetConnection.Connect.Closed:[object NetConnection]

[ tl/dr: (Android3.1/galaxy 10.1) --> swf --> flv ==problem ]

what do I have to change/add to make this SWF that plays FLVs, that plays fine from the internet, but does not open FLVs from an local app? (Also, I suspect I need to store the FLV's externally later on to reduce app-size, but thats a different riddle)

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I'm creating WebView that opens html with an embeded swf file. The WebView loads the swf game, but I cannot play unless I opened it in full screen mode. How can I set it to open in full screen mode automatically?

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Android :: Screen Blinking When Using A Webview With Flash?

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For my application, I want a kind of "Super Power Point", or a keynote (the commercial team will present the product to their customers) using all the Android goodness, gestures, etc... on an Android tablet. As Honeycomb is not yet ready and because we need it before march, we choose some random Froyo Tablet (Archos 101), but my issue is for every tablet/phone I tried.

I made a really great application, but for some animations during the presentation, the customer wanted to use flash animations. Because I couldn't code animations (sort of little movies/ animated graphics) that easily in Android and the lack of time, that seemed to be a good idea.So, after some search on the Web, I used webview and this code:

WebView mWebView1 = (WebView) findViewById(R.id.webview1);
mWebView1.getSettings().setJavaScriptEnabled(true);
mWebView1.getSettings().setPluginsEnabled(true);
mWebView1.loadUrl("file:///android_asset/graph_01.swf");

This work pretty well, but on every device I tried (Archos 101, Nexus One, Nexus S, Galaxy S, Xperia, Desire, HTC Hero, and really more) every activity with a webview blink, a few milliseconds of black screen, then the animation finally appear.

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"

[code]....

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I have a WebView that contains a html file that contains a Flash plugin (a video).

When the user presses play on the Flash plugin, the video plays fine.

However when the user closes the app or moves to a new Activity, the Flash is still playing in the background. Going back to the view appears to create a new thread with the Flash plugin running on it.

How can we stop the Flash plugin running onPause?

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Android :: Catch Flash Out-of-memory Error In WebView?

May 20, 2011

When loading certain .swf files into a WebView, a split second after the flash file begins to be displayed, my app closes with a Signal 11 fault. No exception is thrown that I can see. Example LogCat dump here.When loading the same .swf files into the stock Android browser, instead of closing, an error icon is displayed. Touching it opens a pop-up stating: "Adobe Flash; Insufficient Memory". Is there any way to catch the Insufficient Memory error before the SIGSEGV occurs -- preventing the task from being terminated -- as is done by the stock browser?

Note: I'm testing under Android 2.2 with the HTC version of the Flash plugin, but it appears that the same sort of issues occur on other, non-HTC devices. I'm loading the swf file into the WebView directly, using:

webView.loadUrl("http://whatever.com/bla.swf");

(with plugins and JavaScript enabled). It works perfectly in most cases -- only a few files cause problems. I've tried various suggestions for reducing memory (such as clearing the WebView caches) without success.

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I am developing an application for android 3.0 tablet, that's supposed to play swf files inside a WebView.First I tried to open the swf file from the device, than through the internet, with no luck.The WebView shows up, but inside the WebView all I can see is a black screen (with a 3-4 px wide white line on the right).If I load the same URL to the device browser, the flash file plays well.I think Im missing something on the WebView setup, but after a few hours of searching and googling I still dont know what.The Java code:

public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEA

[code].....

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May 31, 2011

I'm loading .swf files into a WebView directly using webView.loadUrl("http:url....);. It works perfectly in the vast majority of cases.When loading a few specific swf files on certain devices, though, shortly after the Flash media begins to be displayed, my app closes with a Signal 11 fault caused by the Flash Player plugin. Example LogCat dump here. No Exception is thrown. The same thing happens if I load those files into the xScope browser.When loading them into Dolphin Browser or the default Android Browser, however, shortly after the media begins to be displayed, the following is printed to LogCat:

05-31 18:13:15.498: DEBUG/FONT(9183): WARNING: **************************** Detect FLEngine error 1 ****************************
05-31 18:13:15.558: DEBUG/(9183): ---------------------------------------------------------------> call AudioTrack stop()

and an error icon is displayed on-screen: No SIGSEGV fault occurs, and the browser is not terminated.how I could do the exact same thing? Prevent the Flash Player plugin from causing the SIGSEGV fault, and simply handle the error myself, without the app being terminated?

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Android :: WebView Won't Play Embedded Flash Video?

Aug 22, 2011

I am testing on a Xoom device, running OS 3.2. The project is built (in Eclipse) using the 3.1 library.

I have the latest version of flash installed, and embedded flash plays fine in my tablet's browser.

If I create an activity like this:

WebView browser = (WebView) findViewById(R.id.browserView);
browser .getSettings().setJavaScriptEnabled(true);
browser .getSettings().setPluginsEnabled(true);

[Code]....

Then I hear the sound playing for the flash, but it shows up as a white box.

Similarly, any other page with embedded flash has the same problem. I've also tried making a string containing static HTML content, and loading that into the browser... but it has the same problem.

I've read every solution I could find online, from setting the view to invisible until the onPageFinish event is called, to extending the WebView class, and paining over it. I've tried reflection, to call hidden properties on the WebView's settings for enabling flash, etc. Nothing works.

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